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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:math' as math;
import 'package:flutter/animation.dart';
import 'package:flutter/foundation.dart';
import 'package:vector_math/vector_math_64.dart' show Matrix4;
import 'box.dart';
import 'object.dart';
import 'viewport.dart';
import 'viewport_offset.dart';
typedef double _ChildSizingFunction(RenderBox child);
/// [ParentData] for use with [RenderListWheelViewport].
class ListWheelParentData extends ContainerBoxParentData<RenderBox> { }
/// Render, onto a wheel, a bigger sequential set of objects inside this viewport.
///
/// Takes a scrollable set of fixed sized [RenderBox]es and renders them
/// sequentially from top down on a vertical scrolling axis.
///
/// It starts with the first scrollable item in the center of the main axis
/// and ends with the last scrollable item in the center of the main axis. This
/// is in contrast to typical lists that start with the first scrollable item
/// at the start of the main axis and ends with the last scrollable item at the
/// end of the main axis.
///
/// Instead of rendering its children on a flat plane, it renders them
/// as if each child is broken into its own plane and that plane is
/// perpendicularly fixed onto a cylinder which rotates along the scrolling
/// axis.
///
/// This class works in 3 coordinate systems:
///
/// 1. The **scrollable layout coordinates**. This coordinate system is used to
/// communicate with [ViewportOffset] and describes its children's abstract
/// offset from the beginning of the scrollable list at (0.0, 0.0).
///
/// The list is scrollable from the start of the first child item to the
/// start of the last child item.
///
/// Children's layout coordinates don't change as the viewport scrolls.
///
/// 2. The **untransformed plane's viewport painting coordinates**. Children are
/// not painted in this coordinate system. It's an abstract intermediary used
/// before transforming into the next cylindrical coordinate system.
///
/// This system is the **scrollable layout coordinates** translated by the
/// scroll offset such that (0.0, 0.0) is the top left corner of the
/// viewport.
///
/// Because the viewport is centered at the scrollable list's scroll offset
/// instead of starting at the scroll offset, there are paintable children
/// ~1/2 viewport length before and after the scroll offset instead of ~1
/// viewport length after the scroll offset.
///
/// Children's visibility inclusion in the viewport is determined in this
/// system regardless of the cylinder's properties such as [diameterRatio]
/// or [perspective]. In other words, a 100px long viewport will always
/// paint 10-11 visible 10px children if there are enough children in the
/// viewport.
///
/// 3. The **transformed cylindrical space viewport painting coordinates**.
/// Children from system 2 get their positions transformed into a cylindrical
/// projection matrix instead of its cartesian offset with respect to the
/// scroll offset.
///
/// Children in this coordinate system are painted.
///
/// The wheel's size and the maximum and minimum visible angles are both
/// controlled by [diameterRatio]. Children visible in the **untransformed
/// plane's viewport painting coordinates**'s viewport will be radially
/// evenly laid out between the maximum and minimum angles determined by
/// intersecting the viewport's main axis length with a cylinder whose
/// diameter is [diameterRatio] times longer, as long as those angles are
/// between -pi/2 and pi/2.
///
/// For example, if [diameterRatio] is 2.0 and this [RenderListWheelViewport]
/// is 100.0px in the main axis, then the diameter is 200.0. And children
/// will be evenly laid out between that cylinder's -arcsin(1/2) and
/// arcsin(1/2) angles.
///
/// The cylinder's 0 degree side is always centered in the
/// [RenderListWheelViewport]. The transformation from **untransformed
/// plane's viewport painting coordinates** is also done such that the child
/// in the center of that plane will be mostly untransformed with children
/// above and below it being transformed more as the angle increases.
class RenderListWheelViewport
extends RenderBox
with ContainerRenderObjectMixin<RenderBox, ListWheelParentData>
implements RenderAbstractViewport {
/// Creates a [RenderListWheelViewport] which renders children on a wheel.
///
/// All arguments must not be null. Optional arguments have reasonable defaults.
