blob: 1703b5e293b13089773f0d8cebf44b666e7bf52b [file] [log] [blame]
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// @dart = 2.8
import 'dart:io';
import 'package:json_rpc_2/json_rpc_2.dart' as rpc;
import 'package:meta/meta.dart';
import 'package:vm_service_client/vm_service_client.dart';
import 'package:webdriver/async_io.dart' as async_io;
import '../common/diagnostics_tree.dart';
import '../common/error.dart';
import '../common/find.dart';
import '../common/frame_sync.dart';
import '../common/geometry.dart';
import '../common/gesture.dart';
import '../common/health.dart';
import '../common/layer_tree.dart';
import '../common/message.dart';
import '../common/render_tree.dart';
import '../common/request_data.dart';
import '../common/semantics.dart';
import '../common/text.dart';
import '../common/wait.dart';
import 'timeline.dart';
import 'vmservice_driver.dart';
import 'web_driver.dart';
export 'vmservice_driver.dart';
export 'web_driver.dart';
/// Timeline stream identifier.
enum TimelineStream {
/// A meta-identifier that instructs the Dart VM to record all streams.
all,
/// Marks events related to calls made via Dart's C API.
api,
/// Marks events from the Dart VM's JIT compiler.
compiler,
/// The verbose version of compiler.
compilerVerbose,
/// Marks events emitted using the `dart:developer` API.
dart,
/// Marks events from the Dart VM debugger.
debugger,
/// Marks events emitted using the `dart_tools_api.h` C API.
embedder,
/// Marks events from the garbage collector.
gc,
/// Marks events related to message passing between Dart isolates.
isolate,
/// Marks internal VM events.
vm,
}
/// How long to wait before showing a message saying that
/// things seem to be taking a long time.
@internal
const Duration kUnusuallyLongTimeout = Duration(seconds: 5);
/// A convenient accessor to frequently used finders.
///
/// Examples:
///
/// driver.tap(find.text('Save'));
/// driver.scroll(find.byValueKey(42));
const CommonFinders find = CommonFinders._();
/// Computes a value.
///
/// If computation is asynchronous, the function may return a [Future].
///
/// See also [FlutterDriver.waitFor].
typedef EvaluatorFunction = dynamic Function();
/// Drives a Flutter Application running in another process.
abstract class FlutterDriver {
/// Default constructor.
@visibleForTesting
FlutterDriver();
/// Creates a driver that uses a connection provided by either the combination
/// of [webConnection], or the combination of [serviceClient],
/// [peer] and [appIsolate]
@visibleForTesting
factory FlutterDriver.connectedTo({
FlutterWebConnection webConnection,
VMServiceClient serviceClient,
rpc.Peer peer,
VMIsolate appIsolate,
}) {
if (webConnection != null) {
return WebFlutterDriver.connectedTo(webConnection);
}
return VMServiceFlutterDriver.connectedTo(serviceClient, peer, appIsolate);
}
/// Connects to a Flutter application.
///
/// Resumes the application if it is currently paused (e.g. at a breakpoint).
///
/// `dartVmServiceUrl` is the URL to Dart observatory (a.k.a. VM service). If
/// not specified, the URL specified by the `VM_SERVICE_URL` environment
/// variable is used. One or the other must be specified.
///
/// `printCommunication` determines whether the command communication between
/// the test and the app should be printed to stdout.
///
/// `logCommunicationToFile` determines whether the command communication
/// between the test and the app should be logged to `flutter_driver_commands.log`.
///
/// `isolateNumber` determines the specific isolate to connect to.
/// If this is left as `null`, will connect to the first isolate found
/// running on `dartVmServiceUrl`.
///
/// `fuchsiaModuleTarget` specifies the pattern for determining which mod to
/// control. When running on a Fuchsia device, either this or the environment
/// variable `FUCHSIA_MODULE_TARGET` must be set (the environment variable is
/// treated as a substring pattern). This field will be ignored if
/// `isolateNumber` is set, as this is already enough information to connect
/// to an isolate.
///
/// `headers` optionally specifies HTTP headers to be included in the
/// [WebSocket] connection. This is only used for [VMServiceFlutterDriver]
/// connections.
