| // Copyright 2017 The Abseil Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // A low-level allocator that can be used by other low-level |
| // modules without introducing dependency cycles. |
| // This allocator is slow and wasteful of memory; |
| // it should not be used when performance is key. |
| |
| #include "absl/base/internal/low_level_alloc.h" |
| |
| #include <type_traits> |
| |
| #include "absl/base/call_once.h" |
| #include "absl/base/config.h" |
| #include "absl/base/internal/direct_mmap.h" |
| #include "absl/base/internal/scheduling_mode.h" |
| #include "absl/base/macros.h" |
| #include "absl/base/thread_annotations.h" |
| |
| // LowLevelAlloc requires that the platform support low-level |
| // allocation of virtual memory. Platforms lacking this cannot use |
| // LowLevelAlloc. |
| #ifndef ABSL_LOW_LEVEL_ALLOC_MISSING |
| |
| #ifndef _WIN32 |
| #include <pthread.h> |
| #include <signal.h> |
| #include <sys/mman.h> |
| #include <unistd.h> |
| #else |
| #include <windows.h> |
| #endif |
| |
| #include <string.h> |
| #include <algorithm> |
| #include <atomic> |
| #include <cerrno> |
| #include <cstddef> |
| #include <new> // for placement-new |
| |
| #include "absl/base/dynamic_annotations.h" |
| #include "absl/base/internal/raw_logging.h" |
| #include "absl/base/internal/spinlock.h" |
| |
| // MAP_ANONYMOUS |
| #if defined(__APPLE__) |
| // For mmap, Linux defines both MAP_ANONYMOUS and MAP_ANON and says MAP_ANON is |
| // deprecated. In Darwin, MAP_ANON is all there is. |
| #if !defined MAP_ANONYMOUS |
| #define MAP_ANONYMOUS MAP_ANON |
| #endif // !MAP_ANONYMOUS |
| #endif // __APPLE__ |
| |
| namespace absl { |
| ABSL_NAMESPACE_BEGIN |
| namespace base_internal { |
| |
| // A first-fit allocator with amortized logarithmic free() time. |
| |
| // --------------------------------------------------------------------------- |
| static const int kMaxLevel = 30; |
| |
| namespace { |
| // This struct describes one allocated block, or one free block. |
| struct AllocList { |
| struct Header { |
| // Size of entire region, including this field. Must be |
| // first. Valid in both allocated and unallocated blocks. |
| uintptr_t size; |
| |
| // kMagicAllocated or kMagicUnallocated xor this. |
| uintptr_t magic; |
| |
| // Pointer to parent arena. |
| LowLevelAlloc::Arena *arena; |
| |
| // Aligns regions to 0 mod 2*sizeof(void*). |
| void *dummy_for_alignment; |
| } header; |
| |
| // Next two fields: in unallocated blocks: freelist skiplist data |
| // in allocated blocks: overlaps with client data |
| |
| // Levels in skiplist used. |
| int levels; |
| |
| // Actually has levels elements. The AllocList node may not have room |
| // for all kMaxLevel entries. See max_fit in LLA_SkiplistLevels(). |
| AllocList *next[kMaxLevel]; |
| }; |
| } // namespace |
| |
| // --------------------------------------------------------------------------- |
| // A trivial skiplist implementation. This is used to keep the freelist |
| // in address order while taking only logarithmic time per insert and delete. |
| |
| // An integer approximation of log2(size/base) |
| // Requires size >= base. |
| static int IntLog2(size_t size, size_t base) { |
| int result = 0; |
| for (size_t i = size; i > base; i >>= 1) { // i == floor(size/2**result) |
| result++; |
| } |
| // floor(size / 2**result) <= base < floor(size / 2**(result-1)) |
| // => log2(size/(base+1)) <= result < 1+log2(size/base) |
| // => result ~= log2(size/base) |
| return result; |
| } |
| |
| // Return a random integer n: p(n)=1/(2**n) if 1 <= n; p(n)=0 if n < 1. |
| static int Random(uint32_t *state) { |
| uint32_t r = *state; |
| int result = 1; |
| while ((((r = r*1103515245 + 12345) >> 30) & 1) == 0) { |
| result++; |
| } |
| *state = r; |
| return result; |