RenderListWheelViewport({
@required ViewportOffset offset,
double diameterRatio = defaultDiameterRatio,
double perspective = defaultPerspective,
@required double itemExtent,
bool clipToSize = true,
bool renderChildrenOutsideViewport = false,
List<RenderBox> children,
}) : assert(offset != null),
assert(diameterRatio != null),
assert(diameterRatio > 0, diameterRatioZeroMessage),
assert(perspective != null),
assert(perspective > 0),
assert(perspective <= 0.01, perspectiveTooHighMessage),
assert(itemExtent != null),
assert(itemExtent > 0),
assert(clipToSize != null),
assert(renderChildrenOutsideViewport != null),
assert(
!renderChildrenOutsideViewport || !clipToSize,
clipToSizeAndRenderChildrenOutsideViewportConflict,
),
_offset = offset,
_diameterRatio = diameterRatio,
_perspective = perspective,
_itemExtent = itemExtent,
_clipToSize = clipToSize,
_renderChildrenOutsideViewport = renderChildrenOutsideViewport {
addAll(children);
}
/// An arbitrary but aesthetically reasonable default value for [diameterRatio].
static const double defaultDiameterRatio = 2.0;
/// An arbitrary but aesthetically reasonable default value for [perspective].
static const double defaultPerspective = 0.003;
/// An error message to show when the provided [diameterRatio] is zero.
static const String diameterRatioZeroMessage = "You can't set a diameterRatio "
'of 0 or of a negative number. It would imply a cylinder of 0 in diameter '
'in which case nothing will be drawn.';
/// An error message to show when the [perspective] value is too high.
static const String perspectiveTooHighMessage = 'A perspective too high will '
'be clipped in the z-axis and therefore not renderable. Value must be '
'between 0 and 0.01.';
/// An error message to show when [clipToSize] and [renderChildrenOutsideViewport]
/// are set to conflicting values.
static const String clipToSizeAndRenderChildrenOutsideViewportConflict =
'Cannot renderChildrenOutsideViewport and clipToSize since children '
'rendered outside will be clipped anyway.';
/// The associated ViewportOffset object for the viewport describing the part
/// of the content inside that's visible.
///
/// The [ViewportOffset.pixels] value determines the scroll offset that the
/// viewport uses to select which part of its content to display. As the user
/// scrolls the viewport, this value changes, which changes the content that
/// is displayed.
///
/// Must not be null.
ViewportOffset get offset => _offset;
ViewportOffset _offset;
set offset(ViewportOffset value) {
assert(value != null);
if (value == _offset)
return;
if (attached)
_offset.removeListener(_hasScrolled);
_offset = value;
if (attached)
_offset.addListener(_hasScrolled);
markNeedsLayout();
}
/// {@template flutter.rendering.wheelList.diameterRatio}
/// A ratio between the diameter of the cylinder and the viewport's size
/// in the main axis.
///
/// A value of 1 means the cylinder has the same diameter as the viewport's
/// size.
///
/// A value smaller than 1 means items at the edges of the cylinder are
/// entirely contained inside the viewport.
///
/// A value larger than 1 means angles less than ±[pi] / 2 from the
/// center of the cylinder are visible.
///
/// The same number of children will be visible in the viewport regardless of
/// the [diameterRatio]. The number of children visible is based on the
/// viewport's length along the main axis divided by the children's
/// [itemExtent]. Then the children are evenly distributed along the visible
/// angles up to ±[pi] / 2.
///
/// Just as it's impossible to stretch a paper to cover the an entire
/// half of a cylinder's surface where the cylinder has the same diameter
/// as the paper's length, choosing a [diameterRatio] smaller than [pi]
/// will leave same gaps between the children.
///
/// Defaults to an arbitrary but aesthetically reasonable number of 2.0.
///
/// Must not be null and must be positive.
/// {@endtemplate}
double get diameterRatio => _diameterRatio;
double _diameterRatio;
set diameterRatio(double value) {
assert(value != null);
assert(
value > 0,
diameterRatioZeroMessage,
);
if (value == _diameterRatio)
return;
_diameterRatio = value;
_hasScrolled();
}
/// {@template flutter.rendering.wheelList.perspective}
/// Perspective of the cylindrical projection.
///
/// A number between 0 and 0.01 where 0 means looking at the cylinder from
/// infinitely far with an infinitely small field of view and 1 means looking
/// at the cylinder from infinitely close with an infinitely large field of
/// view (which cannot be rendered).
///
/// Defaults to an arbitrary but aesthetically reasonable number of 0.003.
/// A larger number brings the vanishing point closer and a smaller number
/// pushes the vanishing point further.
///
/// Must not be null and must be positive.