///
/// `browser` specifies which FlutterDriver implementation to use. If not
/// speicifed or set to false, [VMServiceFlutterDriver] implementation
/// will be used. Otherwise, [WebFlutterDriver] implementation will be used.
///
/// The return value is a future. This method never times out, though it may
/// fail (completing with an error). A timeout can be applied by the caller
/// using [Future.timeout] if necessary.
static Future<FlutterDriver> connect({
String dartVmServiceUrl,
bool printCommunication = false,
bool logCommunicationToFile = true,
int isolateNumber,
Pattern fuchsiaModuleTarget,
Duration timeout,
Map<String, dynamic> headers,
}) async {
if (Platform.environment['FLUTTER_WEB_TEST'] != null) {
return WebFlutterDriver.connectWeb(hostUrl: dartVmServiceUrl, timeout: timeout);
}
return VMServiceFlutterDriver.connect(
dartVmServiceUrl: dartVmServiceUrl,
printCommunication: printCommunication,
logCommunicationToFile: logCommunicationToFile,
isolateNumber: isolateNumber,
fuchsiaModuleTarget: fuchsiaModuleTarget,
headers: headers,
);
}
/// Getter of appIsolate.
VMIsolate get appIsolate => throw UnimplementedError();
/// Getter of serviceClient.
VMServiceClient get serviceClient => throw UnimplementedError();
/// Getter of webDriver.
async_io.WebDriver get webDriver => throw UnimplementedError();
/// Enables accessibility feature.
Future<void> enableAccessibility() async {
throw UnimplementedError();
}
/// Sends [command] to the Flutter Driver extensions.
/// This must be implemented by subclass.
///
/// See also:
///
/// * [VMServiceFlutterDriver], which uses vmservice to implement.
/// * [WebFlutterDriver], which uses webdriver to implement.
Future<Map<String, dynamic>> sendCommand(Command command) async => throw UnimplementedError();
/// Checks the status of the Flutter Driver extension.
Future<Health> checkHealth({ Duration timeout }) async {
return Health.fromJson(await sendCommand(GetHealth(timeout: timeout)));
}
/// Returns a dump of the render tree.
Future<RenderTree> getRenderTree({ Duration timeout }) async {
return RenderTree.fromJson(await sendCommand(GetRenderTree(timeout: timeout)));
}
/// Returns a dump of the layer tree.
Future<LayerTree> getLayerTree({ Duration timeout }) async {
return LayerTree.fromJson(await sendCommand(GetLayerTree(timeout: timeout)));
}
/// Taps at the center of the widget located by [finder].
Future<void> tap(SerializableFinder finder, { Duration timeout }) async {
await sendCommand(Tap(finder, timeout: timeout));
}
/// Waits until [finder] locates the target.
Future<void> waitFor(SerializableFinder finder, { Duration timeout }) async {
await sendCommand(WaitFor(finder, timeout: timeout));
}
/// Waits until [finder] can no longer locate the target.
Future<void> waitForAbsent(SerializableFinder finder, { Duration timeout }) async {
await sendCommand(WaitForAbsent(finder, timeout: timeout));
}
/// Waits until the given [waitCondition] is satisfied.
Future<void> waitForCondition(SerializableWaitCondition waitCondition, {Duration timeout}) async {
await sendCommand(WaitForCondition(waitCondition, timeout: timeout));
}
/// Waits until there are no more transient callbacks in the queue.
///
/// Use this method when you need to wait for the moment when the application
/// becomes "stable", for example, prior to taking a [screenshot].
Future<void> waitUntilNoTransientCallbacks({ Duration timeout }) async {
await sendCommand(WaitForCondition(const NoTransientCallbacks(), timeout: timeout));
}
/// Waits until the next [Window.onReportTimings] is called.
///
/// Use this method to wait for the first frame to be rasterized during the
/// app launch.
///
/// Throws [UnimplementedError] on [WebFlutterDriver] instances.
