| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'dart:async'; |
| import 'dart:collection'; |
| import 'dart:math' as math; |
| |
| import 'package:flutter/widgets.dart'; |
| |
| import 'app_bar.dart'; |
| import 'bottom_sheet.dart'; |
| import 'button_bar.dart'; |
| import 'button.dart'; |
| import 'drawer.dart'; |
| import 'icon.dart'; |
| import 'icon_button.dart'; |
| import 'icons.dart'; |
| import 'material.dart'; |
| import 'snack_bar.dart'; |
| import 'theme.dart'; |
| |
| const double _kFloatingActionButtonMargin = 16.0; // TODO(hmuller): should be device dependent |
| const Duration _kFloatingActionButtonSegue = const Duration(milliseconds: 200); |
| final Tween<double> _kFloatingActionButtonTurnTween = new Tween<double>(begin: -0.125, end: 0.0); |
| |
| const double _kBackGestureWidth = 20.0; |
| |
| /// The Scaffold's appbar is the toolbar, bottom, and the "flexible space" |
| /// that's stacked behind them. The Scaffold's appBarBehavior defines how |
| /// its layout responds to scrolling the application's body. |
| enum AppBarBehavior { |
| /// The app bar's layout does not respond to scrolling. |
| anchor, |
| |
| /// The app bar's appearance and layout depend on the scrollOffset of the |
| /// Scrollable identified by the Scaffold's scrollableKey. With the scrollOffset |
| /// at 0.0, scrolling downwards causes the toolbar's flexible space to shrink, |
| /// and then the app bar fades out and scrolls off the top of the screen. |
| /// Scrolling upwards always causes the app bar's bottom widget to reappear |
| /// if the bottom widget isn't null, otherwise the app bar's toolbar reappears. |
| scroll, |
| |
| /// The app bar's appearance and layout depend on the scrollOffset of the |
| /// Scrollable identified by the Scaffold's scrollableKey. With the scrollOffset |
| /// at 0.0, Scrolling downwards causes the toolbar's flexible space to shrink. |
| /// If the bottom widget isn't null the app bar shrinks to the bottom widget's |
| /// [AppBarBottomWidget.bottomHeight], otherwise the app bar shrinks to its |
| /// [AppBar.collapsedHeight]. |
| under, |
| } |
| |
| enum _ScaffoldSlot { |
| body, |
| appBar, |
| bottomSheet, |
| snackBar, |
| persistentFooter, |
| bottomNavigationBar, |
| floatingActionButton, |
| drawer, |
| statusBar, |
| } |
| |
| class _ScaffoldLayout extends MultiChildLayoutDelegate { |
| _ScaffoldLayout({ |
| this.padding, |
| this.statusBarHeight, |
| this.appBarBehavior: AppBarBehavior.anchor |
| }); |
| |
| final EdgeInsets padding; |
| final double statusBarHeight; |
| final AppBarBehavior appBarBehavior; |
| |
| @override |
| void performLayout(Size size) { |
| BoxConstraints looseConstraints = new BoxConstraints.loose(size); |
| |
| // This part of the layout has the same effect as putting the app bar and |
| // body in a column and making the body flexible. What's different is that |
| // in this case the app bar appears -after- the body in the stacking order, |
| // so the app bar's shadow is drawn on top of the body. |
| |
| final BoxConstraints fullWidthConstraints = looseConstraints.tighten(width: size.width); |
| double contentTop = padding.top; |
| double bottom = size.height - padding.bottom; |
| double contentBottom = bottom; |
| |
| if (hasChild(_ScaffoldSlot.appBar)) { |
| final double appBarHeight = layoutChild(_ScaffoldSlot.appBar, fullWidthConstraints).height; |
| if (appBarBehavior == AppBarBehavior.anchor) |
| contentTop = appBarHeight; |
| positionChild(_ScaffoldSlot.appBar, Offset.zero); |
| } |
| |
| if (hasChild(_ScaffoldSlot.bottomNavigationBar)) { |
| final double bottomNavigationBarHeight = layoutChild(_ScaffoldSlot.bottomNavigationBar, fullWidthConstraints).height; |
| contentBottom -= bottomNavigationBarHeight; |
| positionChild(_ScaffoldSlot.bottomNavigationBar, new Offset(0.0, contentBottom)); |
| } |
| |
| if (hasChild(_ScaffoldSlot.persistentFooter)) { |
| final double persistentFooterHeight = layoutChild(_ScaffoldSlot.persistentFooter, fullWidthConstraints.copyWith(maxHeight: contentBottom - contentTop)).height; |
| contentBottom -= persistentFooterHeight; |
| positionChild(_ScaffoldSlot.persistentFooter, new Offset(0.0, contentBottom)); |
| } |
| |
| if (hasChild(_ScaffoldSlot.body)) { |
| final double bodyHeight = contentBottom - contentTop; |
| final BoxConstraints bodyConstraints = fullWidthConstraints.tighten(height: bodyHeight); |
| layoutChild(_ScaffoldSlot.body, bodyConstraints); |
| positionChild(_ScaffoldSlot.body, new Offset(0.0, contentTop)); |
| } |
| |
