Adds a new ActionDelay class to sprites
diff --git a/examples/game/lib/action.dart b/examples/game/lib/action.dart index 733281a..ceabdad 100644 --- a/examples/game/lib/action.dart +++ b/examples/game/lib/action.dart
@@ -295,6 +295,13 @@ } } +/// An action that doesn't perform any other task than taking time. This action +/// is typically used in a sequence to space out other events. +class ActionDelay extends ActionInterval { + /// Creates a new action with the specified [delay] + ActionDelay(double delay) : super(delay); +} + /// An action that doesn't have a duration. If this class is overridden to /// create custom instant actions, only the [fire] method should be overriden. abstract class ActionInstant extends Action {