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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/foundation.dart';
import 'arena.dart';
import 'constants.dart';
import 'events.dart';
import 'recognizer.dart';
/// Details for [GestureTapDownCallback], such as position.
///
/// See also:
///
/// * [GestureDetector.onTapDown], which receives this information.
/// * [TapGestureRecognizer], which passes this information to one of its callbacks.
class TapDownDetails {
/// Creates details for a [GestureTapDownCallback].
///
/// The [globalPosition] argument must not be null.
TapDownDetails({ this.globalPosition = Offset.zero })
: assert(globalPosition != null);
/// The global position at which the pointer contacted the screen.
final Offset globalPosition;
}
/// Signature for when a pointer that might cause a tap has contacted the
/// screen.
///
/// The position at which the pointer contacted the screen is available in the
/// `details`.
///
/// See also:
///
/// * [GestureDetector.onTapDown], which matches this signature.
/// * [TapGestureRecognizer], which uses this signature in one of its callbacks.
typedef GestureTapDownCallback = void Function(TapDownDetails details);
/// Details for [GestureTapUpCallback], such as position.
///
/// See also:
///
/// * [GestureDetector.onTapUp], which receives this information.
/// * [TapGestureRecognizer], which passes this information to one of its callbacks.
class TapUpDetails {
/// Creates details for a [GestureTapUpCallback].
///
/// The [globalPosition] argument must not be null.
TapUpDetails({ this.globalPosition = Offset.zero })
: assert(globalPosition != null);
/// The global position at which the pointer contacted the screen.
final Offset globalPosition;
}
/// Signature for when a pointer that will trigger a tap has stopped contacting
/// the screen.
///
/// The position at which the pointer stopped contacting the screen is available
/// in the `details`.
///
/// See also:
///
/// * [GestureDetector.onTapUp], which matches this signature.
/// * [TapGestureRecognizer], which uses this signature in one of its callbacks.
typedef GestureTapUpCallback = void Function(TapUpDetails details);
/// Signature for when a tap has occurred.
///
/// See also:
///
/// * [GestureDetector.onTap], which matches this signature.
/// * [TapGestureRecognizer], which uses this signature in one of its callbacks.
typedef GestureTapCallback = void Function();
/// Signature for when the pointer that previously triggered a
/// [GestureTapDownCallback] will not end up causing a tap.
///
/// See also:
///
/// * [GestureDetector.onTapCancel], which matches this signature.
/// * [TapGestureRecognizer], which uses this signature in one of its callbacks.
typedef GestureTapCancelCallback = void Function();
/// Recognizes taps.
///
/// Gesture recognizers take part in gesture arenas to enable potential gestures
/// to be disambiguated from each other. This process is managed by a
/// [GestureArenaManager] (q.v.).
///
/// [TapGestureRecognizer] considers all the pointers involved in the pointer
/// event sequence as contributing to one gesture. For this reason, extra
/// pointer interactions during a tap sequence are not recognized as additional
/// taps. For example, down-1, down-2, up-1, up-2 produces only one tap on up-1.
///
/// The lifecycle of events for a tap gesture is as follows:
///
/// * [onTapDown], which triggers after a short timeout ([deadline]) even if the
/// gesture has not won its arena yet.
/// * [onTapUp] and [onTap], which trigger when the pointer is released if the
/// gesture wins the arena.
/// * [onTapCancel], which triggers instead of [onTapUp] and [onTap] in the case
/// of the gesture not winning the arena.
///
/// See also:
///
/// * [GestureDetector.onTap], which uses this recognizer.
/// * [MultiTapGestureRecognizer]
class TapGestureRecognizer extends PrimaryPointerGestureRecognizer {
/// Creates a tap gesture recognizer.
TapGestureRecognizer({ Object debugOwner }) : super(deadline: kPressTimeout, debugOwner: debugOwner);
/// A pointer that might cause a tap has contacted the screen at a particular
/// location.
///
/// This triggers before the gesture has won the arena, after a short timeout
/// ([deadline]).