| // The BottomSheet and the SnackBar are anchored to the bottom of the parent, |
| // they're as wide as the parent and are given their intrinsic height. The |
| // only difference is that SnackBar appears on the top side of the |
| // BottomNavigationBar while the BottomSheet is stacked on top of it. |
| // |
| // If all three elements are present then either the center of the FAB straddles |
| // the top edge of the BottomSheet or the bottom of the FAB is |
| // _kFloatingActionButtonMargin above the SnackBar, whichever puts the FAB |
| // the farthest above the bottom of the parent. If only the FAB is has a |
| // non-zero height then it's inset from the parent's right and bottom edges |
| // by _kFloatingActionButtonMargin. |
| |
| Size bottomSheetSize = Size.zero; |
| Size snackBarSize = Size.zero; |
| |
| if (hasChild(_ScaffoldSlot.bottomSheet)) { |
| bottomSheetSize = layoutChild(_ScaffoldSlot.bottomSheet, fullWidthConstraints.copyWith(maxHeight: contentBottom - contentTop)); |
| positionChild(_ScaffoldSlot.bottomSheet, new Offset((size.width - bottomSheetSize.width) / 2.0, bottom - bottomSheetSize.height)); |
| } |
| |
| if (hasChild(_ScaffoldSlot.snackBar)) { |
| snackBarSize = layoutChild(_ScaffoldSlot.snackBar, fullWidthConstraints); |
| positionChild(_ScaffoldSlot.snackBar, new Offset(0.0, contentBottom - snackBarSize.height)); |
| } |
| |
| if (hasChild(_ScaffoldSlot.floatingActionButton)) { |
| final Size fabSize = layoutChild(_ScaffoldSlot.floatingActionButton, looseConstraints); |
| final double fabX = size.width - fabSize.width - _kFloatingActionButtonMargin; |
| double fabY = contentBottom - fabSize.height - _kFloatingActionButtonMargin; |
| if (snackBarSize.height > 0.0) |
| fabY = math.min(fabY, contentBottom - snackBarSize.height - fabSize.height - _kFloatingActionButtonMargin); |
| if (bottomSheetSize.height > 0.0) |
| fabY = math.min(fabY, contentBottom - bottomSheetSize.height - fabSize.height / 2.0); |
| positionChild(_ScaffoldSlot.floatingActionButton, new Offset(fabX, fabY)); |
| } |
| |
| if (hasChild(_ScaffoldSlot.statusBar)) { |
| layoutChild(_ScaffoldSlot.statusBar, fullWidthConstraints.tighten(height: statusBarHeight)); |
| positionChild(_ScaffoldSlot.statusBar, Offset.zero); |
| } |
| |
| if (hasChild(_ScaffoldSlot.drawer)) { |
| layoutChild(_ScaffoldSlot.drawer, new BoxConstraints.tight(size)); |
| positionChild(_ScaffoldSlot.drawer, Offset.zero); |
| } |
| } |
| |
| @override |
| bool shouldRelayout(_ScaffoldLayout oldDelegate) { |
| return padding != oldDelegate.padding; |
| } |
| } |
| |
| class _FloatingActionButtonTransition extends StatefulWidget { |
| _FloatingActionButtonTransition({ |
| Key key, |
| this.child |
| }) : super(key: key); |
| |
| final Widget child; |
| |
| @override |
| _FloatingActionButtonTransitionState createState() => new _FloatingActionButtonTransitionState(); |
| } |
| |
| class _FloatingActionButtonTransitionState extends State<_FloatingActionButtonTransition> with TickerProviderStateMixin { |
| AnimationController _previousController; |
| AnimationController _currentController; |
| CurvedAnimation _previousAnimation; |
| CurvedAnimation _currentAnimation; |
| Widget _previousChild; |
| |
| @override |
| void initState() { |
| super.initState(); |
| |
| _previousController = new AnimationController( |
| duration: _kFloatingActionButtonSegue, |
| vsync: this, |
| )..addStatusListener(_handleAnimationStatusChanged); |
| _previousAnimation = new CurvedAnimation( |
| parent: _previousController, |
| curve: Curves.easeIn |
| ); |
| |
| _currentController = new AnimationController( |
| duration: _kFloatingActionButtonSegue, |
| vsync: this, |
| ); |
| _currentAnimation = new CurvedAnimation( |
| parent: _currentController, |
| curve: Curves.easeIn |
| ); |
| |
| // If we start out with a child, have the child appear fully visible instead |
| // of animating in. |
| if (config.child != null) |
| _currentController.value = 1.0; |
| } |
| |
| @override |
| void dispose() { |
| _previousController.stop(); |
| _currentController.stop(); |
| super.dispose(); |
| } |
| |
| @override |
| void didUpdateConfig(_FloatingActionButtonTransition oldConfig) { |
| final bool oldChildIsNull = oldConfig.child == null; |
| final bool newChildIsNull = config.child == null; |
| if (oldChildIsNull == newChildIsNull && oldConfig.child?.key == config.child?.key) |
| return; |
| if (_previousController.status == AnimationStatus.dismissed) { |
| final double currentValue = _currentController.value; |
| if (currentValue == 0.0 || oldConfig.child == null) { |
