blob: e0eef759559a846bdd16bb5b7c7d4cab837ad43c [file] [log] [blame]
import 'package:flutter/material.dart';
{{#withDriverTest}}
import 'package:flutter_driver/driver_extension.dart';
{{/withDriverTest}}
{{#withPluginHook}}
import 'package:flutter/services.dart';
import 'package:{{pluginProjectName}}/{{pluginProjectName}}.dart';
{{/withPluginHook}}
void main() {
{{#withDriverTest}}
// Enable integration testing with the Flutter Driver extension.
// See https://flutter.io/testing/ for more info.
enableFlutterDriverExtension();
{{/withDriverTest}}
runApp(new MyApp());
}
{{^withPluginHook}}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see
// the application has a blue toolbar. Then, without quitting
// the app, try changing the primarySwatch below to Colors.green
// and then invoke "hot reload" (press "r" in the console where
// you ran "flutter run", or press Run > Hot Reload App in
// IntelliJ). Notice that the counter didn't reset back to zero;
// the application is not restarted.
primarySwatch: Colors.blue,
),
home: new MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful,
// meaning that it has a State object (defined below) that contains
// fields that affect how it looks.
// This class is the configuration for the state. It holds the
// values (in this case the title) provided by the parent (in this
// case the App widget) and used by the build method of the State.
// Fields in a Widget subclass are always marked "final".
final String title;
@override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that
// something has changed in this State, which causes it to rerun
// the build method below so that the display can reflect the
// updated values. If we changed _counter without calling
// setState(), then the build method would not be called again,
// and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance
// as done by the _incrementCounter method above.
// The Flutter framework has been optimized to make rerunning
// build methods fast, so that you can just rebuild anything that
// needs updating rather than having to individually change
// instances of widgets.
return new Scaffold(
appBar: new AppBar(
// Here we take the value from the MyHomePage object that
// was created by the App.build method, and use it to set
// our appbar title.
title: new Text(widget.title),
),
body: new Center(
// Center is a layout widget. It takes a single child and
// positions it in the middle of the parent.
child: new Column(
// Column is also layout widget. It takes a list of children
// and arranges them vertically. By default, it sizes itself
// to fit its children horizontally, and tries to be as tall
// as its parent.
//
// Invoke "debug paint" (press "p" in the console where you
// ran "flutter run", or select "Toggle Debug Paint" from the
// Flutter tool window in IntelliJ) to see the wireframe for
// each widget.
//
// Column has various properties to control how it sizes
// itself and how it positions its children. Here we use
// mainAxisAlignment to center the children vertically; the
// main axis here is the vertical axis because Columns are
// vertical (the cross axis would be horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new Text(
'You have pushed the button this many times:',
),
new Text(
'${_counter}',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: new FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: new Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
{{/withPluginHook}}
{{#withPluginHook}}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => new _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _platformVersion = 'Unknown';
@override
initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
initPlatformState() async {
String platformVersion;
// Platform messages may fail, so we use a try/catch PlatformException.
try {
platformVersion = await {{pluginDartClass}}.platformVersion;
} on PlatformException {
platformVersion = 'Failed to get platform version.';
}
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted)
return;
setState(() {
_platformVersion = platformVersion;
});
}
@override
Widget build(BuildContext context) {
return new MaterialApp(
home: new Scaffold(
appBar: new AppBar(
title: new Text('Plugin example app'),
),
body: new Center(
child: new Text('Running on: $_platformVersion\n'),
),
),
);
}
}
{{/withPluginHook}}