blob: 160ea50f8878237d7f229c03945bf991d2c0c7ce [file] [log] [blame] [edit]
# The Flutter tooling requires that developers have a version of Visual Studio
# installed that includes CMake 3.14 or later. You should not increase this
# version, as doing so will cause the plugin to fail to compile for some
# customers of the plugin.
cmake_minimum_required(VERSION 3.14)
# Project-level configuration.
set(PROJECT_NAME "{{projectName}}")
project(${PROJECT_NAME} LANGUAGES CXX)
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(VERSION 3.14...3.25)
# This value is used when generating builds using this plugin, so it must
# not be changed
set(PLUGIN_NAME "{{projectName}}_plugin")
# Any new source files that you add to the plugin should be added here.
list(APPEND PLUGIN_SOURCES
"{{pluginClassSnakeCase}}.cpp"
"{{pluginClassSnakeCase}}.h"
)
# Define the plugin library target. Its name must not be changed (see comment
# on PLUGIN_NAME above).
add_library(${PLUGIN_NAME} SHARED
"include/{{projectName}}/{{pluginClassSnakeCase}}_c_api.h"
"{{pluginClassSnakeCase}}_c_api.cpp"
${PLUGIN_SOURCES}
)
# Apply a standard set of build settings that are configured in the
# application-level CMakeLists.txt. This can be removed for plugins that want
# full control over build settings.
apply_standard_settings(${PLUGIN_NAME})
# Symbols are hidden by default to reduce the chance of accidental conflicts
# between plugins. This should not be removed; any symbols that should be
# exported should be explicitly exported with the FLUTTER_PLUGIN_EXPORT macro.
set_target_properties(${PLUGIN_NAME} PROPERTIES
CXX_VISIBILITY_PRESET hidden)
target_compile_definitions(${PLUGIN_NAME} PRIVATE FLUTTER_PLUGIN_IMPL)
# Source include directories and library dependencies. Add any plugin-specific
# dependencies here.
target_include_directories(${PLUGIN_NAME} INTERFACE
"${CMAKE_CURRENT_SOURCE_DIR}/include")
target_link_libraries(${PLUGIN_NAME} PRIVATE flutter flutter_wrapper_plugin)
# List of absolute paths to libraries that should be bundled with the plugin.
# This list could contain prebuilt libraries, or libraries created by an
# external build triggered from this build file.
set({{projectName}}_bundled_libraries
""
PARENT_SCOPE
)
# === Tests ===
# These unit tests can be run from a terminal after building the example, or
# from Visual Studio after opening the generated solution file.
# Only enable test builds when building the example (which sets this variable)
# so that plugin clients aren't building the tests.
if (${include_${PROJECT_NAME}_tests})
set(TEST_RUNNER "${PROJECT_NAME}_test")
enable_testing()
# Add the Google Test dependency.
include(FetchContent)
FetchContent_Declare(
googletest
URL https://github.com/google/googletest/archive/release-1.11.0.zip
)
# Prevent overriding the parent project's compiler/linker settings
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
# Disable install commands for gtest so it doesn't end up in the bundle.
set(INSTALL_GTEST OFF CACHE BOOL "Disable installation of googletest" FORCE)
FetchContent_MakeAvailable(googletest)
# The plugin's C API is not very useful for unit testing, so build the sources
# directly into the test binary rather than using the DLL.
add_executable(${TEST_RUNNER}
test/{{pluginClassSnakeCase}}_test.cpp
${PLUGIN_SOURCES}
)
apply_standard_settings(${TEST_RUNNER})
target_include_directories(${TEST_RUNNER} PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}")
target_link_libraries(${TEST_RUNNER} PRIVATE flutter_wrapper_plugin)
target_link_libraries(${TEST_RUNNER} PRIVATE gtest_main gmock)
# flutter_wrapper_plugin has link dependencies on the Flutter DLL.
add_custom_command(TARGET ${TEST_RUNNER} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${FLUTTER_LIBRARY}" $<TARGET_FILE_DIR:${TEST_RUNNER}>
)
# Enable automatic test discovery.
include(GoogleTest)
gtest_discover_tests(${TEST_RUNNER})
endif()