| // The current child hasn't started its entrance animation yet. We can |
| // just skip directly to the new child's entrance. |
| _previousChild = null; |
| if (config.child != null) |
| _currentController.forward(); |
| } else { |
| // Otherwise, we need to copy the state from the current controller to |
| // the previous controller and run an exit animation for the previous |
| // widget before running the entrance animation for the new child. |
| _previousChild = oldConfig.child; |
| _previousController |
| ..value = currentValue |
| ..reverse(); |
| _currentController.value = 0.0; |
| } |
| } |
| } |
| |
| void _handleAnimationStatusChanged(AnimationStatus status) { |
| setState(() { |
| if (status == AnimationStatus.dismissed) { |
| assert(_currentController.status == AnimationStatus.dismissed); |
| if (config.child != null) |
| _currentController.forward(); |
| } |
| }); |
| } |
| |
| @override |
| Widget build(BuildContext context) { |
| final List<Widget> children = new List<Widget>(); |
| if (_previousAnimation.status != AnimationStatus.dismissed) { |
| children.add(new ScaleTransition( |
| scale: _previousAnimation, |
| child: _previousChild |
| )); |
| } |
| if (_currentAnimation.status != AnimationStatus.dismissed) { |
| children.add(new ScaleTransition( |
| scale: _currentAnimation, |
| child: new RotationTransition( |
| turns: _kFloatingActionButtonTurnTween.animate(_currentAnimation), |
| child: config.child |
| ) |
| )); |
| } |
| return new Stack(children: children); |
| } |
| } |
| |
| /// Implements the basic material design visual layout structure. |
| /// |
| /// This class provides APIs for showing drawers, snack bars, and bottom sheets. |
| /// |
| /// To display a snackbar or a persistent bottom sheet, obtain the |
| /// [ScaffoldState] for the current [BuildContext] via [Scaffold.of] and use the |
| /// [ScaffoldState.showSnackBar] and [ScaffoldState.showBottomSheet] functions. |
| /// |
| /// See also: |
| /// |
| /// * [AppBar] |
| /// * [FloatingActionButton] |
| /// * [Drawer] |
| /// * [BottomNavigationBar] |
| /// * [SnackBar] |
| /// * [BottomSheet] |
| /// * [ScaffoldState] |
| /// * <https://material.google.com/layout/structure.html> |
| class Scaffold extends StatefulWidget { |
| /// Creates a visual scaffold for material design widgets. |
| /// |
| /// By default, the [appBarBehavior] causes the [appBar] not to respond to |
| /// scrolling and the [body] is resized to avoid the window padding (e.g., to |
| /// to avoid being obscured by an onscreen keyboard). |
| Scaffold({ |
| Key key, |
| this.appBar, |
| this.body, |
| this.floatingActionButton, |
| this.persistentFooterButtons, |
| this.drawer, |
| this.bottomNavigationBar, |
| this.scrollableKey, |
| this.appBarBehavior: AppBarBehavior.anchor, |
| this.resizeToAvoidBottomPadding: true |
| }) : super(key: key); |
| |
| /// An app bar to display at the top of the scaffold. |
| final AppBar appBar; |
| |
| /// The primary content of the scaffold. |
| /// |
| /// Displayed below the app bar and behind the [floatingActionButton] and |
| /// [drawer]. To avoid the body being resized to avoid the window padding |
| /// (e.g., from the onscreen keyboard), see [resizeToAvoidBottomPadding]. |
| final Widget body; |
| |
| /// A button displayed on top of the body. |
| /// |
| /// Typically a [FloatingActionButton]. |
| final Widget floatingActionButton; |
| |
| /// A set of buttons that are displayed at the bottom of the scaffold. |
| /// |
| /// Typically this is a list of [FlatButton] widgets. These buttons are |
| /// persistently visible, even of the [body] of the scaffold scrolls. |
| /// |
| /// These widgets will be wrapped in a [ButtonBar]. |
| /// |
| /// See also: |
| /// |
| /// * <https://material.google.com/components/buttons.html#buttons-persistent-footer-buttons> |
| final List<Widget> persistentFooterButtons; |
| |
| /// A panel displayed to the side of the body, often hidden on mobile devices. |
| /// |
| /// Typically a [Drawer]. |
| final Widget drawer; |
| |
| /// A bottom navigation bar to display at the bottom of the scaffold. |
| /// |
| /// Snack bars slide from underneath the botton navigation while bottom sheets |
| /// are stacked on top. |
| final Widget bottomNavigationBar; |
| |
| /// The key of the primary [Scrollable] widget in the [body]. |
| /// |
| /// Used to control scroll-linked effects, such as the collapse of the |
| /// [appBar]. |
| final GlobalKey<ScrollableState> scrollableKey; |
| |
| /// How the [appBar] should respond to scrolling. |
| /// |
