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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
import 'package:go_router/go_router.dart';
import 'package:provider/provider.dart';
import '../shared/data.dart';
void main() => runApp(App());
/// The main app.
class App extends StatelessWidget {
/// Creates an [App].
App({Key? key}) : super(key: key);
final LoginInfo _loginInfo = LoginInfo();
/// The title of the app.
static const String title = 'GoRouter Example: Navigator Builder';
@override
Widget build(BuildContext context) => MaterialApp.router(
routeInformationProvider: _router.routeInformationProvider,
routeInformationParser: _router.routeInformationParser,
routerDelegate: _router.routerDelegate,
title: title,
);
late final GoRouter _router = GoRouter(
debugLogDiagnostics: true,
routes: <GoRoute>[
GoRoute(
name: 'home',
path: '/',
builder: (BuildContext context, GoRouterState state) =>
HomeScreenNoLogout(families: Families.data),
routes: <GoRoute>[
GoRoute(
name: 'family',
path: 'family/:fid',
builder: (BuildContext context, GoRouterState state) {
final Family family = Families.family(state.params['fid']!);
return FamilyScreen(family: family);
},
routes: <GoRoute>[
GoRoute(
name: 'person',
path: 'person/:pid',
builder: (BuildContext context, GoRouterState state) {
final Family family = Families.family(state.params['fid']!);
final Person person = family.person(state.params['pid']!);
return PersonScreen(family: family, person: person);
},
),
],
),
],
),
GoRoute(
name: 'login',
path: '/login',
builder: (BuildContext context, GoRouterState state) =>
const LoginScreen(),
),
],
// redirect to the login page if the user is not logged in
redirect: (GoRouterState state) {
// if the user is not logged in, they need to login
final bool loggedIn = _loginInfo.loggedIn;
final String loginloc = state.namedLocation('login');
final bool loggingIn = state.subloc == loginloc;
// bundle the location the user is coming from into a query parameter
final String homeloc = state.namedLocation('home');
final String fromloc = state.subloc == homeloc ? '' : state.subloc;
if (!loggedIn) {
return loggingIn
? null
: state.namedLocation(
'login',
queryParams: <String, String>{
if (fromloc.isNotEmpty) 'from': fromloc
},
);
}
// if the user is logged in, send them where they were going before (or
// home if they weren't going anywhere)
if (loggingIn) {
return state.queryParams['from'] ?? homeloc;
}
// no need to redirect at all
return null;
},
// changes on the listenable will cause the router to refresh it's route
refreshListenable: _loginInfo,
// add a wrapper around the navigator to:
// - put loginInfo into the widget tree, and to
// - add an overlay to show a logout option
navigatorBuilder:
(BuildContext context, GoRouterState state, Widget child) =>
ChangeNotifierProvider<LoginInfo>.value(
value: _loginInfo,
builder: (BuildContext context, Widget? _) {
debugPrint('navigatorBuilder: ${state.subloc}');
return _loginInfo.loggedIn ? AuthOverlay(child: child) : child;
},
),
);
}
/// A simple class for placing an exit button on top of all screens.
class AuthOverlay extends StatelessWidget {
/// Creates an [AuthOverlay].
const AuthOverlay({required this.child, Key? key}) : super(key: key);
/// The child subtree.
final Widget child;
@override
Widget build(BuildContext context) => Stack(
children: <Widget>[
child,
Positioned(
top: 90,
right: 4,
child: ElevatedButton(
onPressed: () {
context.read<LoginInfo>().logout();
context.goNamed('home'); // clear out the `from` query param
},
child: const Icon(Icons.logout),
),
),
],
);
}
/// The home screen without a logout button.
class HomeScreenNoLogout extends StatelessWidget {
/// Creates a [HomeScreenNoLogout].
const HomeScreenNoLogout({required this.families, Key? key})
: super(key: key);
/// The list of families.
final List<Family> families;
@override
Widget build(BuildContext context) => Scaffold(
appBar: AppBar(title: const Text(App.title)),
body: ListView(
children: <Widget>[
for (final Family f in families)
ListTile(
title: Text(f.name),
onTap: () => context
.goNamed('family', params: <String, String>{'fid': f.id}),
)
],
),
);
}
/// The screen that shows a list of persons in a family.
class FamilyScreen extends StatelessWidget {
/// Creates a [FamilyScreen].
const FamilyScreen({required this.family, Key? key}) : super(key: key);
/// The family to display.
final Family family;
@override
Widget build(BuildContext context) => Scaffold(
appBar: AppBar(title: Text(family.name)),
body: ListView(
children: <Widget>[
for (final Person p in family.people)
ListTile(
title: Text(p.name),
onTap: () => context.go('/family/${family.id}/person/${p.id}'),
),
],
),
);
}
/// The person screen.
class PersonScreen extends StatelessWidget {
/// Creates a [PersonScreen].
const PersonScreen({required this.family, required this.person, Key? key})
: super(key: key);
/// The family this person belong to.
final Family family;
/// The person to be displayed.
final Person person;
@override
Widget build(BuildContext context) => Scaffold(
appBar: AppBar(title: Text(person.name)),
body: Text('${person.name} ${family.name} is ${person.age} years old'),
);
}
/// The login screen.
class LoginScreen extends StatelessWidget {
/// Creates a [LoginScreen].
const LoginScreen({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) => Scaffold(
appBar: AppBar(title: const Text(App.title)),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
ElevatedButton(
onPressed: () {
// log a user in, letting all the listeners know
context.read<LoginInfo>().login('test-user');
},
child: const Text('Login'),
),
],
),
),
);
}