| // Copyright 2014 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| /// @docImport 'package:flutter/material.dart'; | |
| /// | |
| /// @docImport 'goldens.dart'; | |
| /// @docImport 'widget_tester.dart'; | |
| library; | |
| import 'dart:ui' as ui; | |
| import 'package:flutter/foundation.dart'; | |
| import 'package:flutter/rendering.dart'; | |
| import 'package:flutter/scheduler.dart'; | |
| import 'package:flutter/widgets.dart'; | |
| // A Future<ui.Image> that stores the resolved result. | |
| class _AsyncImage { | |
| _AsyncImage(Future<ui.Image> task) { | |
| _task = task.then((ui.Image image) { | |
| _result = image; | |
| }); | |
| } | |
| // Returns the resolved image. | |
| Future<ui.Image> result() async { | |
| if (_result != null) { | |
| return _result!; | |
| } | |
| await _task; | |
| assert(_result != null); | |
| return _result!; | |
| } | |
| late final Future<void> _task; | |
| ui.Image? _result; | |
| // Wait for a list of `_AsyncImage` and returns the list of its resolved | |
| // images. | |
| static Future<List<ui.Image>> resolveList(List<_AsyncImage> targets) { | |
| final Iterable<Future<ui.Image>> images = targets.map<Future<ui.Image>>( | |
| (_AsyncImage target) => target.result(), | |
| ); | |
| return Future.wait<ui.Image>(images); | |
| } | |
| } | |
| /// Records the frames of an animating widget, and later displays the frames as a | |
| /// grid in an animation sheet. | |
| /// | |
| /// This class does not support Web, because the animation sheet utilizes taking | |
| /// screenshots, which is unsupported on the Web. Tests that use this class must | |
| /// be noted with `skip: isBrowser`. | |
| /// (https://github.com/flutter/flutter/issues/56001) | |
| /// | |
| /// Using this class includes the following steps: | |
| /// | |
| /// * Create an instance of this class. | |
| /// * Register [dispose] to the test's tear down callbacks. | |
| /// * Pump frames that render the target widget wrapped in [record]. Every frame | |
| /// that has `recording` being true will be recorded. | |
| /// * Acquire the output image with [collate] and compare against the golden | |
| /// file. | |
| /// | |
| /// {@tool snippet} | |
| /// The following example shows how to record an animation sheet of an [InkWell] | |
| /// being pressed then released. | |
| /// | |
| /// ```dart | |
| /// testWidgets('Inkwell animation sheet', (WidgetTester tester) async { | |
| /// // Create instance | |
| /// final AnimationSheetBuilder animationSheet = AnimationSheetBuilder(frameSize: const Size(48, 24)); | |
| /// addTearDown(animationSheet.dispose); | |
| /// | |
| /// final Widget target = Material( | |
| /// child: Directionality( | |
| /// textDirection: TextDirection.ltr, | |
| /// child: InkWell( | |
| /// splashColor: Colors.blue, | |
| /// onTap: () {}, | |
| /// ), | |
| /// ), | |
| /// ); | |
| /// | |
| /// // Optional: setup before recording (`recording` is false) | |
| /// await tester.pumpWidget(animationSheet.record( | |
| /// target, | |
| /// recording: false, | |
| /// )); | |
| /// | |
| /// final TestGesture gesture = await tester.startGesture(tester.getCenter(find.byType(InkWell))); | |
| /// | |
| /// // Start recording (`recording` is true) | |
| /// await tester.pumpFrames(animationSheet.record( | |
| /// target, | |
| /// recording: true, // ignore: avoid_redundant_argument_values | |
| /// ), const Duration(seconds: 1)); | |
| /// | |
| /// await gesture.up(); | |
| /// | |
| /// await tester.pumpFrames(animationSheet.record( | |
| /// target, | |
| /// recording: true, // ignore: avoid_redundant_argument_values | |
| /// ), const Duration(seconds: 1)); | |
| /// | |
| /// // Compare against golden file | |
| /// await expectLater( | |
| /// animationSheet.collate(800), | |
| /// matchesGoldenFile('inkwell.press.animation.png'), | |
| /// ); | |
| /// }, skip: isBrowser); // Animation sheet does not support browser https://github.com/flutter/flutter/issues/56001 | |
| /// ``` | |
| /// {@end-tool} | |
| /// | |
| /// See also: | |
| /// | |
| /// * [GoldenFileComparator], which introduces Golden File Testing. | |
| class AnimationSheetBuilder { | |
| /// Starts a session of building an animation sheet. | |
| /// | |
| /// The [frameSize] is a tight constraint for the child to be recorded, and must not | |
| /// be null. | |
| /// | |
| /// The [allLayers] controls whether to record elements drawn out of the subtree, | |
| /// and defaults to false. | |
| AnimationSheetBuilder({required this.frameSize, this.allLayers = false}) : assert(!kIsWeb); | |
| /// Dispose all recorded frames and result images. | |
| /// | |
| /// This method must be called before the test case ends (usually as a tear | |
| /// down callback) to properly deallocate the images. | |
