| // Copyright 2014 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import '../artifacts.dart'; |
| import '../base/common.dart'; |
| import '../base/logger.dart'; |
| import '../base/process.dart'; |
| import '../build_info.dart'; |
| import '../cache.dart'; |
| import '../globals.dart' as globals; |
| import '../project.dart'; |
| import '../reporting/reporting.dart'; |
| import 'msbuild_utils.dart'; |
| import 'visual_studio.dart'; |
| |
| /// Builds the Windows project using msbuild. |
| Future<void> buildWindows(WindowsProject windowsProject, BuildInfo buildInfo, {String target}) async { |
| final Map<String, String> environment = <String, String>{ |
| 'FLUTTER_ROOT': Cache.flutterRoot, |
| 'FLUTTER_EPHEMERAL_DIR': windowsProject.ephemeralDirectory.path, |
| 'PROJECT_DIR': windowsProject.project.directory.path, |
| 'TRACK_WIDGET_CREATION': (buildInfo?.trackWidgetCreation == true).toString(), |
| }; |
| if (target != null) { |
| environment['FLUTTER_TARGET'] = target; |
| } |
| if (globals.artifacts is LocalEngineArtifacts) { |
| final LocalEngineArtifacts localEngineArtifacts = globals.artifacts as LocalEngineArtifacts; |
| final String engineOutPath = localEngineArtifacts.engineOutPath; |
| environment['FLUTTER_ENGINE'] = globals.fs.path.dirname(globals.fs.path.dirname(engineOutPath)); |
| environment['LOCAL_ENGINE'] = globals.fs.path.basename(engineOutPath); |
| } |
| writePropertySheet(windowsProject.generatedPropertySheetFile, environment); |
| |
| final String vcvarsScript = visualStudio.vcvarsPath; |
| if (vcvarsScript == null) { |
| throwToolExit('Unable to find suitable Visual Studio toolchain. ' |
| 'Please run `flutter doctor` for more details.'); |
| } |
| |
| if (!buildInfo.isDebug) { |
| const String warning = '🚧 '; |
| globals.printStatus(warning * 20); |
| globals.printStatus('Warning: Only debug is currently implemented for Windows. This is effectively a debug build.'); |
| globals.printStatus('See https://github.com/flutter/flutter/issues/38477 for details and updates.'); |
| globals.printStatus(warning * 20); |
| globals.printStatus(''); |
| } |
| |
| final String buildScript = globals.fs.path.join( |
| Cache.flutterRoot, |
| 'packages', |
| 'flutter_tools', |
| 'bin', |
| 'vs_build.bat', |
| ); |
| |
| final String configuration = buildInfo.isDebug ? 'Debug' : 'Release'; |
| final String solutionPath = windowsProject.solutionFile.path; |
| final Stopwatch sw = Stopwatch()..start(); |
| final Status status = globals.logger.startProgress( |
| 'Building Windows application...', |
| timeout: null, |
| ); |
| int result; |
| try { |
| // Run the script with a relative path to the project using the enclosing |
| // directory as the workingDirectory, to avoid hitting the limit on command |
| // lengths in batch scripts if the absolute path to the project is long. |
| result = await processUtils.stream(<String>[ |
| buildScript, |
| vcvarsScript, |
| globals.fs.path.basename(solutionPath), |
| configuration, |
| ], workingDirectory: globals.fs.path.dirname(solutionPath), trace: true); |
| } finally { |
| status.cancel(); |
| } |
| if (result != 0) { |
| throwToolExit('Build process failed. To view the stack trace, please run `flutter run -d windows -v`.'); |
| } |
| flutterUsage.sendTiming('build', 'vs_build', Duration(milliseconds: sw.elapsedMilliseconds)); |
| } |