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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:math' as math;
import 'package:flutter/foundation.dart';
import 'box.dart';
import 'object.dart';
import 'sliver.dart';
import 'sliver_fixed_extent_list.dart';
import 'sliver_multi_box_adaptor.dart';
/// A sliver that contains multiple box children that each fill the viewport.
///
/// [RenderSliverFillViewport] places its children in a linear array along the
/// main axis. Each child is sized to fill the viewport, both in the main and
/// cross axis. A [viewportFraction] factor can be provided to size the children
/// to a multiple of the viewport's main axis dimension (typically a fraction
/// less than 1.0).
///
/// See also:
///
/// * [RenderSliverFillRemaining], which sizes the children based on the
/// remaining space rather than the viewport itself.
/// * [RenderSliverFixedExtentList], which has a configurable [itemExtent].
/// * [RenderSliverList], which does not require its children to have the same
/// extent in the main axis.
class RenderSliverFillViewport extends RenderSliverFixedExtentBoxAdaptor {
/// Creates a sliver that contains multiple box children that each fill the
/// viewport.
///
/// The [childManager] argument must not be null.
RenderSliverFillViewport({
@required RenderSliverBoxChildManager childManager,
double viewportFraction = 1.0,
}) : assert(viewportFraction != null),
assert(viewportFraction > 0.0),
_viewportFraction = viewportFraction,
super(childManager: childManager);
@override
double get itemExtent => constraints.viewportMainAxisExtent * viewportFraction;
/// The fraction of the viewport that each child should fill in the main axis.
///
/// If this fraction is less than 1.0, more than one child will be visible at
/// once. If this fraction is greater than 1.0, each child will be larger than
/// the viewport in the main axis.
double get viewportFraction => _viewportFraction;
double _viewportFraction;
set viewportFraction(double value) {
assert(value != null);
if (_viewportFraction == value)
return;
_viewportFraction = value;
markNeedsLayout();
}
}
/// A sliver that contains a single box child that fills the remaining space in
/// the viewport.
///
/// [RenderSliverFillRemaining] sizes its child to fill the viewport in the
/// cross axis and to fill the remaining space in the viewport in the main axis.
///
/// Typically this will be the last sliver in a viewport, since (by definition)
/// there is never any room for anything beyond this sliver.
///
/// See also:
///
/// * [RenderSliverFillViewport], which sizes its children based on the
/// size of the viewport, regardless of what else is in the scroll view.
/// * [RenderSliverList], which shows a list of variable-sized children in a
/// viewport.
class RenderSliverFillRemaining extends RenderSliverSingleBoxAdapter {
/// Creates a [RenderSliver] that wraps a [RenderBox] which is sized to fit
/// the remaining space in the viewport.
RenderSliverFillRemaining({
RenderBox child,
this.hasScrollBody = true,
this.fillOverscroll = false,
}) : assert(hasScrollBody != null),
super(child: child);
/// Indicates whether the child has a scrollable body, this value cannot be
/// null.
///
/// Defaults to true such that the child will extend beyond the viewport and
/// scroll, as seen in [NestedScrollView].
///
/// Setting this value to false will allow the child to fill the remainder of
/// the viewport and not extend further. However, if the
/// [precedingScrollExtent] exceeds the size of the viewport, the sliver will
/// defer to the child's size rather than overriding it.
bool hasScrollBody;
/// Indicates whether the child should stretch to fill the overscroll area
/// created by certain scroll physics, such as iOS' default scroll physics.
/// This value cannot be null. This flag is only relevant when the
/// [hasScrollBody] value is false.
///
/// Defaults to false, meaning the default behavior is for the child to
/// maintain its size and not extend into the overscroll area.
bool fillOverscroll;
@override
void performLayout() {
double childExtent;
double extent = constraints.viewportMainAxisExtent - constraints.precedingScrollExtent;
double maxExtent = constraints.remainingPaintExtent - math.min(constraints.overlap, 0.0);
if (hasScrollBody) {
extent = maxExtent;
if (child != null)
child.layout(
constraints.asBoxConstraints(
minExtent: extent,
maxExtent: extent,
),
parentUsesSize: true,
);
} else if (child != null) {
child.layout(constraints.asBoxConstraints(), parentUsesSize: true);
switch (constraints.axis) {
case Axis.horizontal:
childExtent = child.size.width;
break;
case Axis.vertical:
childExtent = child.size.height;
break;
}
if (constraints.precedingScrollExtent > constraints.viewportMainAxisExtent || childExtent > extent)
extent = childExtent;
if (maxExtent < extent)
maxExtent = extent;
if ((fillOverscroll ? maxExtent : extent) > childExtent) {
child.layout(
constraints.asBoxConstraints(
minExtent: extent,
maxExtent: fillOverscroll ? maxExtent : extent,
),
parentUsesSize: true,
);
}
}
assert(extent.isFinite,
'The calculated extent for the child of SliverFillRemaining is not finite.'
'This can happen if the child is a scrollable, in which case, the'
'hasScrollBody property of SliverFillRemaining should not be set to'
'false.',
);
final double paintedChildSize = calculatePaintOffset(constraints, from: 0.0, to: extent);
assert(paintedChildSize.isFinite);
assert(paintedChildSize >= 0.0);
geometry = SliverGeometry(
scrollExtent: hasScrollBody ? constraints.viewportMainAxisExtent : extent,
paintExtent: paintedChildSize,
maxPaintExtent: paintedChildSize,
hasVisualOverflow: extent > constraints.remainingPaintExtent || constraints.scrollOffset > 0.0,
);
if (child != null)
setChildParentData(child, constraints, geometry);
}
}