/// {@endtemplate}
double get perspective => _perspective;
double _perspective;
set perspective(double value) {
assert(value != null);
assert(value > 0);
assert(
value <= 0.01,
perspectiveTooHighMessage,
);
if (value == _perspective)
return;
_perspective = value;
_hasScrolled();
}
/// {@template flutter.rendering.wheelList.itemExtent}
/// The size of the children along the main axis. Children [RenderBox]es will
/// be given the [BoxConstraints] of this exact size.
///
/// Must not be null and must be positive.
/// {@endtemplate}
double get itemExtent => _itemExtent;
double _itemExtent;
set itemExtent(double value) {
assert(value != null);
assert(value > 0);
if (value == _itemExtent)
return;
_itemExtent = value;
markNeedsLayout();
}
/// {@template flutter.rendering.wheelList.clipToSize}
/// Whether to clip painted children to the inside of this viewport.
///
/// Defaults to [true]. Must not be null.
///
/// If this is false and [renderChildrenOutsideViewport] is false, the
/// first and last children may be painted partly outside of this scroll view.
/// {@endtemplate}
bool get clipToSize => _clipToSize;
bool _clipToSize;
set clipToSize(bool value) {
assert(value != null);
assert(
!renderChildrenOutsideViewport || !clipToSize,
clipToSizeAndRenderChildrenOutsideViewportConflict,
);
if (value == _clipToSize)
return;
_clipToSize = value;
_hasScrolled();
}
/// {@template flutter.rendering.wheelList.renderChildrenOutsideViewport}
/// Whether to paint children inside the viewport only.
///
/// If false, every child will be painted. However the [Scrollable] is still
/// the size of the viewport and detects gestures inside only.
///
/// Defaults to [false]. Must not be null. Cannot be true if [clipToSize]
/// is also true since children outside the viewport will be clipped, and
/// therefore cannot render children outside the viewport.
/// {@endtemplate}
bool get renderChildrenOutsideViewport => _renderChildrenOutsideViewport;
bool _renderChildrenOutsideViewport;
set renderChildrenOutsideViewport(bool value) {
assert(value != null);
assert(
!renderChildrenOutsideViewport || !clipToSize,
clipToSizeAndRenderChildrenOutsideViewportConflict,
);
if (value == _renderChildrenOutsideViewport)
return;
_renderChildrenOutsideViewport = value;
_hasScrolled();
}
void _hasScrolled() {
markNeedsPaint();
markNeedsSemanticsUpdate();
}
@override
void setupParentData(RenderObject child) {
if (child.parentData is! ListWheelParentData)
child.parentData = new ListWheelParentData();
}
@override
void attach(PipelineOwner owner) {
super.attach(owner);
_offset.addListener(_hasScrolled);
}
@override
void detach() {
_offset.removeListener(_hasScrolled);
super.detach();
}
@override
bool get isRepaintBoundary => true;
/// Main axis length in the untransformed plane.
double get _viewportExtent {
assert(hasSize);
return size.height;
}
/// Main axis scroll extent in the **scrollable layout coordinates** that puts
/// the first item in the center.
double get _minScrollExtent {
assert(hasSize);
return 0.0;
}
/// Main axis scroll extent in the **scrollable layout coordinates** that puts
/// the last item in the center.
double get _maxScrollExtent {
assert(hasSize);
if (!(childCount > 0))
return 0.0;
return math.max(0.0, (childCount - 1) * _itemExtent);
}
/// Scroll extent distance in the untransformed plane between the center
/// position in the viewport and the top position in the viewport.
///
/// It's also the distance in the untransformed plane that children's painting
/// is offset by with respect to those children's [BoxParentData.offset].
double get _topScrollMarginExtent {
assert(hasSize);
// Consider adding alignment options other than center.
return _minScrollExtent - size.height / 2.0 + _itemExtent / 2.0;
}
/// Transforms a **scrollable layout coordinates**' y position to the
/// **untransformed plane's viewport painting coordinates**' y position given
/// the current scroll offset.
double _getUntransformedPaintingCoordinateY(double layoutCoordinateY) {
return layoutCoordinateY - _topScrollMarginExtent - offset.pixels;
}
/// Children with offsets larger than this value in the **scrollable layout
/// coordinates** can be painted.
double get _firstVisibleLayoutOffset {
assert(hasSize);
if (_renderChildrenOutsideViewport)
return double.negativeInfinity;
return _minScrollExtent - size.height / 2.0 - _itemExtent / 2.0 + offset.pixels;
}
/// Children with offsets smaller than this value in the **scrollable layout
/// coordinates** can be painted.
double get _lastVisibleLayoutOffset {
assert(hasSize);
if (_renderChildrenOutsideViewport)
return double.infinity;
return _minScrollExtent + size.height / 2.0 + _itemExtent / 2.0 + offset.pixels;
}
/// Given the _diameterRatio, return the largest absolute angle of the item
/// at the edge of the portion of the visible cylinder.