| /// By default, the [appBar] does not respond to scrolling. |
| final AppBarBehavior appBarBehavior; |
| |
| /// Whether the [body] (and other floating widgets) should size themselves to |
| /// avoid the window's bottom padding. |
| /// |
| /// For example, if there is an onscreen keyboard displayed above the |
| /// scaffold, the body can be resized to avoid overlapping the keyboard, which |
| /// prevents widgets inside the body from being obscured by the keyboard. |
| /// |
| /// Defaults to true. |
| final bool resizeToAvoidBottomPadding; |
| |
| /// The state from the closest instance of this class that encloses the given context. |
| static ScaffoldState of(BuildContext context) => context.ancestorStateOfType(const TypeMatcher<ScaffoldState>()); |
| |
| @override |
| ScaffoldState createState() => new ScaffoldState(); |
| } |
| |
| /// State for a [Scaffold]. |
| /// |
| /// Can display [SnackBar]s and [BottomSheet]s. Retrieve a [ScaffoldState] from |
| /// the current [BuildContext] using [Scaffold.of]. |
| class ScaffoldState extends State<Scaffold> with TickerProviderStateMixin { |
| |
| static final Object _kScaffoldStorageIdentifier = new Object(); |
| |
| // APPBAR API |
| |
| AnimationController _appBarController; |
| |
| /// The animation controlling the size of the app bar. |
| /// |
| /// Useful for linking animation effects to the expansion and collapse of the |
| /// app bar. |
| Animation<double> get appBarAnimation => _appBarController.view; |
| |
| /// The height of the app bar when fully expanded. |
| /// |
| /// See [AppBar.expandedHeight]. |
| double get appBarHeight => config.appBar?.expandedHeight ?? 0.0; |
| |
| // DRAWER API |
| |
| final GlobalKey<DrawerControllerState> _drawerKey = new GlobalKey<DrawerControllerState>(); |
| |
| /// Opens the [Drawer] (if any). |
| /// |
| /// If the scaffold has a non-null [Scaffold.drawer], this function will cause |
| /// the drawer to begin its entrance animation. |
| void openDrawer() { |
| _drawerKey.currentState?.open(); |
| } |
| |
| // SNACKBAR API |
| |
| Queue<ScaffoldFeatureController<SnackBar, Null>> _snackBars = new Queue<ScaffoldFeatureController<SnackBar, Null>>(); |
| AnimationController _snackBarController; |
| Timer _snackBarTimer; |
| |
| /// Shows a [SnackBar] at the bottom fo the scaffold. |
| /// |
| /// A scaffold can show at most one snack bar at a time. If this function is |
| /// called while another snack bar is already visible, the given snack bar |
| /// will be added to a queue and displayed after the earlier snack bars have |
| /// closed. |
| ScaffoldFeatureController<SnackBar, Null> showSnackBar(SnackBar snackbar) { |
| _snackBarController ??= SnackBar.createAnimationController(vsync: this) |
| ..addStatusListener(_handleSnackBarStatusChange); |
| if (_snackBars.isEmpty) { |
| assert(_snackBarController.isDismissed); |
| _snackBarController.forward(); |
| } |
| ScaffoldFeatureController<SnackBar, Null> controller; |
| controller = new ScaffoldFeatureController<SnackBar, Null>._( |
| // We provide a fallback key so that if back-to-back snackbars happen to |
| // match in structure, material ink splashes and highlights don't survive |
| // from one to the next. |
| snackbar.withAnimation(_snackBarController, fallbackKey: new UniqueKey()), |
| new Completer<Null>(), |
| () { |
| assert(_snackBars.first == controller); |
| _hideSnackBar(); |
| }, |
| null // SnackBar doesn't use a builder function so setState() wouldn't rebuild it |
| ); |
| setState(() { |
| _snackBars.addLast(controller); |
| }); |
| return controller; |
| } |
| |
| void _handleSnackBarStatusChange(AnimationStatus status) { |
| switch (status) { |
| case AnimationStatus.dismissed: |
| assert(_snackBars.isNotEmpty); |
| setState(() { |
| _snackBars.removeFirst(); |
| }); |
| if (_snackBars.isNotEmpty) |
| _snackBarController.forward(); |
| break; |
| case AnimationStatus.completed: |
| setState(() { |
| assert(_snackBarTimer == null); |
| // build will create a new timer if necessary to dismiss the snack bar |
| }); |
| break; |
| case AnimationStatus.forward: |
| case AnimationStatus.reverse: |
| break; |
| } |
| } |
| |
| /// Removes the current [SnackBar] (if any) immediately. |
| /// |
| /// The removed snack bar does not run its normal exit animation. If there are |
| /// any queued snack bars, they begin their entrance animation immediately. |
| void removeCurrentSnackBar() { |
| if (_snackBars.isEmpty) |
| return; |
| Completer<Null> completer = _snackBars.first._completer; |
| if (!completer.isCompleted) |
| completer.complete(); |