///
/// If the gesture doesn't win the arena, [onTapCancel] is called next.
/// Otherwise, [onTapUp] is called next.
///
/// See also:
///
/// * [GestureDetector.onTapDown], which exposes this callback.
GestureTapDownCallback onTapDown;
/// A pointer that will trigger a tap has stopped contacting the screen at a
/// particular location.
///
/// This triggers once the gesture has won the arena, immediately before
/// [onTap].
///
/// If the gesture doesn't win the arena, [onTapCancel] is called instead.
///
/// See also:
///
/// * [GestureDetector.onTapUp], which exposes this callback.
/// * [TapUpDetails], which is passed as an argument to this callback.
GestureTapUpCallback onTapUp;
/// A tap has occurred.
///
/// This triggers once the gesture has won the arena, immediately after
/// [onTapUp].
///
/// If the gesture doesn't win the arena, [onTapCancel] is called instead.
///
/// See also:
///
/// * [GestureDetector.onTap], which exposes this callback.
GestureTapCallback onTap;
/// The pointer that previously triggered [onTapDown] will not end up causing
/// a tap.
///
/// This triggers if the gesture loses the arena.
///
/// If the gesture wins the arena, [onTapUp] and [onTap] are called instead.
///
/// See also:
///
/// * [GestureDetector.onTapCancel], which exposes this callback.
GestureTapCancelCallback onTapCancel;
bool _sentTapDown = false;
bool _wonArenaForPrimaryPointer = false;
Offset _finalPosition;
@override
void handlePrimaryPointer(PointerEvent event) {
if (event is PointerUpEvent) {
_finalPosition = event.position;
if (_wonArenaForPrimaryPointer) {
resolve(GestureDisposition.accepted);
_checkUp();
}
} else if (event is PointerCancelEvent) {
if (_sentTapDown && onTapCancel != null) {
invokeCallback<void>('onTapCancel', onTapCancel);
}
_reset();
}
}
@override
void resolve(GestureDisposition disposition) {
if (_wonArenaForPrimaryPointer && disposition == GestureDisposition.rejected) {
// This can happen if the superclass decides the primary pointer
// exceeded the touch slop, or if the recognizer is disposed.
assert(_sentTapDown);
if (onTapCancel != null)
invokeCallback<void>('spontaneous onTapCancel', onTapCancel);
_reset();
}
super.resolve(disposition);
}
@override
void didExceedDeadline() {
_checkDown();
}
@override
void acceptGesture(int pointer) {
super.acceptGesture(pointer);
if (pointer == primaryPointer) {
_checkDown();
_wonArenaForPrimaryPointer = true;
_checkUp();
}
}
@override
void rejectGesture(int pointer) {
super.rejectGesture(pointer);
if (pointer == primaryPointer) {
// Another gesture won the arena.
assert(state != GestureRecognizerState.possible);
if (_sentTapDown && onTapCancel != null)
invokeCallback<void>('forced onTapCancel', onTapCancel);
_reset();
}
}
void _checkDown() {
if (!_sentTapDown) {
if (onTapDown != null)
invokeCallback<void>('onTapDown', () { onTapDown(TapDownDetails(globalPosition: initialPosition)); });
_sentTapDown = true;
}
}
void _checkUp() {
if (_finalPosition != null) {
if (onTapUp != null)
invokeCallback<void>('onTapUp', () { onTapUp(TapUpDetails(globalPosition: _finalPosition)); });
if (onTap != null)
invokeCallback<void>('onTap', onTap);
_reset();
}
}
void _reset() {
_sentTapDown = false;
_wonArenaForPrimaryPointer = false;
_finalPosition = null;
}
@override
String get debugDescription => 'tap';
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(FlagProperty('wonArenaForPrimaryPointer', value: _wonArenaForPrimaryPointer, ifTrue: 'won arena'));
properties.add(DiagnosticsProperty<Offset>('finalPosition', _finalPosition, defaultValue: null));
properties.add(FlagProperty('sentTapDown', value: _sentTapDown, ifTrue: 'sent tap down'));
}
}