Suppress iOS arm64 failures

Suppresses several failures on the arm64 iOS simulator tester that
started when DCHECKs were re-enabled as well as a few other failures
that have snuck in since enabling tests.

Bug: angleproject:558819222, angleproject:564547811
Bug: angleproject:564569394
Change-Id: I12d4ce85e2d20527f2c96cd716076fdac235765d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/8433778
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Brian Sheedy <bsheedy@chromium.org>
diff --git a/src/tests/angle_end2end_tests_expectations.txt b/src/tests/angle_end2end_tests_expectations.txt
index 1f30ba5..678b9a1 100644
--- a/src/tests/angle_end2end_tests_expectations.txt
+++ b/src/tests/angle_end2end_tests_expectations.txt
@@ -1611,13 +1611,23 @@
 558819222 IOS METAL : Texture2DDepthStencilTestES3.TexSampleModesWithDepth24Stencil8/* = SKIP
 558819222 IOS METAL : Texture2DDepthStencilTestES3.TexSampleModesWithDepth32f/* = SKIP
 558819222 IOS METAL : Texture2DDepthStencilTestES3.TexSampleModesWithDepth32fStencil8/* = SKIP
+558819222 IOS METAL : Texture2DTestES3.ASTCCompressedSubImageWithBaseLevel/* = SKIP
+558819222 IOS METAL : Texture2DTestES3_OversizedMipLevels.CompressedASTC/* = SKIP
+558819222 IOS METAL : Texture2DTestES3_OversizedMipLevels.CompressedASTC12x12_192x192/* = SKIP
+558819222 IOS METAL : Texture2DTestES3_OversizedMipLevels.CompressedASTC12x12_256x256/* = SKIP
+558819222 IOS METAL : Texture2DTestES3_OversizedMipLevels.CompressedETC/* = SKIP
 558819222 IOS METAL : Texture2DTestES3_RecreateImmutableOnBaseLevelIncrease.ImmutableNPOTTextureBaseLevelIncreaseSwizzle/* = SKIP
 558819222 IOS METAL : Texture2DTestES3.FormatRGB10A2REVToRGB5A1/* = SKIP
 558819222 IOS METAL : Texture2DTestES3.InvalidFormatTypeCombosShouldFail/* = SKIP
 558819222 IOS METAL : Texture2DTestES3.TextureCOMPRESSEDRGB8ETC2ImplicitAlpha1/* = SKIP
 558819222 IOS METAL : Texture2DTestES3.TextureCOMPRESSEDSRGB8ETC2ImplicitAlpha1/* = SKIP
+558819222 IOS METAL : VertexAttributeTestES3.LargeAttribPointerOffsetNoCrash/* = SKIP
+558819222 IOS METAL : WebGL2CompatibilityTest.UnpackStateValidation/* = SKIP
 558819222 IOS METAL : WebGLGLSLTest.FragDataInCommaIndexClampWithoutDrawBuffers/* = SKIP
 558819222 IOS METAL : WebGLGLSLTest.FragDataIndexClampWithoutDrawBuffers/* = SKIP
+564547811 IOS METAL : ASTCCompressedWithBaseLevelTest.Image/* = SKIP
+564547811 IOS METAL : ASTCCompressedWithBaseLevelTest.SubImage/* = SKIP
+564569394 IOS METAL : RobustResourceInitTestES3.RGBASwizzleUndefinedMipCachedThenInitialized/* = SKIP
 
 // D3D11 backend does not support LOD options with shadow samplers
 365066518 D3D11 : ShadowSamplerFunctionTexture2DTest.Test/*__TextureBias_Mipmapped = SKIP