| _snackBarTimer?.cancel(); |
| _snackBarTimer = null; |
| _snackBarController.value = 0.0; |
| } |
| |
| void _hideSnackBar() { |
| assert(_snackBarController.status == AnimationStatus.forward || |
| _snackBarController.status == AnimationStatus.completed); |
| _snackBars.first._completer.complete(); |
| _snackBarController.reverse(); |
| _snackBarTimer?.cancel(); |
| _snackBarTimer = null; |
| } |
| |
| |
| // PERSISTENT BOTTOM SHEET API |
| |
| final List<_PersistentBottomSheet> _dismissedBottomSheets = <_PersistentBottomSheet>[]; |
| PersistentBottomSheetController<dynamic> _currentBottomSheet; |
| |
| /// Shows a persistent material design bottom sheet. |
| /// |
| /// A persistent bottom sheet shows information that supplements the primary |
| /// content of the app. A persistent bottom sheet remains visible even when |
| /// the user interacts with other parts of the app. |
| /// |
| /// A closely related widget is a modal bottom sheet, which is an alternative |
| /// to a menu or a dialog and prevents the user from interacting with the rest |
| /// of the app. Modal bottom sheets can be created and displayed with the |
| /// [showModalBottomSheet] function. |
| /// |
| /// Returns a contoller that can be used to close and otherwise manipulate the |
| /// button sheet. |
| /// |
| /// See also: |
| /// |
| /// * [BottomSheet] |
| /// * [showModalBottomSheet] |
| /// * <https://material.google.com/components/bottom-sheets.html#bottom-sheets-persistent-bottom-sheets> |
| PersistentBottomSheetController<dynamic/*=T*/> showBottomSheet/*<T>*/(WidgetBuilder builder) { |
| if (_currentBottomSheet != null) { |
| _currentBottomSheet.close(); |
| assert(_currentBottomSheet == null); |
| } |
| Completer<dynamic/*=T*/> completer = new Completer<dynamic/*=T*/>(); |
| GlobalKey<_PersistentBottomSheetState> bottomSheetKey = new GlobalKey<_PersistentBottomSheetState>(); |
| AnimationController controller = BottomSheet.createAnimationController(this) |
| ..forward(); |
| _PersistentBottomSheet bottomSheet; |
| LocalHistoryEntry entry = new LocalHistoryEntry( |
| onRemove: () { |
| assert(_currentBottomSheet._widget == bottomSheet); |
| assert(bottomSheetKey.currentState != null); |
| bottomSheetKey.currentState.close(); |
| if (controller.status != AnimationStatus.dismissed) |
| _dismissedBottomSheets.add(bottomSheet); |
| setState(() { |
| _currentBottomSheet = null; |
| }); |
| completer.complete(); |
| } |
| ); |
| bottomSheet = new _PersistentBottomSheet( |
| key: bottomSheetKey, |
| animationController: controller, |
| onClosing: () { |
| assert(_currentBottomSheet._widget == bottomSheet); |
| entry.remove(); |
| }, |
| onDismissed: () { |
| if (_dismissedBottomSheets.contains(bottomSheet)) { |
| setState(() { |
| _dismissedBottomSheets.remove(bottomSheet); |
| }); |
| } |
| }, |
| builder: builder |
| ); |
| ModalRoute.of(context).addLocalHistoryEntry(entry); |
| setState(() { |
| _currentBottomSheet = new PersistentBottomSheetController<dynamic/*=T*/>._( |
| bottomSheet, |
| completer, |
| () => entry.remove(), |
| (VoidCallback fn) { bottomSheetKey.currentState?.setState(fn); } |
| ); |
| }); |
| return _currentBottomSheet; |
| } |
| |
| |
| // INTERNALS |
| |
| @override |
| void initState() { |
| super.initState(); |
| _appBarController = new AnimationController(vsync: this); |
| // Use an explicit identifier to guard against the possibility that the |
| // Scaffold's key is recreated by the Widget that creates the Scaffold. |
| List<double> scrollValues = PageStorage.of(context)?.readState(context, |
| identifier: _kScaffoldStorageIdentifier |
| ); |
| if (scrollValues != null) { |
| assert(scrollValues.length == 2); |
| _scrollOffset = scrollValues[0]; |
| _scrollOffsetDelta = scrollValues[1]; |
| } |
| } |
| |
| @override |
| void dispose() { |
| _appBarController.dispose(); |
| _snackBarController?.dispose(); |
| _snackBarController = null; |
| _snackBarTimer?.cancel(); |
| _snackBarTimer = null; |
| for (_PersistentBottomSheet bottomSheet in _dismissedBottomSheets) |
| bottomSheet.animationController.dispose(); |
| if (_currentBottomSheet != null) |
| _currentBottomSheet._widget.animationController.dispose(); |
| PageStorage.of(context)?.writeState(context, <double>[_scrollOffset, _scrollOffsetDelta], |
| identifier: _kScaffoldStorageIdentifier |
| ); |
| super.dispose(); |
| } |
| |
| void _addIfNonNull(List<LayoutId> children, Widget child, Object childId) { |
| if (child != null) |
| children.add(new LayoutId(child: child, id: childId)); |
| } |
| |
| bool _shouldShowBackArrow; |