Future<void> waitUntilFirstFrameRasterized() async {
await sendCommand(const WaitForCondition(FirstFrameRasterized()));
}
Future<DriverOffset> _getOffset(SerializableFinder finder, OffsetType type, { Duration timeout }) async {
final GetOffset command = GetOffset(finder, type, timeout: timeout);
final GetOffsetResult result = GetOffsetResult.fromJson(await sendCommand(command));
return DriverOffset(result.dx, result.dy);
}
/// Returns the point at the top left of the widget identified by `finder`.
///
/// The offset is expressed in logical pixels and can be translated to
/// device pixels via [Window.devicePixelRatio].
Future<DriverOffset> getTopLeft(SerializableFinder finder, { Duration timeout }) async {
return _getOffset(finder, OffsetType.topLeft, timeout: timeout);
}
/// Returns the point at the top right of the widget identified by `finder`.
///
/// The offset is expressed in logical pixels and can be translated to
/// device pixels via [Window.devicePixelRatio].
Future<DriverOffset> getTopRight(SerializableFinder finder, { Duration timeout }) async {
return _getOffset(finder, OffsetType.topRight, timeout: timeout);
}
/// Returns the point at the bottom left of the widget identified by `finder`.
///
/// The offset is expressed in logical pixels and can be translated to
/// device pixels via [Window.devicePixelRatio].
Future<DriverOffset> getBottomLeft(SerializableFinder finder, { Duration timeout }) async {
return _getOffset(finder, OffsetType.bottomLeft, timeout: timeout);
}
/// Returns the point at the bottom right of the widget identified by `finder`.
///
/// The offset is expressed in logical pixels and can be translated to
/// device pixels via [Window.devicePixelRatio].
Future<DriverOffset> getBottomRight(SerializableFinder finder, { Duration timeout }) async {
return _getOffset(finder, OffsetType.bottomRight, timeout: timeout);
}
/// Returns the point at the center of the widget identified by `finder`.
///
/// The offset is expressed in logical pixels and can be translated to
/// device pixels via [Window.devicePixelRatio].
Future<DriverOffset> getCenter(SerializableFinder finder, { Duration timeout }) async {
return _getOffset(finder, OffsetType.center, timeout: timeout);
}
/// Returns a JSON map of the [DiagnosticsNode] that is associated with the
/// [RenderObject] identified by `finder`.
///
/// The `subtreeDepth` argument controls how many layers of children will be
/// included in the result. It defaults to zero, which means that no children
/// of the [RenderObject] identified by `finder` will be part of the result.
///
/// The `includeProperties` argument controls whether properties of the
/// [DiagnosticsNode]s will be included in the result. It defaults to true.
///
/// [RenderObject]s are responsible for positioning, layout, and painting on
/// the screen, based on the configuration from a [Widget]. Callers that need
/// information about size or position should use this method.
///
/// A widget may indirectly create multiple [RenderObject]s, which each
/// implement some aspect of the widget configuration. A 1:1 relationship
/// should not be assumed.
///
/// See also:
///
/// * [getWidgetDiagnostics], which gets the [DiagnosticsNode] of a [Widget].
Future<Map<String, Object>> getRenderObjectDiagnostics(
SerializableFinder finder, {
int subtreeDepth = 0,
bool includeProperties = true,
Duration timeout,
}) async {
return sendCommand(GetDiagnosticsTree(
finder,
DiagnosticsType.renderObject,
subtreeDepth: subtreeDepth,
includeProperties: includeProperties,
timeout: timeout,
));
}
/// Returns a JSON map of the [DiagnosticsNode] that is associated with the
/// [Widget] identified by `finder`.
///
/// The `subtreeDepth` argument controls how many layers of children will be
/// included in the result. It defaults to zero, which means that no children
/// of the [Widget] identified by `finder` will be part of the result.
///
/// The `includeProperties` argument controls whether properties of the
/// [DiagnosticsNode]s will be included in the result. It defaults to true.
///
/// [Widget]s describe configuration for the rendering tree. Individual
/// widgets may create multiple [RenderObject]s to actually layout and paint
/// the desired configuration.
///
/// See also:
///
/// * [getRenderObjectDiagnostics], which gets the [DiagnosticsNode] of a
/// [RenderObject].