///
/// For a _diameterRatio of 1 or less than 1 (i.e. the viewport is bigger
/// than the cylinder diameter), this value reaches and clips at pi / 2.
///
/// When the center of children passes this angle, they are no longer painted
/// if [renderChildrenOutsideViewport] is false.
double get _maxVisibleRadian {
if (_diameterRatio < 1.0)
return math.pi / 2.0;
return math.asin(1.0 / _diameterRatio);
}
double _getIntrinsicCrossAxis(_ChildSizingFunction childSize) {
double extent = 0.0;
RenderBox child = firstChild;
while (child != null) {
extent = math.max(extent, childSize(child));
child = childAfter(child);
}
return extent;
}
@override
double computeMinIntrinsicWidth(double height) {
return _getIntrinsicCrossAxis(
(RenderBox child) => child.getMinIntrinsicWidth(height)
);
}
@override
double computeMaxIntrinsicWidth(double height) {
return _getIntrinsicCrossAxis(
(RenderBox child) => child.getMaxIntrinsicWidth(height)
);
}
@override
double computeMinIntrinsicHeight(double width) {
if (childCount > 0)
return childCount * _itemExtent;
return 0.0;
}
@override
double computeMaxIntrinsicHeight(double width) {
if (childCount > 0)
return childCount * _itemExtent;
return 0.0;
}
@override
bool get sizedByParent => true;
@override
void performResize() {
size = constraints.biggest;
}
@override
void performLayout() {
double currentOffset = 0.0;
RenderBox child = firstChild;
final BoxConstraints innerConstraints =
constraints.copyWith(
minHeight: _itemExtent,
maxHeight: _itemExtent,
minWidth: 0.0,
);
while (child != null) {
child.layout(innerConstraints, parentUsesSize: true);
final ListWheelParentData childParentData = child.parentData;
// Centers the child in the cross axis. Consider making it configurable.
final double crossPosition = size.width / 2.0 - child.size.width / 2.0;
childParentData.offset = new Offset(crossPosition, currentOffset);
currentOffset += _itemExtent;
child = childAfter(child);
}
offset.applyViewportDimension(_viewportExtent);
offset.applyContentDimensions(_minScrollExtent, _maxScrollExtent);
}
bool _shouldClipAtCurrentOffset() {
final double highestUntransformedPaintY =
_getUntransformedPaintingCoordinateY(0.0);
return highestUntransformedPaintY < 0.0
|| size.height < highestUntransformedPaintY + _maxScrollExtent + _itemExtent;
}
@override
void paint(PaintingContext context, Offset offset) {
if (childCount > 0) {
if (_clipToSize && _shouldClipAtCurrentOffset()) {
context.pushClipRect(
needsCompositing,
offset,
Offset.zero & size,
_paintVisibleChildren,
);
} else {
_paintVisibleChildren(context, offset);
}
}
}
/// Visits all the children until one is partially visible in the viewport.
RenderBox _getFirstVisibleChild() {
assert(childCount > 0);
final double firstVisibleLayoutOffset = _firstVisibleLayoutOffset;
RenderBox child = firstChild;
ListWheelParentData childParentData = child.parentData;
while (childParentData != null
&& childParentData.offset.dy <= firstVisibleLayoutOffset) {
child = childAfter(child);
childParentData = child?.parentData;
}
return child;
}
/// Paints all children visible in the current viewport.
void _paintVisibleChildren(PaintingContext context, Offset offset) {
assert(childCount > 0);
final double lastVisibleLayoutOffset = _lastVisibleLayoutOffset;
RenderBox childToPaint = _getFirstVisibleChild();
ListWheelParentData childParentData = childToPaint?.parentData;
while (childParentData != null
&& childParentData.offset.dy < lastVisibleLayoutOffset) {
_paintTransformedChild(childToPaint, context, offset, childParentData.offset);
childToPaint = childAfter(childToPaint);
childParentData = childToPaint?.parentData;
}
}
/// Takes in a child with a **scrollable layout offset** and paints it in the
/// **transformed cylindrical space viewport painting coordinates**.
