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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'arena.dart';
import 'constants.dart';
import 'events.dart';
import 'recognizer.dart';
import 'velocity_tracker.dart';
/// Callback signature for [LongPressGestureRecognizer.onLongPress].
///
/// Called when a pointer has remained in contact with the screen at the
/// same location for a long period of time.
typedef GestureLongPressCallback = void Function();
/// Callback signature for [LongPressGestureRecognizer.onLongPressUp].
///
/// Called when a pointer stops contacting the screen after a long press
/// gesture was detected.
typedef GestureLongPressUpCallback = void Function();
/// Callback signature for [LongPressGestureRecognizer.onLongPressStart].
///
/// Called when a pointer has remained in contact with the screen at the
/// same location for a long period of time. Also reports the long press down
/// position.
typedef GestureLongPressStartCallback = void Function(LongPressStartDetails details);
/// Callback signature for [LongPressGestureRecognizer.onLongPressMoveUpdate].
///
/// Called when a pointer is moving after being held in contact at the same
/// location for a long period of time. Reports the new position and its offset
/// from the original down position.
typedef GestureLongPressMoveUpdateCallback = void Function(LongPressMoveUpdateDetails details);
/// Callback signature for [LongPressGestureRecognizer.onLongPressEnd].
///
/// Called when a pointer stops contacting the screen after a long press
/// gesture was detected. Also reports the position where the pointer stopped
/// contacting the screen.
typedef GestureLongPressEndCallback = void Function(LongPressEndDetails details);
/// Details for callbacks that use [GestureLongPressStartCallback].
///
/// See also:
///
/// * [LongPressGestureRecognizer.onLongPressStart], which uses [GestureLongPressStartCallback].
/// * [LongPressMoveUpdateDetails], the details for [GestureLongPressMoveUpdateCallback]
/// * [LongPressEndDetails], the details for [GestureLongPressEndCallback].
class LongPressStartDetails {
/// Creates the details for a [GestureLongPressStartCallback].
///
/// The [globalPosition] argument must not be null.
const LongPressStartDetails({
this.globalPosition = Offset.zero,
Offset localPosition,
}) : assert(globalPosition != null),
localPosition = localPosition ?? globalPosition;
/// The global position at which the pointer contacted the screen.
final Offset globalPosition;
/// The local position at which the pointer contacted the screen.
final Offset localPosition;
}
/// Details for callbacks that use [GestureLongPressMoveUpdateCallback].
///
/// See also:
///
/// * [LongPressGestureRecognizer.onLongPressMoveUpdate], which uses [GestureLongPressMoveUpdateCallback].
/// * [LongPressEndDetails], the details for [GestureLongPressEndCallback]
/// * [LongPressStartDetails], the details for [GestureLongPressStartCallback].
class LongPressMoveUpdateDetails {
/// Creates the details for a [GestureLongPressMoveUpdateCallback].
///
/// The [globalPosition] and [offsetFromOrigin] arguments must not be null.
const LongPressMoveUpdateDetails({
this.globalPosition = Offset.zero,
Offset localPosition,
this.offsetFromOrigin = Offset.zero,
Offset localOffsetFromOrigin,
}) : assert(globalPosition != null),
assert(offsetFromOrigin != null),
localPosition = localPosition ?? globalPosition,
localOffsetFromOrigin = localOffsetFromOrigin ?? offsetFromOrigin;
/// The global position of the pointer when it triggered this update.
final Offset globalPosition;
/// The local position of the pointer when it triggered this update.
final Offset localPosition;
/// A delta offset from the point where the long press drag initially contacted
/// the screen to the point where the pointer is currently located (the
/// present [globalPosition]) when this callback is triggered.
final Offset offsetFromOrigin;
/// A local delta offset from the point where the long press drag initially contacted
/// the screen to the point where the pointer is currently located (the
/// present [localPosition]) when this callback is triggered.
final Offset localOffsetFromOrigin;
}
/// Details for callbacks that use [GestureLongPressEndCallback].
///
/// See also:
///
/// * [LongPressGestureRecognizer.onLongPressEnd], which uses [GestureLongPressEndCallback].
