blob: bd93c805b2f7b16a8065d406940e94f10f6008a5 [file] [log] [blame]
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:meta/meta.dart';
import '../application_package.dart';
import '../base/common.dart';
import '../base/file_system.dart';
import '../base/utils.dart';
import '../build_info.dart';
import '../globals.dart' as globals;
import '../project.dart';
abstract class WindowsApp extends ApplicationPackage {
WindowsApp({@required String projectBundleId}) : super(id: projectBundleId);
/// Creates a new [WindowsApp] from a windows sub project.
factory WindowsApp.fromWindowsProject(WindowsProject project) {
return BuildableWindowsApp(
project: project,
);
}
/// Creates a new [WindowsApp] from an existing executable.
///
/// `applicationBinary` is the path to the executable.
factory WindowsApp.fromPrebuiltApp(FileSystemEntity applicationBinary) {
return PrebuiltWindowsApp(
executable: applicationBinary.path,
);
}
@override
String get displayName => id;
String executable(BuildMode buildMode);
}
class PrebuiltWindowsApp extends WindowsApp {
PrebuiltWindowsApp({
@required String executable,
}) : _executable = executable,
super(projectBundleId: executable);
final String _executable;
@override
String executable(BuildMode buildMode) => _executable;
@override
String get name => _executable;
}
class BuildableWindowsApp extends WindowsApp {
BuildableWindowsApp({
@required this.project,
}) : super(projectBundleId: project.project.manifest.appName);
final WindowsProject project;
@override
String executable(BuildMode buildMode) {
final File exeNameFile = project.nameFile;
if (!exeNameFile.existsSync()) {
throwToolExit('Failed to find Windows executable name');
}
return globals.fs.path.join(
getWindowsBuildDirectory(),
'x64',
toTitleCase(getNameForBuildMode(buildMode)),
'Runner',
exeNameFile.readAsStringSync().trim());
}
@override
String get name => project.project.manifest.appName;
}