| |
| Widget _getModifiedAppBar({ EdgeInsets padding, int elevation}) { |
| AppBar appBar = config.appBar; |
| if (appBar == null) |
| return null; |
| Widget leading = appBar.leading; |
| if (leading == null) { |
| if (config.drawer != null) { |
| leading = new IconButton( |
| icon: new Icon(Icons.menu), |
| alignment: FractionalOffset.centerLeft, |
| onPressed: openDrawer, |
| tooltip: 'Open navigation menu' // TODO(ianh): Figure out how to localize this string |
| ); |
| } else { |
| _shouldShowBackArrow ??= Navigator.canPop(context); |
| if (_shouldShowBackArrow) { |
| IconData backIcon; |
| switch (Theme.of(context).platform) { |
| case TargetPlatform.android: |
| case TargetPlatform.fuchsia: |
| backIcon = Icons.arrow_back; |
| break; |
| case TargetPlatform.iOS: |
| backIcon = Icons.arrow_back_ios; |
| break; |
| } |
| assert(backIcon != null); |
| leading = new IconButton( |
| icon: new Icon(backIcon), |
| alignment: FractionalOffset.centerLeft, |
| onPressed: () => Navigator.pop(context), |
| tooltip: 'Back' // TODO(ianh): Figure out how to localize this string |
| ); |
| } |
| } |
| } |
| return appBar.copyWith( |
| elevation: elevation ?? appBar.elevation ?? 4, |
| padding: new EdgeInsets.only(top: padding.top), |
| leading: leading |
| ); |
| } |
| |
| double _scrollOffset = 0.0; |
| double _scrollOffsetDelta = 0.0; |
| double _floatingAppBarHeight = 0.0; |
| |
| bool _handleScrollNotification(ScrollNotification notification) { |
| final ScrollableState scrollable = notification.scrollable; |
| if ((scrollable.config.scrollDirection == Axis.vertical) && |
| (config.scrollableKey == null || config.scrollableKey == scrollable.config.key)) { |
| double newScrollOffset = scrollable.scrollOffset; |
| final ClampOverscrolls clampOverscrolls = ClampOverscrolls.of(context); |
| if (clampOverscrolls != null) |
| newScrollOffset = clampOverscrolls.clampScrollOffset(scrollable); |
| if (_scrollOffset != newScrollOffset) { |
| setState(() { |
| _scrollOffsetDelta = _scrollOffset - newScrollOffset; |
| _scrollOffset = newScrollOffset; |
| }); |
| } |
| } |
| return false; |
| } |
| |
| Widget _buildAnchoredAppBar(double expandedHeight, double height, EdgeInsets padding) { |
| // Drive _appBarController to the point where the flexible space has disappeared. |
| _appBarController.value = (expandedHeight - height) / expandedHeight; |
| return new SizedBox( |
| height: height, |
| child: _getModifiedAppBar(padding: padding) |
| ); |
| } |
| |
| Widget _buildScrollableAppBar(BuildContext context, EdgeInsets padding) { |
| final double expandedHeight = (config.appBar?.expandedHeight ?? 0.0) + padding.top; |
| final double collapsedHeight = (config.appBar?.collapsedHeight ?? 0.0) + padding.top; |
| final double bottomHeight = config.appBar?.bottomHeight + padding.top; |
| final double underHeight = config.appBar.bottom != null ? bottomHeight : collapsedHeight; |
| Widget appBar; |
| |
| if (_scrollOffset <= expandedHeight && _scrollOffset >= expandedHeight - underHeight) { |
| // scrolled to the top, flexible space collapsed, only the toolbar and tabbar are (partially) visible. |
| if (config.appBarBehavior == AppBarBehavior.under) { |
| appBar = _buildAnchoredAppBar(expandedHeight, underHeight, padding); |
| } else { |
| final double height = math.max(_floatingAppBarHeight, expandedHeight - _scrollOffset); |
| _appBarController.value = (expandedHeight - height) / expandedHeight; |
| appBar = new SizedBox( |
| height: height, |
| child: _getModifiedAppBar(padding: padding) |
| ); |
| } |
| } else if (_scrollOffset > expandedHeight) { |
| // scrolled past the entire app bar, maybe show the "floating" toolbar. |
| if (config.appBarBehavior == AppBarBehavior.under) { |
| appBar = _buildAnchoredAppBar(expandedHeight, underHeight, padding); |
| } else { |
| _floatingAppBarHeight = (_floatingAppBarHeight + _scrollOffsetDelta).clamp(0.0, collapsedHeight); |
| _appBarController.value = (expandedHeight - _floatingAppBarHeight) / expandedHeight; |
| appBar = new SizedBox( |
| height: _floatingAppBarHeight, |
| child: _getModifiedAppBar(padding: padding) |
| ); |
| } |
| } else { |
| // _scrollOffset < expandedHeight - collapsedHeight, scrolled to the top, flexible space is visible] |
| final double height = expandedHeight - _scrollOffset.clamp(0.0, expandedHeight); |
| _appBarController.value = (expandedHeight - height) / expandedHeight; |
| appBar = new SizedBox( |
| height: height, |
| child: _getModifiedAppBar(padding: padding, elevation: 0) |
| ); |
| _floatingAppBarHeight = 0.0; |
| |