| } |
| |
| // Return a number of skiplist levels for a node of size bytes, where |
| // base is the minimum node size. Compute level=log2(size / base)+n |
| // where n is 1 if random is false and otherwise a random number generated with |
| // the standard distribution for a skiplist: See Random() above. |
| // Bigger nodes tend to have more skiplist levels due to the log2(size / base) |
| // term, so first-fit searches touch fewer nodes. "level" is clipped so |
| // level<kMaxLevel and next[level-1] will fit in the node. |
| // 0 < LLA_SkiplistLevels(x,y,false) <= LLA_SkiplistLevels(x,y,true) < kMaxLevel |
| static int LLA_SkiplistLevels(size_t size, size_t base, uint32_t *random) { |
| // max_fit is the maximum number of levels that will fit in a node for the |
| // given size. We can't return more than max_fit, no matter what the |
| // random number generator says. |
| size_t max_fit = (size - offsetof(AllocList, next)) / sizeof(AllocList *); |
| int level = IntLog2(size, base) + (random != nullptr ? Random(random) : 1); |
| if (static_cast<size_t>(level) > max_fit) level = static_cast<int>(max_fit); |
| if (level > kMaxLevel-1) level = kMaxLevel - 1; |
| ABSL_RAW_CHECK(level >= 1, "block not big enough for even one level"); |
| return level; |
| } |
| |
| // Return "atleast", the first element of AllocList *head s.t. *atleast >= *e. |
| // For 0 <= i < head->levels, set prev[i] to "no_greater", where no_greater |
| // points to the last element at level i in the AllocList less than *e, or is |
| // head if no such element exists. |
| static AllocList *LLA_SkiplistSearch(AllocList *head, |
| AllocList *e, AllocList **prev) { |
| AllocList *p = head; |
| for (int level = head->levels - 1; level >= 0; level--) { |
| for (AllocList *n; (n = p->next[level]) != nullptr && n < e; p = n) { |
| } |
| prev[level] = p; |
| } |
| return (head->levels == 0) ? nullptr : prev[0]->next[0]; |
| } |
| |
| // Insert element *e into AllocList *head. Set prev[] as LLA_SkiplistSearch. |
| // Requires that e->levels be previously set by the caller (using |
| // LLA_SkiplistLevels()) |
| static void LLA_SkiplistInsert(AllocList *head, AllocList *e, |
| AllocList **prev) { |
| LLA_SkiplistSearch(head, e, prev); |
| for (; head->levels < e->levels; head->levels++) { // extend prev pointers |
| prev[head->levels] = head; // to all *e's levels |
| } |
| for (int i = 0; i != e->levels; i++) { // add element to list |
| e->next[i] = prev[i]->next[i]; |
| prev[i]->next[i] = e; |
| } |
| } |
| |
| // Remove element *e from AllocList *head. Set prev[] as LLA_SkiplistSearch(). |
| // Requires that e->levels be previous set by the caller (using |
| // LLA_SkiplistLevels()) |
| static void LLA_SkiplistDelete(AllocList *head, AllocList *e, |
| AllocList **prev) { |
| AllocList *found = LLA_SkiplistSearch(head, e, prev); |
| ABSL_RAW_CHECK(e == found, "element not in freelist"); |
| for (int i = 0; i != e->levels && prev[i]->next[i] == e; i++) { |
| prev[i]->next[i] = e->next[i]; |
| } |
| while (head->levels > 0 && head->next[head->levels - 1] == nullptr) { |
| head->levels--; // reduce head->levels if level unused |
| } |
| } |
| |
| // --------------------------------------------------------------------------- |
| // Arena implementation |
| |
| // Metadata for an LowLevelAlloc arena instance. |
| struct LowLevelAlloc::Arena { |
| // Constructs an arena with the given LowLevelAlloc flags. |
| explicit Arena(uint32_t flags_value); |
| |
| base_internal::SpinLock mu; |
| // Head of free list, sorted by address |
| AllocList freelist ABSL_GUARDED_BY(mu); |
| // Count of allocated blocks |
| int32_t allocation_count ABSL_GUARDED_BY(mu); |
| // flags passed to NewArena |
| const uint32_t flags; |
| // Result of sysconf(_SC_PAGESIZE) |