/// * [LongPressMoveUpdateDetails], the details for [GestureLongPressMoveUpdateCallback]
/// * [LongPressStartDetails], the details for [GestureLongPressStartCallback].
class LongPressEndDetails {
/// Creates the details for a [GestureLongPressEndCallback].
///
/// The [globalPosition] argument must not be null.
const LongPressEndDetails({
this.globalPosition = Offset.zero,
Offset localPosition,
this.velocity = Velocity.zero,
}) : assert(globalPosition != null),
localPosition = localPosition ?? globalPosition;
/// The global position at which the pointer lifted from the screen.
final Offset globalPosition;
/// The local position at which the pointer contacted the screen.
final Offset localPosition;
/// The pointer's velocity when it stopped contacting the screen.
///
/// Defaults to zero if not specified in the constructor.
final Velocity velocity;
}
/// Recognizes when the user has pressed down at the same location for a long
/// period of time.
///
/// The gesture must not deviate in position from its touch down point for 500ms
/// until it's recognized. Once the gesture is accepted, the finger can be
/// moved, triggering [onLongPressMoveUpdate] callbacks, unless the
/// [postAcceptSlopTolerance] constructor argument is specified.
///
/// [LongPressGestureRecognizer] competes on pointer events of [kPrimaryButton]
/// only when it has at least one non-null callback. If it has no callbacks, it
/// is a no-op.
class LongPressGestureRecognizer extends PrimaryPointerGestureRecognizer {
/// Creates a long-press gesture recognizer.
///
/// Consider assigning the [onLongPressStart] callback after creating this
/// object.
///
/// The [postAcceptSlopTolerance] argument can be used to specify a maximum
/// allowed distance for the gesture to deviate from the starting point once
/// the long press has triggered. If the gesture deviates past that point,
/// subsequent callbacks ([onLongPressMoveUpdate], [onLongPressUp],
/// [onLongPressEnd]) will stop. Defaults to null, which means the gesture
/// can be moved without limit once the long press is accepted.
LongPressGestureRecognizer({
double postAcceptSlopTolerance,
PointerDeviceKind kind,
Object debugOwner,
}) : super(
deadline: kLongPressTimeout,
postAcceptSlopTolerance: postAcceptSlopTolerance,
kind: kind,
debugOwner: debugOwner,
);
bool _longPressAccepted = false;
OffsetPair _longPressOrigin;
// The buttons sent by `PointerDownEvent`. If a `PointerMoveEvent` comes with a
// different set of buttons, the gesture is canceled.
int _initialButtons;
/// Called when a long press gesture by a primary button has been recognized.
///
/// See also:
///
/// * [kPrimaryButton], the button this callback responds to.
/// * [onLongPressStart], which has the same timing but has data for the
/// press location.
GestureLongPressCallback onLongPress;
/// Called when a long press gesture by a primary button has been recognized.
///
/// See also:
///
/// * [kPrimaryButton], the button this callback responds to.
/// * [onLongPress], which has the same timing but without details.
/// * [LongPressStartDetails], which is passed as an argument to this callback.
GestureLongPressStartCallback onLongPressStart;
/// Called when moving after the long press by a primary button is recognized.
///
/// See also:
///
/// * [kPrimaryButton], the button this callback responds to.
/// * [LongPressMoveUpdateDetails], which is passed as an argument to this
/// callback.
GestureLongPressMoveUpdateCallback onLongPressMoveUpdate;
/// Called when the pointer stops contacting the screen after a long-press
/// by a primary button.
///
/// See also:
///
/// * [kPrimaryButton], the button this callback responds to.
/// * [onLongPressEnd], which has the same timing but has data for the up
/// gesture location.
GestureLongPressUpCallback onLongPressUp;
/// Called when the pointer stops contacting the screen after a long-press
/// by a primary button.
///
/// See also:
///
/// * [kPrimaryButton], the button this callback responds to.
/// * [onLongPressUp], which has the same timing, but without details.
/// * [LongPressEndDetails], which is passed as an argument to this
/// callback.
