| // Copyright 2017 The Abseil Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "absl/synchronization/blocking_counter.h" |
| |
| #include <atomic> |
| |
| #include "absl/base/internal/raw_logging.h" |
| |
| namespace absl { |
| ABSL_NAMESPACE_BEGIN |
| |
| namespace { |
| |
| // Return whether int *arg is true. |
| bool IsDone(void *arg) { return *reinterpret_cast<bool *>(arg); } |
| |
| } // namespace |
| |
| BlockingCounter::BlockingCounter(int initial_count) |
| : count_(initial_count), |
| num_waiting_(0), |
| done_{initial_count == 0 ? true : false} { |
| ABSL_RAW_CHECK(initial_count >= 0, "BlockingCounter initial_count negative"); |
| } |
| |
| bool BlockingCounter::DecrementCount() { |
| int count = count_.fetch_sub(1, std::memory_order_acq_rel) - 1; |
| ABSL_RAW_CHECK(count >= 0, |
| "BlockingCounter::DecrementCount() called too many times"); |
| if (count == 0) { |
| MutexLock l(&lock_); |
| done_ = true; |
| return true; |
| } |
| return false; |
| } |
| |
| void BlockingCounter::Wait() { |
| MutexLock l(&this->lock_); |
| |
| // only one thread may call Wait(). To support more than one thread, |
| // implement a counter num_to_exit, like in the Barrier class. |
| ABSL_RAW_CHECK(num_waiting_ == 0, "multiple threads called Wait()"); |
| num_waiting_++; |
| |
| this->lock_.Await(Condition(IsDone, &this->done_)); |
| |
| // At this point, we know that all threads executing DecrementCount |
| // will not touch this object again. |
| // Therefore, the thread calling this method is free to delete the object |
| // after we return from this method. |
| } |
| |
| ABSL_NAMESPACE_END |
| } // namespace absl |