| const size_t pagesize; |
| // Lowest power of two >= max(16, sizeof(AllocList)) |
| const size_t round_up; |
| // Smallest allocation block size |
| const size_t min_size; |
| // PRNG state |
| uint32_t random ABSL_GUARDED_BY(mu); |
| }; |
| |
| namespace { |
| // Static storage space for the lazily-constructed, default global arena |
| // instances. We require this space because the whole point of LowLevelAlloc |
| // is to avoid relying on malloc/new. |
| alignas(LowLevelAlloc::Arena) unsigned char default_arena_storage[sizeof( |
| LowLevelAlloc::Arena)]; |
| alignas(LowLevelAlloc::Arena) unsigned char unhooked_arena_storage[sizeof( |
| LowLevelAlloc::Arena)]; |
| #ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
| alignas( |
| LowLevelAlloc::Arena) unsigned char unhooked_async_sig_safe_arena_storage |
| [sizeof(LowLevelAlloc::Arena)]; |
| #endif |
| |
| // We must use LowLevelCallOnce here to construct the global arenas, rather than |
| // using function-level statics, to avoid recursively invoking the scheduler. |
| absl::once_flag create_globals_once; |
| |
| void CreateGlobalArenas() { |
| new (&default_arena_storage) |
| LowLevelAlloc::Arena(LowLevelAlloc::kCallMallocHook); |
| new (&unhooked_arena_storage) LowLevelAlloc::Arena(0); |
| #ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
| new (&unhooked_async_sig_safe_arena_storage) |
| LowLevelAlloc::Arena(LowLevelAlloc::kAsyncSignalSafe); |
| #endif |
| } |
| |
| // Returns a global arena that does not call into hooks. Used by NewArena() |
| // when kCallMallocHook is not set. |
| LowLevelAlloc::Arena* UnhookedArena() { |
| base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas); |
| return reinterpret_cast<LowLevelAlloc::Arena*>(&unhooked_arena_storage); |
| } |
| |
| #ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
| // Returns a global arena that is async-signal safe. Used by NewArena() when |
| // kAsyncSignalSafe is set. |
| LowLevelAlloc::Arena *UnhookedAsyncSigSafeArena() { |
| base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas); |
| return reinterpret_cast<LowLevelAlloc::Arena *>( |
| &unhooked_async_sig_safe_arena_storage); |
| } |
| #endif |
| |
| } // namespace |
| |
| // Returns the default arena, as used by LowLevelAlloc::Alloc() and friends. |
| LowLevelAlloc::Arena *LowLevelAlloc::DefaultArena() { |
| base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas); |
| return reinterpret_cast<LowLevelAlloc::Arena*>(&default_arena_storage); |
| } |
| |
| // magic numbers to identify allocated and unallocated blocks |
| static const uintptr_t kMagicAllocated = 0x4c833e95U; |
| static const uintptr_t kMagicUnallocated = ~kMagicAllocated; |
| |
| namespace { |
| class ABSL_SCOPED_LOCKABLE ArenaLock { |
| public: |
| explicit ArenaLock(LowLevelAlloc::Arena *arena) |
| ABSL_EXCLUSIVE_LOCK_FUNCTION(arena->mu) |
| : arena_(arena) { |
| #ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
| if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) != 0) { |
| sigset_t all; |
| sigfillset(&all); |
| mask_valid_ = pthread_sigmask(SIG_BLOCK, &all, &mask_) == 0; |
| } |
| #endif |
| arena_->mu.Lock(); |
| } |
| ~ArenaLock() { ABSL_RAW_CHECK(left_, "haven't left Arena region"); } |
| void Leave() ABSL_UNLOCK_FUNCTION() { |
| arena_->mu.Unlock(); |
| #ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
| if (mask_valid_) { |
| const int err = pthread_sigmask(SIG_SETMASK, &mask_, nullptr); |
| if (err != 0) { |
| ABSL_RAW_LOG(FATAL, "pthread_sigmask failed: %d", err); |
| } |
| } |
| #endif |
| left_ = true; |
| } |
| |
| private: |
| bool left_ = false; // whether left region |
| #ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
| bool mask_valid_ = false; |
| sigset_t mask_; // old mask of blocked signals |
| #endif |