| /// | |
| /// After this method is called, there will be no frames to [collate]. | |
| Future<void> dispose() async { | |
| final targets = <_AsyncImage>[..._recordedFrames, ..._results]; | |
| _recordedFrames.clear(); | |
| _results.clear(); | |
| for (final ui.Image image in await _AsyncImage.resolveList(targets)) { | |
| image.dispose(); | |
| } | |
| } | |
| /// The size of the child to be recorded. | |
| /// | |
| /// This size is applied as a tight layout constraint for the child, and is | |
| /// fixed throughout the building session. | |
| final Size frameSize; | |
| /// Whether the captured image comes from the entire tree, or only the | |
| /// subtree of [record]. | |
| /// | |
| /// If [allLayers] is false, then the [record] widget will capture the image | |
| /// composited by its subtree. If [allLayers] is true, then the [record] will | |
| /// capture the entire tree composited and clipped by [record]'s region. | |
| /// | |
| /// The two modes are identical if there is nothing in front of [record]. | |
| /// But in rare cases, what needs to be captured has to be rendered out of | |
| /// [record]'s subtree in its front. By setting [allLayers] to true, [record] | |
| /// captures everything within its region even if drawn outside of its | |
| /// subtree. | |
| /// | |
| /// Defaults to false. | |
| final bool allLayers; | |
| final List<_AsyncImage> _recordedFrames = <_AsyncImage>[]; | |
| /// Returns a widget that renders a widget in a box that can be recorded. | |
| /// | |
| /// The returned widget wraps `child` in a box with a fixed size specified by | |
| /// [frameSize]. The `key` is also applied to the returned widget. | |
| /// | |
| /// The frame is only recorded if the `recording` argument is true, or during | |
| /// a procedure that is wrapped within [recording]. In either case, the | |
| /// painted result of each frame will be stored and later available for | |
| /// [collate]. If neither condition is met, the frames are not recorded, which | |
| /// is useful during setup phases. | |
| /// | |
| /// See also: | |
| /// | |
| /// * [WidgetTester.pumpFrames], which renders a widget in a series of frames | |
| /// with a fixed time interval. | |
| Widget record(Widget child, {Key? key, bool recording = true}) { | |
| return _AnimationSheetRecorder( | |
| key: key, | |
| size: frameSize, | |
| allLayers: allLayers, | |
| handleRecorded: !recording | |
| ? null | |
| : (Future<ui.Image> futureImage) { | |
| _recordedFrames.add( | |
| _AsyncImage(() async { | |
| final ui.Image image = await futureImage; | |
| assert( | |
| image.width == frameSize.width && image.height == frameSize.height, | |
| 'Unexpected size mismatch: frame has (${image.width}, ${image.height}) ' | |
| 'while `frameSize` is $frameSize.', | |
| ); | |
| return image; | |
| }()), | |
| ); | |
| }, | |
| child: child, | |
| ); | |
| } | |
| // The result images generated by `collate`. | |
| // | |
| // They're stored here to be disposed by [dispose]. | |
| final List<_AsyncImage> _results = <_AsyncImage>[]; | |
| /// Returns an result image by putting all frames together in a table. | |
| /// | |
| /// This method returns an image that arranges the captured frames in a table, | |
| /// which has `cellsPerRow` images per row with the order from left to right, | |
| /// top to bottom. | |
| /// | |
| /// The result image of this method is managed by [AnimationSheetBuilder], | |
| /// and should not be disposed by the caller. | |
| /// | |
| /// An example of using this method can be found at [AnimationSheetBuilder]. | |
| Future<ui.Image> collate(int cellsPerRow) async { | |
| assert( | |
| _recordedFrames.isNotEmpty, | |
| 'No frames are collected. Have you forgot to set `recording` to true?', | |
| ); | |
| final result = _AsyncImage(_collateFrames(_recordedFrames, frameSize, cellsPerRow)); | |
| _results.add(result); | |
| return result.result(); | |
| } | |
| } | |
| typedef _RecordedHandler = void Function(Future<ui.Image> image); | |
| class _AnimationSheetRecorder extends StatefulWidget { | |
| const _AnimationSheetRecorder({ | |
| this.handleRecorded, | |
| required this.child, | |
| required this.size, | |
| required this.allLayers, | |
| super.key, | |
| }); | |
| final _RecordedHandler? handleRecorded; | |
| final Widget child; | |
| final Size size; | |
| final bool allLayers; | |
| @override | |
| State<StatefulWidget> createState() => _AnimationSheetRecorderState(); | |
| } | |
| class _AnimationSheetRecorderState extends State<_AnimationSheetRecorder> { | |
| GlobalKey boundaryKey = GlobalKey(); | |
| void _record(Duration duration) { | |
| assert(widget.handleRecorded != null); | |
| final boundary = | |
| boundaryKey.currentContext!.findRenderObject()! as _RenderRootableRepaintBoundary; | |