Future<Map<String, Object>> getWidgetDiagnostics(
SerializableFinder finder, {
int subtreeDepth = 0,
bool includeProperties = true,
Duration timeout,
}) async {
return sendCommand(GetDiagnosticsTree(
finder,
DiagnosticsType.widget,
subtreeDepth: subtreeDepth,
includeProperties: includeProperties,
timeout: timeout,
));
}
/// Tell the driver to perform a scrolling action.
///
/// A scrolling action begins with a "pointer down" event, which commonly maps
/// to finger press on the touch screen or mouse button press. A series of
/// "pointer move" events follow. The action is completed by a "pointer up"
/// event.
///
/// [dx] and [dy] specify the total offset for the entire scrolling action.
///
/// [duration] specifies the length of the action.
///
/// The move events are generated at a given [frequency] in Hz (or events per
/// second). It defaults to 60Hz.
Future<void> scroll(SerializableFinder finder, double dx, double dy, Duration duration, { int frequency = 60, Duration timeout }) async {
await sendCommand(Scroll(finder, dx, dy, duration, frequency, timeout: timeout));
}
/// Scrolls the Scrollable ancestor of the widget located by [finder]
/// until the widget is completely visible.
///
/// If the widget located by [finder] is contained by a scrolling widget
/// that lazily creates its children, like [ListView] or [CustomScrollView],
/// then this method may fail because [finder] doesn't actually exist.
/// The [scrollUntilVisible] method can be used in this case.
Future<void> scrollIntoView(SerializableFinder finder, { double alignment = 0.0, Duration timeout }) async {
await sendCommand(ScrollIntoView(finder, alignment: alignment, timeout: timeout));
}
/// Repeatedly [scroll] the widget located by [scrollable] by [dxScroll] and
/// [dyScroll] until [item] is visible, and then use [scrollIntoView] to
/// ensure the item's final position matches [alignment].
///
/// The [scrollable] must locate the scrolling widget that contains [item].
/// Typically `find.byType('ListView')` or `find.byType('CustomScrollView')`.
///
/// At least one of [dxScroll] and [dyScroll] must be non-zero.
///
/// If [item] is below the currently visible items, then specify a negative
/// value for [dyScroll] that's a small enough increment to expose [item]
/// without potentially scrolling it up and completely out of view. Similarly
/// if [item] is above, then specify a positive value for [dyScroll].
///
/// If [item] is to the right of the currently visible items, then
/// specify a negative value for [dxScroll] that's a small enough increment to
/// expose [item] without potentially scrolling it up and completely out of
/// view. Similarly if [item] is to the left, then specify a positive value
/// for [dyScroll].
///
/// The [timeout] value should be long enough to accommodate as many scrolls
/// as needed to bring an item into view. The default is to not time out.
Future<void> scrollUntilVisible(
SerializableFinder scrollable,
SerializableFinder item, {
double alignment = 0.0,
double dxScroll = 0.0,
double dyScroll = 0.0,
Duration timeout,
}) async {
assert(scrollable != null);
assert(item != null);
assert(alignment != null);
assert(dxScroll != null);
assert(dyScroll != null);
assert(dxScroll != 0.0 || dyScroll != 0.0);
// Kick off an (unawaited) waitFor that will complete when the item we're
// looking for finally scrolls onscreen. We add an initial pause to give it
// the chance to complete if the item is already onscreen; if not, scroll
// repeatedly until we either find the item or time out.
bool isVisible = false;
waitFor(item, timeout: timeout).then<void>((_) { isVisible = true; });
await Future<void>.delayed(const Duration(milliseconds: 500));
while (!isVisible) {
await scroll(scrollable, dxScroll, dyScroll, const Duration(milliseconds: 100));
await Future<void>.delayed(const Duration(milliseconds: 500));
}
return scrollIntoView(item, alignment: alignment);
}
/// Returns the text in the `Text` widget located by [finder].
Future<String> getText(SerializableFinder finder, { Duration timeout }) async {
return GetTextResult.fromJson(await sendCommand(GetText(finder, timeout: timeout))).text;
}
/// Enters `text` into the currently focused text input, such as the
/// [EditableText] widget.
///
/// This method does not use the operating system keyboard to enter text.