| LowLevelAlloc::Arena *arena_; |
| ArenaLock(const ArenaLock &) = delete; |
| ArenaLock &operator=(const ArenaLock &) = delete; |
| }; |
| } // namespace |
| |
| // create an appropriate magic number for an object at "ptr" |
| // "magic" should be kMagicAllocated or kMagicUnallocated |
| inline static uintptr_t Magic(uintptr_t magic, AllocList::Header *ptr) { |
| return magic ^ reinterpret_cast<uintptr_t>(ptr); |
| } |
| |
| namespace { |
| size_t GetPageSize() { |
| #ifdef _WIN32 |
| SYSTEM_INFO system_info; |
| GetSystemInfo(&system_info); |
| return std::max(system_info.dwPageSize, system_info.dwAllocationGranularity); |
| #elif defined(__wasm__) || defined(__asmjs__) |
| return getpagesize(); |
| #else |
| return sysconf(_SC_PAGESIZE); |
| #endif |
| } |
| |
| size_t RoundedUpBlockSize() { |
| // Round up block sizes to a power of two close to the header size. |
| size_t round_up = 16; |
| while (round_up < sizeof(AllocList::Header)) { |
| round_up += round_up; |
| } |
| return round_up; |
| } |
| |
| } // namespace |
| |
| LowLevelAlloc::Arena::Arena(uint32_t flags_value) |
| : mu(base_internal::SCHEDULE_KERNEL_ONLY), |
| allocation_count(0), |
| flags(flags_value), |
| pagesize(GetPageSize()), |
| round_up(RoundedUpBlockSize()), |
| min_size(2 * round_up), |
| random(0) { |
| freelist.header.size = 0; |
| freelist.header.magic = |
| Magic(kMagicUnallocated, &freelist.header); |
| freelist.header.arena = this; |
| freelist.levels = 0; |
| memset(freelist.next, 0, sizeof(freelist.next)); |
| } |
| |
| // L < meta_data_arena->mu |
| LowLevelAlloc::Arena *LowLevelAlloc::NewArena(int32_t flags) { |
| Arena *meta_data_arena = DefaultArena(); |
| #ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
| if ((flags & LowLevelAlloc::kAsyncSignalSafe) != 0) { |
| meta_data_arena = UnhookedAsyncSigSafeArena(); |
| } else // NOLINT(readability/braces) |
| #endif |
| if ((flags & LowLevelAlloc::kCallMallocHook) == 0) { |
| meta_data_arena = UnhookedArena(); |
| } |
| Arena *result = |
| new (AllocWithArena(sizeof (*result), meta_data_arena)) Arena(flags); |
| return result; |
| } |
| |
| // L < arena->mu, L < arena->arena->mu |
| bool LowLevelAlloc::DeleteArena(Arena *arena) { |
| ABSL_RAW_CHECK( |
| arena != nullptr && arena != DefaultArena() && arena != UnhookedArena(), |
| "may not delete default arena"); |
| ArenaLock section(arena); |
| if (arena->allocation_count != 0) { |
| section.Leave(); |
| return false; |
| } |
| while (arena->freelist.next[0] != nullptr) { |
| AllocList *region = arena->freelist.next[0]; |
| size_t size = region->header.size; |
| arena->freelist.next[0] = region->next[0]; |
| ABSL_RAW_CHECK( |
| region->header.magic == Magic(kMagicUnallocated, ®ion->header), |
| "bad magic number in DeleteArena()"); |
| ABSL_RAW_CHECK(region->header.arena == arena, |
| "bad arena pointer in DeleteArena()"); |
| ABSL_RAW_CHECK(size % arena->pagesize == 0, |
| "empty arena has non-page-aligned block size"); |
| ABSL_RAW_CHECK(reinterpret_cast<uintptr_t>(region) % arena->pagesize == 0, |
| "empty arena has non-page-aligned block"); |
| int munmap_result; |
| #ifdef _WIN32 |
| munmap_result = VirtualFree(region, 0, MEM_RELEASE); |
| ABSL_RAW_CHECK(munmap_result != 0, |
| "LowLevelAlloc::DeleteArena: VitualFree failed"); |
| #else |
| #ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
| if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) == 0) { |
| munmap_result = munmap(region, size); |
| } else { |
| munmap_result = base_internal::DirectMunmap(region, size); |
| } |
| #else |
| munmap_result = munmap(region, size); |
| #endif // ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
| if (munmap_result != 0) { |
| ABSL_RAW_LOG(FATAL, "LowLevelAlloc::DeleteArena: munmap failed: %d", |
| errno); |