| if (widget.allLayers) { | |
| widget.handleRecorded!(boundary.allLayersToImage()); | |
| } else { | |
| widget.handleRecorded!(boundary.toImage()); | |
| } | |
| } | |
| @override | |
| Widget build(BuildContext context) { | |
| return Align( | |
| alignment: Alignment.topLeft, | |
| child: SizedBox.fromSize( | |
| size: widget.size, | |
| child: _RootableRepaintBoundary( | |
| key: boundaryKey, | |
| child: _PostFrameCallbacker( | |
| callback: widget.handleRecorded == null ? null : _record, | |
| child: widget.child, | |
| ), | |
| ), | |
| ), | |
| ); | |
| } | |
| } | |
| // Invokes `callback` and [markNeedsPaint] during the post-frame callback phase | |
| // of every frame. | |
| // | |
| // If `callback` is non-null, `_PostFrameCallbacker` adds a post-frame callback | |
| // every time it paints, during which it calls the provided `callback` then | |
| // invokes [markNeedsPaint]. | |
| // | |
| // If `callback` is null, `_PostFrameCallbacker` is equivalent to a proxy box. | |
| class _PostFrameCallbacker extends SingleChildRenderObjectWidget { | |
| const _PostFrameCallbacker({super.child, this.callback}); | |
| final FrameCallback? callback; | |
| @override | |
| _RenderPostFrameCallbacker createRenderObject(BuildContext context) => | |
| _RenderPostFrameCallbacker(callback: callback); | |
| @override | |
| void updateRenderObject(BuildContext context, _RenderPostFrameCallbacker renderObject) { | |
| renderObject.callback = callback; | |
| } | |
| } | |
| class _RenderPostFrameCallbacker extends RenderProxyBox { | |
| _RenderPostFrameCallbacker({FrameCallback? callback}) : _callback = callback; | |
| FrameCallback? get callback => _callback; | |
| FrameCallback? _callback; | |
| set callback(FrameCallback? value) { | |
| _callback = value; | |
| if (value != null) { | |
| markNeedsPaint(); | |
| } | |
| } | |
| @override | |
| void paint(PaintingContext context, Offset offset) { | |
| if (callback != null) { | |
| SchedulerBinding.instance.addPostFrameCallback((Duration duration) { | |
| callback!(duration); | |
| markNeedsPaint(); | |
| }); | |
| } | |
| super.paint(context, offset); | |
| } | |
| @override | |
| void debugFillProperties(DiagnosticPropertiesBuilder properties) { | |
| super.debugFillProperties(properties); | |
| properties.add(FlagProperty('callback', value: callback != null, ifTrue: 'has a callback')); | |
| } | |
| } | |
| Future<ui.Image> _collateFrames( | |
| List<_AsyncImage> futureFrames, | |
| Size frameSize, | |
| int cellsPerRow, | |
| ) async { | |
| final List<ui.Image> frames = await _AsyncImage.resolveList(futureFrames); | |
| final int rowNum = (frames.length / cellsPerRow).ceil(); | |
| final recorder = ui.PictureRecorder(); | |
| final canvas = Canvas( | |
| recorder, | |
| Rect.fromLTWH(0, 0, frameSize.width * cellsPerRow, frameSize.height * rowNum), | |
| ); | |
| for (var i = 0; i < frames.length; i += 1) { | |
| canvas.drawImage( | |
| frames[i], | |
| Offset(frameSize.width * (i % cellsPerRow), frameSize.height * (i / cellsPerRow).floor()), | |
| Paint(), | |
| ); | |
| } | |
| final ui.Picture picture = recorder.endRecording(); | |
| final ui.Image image = await picture.toImage( | |
| (frameSize.width * cellsPerRow).toInt(), | |
| (frameSize.height * rowNum).toInt(), | |
| ); | |
| picture.dispose(); | |
| return image; | |
| } | |
| class _RenderRootableRepaintBoundary extends RenderRepaintBoundary { | |
| // Like [toImage], but captures an image of all layers (composited by | |
| // RenderView and its children) clipped by the region of this object. | |
| Future<ui.Image> allLayersToImage() { | |
| final TransformLayer rootLayer = _rootLayer(); | |
| final Matrix4 rootTransform = (rootLayer.transform ?? Matrix4.identity()).clone(); | |
| final Matrix4 transform = rootTransform.multiplied(getTransformTo(null)); | |
| final Rect rect = MatrixUtils.transformRect(transform, Offset.zero & size); | |
| // The scale was used to fit the actual device. Revert it since the target | |
| // is the logical display. Take transform[0] as the scale. | |
| return rootLayer.toImage(rect, pixelRatio: 1 / transform[0]); | |
| } | |
| TransformLayer _rootLayer() { | |
| Layer layer = this.layer!; | |
| while (layer.parent != null) { | |
| layer = layer.parent!; | |
| } | |
| return layer as TransformLayer; | |
| } | |
| } | |
| // A [RepaintBoundary], except that its render object has a `fullscreenToImage` method. | |
| class _RootableRepaintBoundary extends SingleChildRenderObjectWidget { | |
| /// Creates a widget that isolates repaints. | |
| const _RootableRepaintBoundary({super.key, super.child}); | |
| @override | |
| _RenderRootableRepaintBoundary createRenderObject(BuildContext context) => | |
| _RenderRootableRepaintBoundary(); | |
| } |