blob: 7e9627fe864388073be36ba973396c97ac656b2a [file] [log] [blame]
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include <chrono>
#include <iostream>
#include <vector>
#include "flutter/generated_plugin_registrant.h"
#include "win32_window.h"
#include "window_configuration.h"
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
_In_ wchar_t *command_line, _In_ int show_command) {
// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
::AllocConsole();
}
flutter::DartProject project(L"data");
// Top-level window frame.
Win32Window::Point origin(kFlutterWindowOriginX, kFlutterWindowOriginY);
Win32Window::Size size(kFlutterWindowWidth, kFlutterWindowHeight);
flutter::FlutterViewController flutter_controller(size.width, size.height,
project);
RegisterPlugins(&flutter_controller);
// Create a top-level win32 window to host the Flutter view.
Win32Window window;
if (!window.CreateAndShow(kFlutterWindowTitle, origin, size)) {
return EXIT_FAILURE;
}
// Parent and resize Flutter view into top-level window.
window.SetChildContent(flutter_controller.view()->GetNativeWindow());
// Run messageloop with a hook for flutter_controller to do work until
// the window is closed.
std::chrono::nanoseconds wait_duration(0);
// Run until the window is closed.
while (window.GetHandle() != nullptr) {
MsgWaitForMultipleObjects(0, nullptr, FALSE,
static_cast<DWORD>(wait_duration.count() / 1000),
QS_ALLINPUT);
MSG message;
// All pending Windows messages must be processed; MsgWaitForMultipleObjects
// won't return again for items left in the queue after PeekMessage.
while (PeekMessage(&message, nullptr, 0, 0, PM_REMOVE)) {
if (message.message == WM_QUIT) {
window.Destroy();
break;
}
TranslateMessage(&message);
DispatchMessage(&message);
}
// Allow Flutter to process its messages.
// TODO: Consider interleaving processing on a per-message basis to avoid
// the possibility of one queue starving the other.
wait_duration = flutter_controller.ProcessMessages();
}
return EXIT_SUCCESS;
}