GestureLongPressEndCallback onLongPressEnd;
VelocityTracker _velocityTracker;
@override
bool isPointerAllowed(PointerDownEvent event) {
switch (event.buttons) {
case kPrimaryButton:
if (onLongPressStart == null &&
onLongPress == null &&
onLongPressMoveUpdate == null &&
onLongPressEnd == null &&
onLongPressUp == null)
return false;
break;
default:
return false;
}
return super.isPointerAllowed(event);
}
@override
void didExceedDeadline() {
// Exceeding the deadline puts the gesture in the accepted state.
resolve(GestureDisposition.accepted);
_longPressAccepted = true;
super.acceptGesture(primaryPointer);
_checkLongPressStart();
}
@override
void handlePrimaryPointer(PointerEvent event) {
if (!event.synthesized) {
if (event is PointerDownEvent) {
_velocityTracker = VelocityTracker();
_velocityTracker.addPosition(event.timeStamp, event.localPosition);
}
if (event is PointerMoveEvent) {
assert(_velocityTracker != null);
_velocityTracker.addPosition(event.timeStamp, event.localPosition);
}
}
if (event is PointerUpEvent) {
if (_longPressAccepted == true) {
_checkLongPressEnd(event);
} else {
// Pointer is lifted before timeout.
resolve(GestureDisposition.rejected);
}
_reset();
} else if (event is PointerCancelEvent) {
_reset();
} else if (event is PointerDownEvent) {
// The first touch.
_longPressOrigin = OffsetPair.fromEventPosition(event);
_initialButtons = event.buttons;
} else if (event is PointerMoveEvent) {
if (event.buttons != _initialButtons) {
resolve(GestureDisposition.rejected);
stopTrackingPointer(primaryPointer);
} else if (_longPressAccepted) {
_checkLongPressMoveUpdate(event);
}
}
}
void _checkLongPressStart() {
assert(_initialButtons == kPrimaryButton);
if (onLongPressStart != null) {
final LongPressStartDetails details = LongPressStartDetails(
globalPosition: _longPressOrigin.global,
localPosition: _longPressOrigin.local,
);
invokeCallback<void>('onLongPressStart',
() => onLongPressStart(details));
}
if (onLongPress != null)
invokeCallback<void>('onLongPress', onLongPress);
}
void _checkLongPressMoveUpdate(PointerEvent event) {
assert(_initialButtons == kPrimaryButton);
final LongPressMoveUpdateDetails details = LongPressMoveUpdateDetails(
globalPosition: event.position,
localPosition: event.localPosition,
offsetFromOrigin: event.position - _longPressOrigin.global,
localOffsetFromOrigin: event.localPosition - _longPressOrigin.local,
);
if (onLongPressMoveUpdate != null)
invokeCallback<void>('onLongPressMoveUpdate',
() => onLongPressMoveUpdate(details));
}
void _checkLongPressEnd(PointerEvent event) {
assert(_initialButtons == kPrimaryButton);
final VelocityEstimate estimate = _velocityTracker.getVelocityEstimate();
final Velocity velocity = estimate == null ? Velocity.zero : Velocity(pixelsPerSecond: estimate.pixelsPerSecond);
final LongPressEndDetails details = LongPressEndDetails(
globalPosition: event.position,
localPosition: event.localPosition,
velocity: velocity,
);
_velocityTracker = null;
if (onLongPressEnd != null)
invokeCallback<void>('onLongPressEnd', () => onLongPressEnd(details));
if (onLongPressUp != null)
invokeCallback<void>('onLongPressUp', onLongPressUp);
}
void _reset() {
_longPressAccepted = false;
_longPressOrigin = null;
_initialButtons = null;
_velocityTracker = null;
}
@override
void resolve(GestureDisposition disposition) {
if (_longPressAccepted && disposition == GestureDisposition.rejected) {
// This can happen if the gesture has been canceled. For example when
// the buttons have changed.
_reset();
}
super.resolve(disposition);
}
@override
void acceptGesture(int pointer) {
// Winning the arena isn't important here since it may happen from a sweep.
// Explicitly exceeding the deadline puts the gesture in accepted state.
}
@override
String get debugDescription => 'long press';
}