blob: 412fa0c0c824deeb79fc9dcd915e7c2c5ea23705 [file] [log] [blame]
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:html' as html;
import 'platform.dart' as platform;
/// The dart:html implementation of [platform.defaultTargetPlatform].
platform.TargetPlatform get defaultTargetPlatform {
// To get a better guess at the targetPlatform we need to be able to reference
// the window, but that won't be available until we fix the platforms
// configuration for Flutter.
platform.TargetPlatform result = _browserPlatform();
if (platform.debugDefaultTargetPlatformOverride != null)
result = platform.debugDefaultTargetPlatformOverride!;
return result;
}
platform.TargetPlatform _browserPlatform() {
final String navigatorPlatform = html.window.navigator.platform?.toLowerCase() ?? '';
if (navigatorPlatform.startsWith('mac')) {
return platform.TargetPlatform.macOS;
}
if (navigatorPlatform.startsWith('win')) {
return platform.TargetPlatform.windows;
}
if (navigatorPlatform.contains('iphone') ||
navigatorPlatform.contains('ipad') ||
navigatorPlatform.contains('ipod')) {
return platform.TargetPlatform.iOS;
}
if (navigatorPlatform.contains('android')) {
return platform.TargetPlatform.android;
}
// Since some phones can report a window.navigator.platform as Linux, fall
// back to use CSS to disambiguate Android vs Linux desktop. If the CSS
// indicates that a device has a "fine pointer" (mouse) as the primary
// pointing device, then we'll assume desktop linux, and otherwise we'll
// assume Android.
if (html.window.matchMedia('only screen and (pointer: fine)').matches) {
return platform.TargetPlatform.linux;
}
return platform.TargetPlatform.android;
}