blob: f0bddd77abddc43f8ce50bc3ffbac80b777be163 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'package:mojo/mojo/url_response.mojom.dart';
import 'package:sky_services/media/media.mojom.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/services.dart';
// All of these sounds are marked as public domain at soundbible.
const String chimes = "http://soundbible.com/grab.php?id=2030&type=wav";
const String chainsaw = "http://soundbible.com/grab.php?id=1391&type=wav";
const String stag = "http://soundbible.com/grab.php?id=2073&type=wav";
const String frogs = "http://soundbible.com/grab.php?id=2033&type=wav";
const String rattle = "http://soundbible.com/grab.php?id=2037&type=wav";
const String iLoveYou = "http://soundbible.com/grab.php?id=2045&type=wav";
class PianoKey {
PianoKey(this.color, this.soundUrl);
final Color color;
final String soundUrl;
final MediaPlayerProxy player = new MediaPlayerProxy.unbound();
bool get isPlayerOpen => player.impl.isOpen;
void down() {
if (!isPlayerOpen) return;
player.ptr.seekTo(0);
player.ptr.start();
}
void up() {
if (!isPlayerOpen) return;
player.ptr.pause();
}
Future load(MediaServiceProxy mediaService) async {
try {
mediaService.ptr.createPlayer(player);
UrlResponse response = await fetchUrl(soundUrl);
await player.ptr.prepare(response.body);
} catch (e) {
print("Error: failed to load sound file $soundUrl");
player.close();
}
}
}
class PianoApp extends StatelessComponent {
final List<PianoKey> keys = <PianoKey>[
new PianoKey(Colors.red[500], chimes),
new PianoKey(Colors.orange[500], chainsaw),
new PianoKey(Colors.yellow[500], stag),
new PianoKey(Colors.green[500], frogs),
new PianoKey(Colors.blue[500], rattle),
new PianoKey(Colors.purple[500], iLoveYou),
];
Future loadSounds() async {
MediaServiceProxy mediaService = new MediaServiceProxy.unbound();
try {
shell.connectToService(null, mediaService);
List<Future<MediaPlayerPrepareResponseParams>> pending = <Future<MediaPlayerPrepareResponseParams>>[];
for (PianoKey key in keys)
pending.add(key.load(mediaService));
await Future.wait(pending);
} finally {
mediaService.close();
}
}
Widget build(BuildContext context) {
List<Widget> children = <Widget>[];
for (PianoKey key in keys) {
children.add(new Flexible(
child: new Listener(
child: new Container(
decoration: new BoxDecoration(backgroundColor: key.color)
),
onPointerCancel: (_) => key.up(),
onPointerDown: (_) => key.down(),
onPointerUp: (_) => key.up()
)
));
}
return new Column(children);
}
}
Widget statusBox(Widget child) {
const mediumGray = const Color(0xff555555);
const darkGray = const Color(0xff222222);
return new Center(
child: new Container(
decoration: const BoxDecoration(
boxShadow: const <BoxShadow>[
const BoxShadow(
color: mediumGray, offset: const Offset(6.0, 6.0), blurRadius: 5.0)
],
backgroundColor: darkGray
),
height: 90.0,
padding: const EdgeDims.all(8.0),
margin: const EdgeDims.symmetric(horizontal: 50.0),
child: new Center(child: child)
)
);
}
Widget splashScreen() {
return statusBox(
new Text(
'Loading sound files!',
style: new TextStyle(fontSize: 18.0)
)
);
}
main() async {
runApp(splashScreen());
PianoApp app = new PianoApp();
// use "await" to make sure the sound files are loaded before we show the ui.
await app.loadSounds();
runApp(app);
// runApp() returns immediately so you can't put application cleanup code
// here. Android apps can be killed at any time, so there's also no way to
// catch a close event to do cleanup. Therefore, although we appear to be
// leaking the "player" handles, this is working as intended and the operating
// system will clean up when the activity is killed.
}