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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_SYNCHRONIZATION_INTERNAL_KERNEL_TIMEOUT_H_
#define ABSL_SYNCHRONIZATION_INTERNAL_KERNEL_TIMEOUT_H_
#ifndef _WIN32
#include <sys/types.h>
#endif
#include <algorithm>
#include <chrono> // NOLINT(build/c++11)
#include <cstdint>
#include <ctime>
#include <limits>
#include "absl/base/config.h"
#include "absl/base/internal/raw_logging.h"
#include "absl/time/clock.h"
#include "absl/time/time.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace synchronization_internal {
// An optional timeout, with nanosecond granularity.
//
// This is a private low-level API for use by a handful of low-level
// components. Higher-level components should build APIs based on
// absl::Time and absl::Duration.
class KernelTimeout {
public:
// Construct an absolute timeout that should expire at `t`.
explicit KernelTimeout(absl::Time t);
// Construct a relative timeout that should expire after `d`.
explicit KernelTimeout(absl::Duration d);
// Infinite timeout.
constexpr KernelTimeout() : rep_(kNoTimeout) {}
// A more explicit factory for those who prefer it.
// Equivalent to `KernelTimeout()`.
static constexpr KernelTimeout Never() { return KernelTimeout(); }
// Returns true if there is a timeout that will eventually expire.
// Returns false if the timeout is infinite.
bool has_timeout() const { return rep_ != kNoTimeout; }
// If `has_timeout()` is true, returns true if the timeout was provided as an
// `absl::Time`. The return value is undefined if `has_timeout()` is false
// because all indefinite timeouts are equivalent.
bool is_absolute_timeout() const { return (rep_ & 1) == 0; }
// If `has_timeout()` is true, returns true if the timeout was provided as an
// `absl::Duration`. The return value is undefined if `has_timeout()` is false
// because all indefinite timeouts are equivalent.
bool is_relative_timeout() const { return (rep_ & 1) == 1; }
// Convert to `struct timespec` for interfaces that expect an absolute
// timeout. If !has_timeout() or is_relative_timeout(), attempts to convert to
// a reasonable absolute timeout, but callers should to test has_timeout() and
// is_relative_timeout() and prefer to use a more appropriate interface.
struct timespec MakeAbsTimespec() const;
// Convert to `struct timespec` for interfaces that expect a relative
// timeout. If !has_timeout() or is_absolute_timeout(), attempts to convert to
// a reasonable relative timeout, but callers should to test has_timeout() and
// is_absolute_timeout() and prefer to use a more appropriate interface. Since
// the return value is a relative duration, it should be recomputed by calling
// this method in the case of a spurious wakeup.
struct timespec MakeRelativeTimespec() const;
#ifndef _WIN32
// Convert to `struct timespec` for interfaces that expect an absolute timeout
// on a specific clock `c`. This is similar to `MakeAbsTimespec()`, but
// callers usually want to use this method with `CLOCK_MONOTONIC` when
// relative timeouts are requested, and when the appropriate interface expects
// an absolute timeout relative to a specific clock (for example,
// pthread_cond_clockwait() or sem_clockwait()). If !has_timeout(), attempts
// to convert to a reasonable absolute timeout, but callers should to test
// has_timeout() prefer to use a more appropriate interface.
struct timespec MakeClockAbsoluteTimespec(clockid_t c) const;
#endif
// Convert to unix epoch nanos for interfaces that expect an absolute timeout
// in nanoseconds. If !has_timeout() or is_relative_timeout(), attempts to
// convert to a reasonable absolute timeout, but callers should to test
// has_timeout() and is_relative_timeout() and prefer to use a more
// appropriate interface.
int64_t MakeAbsNanos() const;
// Converts to milliseconds from now, or INFINITE when
// !has_timeout(). For use by SleepConditionVariableSRW on
// Windows. Callers should recognize that the return value is a
// relative duration (it should be recomputed by calling this method
// in the case of a spurious wakeup).
// This header file may be included transitively by public header files,
// so we define our own DWORD and INFINITE instead of getting them from
// <intsafe.h> and <WinBase.h>.
typedef unsigned long DWord; // NOLINT
DWord InMillisecondsFromNow() const;
// Convert to std::chrono::time_point for interfaces that expect an absolute
// timeout, like std::condition_variable::wait_until(). If !has_timeout() or
// is_relative_timeout(), attempts to convert to a reasonable absolute
// timeout, but callers should test has_timeout() and is_relative_timeout()
// and prefer to use a more appropriate interface.
std::chrono::time_point<std::chrono::system_clock> ToChronoTimePoint() const;
// Convert to std::chrono::time_point for interfaces that expect a relative
// timeout, like std::condition_variable::wait_for(). If !has_timeout() or
// is_absolute_timeout(), attempts to convert to a reasonable relative
// timeout, but callers should test has_timeout() and is_absolute_timeout()
// and prefer to use a more appropriate interface. Since the return value is a
// relative duration, it should be recomputed by calling this method in the
// case of a spurious wakeup.
std::chrono::nanoseconds ToChronoDuration() const;
// Returns true if steady (aka monotonic) clocks are supported by the system.
// This method exists because go/btm requires synchronized clocks, and
// thus requires we use the system (aka walltime) clock.
static constexpr bool SupportsSteadyClock() { return true; }
private:
// Returns the current time, expressed as a count of nanoseconds since the
// epoch used by an arbitrary clock. The implementation tries to use a steady
// (monotonic) clock if one is available.
static int64_t SteadyClockNow();
// Internal representation.
// - If the value is kNoTimeout, then the timeout is infinite, and
// has_timeout() will return true.
// - If the low bit is 0, then the high 63 bits is the number of nanoseconds
// after the unix epoch.
// - If the low bit is 1, then the high 63 bits is the number of nanoseconds
// after the epoch used by SteadyClockNow().
//
// In all cases the time is stored as an absolute time, the only difference is
// the clock epoch. The use of absolute times is important since in the case
// of a relative timeout with a spurious wakeup, the program would have to
// restart the wait, and thus needs a way of recomputing the remaining time.
uint64_t rep_;
// Returns the number of nanoseconds stored in the internal representation.
// When combined with the clock epoch indicated by the low bit (which is
// accessed through is_absolute_timeout() and is_relative_timeout()), the
// return value is used to compute when the timeout should occur.
int64_t RawAbsNanos() const { return static_cast<int64_t>(rep_ >> 1); }
// Converts to nanoseconds from now. Since the return value is a relative
// duration, it should be recomputed by calling this method in the case of a
// spurious wakeup.
int64_t InNanosecondsFromNow() const;
// A value that represents no timeout (or an infinite timeout).
static constexpr uint64_t kNoTimeout = (std::numeric_limits<uint64_t>::max)();
// The maximum value that can be stored in the high 63 bits.
static constexpr int64_t kMaxNanos = (std::numeric_limits<int64_t>::max)();
};
} // namespace synchronization_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_SYNCHRONIZATION_INTERNAL_KERNEL_TIMEOUT_H_