| import 'package:flutter/material.dart'; |
| {{#withDriverTest}} |
| import 'package:flutter_driver/driver_extension.dart'; |
| {{/withDriverTest}} |
| |
| void main() { |
| {{#withDriverTest}} |
| // Starts the app with Flutter Driver extension enabled to allow Flutter Driver |
| // to test the app. |
| enableFlutterDriverExtension(); |
| {{/withDriverTest}} |
| runApp(new MyApp()); |
| } |
| |
| class MyApp extends StatelessWidget { |
| // This widget is the root of your application. |
| @override |
| Widget build(BuildContext context) { |
| return new MaterialApp( |
| title: 'Flutter Demo', |
| theme: new ThemeData( |
| // This is the theme of your application. |
| // |
| // Try running your application with "flutter run". You'll see |
| // the application has a blue toolbar. Then, without quitting |
| // the app, try changing the primarySwatch below to Colors.green |
| // and press "r" in the console where you ran "flutter run". |
| // We call this a "hot reload". Notice that the counter didn't |
| // reset back to zero -- the application is not restarted. |
| primarySwatch: Colors.blue, |
| ), |
| home: new MyHomePage(title: 'Flutter Demo Home Page'), |
| ); |
| } |
| } |
| |
| class MyHomePage extends StatefulWidget { |
| MyHomePage({Key key, this.title}) : super(key: key); |
| |
| // This widget is the home page of your application. It is stateful, |
| // meaning that it has a State object (defined below) that contains |
| // fields that affect how it looks. |
| |
| // This class is the configuration for the state. It holds the |
| // values (in this case the title) provided by the parent (in this |
| // case the App widget) and used by the build method of the State. |
| // Fields in a Widget subclass are always marked "final". |
| |
| final String title; |
| |
| @override |
| _MyHomePageState createState() => new _MyHomePageState(); |
| } |
| |
| class _MyHomePageState extends State<MyHomePage> { |
| int _counter = 0; |
| |
| void _incrementCounter() { |
| setState(() { |
| // This call to setState tells the Flutter framework that |
| // something has changed in this State, which causes it to rerun |
| // the build method below so that the display can reflect the |
| // updated values. If we changed _counter without calling |
| // setState(), then the build method would not be called again, |
| // and so nothing would appear to happen. |
| _counter++; |
| }); |
| } |
| |
| @override |
| Widget build(BuildContext context) { |
| // This method is rerun every time setState is called, for instance |
| // as done by the _incrementCounter method above. |
| // The Flutter framework has been optimized to make rerunning |
| // build methods fast, so that you can just rebuild anything that |
| // needs updating rather than having to individually change |
| // instances of widgets. |
| return new Scaffold( |
| appBar: new AppBar( |
| // Here we take the value from the MyHomePage object that |
| // was created by the App.build method, and use it to set |
| // our appbar title. |
| title: new Text(config.title), |
| ), |
| body: new Center( |
| child: new Text( |
| 'Button tapped $_counter time${ _counter == 1 ? '' : 's' }.', |
| ), |
| ), |
| floatingActionButton: new FloatingActionButton( |
| onPressed: _incrementCounter, |
| tooltip: 'Increment', |
| child: new Icon(Icons.add), |
| ), // This trailing comma tells the Dart formatter to use |
| // a style that looks nicer for build methods. |
| ); |
| } |
| } |