| } |
| #endif // _WIN32 |
| } |
| section.Leave(); |
| arena->~Arena(); |
| Free(arena); |
| return true; |
| } |
| |
| // --------------------------------------------------------------------------- |
| |
| // Addition, checking for overflow. The intent is to die if an external client |
| // manages to push through a request that would cause arithmetic to fail. |
| static inline uintptr_t CheckedAdd(uintptr_t a, uintptr_t b) { |
| uintptr_t sum = a + b; |
| ABSL_RAW_CHECK(sum >= a, "LowLevelAlloc arithmetic overflow"); |
| return sum; |
| } |
| |
| // Return value rounded up to next multiple of align. |
| // align must be a power of two. |
| static inline uintptr_t RoundUp(uintptr_t addr, uintptr_t align) { |
| return CheckedAdd(addr, align - 1) & ~(align - 1); |
| } |
| |
| // Equivalent to "return prev->next[i]" but with sanity checking |
| // that the freelist is in the correct order, that it |
| // consists of regions marked "unallocated", and that no two regions |
| // are adjacent in memory (they should have been coalesced). |
| // L >= arena->mu |
| static AllocList *Next(int i, AllocList *prev, LowLevelAlloc::Arena *arena) { |
| ABSL_RAW_CHECK(i < prev->levels, "too few levels in Next()"); |
| AllocList *next = prev->next[i]; |
| if (next != nullptr) { |
| ABSL_RAW_CHECK( |
| next->header.magic == Magic(kMagicUnallocated, &next->header), |
| "bad magic number in Next()"); |
| ABSL_RAW_CHECK(next->header.arena == arena, "bad arena pointer in Next()"); |
| if (prev != &arena->freelist) { |
| ABSL_RAW_CHECK(prev < next, "unordered freelist"); |
| ABSL_RAW_CHECK(reinterpret_cast<char *>(prev) + prev->header.size < |
| reinterpret_cast<char *>(next), |
| "malformed freelist"); |
| } |
| } |
| return next; |
| } |
| |
| // Coalesce list item "a" with its successor if they are adjacent. |
| static void Coalesce(AllocList *a) { |
| AllocList *n = a->next[0]; |
| if (n != nullptr && reinterpret_cast<char *>(a) + a->header.size == |
| reinterpret_cast<char *>(n)) { |
| LowLevelAlloc::Arena *arena = a->header.arena; |
| a->header.size += n->header.size; |
| n->header.magic = 0; |
| n->header.arena = nullptr; |
| AllocList *prev[kMaxLevel]; |
| LLA_SkiplistDelete(&arena->freelist, n, prev); |
| LLA_SkiplistDelete(&arena->freelist, a, prev); |
| a->levels = LLA_SkiplistLevels(a->header.size, arena->min_size, |
| &arena->random); |
| LLA_SkiplistInsert(&arena->freelist, a, prev); |
| } |
| } |
| |
| // Adds block at location "v" to the free list |
| // L >= arena->mu |
| static void AddToFreelist(void *v, LowLevelAlloc::Arena *arena) { |
| AllocList *f = reinterpret_cast<AllocList *>( |
| reinterpret_cast<char *>(v) - sizeof (f->header)); |
| ABSL_RAW_CHECK(f->header.magic == Magic(kMagicAllocated, &f->header), |
| "bad magic number in AddToFreelist()"); |
| ABSL_RAW_CHECK(f->header.arena == arena, |
| "bad arena pointer in AddToFreelist()"); |
| f->levels = LLA_SkiplistLevels(f->header.size, arena->min_size, |
| &arena->random); |
| AllocList *prev[kMaxLevel]; |
| LLA_SkiplistInsert(&arena->freelist, f, prev); |
| f->header.magic = Magic(kMagicUnallocated, &f->header); |
| Coalesce(f); // maybe coalesce with successor |
| Coalesce(prev[0]); // maybe coalesce with predecessor |
| } |
| |
| // Frees storage allocated by LowLevelAlloc::Alloc(). |
| // L < arena->mu |
| void LowLevelAlloc::Free(void *v) { |
| if (v != nullptr) { |
| AllocList *f = reinterpret_cast<AllocList *>( |
| reinterpret_cast<char *>(v) - sizeof (f->header)); |
| LowLevelAlloc::Arena *arena = f->header.arena; |
| ArenaLock section(arena); |
| AddToFreelist(v, arena); |
| ABSL_RAW_CHECK(arena->allocation_count > 0, "nothing in arena to free"); |
| arena->allocation_count--; |
| section.Leave(); |
| } |
| } |
| |