/// Instead it emulates text entry by sending events identical to those sent
/// by the operating system keyboard (the "TextInputClient.updateEditingState"
/// method channel call).
///
/// Generally the behavior is dependent on the implementation of the widget
/// receiving the input. Usually, editable widgets, such as [EditableText] and
/// those built on top of it would replace the currently entered text with the
/// provided `text`.
///
/// It is assumed that the widget receiving text input is focused prior to
/// calling this method. Typically, a test would activate a widget, e.g. using
/// [tap], then call this method.
///
/// For this method to work, text emulation must be enabled (see
/// [setTextEntryEmulation]). Text emulation is enabled by default.
///
/// Example:
///
/// ```dart
/// test('enters text in a text field', () async {
/// var textField = find.byValueKey('enter-text-field');
/// await driver.tap(textField); // acquire focus
/// await driver.enterText('Hello!'); // enter text
/// await driver.waitFor(find.text('Hello!')); // verify text appears on UI
/// await driver.enterText('World!'); // enter another piece of text
/// await driver.waitFor(find.text('World!')); // verify new text appears
/// });
/// ```
Future<void> enterText(String text, { Duration timeout }) async {
await sendCommand(EnterText(text, timeout: timeout));
}
/// Configures text entry emulation.
///
/// If `enabled` is true, enables text entry emulation via [enterText]. If
/// `enabled` is false, disables it. By default text entry emulation is
/// enabled.
///
/// When disabled, [enterText] will fail with a [DriverError]. When an
/// [EditableText] is focused, the operating system's configured keyboard
/// method is invoked, such as an on-screen keyboard on a phone or a tablet.
///
/// When enabled, the operating system's configured keyboard will not be
/// invoked when the widget is focused, as the [SystemChannels.textInput]
/// channel will be mocked out.
Future<void> setTextEntryEmulation({ @required bool enabled, Duration timeout }) async {
assert(enabled != null);
await sendCommand(SetTextEntryEmulation(enabled, timeout: timeout));
}
/// Sends a string and returns a string.
///
/// This enables generic communication between the driver and the application.
/// It's expected that the application has registered a [DataHandler]
/// callback in [enableFlutterDriverExtension] that can successfully handle
/// these requests.
Future<String> requestData(String message, { Duration timeout }) async {
return RequestDataResult.fromJson(await sendCommand(RequestData(message, timeout: timeout))).message;
}
/// Turns semantics on or off in the Flutter app under test.
///
/// Returns true when the call actually changed the state from on to off or
/// vice versa.
Future<bool> setSemantics(bool enabled, { Duration timeout }) async {
final SetSemanticsResult result = SetSemanticsResult.fromJson(await sendCommand(SetSemantics(enabled, timeout: timeout)));
return result.changedState;
}
/// Retrieves the semantics node id for the object returned by `finder`, or
/// the nearest ancestor with a semantics node.
///
/// Throws an error if `finder` returns multiple elements or a semantics
/// node is not found.
///
/// Semantics must be enabled to use this method, either using a platform
/// specific shell command or [setSemantics].
Future<int> getSemanticsId(SerializableFinder finder, { Duration timeout }) async {
final Map<String, dynamic> jsonResponse = await sendCommand(GetSemanticsId(finder, timeout: timeout));
final GetSemanticsIdResult result = GetSemanticsIdResult.fromJson(jsonResponse);
return result.id;
}
/// Take a screenshot.
///
/// The image will be returned as a PNG.
///
/// HACK: There will be a 2-second artificial delay before screenshotting,
/// the delay here is to deal with a race between the driver script and
/// the raster thread (formerly known as the GPU thread). The issue is
/// that driver API synchronizes with the framework based on transient
/// callbacks, which are out of sync with the raster thread.
/// Here's the timeline of events in ASCII art:
///
/// -------------------------------------------------------------------
/// Without this delay:
/// -------------------------------------------------------------------
/// UI : <-- build -->
/// Raster: <-- rasterize -->
/// Gap : | random |
/// Driver: <-- screenshot -->
///
/// In the diagram above, the gap is the time between the last driver
/// action taken, such as a `tap()`, and the subsequent call to
/// `screenshot()`. The gap is random because it is determined by the
/// unpredictable network communication between the driver process and
/// the application. If this gap is too short, which it typically will
/// be, the screenshot is taken before the raster thread is done
/// rasterizing the frame, so the screenshot of the previous frame is
/// taken, which is wrong.