void _paintTransformedChild(
RenderBox child,
PaintingContext context,
Offset offset,
Offset layoutOffset,
) {
final Offset untransformedPaintingCoordinates = offset
+ new Offset(
layoutOffset.dx,
_getUntransformedPaintingCoordinateY(layoutOffset.dy)
);
// Get child's center as a fraction of the viewport's height.
final double fractionalY =
(untransformedPaintingCoordinates.dy + _itemExtent / 2.0) / size.height;
final double angle = -(fractionalY - 0.5) * 2.0 * _maxVisibleRadian;
// Don't paint the backside of the cylinder when
// renderChildrenOutsideViewport is true. Otherwise, only children within
// suitable angles (via _first/lastVisibleLayoutOffset) reach the paint
// phase.
if (angle > math.pi / 2.0 || angle < -math.pi / 2.0)
return;
final Matrix4 transform = MatrixUtils.createCylindricalProjectionTransform(
radius: size.height * _diameterRatio / 2.0,
angle: angle,
perspective: _perspective,
);
context.pushTransform(
// Text with TransformLayers and no cullRects currently have an issue rendering
// https://github.com/flutter/flutter/issues/14224.
false,
offset,
_centerOriginTransform(transform),
// Pre-transform painting function.
(PaintingContext context, Offset offset) {
context.paintChild(
child,
offset + new Offset(
untransformedPaintingCoordinates.dx,
// Paint everything in the center (e.g. angle = 0), then transform.
-_topScrollMarginExtent,
),
);
},
);
}
/// Apply incoming transformation with the transformation's origin at the
/// viewport's center.
Matrix4 _centerOriginTransform(Matrix4 originalMatrix) {
final Matrix4 result = new Matrix4.identity();
final Offset centerOriginTranslation = Alignment.center.alongSize(size);
result.translate(centerOriginTranslation.dx, centerOriginTranslation.dy);
result.multiply(originalMatrix);
result.translate(-centerOriginTranslation.dx, -centerOriginTranslation.dy);
return result;
}
/// This returns the matrices relative to the **untransformed plane's viewport
/// painting coordinates** system.
@override
void applyPaintTransform(RenderBox child, Matrix4 transform) {
final ListWheelParentData parentData = child?.parentData;
transform.translate(0.0, _getUntransformedPaintingCoordinateY(parentData.offset.dy));
}
@override
Rect describeApproximatePaintClip(RenderObject child) {
if (child != null && _shouldClipAtCurrentOffset()) {
return Offset.zero & size;
}
return null;
}
@override
bool hitTestChildren(HitTestResult result, { Offset position }) {
return false;
}
@override
RevealedOffset getOffsetToReveal(RenderObject target, double alignment, {Rect rect}) {
// `target` is only fully revealed when in the selected/center position. Therefore,
// this method always returns the offset that shows `target` in the center position,
// which is the same offset for all `alignment` values.
rect ??= target.paintBounds;
// `child` will be the last RenderObject before the viewport when walking up from `target`.
RenderObject child = target;
while (child.parent != this)
child = child.parent;
final ListWheelParentData parentData = child.parentData;
final double targetOffset = parentData.offset.dy; // the so-called "centerPosition"
final Matrix4 transform = target.getTransformTo(this);
final Rect bounds = MatrixUtils.transformRect(transform, rect);
final Rect targetRect = bounds.translate(0.0, (size.height - itemExtent) / 2);
return new RevealedOffset(offset: targetOffset, rect: targetRect);
}
@override
void showOnScreen({
RenderObject descendant,
Rect rect,
Duration duration = Duration.zero,
Curve curve = Curves.ease,
}) {
if (descendant != null) {
// Shows the descendant in the selected/center position.
final RevealedOffset revealedOffset = getOffsetToReveal(descendant, 0.5, rect: rect);
if (duration == Duration.zero) {
offset.jumpTo(revealedOffset.offset);
} else {
offset.animateTo(revealedOffset.offset, duration: duration, curve: curve);
}
rect = revealedOffset.rect;
}
super.showOnScreen(
rect: rect,
duration: duration,
curve: curve,
);
}
}