| // allocates and returns a block of size bytes, to be freed with Free() |
| // L < arena->mu |
| static void *DoAllocWithArena(size_t request, LowLevelAlloc::Arena *arena) { |
| void *result = nullptr; |
| if (request != 0) { |
| AllocList *s; // will point to region that satisfies request |
| ArenaLock section(arena); |
| // round up with header |
| size_t req_rnd = RoundUp(CheckedAdd(request, sizeof (s->header)), |
| arena->round_up); |
| for (;;) { // loop until we find a suitable region |
| // find the minimum levels that a block of this size must have |
| int i = LLA_SkiplistLevels(req_rnd, arena->min_size, nullptr) - 1; |
| if (i < arena->freelist.levels) { // potential blocks exist |
| AllocList *before = &arena->freelist; // predecessor of s |
| while ((s = Next(i, before, arena)) != nullptr && |
| s->header.size < req_rnd) { |
| before = s; |
| } |
| if (s != nullptr) { // we found a region |
| break; |
| } |
| } |
| // we unlock before mmap() both because mmap() may call a callback hook, |
| // and because it may be slow. |
| arena->mu.Unlock(); |
| // mmap generous 64K chunks to decrease |
| // the chances/impact of fragmentation: |
| size_t new_pages_size = RoundUp(req_rnd, arena->pagesize * 16); |
| void *new_pages; |
| #ifdef _WIN32 |
| new_pages = VirtualAlloc(0, new_pages_size, |
| MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE); |
| ABSL_RAW_CHECK(new_pages != nullptr, "VirtualAlloc failed"); |
| #else |
| #ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
| if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) != 0) { |
| new_pages = base_internal::DirectMmap(nullptr, new_pages_size, |
| PROT_WRITE|PROT_READ, MAP_ANONYMOUS|MAP_PRIVATE, -1, 0); |
| } else { |
| new_pages = mmap(nullptr, new_pages_size, PROT_WRITE | PROT_READ, |
| MAP_ANONYMOUS | MAP_PRIVATE, -1, 0); |
| } |
| #else |
| new_pages = mmap(nullptr, new_pages_size, PROT_WRITE | PROT_READ, |
| MAP_ANONYMOUS | MAP_PRIVATE, -1, 0); |
| #endif // ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
| if (new_pages == MAP_FAILED) { |
| ABSL_RAW_LOG(FATAL, "mmap error: %d", errno); |
| } |
| |
| #endif // _WIN32 |
| arena->mu.Lock(); |
| s = reinterpret_cast<AllocList *>(new_pages); |
| s->header.size = new_pages_size; |
| // Pretend the block is allocated; call AddToFreelist() to free it. |
| s->header.magic = Magic(kMagicAllocated, &s->header); |
| s->header.arena = arena; |
| AddToFreelist(&s->levels, arena); // insert new region into free list |
| } |
| AllocList *prev[kMaxLevel]; |
| LLA_SkiplistDelete(&arena->freelist, s, prev); // remove from free list |
| // s points to the first free region that's big enough |
| if (CheckedAdd(req_rnd, arena->min_size) <= s->header.size) { |
| // big enough to split |
| AllocList *n = reinterpret_cast<AllocList *> |
| (req_rnd + reinterpret_cast<char *>(s)); |
| n->header.size = s->header.size - req_rnd; |
| n->header.magic = Magic(kMagicAllocated, &n->header); |
| n->header.arena = arena; |
| s->header.size = req_rnd; |
| AddToFreelist(&n->levels, arena); |
| } |
| s->header.magic = Magic(kMagicAllocated, &s->header); |
| ABSL_RAW_CHECK(s->header.arena == arena, ""); |
| arena->allocation_count++; |
| section.Leave(); |
| result = &s->levels; |
| } |
| ABSL_ANNOTATE_MEMORY_IS_UNINITIALIZED(result, request); |
| return result; |
| } |
| |
| void *LowLevelAlloc::Alloc(size_t request) { |
| void *result = DoAllocWithArena(request, DefaultArena()); |
| return result; |
| } |
| |
| void *LowLevelAlloc::AllocWithArena(size_t request, Arena *arena) { |
| ABSL_RAW_CHECK(arena != nullptr, "must pass a valid arena"); |
| void *result = DoAllocWithArena(request, arena); |
| return result; |
| } |
| |
| } // namespace base_internal |
| ABSL_NAMESPACE_END |
| } // namespace absl |
| |
| #endif // ABSL_LOW_LEVEL_ALLOC_MISSING |