///
/// -------------------------------------------------------------------
/// With this delay, if we're lucky:
/// -------------------------------------------------------------------
/// UI : <-- build -->
/// Raster: <-- rasterize -->
/// Gap : | 2 seconds or more |
/// Driver: <-- screenshot -->
///
/// The two-second gap should be long enough for the raster thread to
/// finish rasterizing the frame, but not longer than necessary to keep
/// driver tests as fast a possible.
///
/// -------------------------------------------------------------------
/// With this delay, if we're not lucky:
/// -------------------------------------------------------------------
/// UI : <-- build -->
/// Raster: <-- rasterize randomly slow today -->
/// Gap : | 2 seconds or more |
/// Driver: <-- screenshot -->
///
/// In practice, sometimes the device gets really busy for a while and
/// even two seconds isn't enough, which means that this is still racy
/// and a source of flakes.
Future<List<int>> screenshot() async {
throw UnimplementedError();
}
/// Returns the Flags set in the Dart VM as JSON.
///
/// See the complete documentation for [the `getFlagList` Dart VM service
/// method][getFlagList].
///
/// Example return value:
///
/// [
/// {
/// "name": "timeline_recorder",
/// "comment": "Select the timeline recorder used. Valid values: ring, endless, startup, and systrace.",
/// "modified": false,
/// "_flagType": "String",
/// "valueAsString": "ring"
/// },
/// ...
/// ]
///
/// [getFlagList]: https://github.com/dart-lang/sdk/blob/master/runtime/vm/service/service.md#getflaglist
///
/// Throws [UnimplementedError] on [WebFlutterDriver] instances.
Future<List<Map<String, dynamic>>> getVmFlags() async {
throw UnimplementedError();
}
/// Starts recording performance traces.
///
/// The `timeout` argument causes a warning to be displayed to the user if the
/// operation exceeds the specified timeout; it does not actually cancel the
/// operation.
///
/// For [WebFlutterDriver], this is only supported for Chrome.
Future<void> startTracing({
List<TimelineStream> streams = const <TimelineStream>[TimelineStream.all],
Duration timeout = kUnusuallyLongTimeout,
}) async {
throw UnimplementedError();
}
/// Stops recording performance traces and downloads the timeline.
///
/// The `timeout` argument causes a warning to be displayed to the user if the
/// operation exceeds the specified timeout; it does not actually cancel the
/// operation.
///
/// For [WebFlutterDriver], this is only supported for Chrome.
Future<Timeline> stopTracingAndDownloadTimeline({
Duration timeout = kUnusuallyLongTimeout,
}) async {
throw UnimplementedError();
}
/// Runs [action] and outputs a performance trace for it.
///
/// Waits for the `Future` returned by [action] to complete prior to stopping
/// the trace.
///
/// This is merely a convenience wrapper on top of [startTracing] and
/// [stopTracingAndDownloadTimeline].
///
/// [streams] limits the recorded timeline event streams to only the ones
/// listed. By default, all streams are recorded.
///
/// If [retainPriorEvents] is true, retains events recorded prior to calling
/// [action]. Otherwise, prior events are cleared before calling [action]. By
/// default, prior events are cleared.
///
/// If this is run in debug mode, a warning message will be printed to suggest
/// running the benchmark in profile mode instead.
///
/// For [WebFlutterDriver], this is only supported for Chrome.
Future<Timeline> traceAction(
Future<dynamic> action(), {
List<TimelineStream> streams = const <TimelineStream>[TimelineStream.all],
bool retainPriorEvents = false,
}) async {
throw UnimplementedError();
}
/// Clears all timeline events recorded up until now.
///
/// The `timeout` argument causes a warning to be displayed to the user if the
/// operation exceeds the specified timeout; it does not actually cancel the
/// operation.
///
/// For [WebFlutterDriver], this is only supported for Chrome.