| } |
| |
| return appBar; |
| } |
| |
| // On iOS, tapping the status bar scrolls the app's primary scrollable to the top. |
| void _handleStatusBarTap() { |
| ScrollableState scrollable = config.scrollableKey?.currentState; |
| if (scrollable == null || scrollable.scrollBehavior is! ExtentScrollBehavior) |
| return; |
| |
| ExtentScrollBehavior behavior = scrollable.scrollBehavior; |
| scrollable.scrollTo( |
| behavior.minScrollOffset, |
| duration: const Duration(milliseconds: 300) |
| ); |
| } |
| |
| // IOS-specific back gesture. |
| |
| final GlobalKey _backGestureKey = new GlobalKey(); |
| NavigationGestureController _backGestureController; |
| |
| bool _shouldHandleBackGesture() { |
| return Theme.of(context).platform == TargetPlatform.iOS && Navigator.canPop(context); |
| } |
| |
| void _handleDragStart(DragStartDetails details) { |
| _backGestureController = Navigator.of(context).startPopGesture(); |
| } |
| |
| void _handleDragUpdate(DragUpdateDetails details) { |
| _backGestureController?.dragUpdate(details.primaryDelta / context.size.width); |
| } |
| |
| void _handleDragEnd(DragEndDetails details) { |
| _backGestureController?.dragEnd(details.velocity.pixelsPerSecond.dx / context.size.width); |
| _backGestureController = null; |
| } |
| |
| void _handleDragCancel() { |
| _backGestureController?.dragEnd(0.0); |
| _backGestureController = null; |
| } |
| |
| @override |
| Widget build(BuildContext context) { |
| EdgeInsets padding = MediaQuery.of(context).padding; |
| ThemeData themeData = Theme.of(context); |
| if (!config.resizeToAvoidBottomPadding) |
| padding = new EdgeInsets.fromLTRB(padding.left, padding.top, padding.right, 0.0); |
| |
| if (_snackBars.length > 0) { |
| final ModalRoute<dynamic> route = ModalRoute.of(context); |
| if (route == null || route.isCurrent) { |
| if (_snackBarController.isCompleted && _snackBarTimer == null) |
| _snackBarTimer = new Timer(_snackBars.first._widget.duration, _hideSnackBar); |
| } else { |
| _snackBarTimer?.cancel(); |
| _snackBarTimer = null; |
| } |
| } |
| |
| final List<LayoutId> children = new List<LayoutId>(); |
| |
| Widget body; |
| if (config.appBarBehavior != AppBarBehavior.anchor) { |
| body = new NotificationListener<ScrollNotification>( |
| onNotification: _handleScrollNotification, |
| child: config.body |
| ); |
| } else { |
| body = config.body; |
| } |
| _addIfNonNull(children, body, _ScaffoldSlot.body); |
| |
| if (config.appBarBehavior == AppBarBehavior.anchor) { |
| final double expandedHeight = (config.appBar?.expandedHeight ?? 0.0) + padding.top; |
| final Widget appBar = new ConstrainedBox( |
| constraints: new BoxConstraints(maxHeight: expandedHeight), |
| child: _getModifiedAppBar(padding: padding) |
| ); |
| _addIfNonNull(children, appBar, _ScaffoldSlot.appBar); |
| } else { |
| children.add(new LayoutId(child: _buildScrollableAppBar(context, padding), id: _ScaffoldSlot.appBar)); |
| } |
| // Otherwise the AppBar will be part of a [app bar, body] Stack. See |
| // AppBarBehavior.scroll below. |
| |
| if (_snackBars.isNotEmpty) |
| _addIfNonNull(children, _snackBars.first._widget, _ScaffoldSlot.snackBar); |
| |
| if (config.persistentFooterButtons != null) { |
| children.add(new LayoutId( |
| id: _ScaffoldSlot.persistentFooter, |
| child: new Container( |
| decoration: new BoxDecoration( |
| border: new Border( |
| top: new BorderSide( |
| color: themeData.dividerColor |
| ), |
| ), |
| ), |
| child: new ButtonTheme.bar( |
| child: new ButtonBar( |
| children: config.persistentFooterButtons |
| ), |
| ), |
| ), |
| )); |
| } |
| |
| if (config.bottomNavigationBar != null) { |
| children.add(new LayoutId( |
| id: _ScaffoldSlot.bottomNavigationBar, |
| child: config.bottomNavigationBar |
| )); |
| } |
| |
| if (_currentBottomSheet != null || _dismissedBottomSheets.isNotEmpty) { |
| final List<Widget> bottomSheets = <Widget>[]; |
| if (_dismissedBottomSheets.isNotEmpty) |
| bottomSheets.addAll(_dismissedBottomSheets); |
| if (_currentBottomSheet != null) |
| bottomSheets.add(_currentBottomSheet._widget); |
| Widget stack = new Stack( |
| children: bottomSheets, |
| alignment: FractionalOffset.bottomCenter |
| ); |
| _addIfNonNull(children, stack, _ScaffoldSlot.bottomSheet); |
| } |
| |
| children.add(new LayoutId( |
| id: _ScaffoldSlot.floatingActionButton, |
| child: new _FloatingActionButtonTransition( |
| child: config.floatingActionButton |
| ) |
| )); |
| |
| if (themeData.platform == TargetPlatform.iOS) { |
| children.add(new LayoutId( |
| id: _ScaffoldSlot.statusBar, |
| child: new GestureDetector( |
