| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'dart:async'; |
| |
| import 'package:flutter/services.dart'; |
| import 'package:meta/meta.dart'; |
| |
| /// Connection Status Check Result |
| /// |
| /// WiFi: Device connected via Wi-Fi |
| /// Mobile: Device connected to cellular network |
| /// None: Device not connected to any network |
| enum ConnectivityResult { wifi, mobile, none } |
| |
| class Connectivity { |
| /// Constructs a singleton instance of [Connectivity]. |
| /// |
| /// [Connectivity] is designed to work as a singleton. |
| // When a second instance is created, the first instance will not be able to listen to the |
| // EventChannel because it is overridden. Forcing the class to be a singleton class can prevent |
| // misusage of creating a second instance from a programmer. |
| factory Connectivity() { |
| if (_singleton == null) { |
| _singleton = Connectivity._(); |
| } |
| return _singleton; |
| } |
| |
| Connectivity._(); |
| |
| static Connectivity _singleton; |
| |
| Stream<ConnectivityResult> _onConnectivityChanged; |
| |
| @visibleForTesting |
| static const MethodChannel methodChannel = MethodChannel( |
| 'plugins.flutter.io/connectivity', |
| ); |
| |
| @visibleForTesting |
| static const EventChannel eventChannel = EventChannel( |
| 'plugins.flutter.io/connectivity_status', |
| ); |
| |
| /// Fires whenever the connectivity state changes. |
| Stream<ConnectivityResult> get onConnectivityChanged { |
| if (_onConnectivityChanged == null) { |
| _onConnectivityChanged = eventChannel |
| .receiveBroadcastStream() |
| .map((dynamic event) => _parseConnectivityResult(event)); |
| } |
| return _onConnectivityChanged; |
| } |
| |
| /// Checks the connection status of the device. |
| /// |
| /// Do not use the result of this function to decide whether you can reliably |
| /// make a network request. It only gives you the radio status. |
| /// |
| /// Instead listen for connectivity changes via [onConnectivityChanged] stream. |
| Future<ConnectivityResult> checkConnectivity() async { |
| final String result = await methodChannel.invokeMethod<String>('check'); |
| return _parseConnectivityResult(result); |
| } |
| |
| /// Obtains the wifi name (SSID) of the connected network |
| /// |
| /// Please note that it DOESN'T WORK on emulators (returns null). |
| /// |
| /// From android 8.0 onwards the GPS must be ON (high accuracy) |
| /// in order to be able to obtain the SSID. |
| Future<String> getWifiName() async { |
| String wifiName = await methodChannel.invokeMethod<String>('wifiName'); |
| // as Android might return <unknown ssid>, uniforming result |
| // our iOS implementation will return null |
| if (wifiName == '<unknown ssid>') wifiName = null; |
| return wifiName; |
| } |
| |
| /// Obtains the wifi BSSID of the connected network. |
| /// |
| /// Please note that it DOESN'T WORK on emulators (returns null). |
| /// |
| /// From Android 8.0 onwards the GPS must be ON (high accuracy) |
| /// in order to be able to obtain the BSSID. |
| Future<String> getWifiBSSID() async { |
| return await methodChannel.invokeMethod('wifiBSSID'); |
| } |
| |
| /// Obtains the IP address of the connected wifi network |
| Future<String> getWifiIP() async { |
| return await methodChannel.invokeMethod<String>('wifiIPAddress'); |
| } |
| } |
| |
| ConnectivityResult _parseConnectivityResult(String state) { |
| switch (state) { |
| case 'wifi': |
| return ConnectivityResult.wifi; |
| case 'mobile': |
| return ConnectivityResult.mobile; |
| case 'none': |
| default: |
| return ConnectivityResult.none; |
| } |
| } |