blob: 8271a369499c39af11b0c3477f96f7b4f7e70980 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
import 'package:go_router/go_router.dart';
import 'package:provider/provider.dart';
import 'shared/data.dart';
void main() => runApp(const App());
class App extends StatefulWidget {
const App({Key? key}) : super(key: key);
static const title = 'GoRouter Example: Stream Refresh';
@override
State<App> createState() => _AppState();
}
class _AppState extends State<App> {
late LoggedInState loggedInState;
late GoRouter router;
@override
void initState() {
loggedInState = LoggedInState.seeded(false);
router = GoRouter(
routes: [
GoRoute(
path: '/',
builder: (context, state) => HomeScreen(families: Families.data),
routes: [
GoRoute(
path: 'family/:fid',
builder: (context, state) => FamilyScreen(
family: Families.family(state.params['fid']!),
),
routes: [
GoRoute(
path: 'person/:pid',
builder: (context, state) {
final family = Families.family(state.params['fid']!);
final person = family.person(state.params['pid']!);
return PersonScreen(family: family, person: person);
},
),
],
),
],
),
GoRoute(
path: '/login',
builder: (context, state) => const LoginScreen(),
),
],
// redirect to the login page if the user is not logged in
redirect: (state) {
// if the user is not logged in, they need to login
final loggedIn = loggedInState.state;
final loggingIn = state.subloc == '/login';
// bundle the location the user is coming from into a query parameter
final fromp = state.subloc == '/' ? '' : '?from=${state.subloc}';
if (!loggedIn) return loggingIn ? null : '/login$fromp';
// if the user is logged in, send them where they were going before (or
// home if they weren't going anywhere)
if (loggingIn) return state.queryParams['from'] ?? '/';
// no need to redirect at all
return null;
},
// changes on the listenable will cause the router to refresh it's route
refreshListenable: GoRouterRefreshStream(loggedInState.stream),
);
super.initState();
}
// add the login info into the tree as app state that can change over time
@override
Widget build(BuildContext context) => Provider<LoggedInState>.value(
value: loggedInState,
child: MaterialApp.router(
routeInformationParser: router.routeInformationParser,
routerDelegate: router.routerDelegate,
title: App.title,
debugShowCheckedModeBanner: false,
),
);
@override
void dispose() {
loggedInState.dispose();
super.dispose();
}
}
class HomeScreen extends StatelessWidget {
const HomeScreen({
required this.families,
Key? key,
}) : super(key: key);
final List<Family> families;
@override
Widget build(BuildContext context) {
final info = context.read<LoggedInState>();
return Scaffold(
appBar: AppBar(
title: const Text(App.title),
actions: [
IconButton(
onPressed: () => info.emit(false),
icon: const Icon(Icons.logout),
)
],
),
body: ListView(
children: [
for (final f in families)
ListTile(
title: Text(f.name),
onTap: () => context.go('/family/${f.id}'),
)
],
),
);
}
}
class FamilyScreen extends StatelessWidget {
const FamilyScreen({
required this.family,
Key? key,
}) : super(key: key);
final Family family;
@override
Widget build(BuildContext context) => Scaffold(
appBar: AppBar(title: Text(family.name)),
body: ListView(
children: [
for (final p in family.people)
ListTile(
title: Text(p.name),
onTap: () => context.go('/family/${family.id}/person/${p.id}'),
),
],
),
);
}
class PersonScreen extends StatelessWidget {
const PersonScreen({
required this.family,
required this.person,
Key? key,
}) : super(key: key);
final Family family;
final Person person;
@override
Widget build(BuildContext context) => Scaffold(
appBar: AppBar(title: Text(person.name)),
body: Text('${person.name} ${family.name} is ${person.age} years old'),
);
}
class LoginScreen extends StatelessWidget {
const LoginScreen({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) => Scaffold(
appBar: AppBar(title: const Text(App.title)),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
ElevatedButton(
onPressed: () {
// log a user in, letting all the listeners know
context.read<LoggedInState>().emit(true);
},
child: const Text('Login'),
),
],
),
),
);
}