| behavior: HitTestBehavior.opaque, |
| onTap: _handleStatusBarTap |
| ) |
| )); |
| } |
| |
| if (config.drawer != null) { |
| children.add(new LayoutId( |
| id: _ScaffoldSlot.drawer, |
| child: new DrawerController( |
| key: _drawerKey, |
| child: config.drawer |
| ) |
| )); |
| } else if (_shouldHandleBackGesture()) { |
| // Add a gesture for navigating back. |
| children.add(new LayoutId( |
| id: _ScaffoldSlot.drawer, |
| child: new Align( |
| alignment: FractionalOffset.centerLeft, |
| child: new GestureDetector( |
| key: _backGestureKey, |
| onHorizontalDragStart: _handleDragStart, |
| onHorizontalDragUpdate: _handleDragUpdate, |
| onHorizontalDragEnd: _handleDragEnd, |
| onHorizontalDragCancel: _handleDragCancel, |
| behavior: HitTestBehavior.translucent, |
| excludeFromSemantics: true, |
| child: new Container(width: _kBackGestureWidth) |
| ) |
| ) |
| )); |
| } |
| |
| EdgeInsets appPadding = (config.appBarBehavior != AppBarBehavior.anchor) ? EdgeInsets.zero : padding; |
| Widget application = new CustomMultiChildLayout( |
| children: children, |
| delegate: new _ScaffoldLayout( |
| padding: appPadding, |
| statusBarHeight: padding.top, |
| appBarBehavior: config.appBarBehavior |
| ) |
| ); |
| |
| return new Material(child: application); |
| } |
| } |
| |
| /// An interface for controlling a feature of a [Scaffold]. |
| /// |
| /// Commonly obtained from [Scaffold.showSnackBar] or [Scaffold.showBottomSheet]. |
| class ScaffoldFeatureController<T extends Widget, U> { |
| const ScaffoldFeatureController._(this._widget, this._completer, this.close, this.setState); |
| final T _widget; |
| final Completer<U> _completer; |
| |
| /// Completes when the feature controlled by this object is no longer visible. |
| Future<U> get closed => _completer.future; |
| |
| /// Remove the feature (e.g., bottom sheet or snack bar) from the scaffold. |
| final VoidCallback close; |
| |
| /// Mark the feature (e.g., bottom sheet or snack bar) as needing to rebuild. |
| final StateSetter setState; |
| } |
| |
| class _PersistentBottomSheet extends StatefulWidget { |
| _PersistentBottomSheet({ |
| Key key, |
| this.animationController, |
| this.onClosing, |
| this.onDismissed, |
| this.builder |
| }) : super(key: key); |
| |
| final AnimationController animationController; |
| final VoidCallback onClosing; |
| final VoidCallback onDismissed; |
| final WidgetBuilder builder; |
| |
| @override |
| _PersistentBottomSheetState createState() => new _PersistentBottomSheetState(); |
| } |
| |
| class _PersistentBottomSheetState extends State<_PersistentBottomSheet> { |
| |
| // We take ownership of the animation controller given in the first configuration. |
| // We also share control of that animation with out BottomSheet widget. |
| |
| @override |
| void initState() { |
| super.initState(); |
| assert(config.animationController.status == AnimationStatus.forward); |
| config.animationController.addStatusListener(_handleStatusChange); |
| } |
| |
| @override |
| void didUpdateConfig(_PersistentBottomSheet oldConfig) { |
| super.didUpdateConfig(oldConfig); |
| assert(config.animationController == oldConfig.animationController); |
| } |
| |
| @override |
| void dispose() { |
| config.animationController.stop(); |
| super.dispose(); |
| } |
| |
| void close() { |
| config.animationController.reverse(); |
| } |
| |
| void _handleStatusChange(AnimationStatus status) { |
| if (status == AnimationStatus.dismissed && config.onDismissed != null) |
| config.onDismissed(); |
| } |
| |
| @override |
| Widget build(BuildContext context) { |
| return new AnimatedBuilder( |
| animation: config.animationController, |
| builder: (BuildContext context, Widget child) { |
| return new Align( |
| alignment: FractionalOffset.topLeft, |
| heightFactor: config.animationController.value, |
| child: child |
| ); |
| }, |
| child: new Semantics( |
| container: true, |
| child: new BottomSheet( |
| animationController: config.animationController, |
| onClosing: config.onClosing, |
| builder: config.builder |
| ) |
| ) |
| ); |
| } |
| |
| } |
| |
| /// A [ScaffoldFeatureController] for persistent bottom sheets. |
| /// |
| /// This is the type of objects returned by [Scaffold.showBottomSheet]. |
| class PersistentBottomSheetController<T> extends ScaffoldFeatureController<_PersistentBottomSheet, T> { |
| const PersistentBottomSheetController._( |
| _PersistentBottomSheet widget, |
| Completer<T> completer, |
| VoidCallback close, |
| StateSetter setState |
| ) : super._(widget, completer, close, setState); |
| } |