Future<void> clearTimeline({
Duration timeout = kUnusuallyLongTimeout,
}) async {
throw UnimplementedError();
}
/// [action] will be executed with the frame sync mechanism disabled.
///
/// By default, Flutter Driver waits until there is no pending frame scheduled
/// in the app under test before executing an action. This mechanism is called
/// "frame sync". It greatly reduces flakiness because Flutter Driver will not
/// execute an action while the app under test is undergoing a transition.
///
/// Having said that, sometimes it is necessary to disable the frame sync
/// mechanism (e.g. if there is an ongoing animation in the app, it will
/// never reach a state where there are no pending frames scheduled and the
/// action will time out). For these cases, the sync mechanism can be disabled
/// by wrapping the actions to be performed by this [runUnsynchronized] method.
///
/// With frame sync disabled, it's the responsibility of the test author to
/// ensure that no action is performed while the app is undergoing a
/// transition to avoid flakiness.
Future<T> runUnsynchronized<T>(Future<T> action(), { Duration timeout }) async {
await sendCommand(SetFrameSync(false, timeout: timeout));
T result;
try {
result = await action();
} finally {
await sendCommand(SetFrameSync(true, timeout: timeout));
}
return result;
}
/// Force a garbage collection run in the VM.
///
/// Throws [UnimplementedError] on [WebFlutterDriver] instances.
Future<void> forceGC() async {
throw UnimplementedError();
}
/// Closes the underlying connection to the VM service.
///
/// Returns a [Future] that fires once the connection has been closed.
Future<void> close() async {
throw UnimplementedError();
}
}
/// Provides convenient accessors to frequently used finders.
class CommonFinders {
const CommonFinders._();
/// Finds [Text] and [EditableText] widgets containing string equal to [text].
SerializableFinder text(String text) => ByText(text);
/// Finds widgets by [key]. Only [String] and [int] values can be used.
SerializableFinder byValueKey(dynamic key) => ByValueKey(key);
/// Finds widgets with a tooltip with the given [message].
SerializableFinder byTooltip(String message) => ByTooltipMessage(message);
/// Finds widgets with the given semantics [label].
SerializableFinder bySemanticsLabel(Pattern label) => BySemanticsLabel(label);
/// Finds widgets whose class name matches the given string.
SerializableFinder byType(String type) => ByType(type);
/// Finds the back button on a Material or Cupertino page's scaffold.
SerializableFinder pageBack() => const PageBack();
/// Finds the widget that is an ancestor of the `of` parameter and that
/// matches the `matching` parameter.
///
/// If the `matchRoot` argument is true then the widget specified by `of` will
/// be considered for a match. The argument defaults to false.
///
/// If `firstMatchOnly` is true then only the first ancestor matching
/// `matching` will be returned. Defaults to false.
SerializableFinder ancestor({
@required SerializableFinder of,
@required SerializableFinder matching,
bool matchRoot = false,
bool firstMatchOnly = false,
}) => Ancestor(of: of, matching: matching, matchRoot: matchRoot, firstMatchOnly: firstMatchOnly);
/// Finds the widget that is an descendant of the `of` parameter and that
/// matches the `matching` parameter.
///
/// If the `matchRoot` argument is true then the widget specified by `of` will
/// be considered for a match. The argument defaults to false.
///
/// If `firstMatchOnly` is true then only the first descendant matching
/// `matching` will be returned. Defaults to false.
SerializableFinder descendant({
@required SerializableFinder of,
@required SerializableFinder matching,
bool matchRoot = false,
bool firstMatchOnly = false,
}) => Descendant(of: of, matching: matching, matchRoot: matchRoot, firstMatchOnly: firstMatchOnly);
}
/// An immutable 2D floating-point offset used by Flutter Driver.
@immutable
class DriverOffset {
/// Creates an offset.
const DriverOffset(this.dx, this.dy);
/// The x component of the offset.
final double dx;
/// The y component of the offset.
final double dy;
@override
String toString() => '$runtimeType($dx, $dy)';
@override
bool operator ==(Object other) {
return other is DriverOffset
&& other.dx == dx
&& other.dy == dy;
}
@override
int get hashCode => dx.hashCode ^ dy.hashCode;
}