| // | |
| // Copyright 2002 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // angleutils.h: Common ANGLE utilities. | |
| #ifndef COMMON_ANGLEUTILS_H_ | |
| #define COMMON_ANGLEUTILS_H_ | |
| #include "common/platform.h" | |
| #if defined(ANGLE_WITH_LSAN) | |
| # include <sanitizer/lsan_interface.h> | |
| #endif // defined(ANGLE_WITH_LSAN) | |
| #if defined(ANGLE_WITH_MSAN) | |
| # include <sanitizer/msan_interface.h> | |
| #endif // defined(ANGLE_WITH_MSAN) | |
| #include <array> | |
| #include <climits> | |
| #include <cstdarg> | |
| #include <cstddef> | |
| #include <mutex> | |
| #include <set> | |
| #include <sstream> | |
| #include <string> | |
| #include <thread> | |
| #include <vector> | |
| #include "common/unsafe_buffers.h" | |
| namespace angle | |
| { | |
| #if defined(ANGLE_PLATFORM_WINDOWS) | |
| using Microsoft::WRL::ComPtr; | |
| #endif | |
| // Forward declaration. Implementation in system_utils.h | |
| using ThreadId = std::thread::id; | |
| // A helper class to disallow copy and assignment operators | |
| class NonCopyable | |
| { | |
| protected: | |
| constexpr NonCopyable() = default; | |
| ~NonCopyable() = default; | |
| private: | |
| NonCopyable(const NonCopyable &) = delete; | |
| void operator=(const NonCopyable &) = delete; | |
| }; | |
| extern const uintptr_t DirtyPointer; | |
| // AMD_performance_monitor helpers. | |
| constexpr char kPerfMonitorExtensionName[] = "GL_AMD_performance_monitor"; | |
| struct PerfMonitorCounterInfo | |
| { | |
| PerfMonitorCounterInfo() = default; | |
| PerfMonitorCounterInfo(std::string_view name) : name(name) {} | |
| std::string name; | |
| }; | |
| struct PerfMonitorCounter | |
| { | |
| PerfMonitorCounter() = default; | |
| PerfMonitorCounter(uint64_t value) : value(value) {} | |
| uint64_t value; | |
| }; | |
| using PerfMonitorCountersInfo = std::vector<PerfMonitorCounterInfo>; | |
| using PerfMonitorCounters = std::vector<PerfMonitorCounter>; | |
| struct PerfMonitorCounterGroupInfo | |
| { | |
| std::string name; | |
| PerfMonitorCountersInfo counters; | |
| }; | |
| struct PerfMonitorCounterGroup | |
| { | |
| PerfMonitorCounters counters; | |
| }; | |
| using PerfMonitorCounterGroupsInfo = std::vector<PerfMonitorCounterGroupInfo>; | |
| using PerfMonitorCounterGroups = std::vector<PerfMonitorCounterGroup>; | |
| struct PerfMonitorTriplet | |
| { | |
| uint32_t group; | |
| uint32_t counter; | |
| uint64_t value; | |
| }; | |
| #define ANGLE_VK_PERF_COUNTERS_X(FN) \ | |
| FN(commandQueueSubmitCallsTotal) \ | |
| FN(vkQueueSubmitCallsTotal) \ | |
| FN(commandQueueWaitSemaphoresTotal) \ | |
| FN(renderPasses) \ | |
| FN(writeDescriptorSets) \ | |
| FN(flushedOutsideRenderPassCommandBuffers) \ | |
| FN(swapchainCreate) \ | |
| FN(swapchainResolveInSubpass) \ | |
| FN(swapchainResolveOutsideSubpass) \ | |
| FN(resolveImageCommands) \ | |
| FN(colorLoadOpClears) \ | |
| FN(colorLoadOpLoads) \ | |
| FN(colorLoadOpNones) \ | |
| FN(colorStoreOpStores) \ | |
| FN(colorStoreOpNones) \ | |
| FN(colorClearAttachments) \ | |
| FN(depthLoadOpClears) \ | |
| FN(depthLoadOpLoads) \ | |
| FN(depthLoadOpNones) \ | |
| FN(depthStoreOpStores) \ | |
| FN(depthStoreOpNones) \ | |
| FN(depthClearAttachments) \ | |
| FN(stencilLoadOpClears) \ | |
| FN(stencilLoadOpLoads) \ | |
| FN(stencilLoadOpNones) \ | |
| FN(stencilStoreOpStores) \ | |
| FN(stencilStoreOpNones) \ | |
| FN(stencilClearAttachments) \ | |
| FN(colorAttachmentUnresolves) \ | |
| FN(depthAttachmentUnresolves) \ | |
| FN(stencilAttachmentUnresolves) \ | |
| FN(colorAttachmentResolves) \ | |
| FN(depthAttachmentResolves) \ | |
| FN(stencilAttachmentResolves) \ | |
| FN(readOnlyDepthStencilRenderPasses) \ | |
| FN(pipelineCreationCacheHits) \ | |
| FN(pipelineCreationCacheMisses) \ | |
| FN(pipelineCreationTotalCacheHitsDurationNs) \ | |
| FN(pipelineCreationTotalCacheMissesDurationNs) \ | |
| FN(monolithicPipelineCreation) \ | |
| FN(descriptorSetAllocations) \ | |
| FN(descriptorSetCacheTotalSize) \ | |
| FN(uniformsAndXfbDescriptorSetCacheHits) \ | |
| FN(uniformsAndXfbDescriptorSetCacheMisses) \ | |
| FN(uniformsAndXfbDescriptorSetCacheTotalSize) \ | |
| FN(textureDescriptorSetCacheHits) \ | |
| FN(textureDescriptorSetCacheMisses) \ | |
| FN(textureDescriptorSetCacheTotalSize) \ | |
| FN(uniformBuffersDescriptorSetCacheHits) \ | |
| FN(uniformBuffersDescriptorSetCacheMisses) \ | |
| FN(uniformBuffersDescriptorSetCacheTotalSize) \ | |
| FN(shaderResourcesDescriptorSetCacheHits) \ | |
| FN(shaderResourcesDescriptorSetCacheMisses) \ | |
| FN(shaderResourcesDescriptorSetCacheTotalSize) \ | |
| FN(deviceMemoryImageAllocationFallbacks) \ | |
| FN(tileMemoryImages) \ | |
| FN(fallbackFromTileMemory) \ | |
| FN(mutableTexturesUploaded) \ | |
| FN(fullImageClears) \ | |
| FN(buffersGhosted) \ | |
| FN(vertexArraySyncStateCalls) \ | |
| FN(allocateNewBufferBlockCalls) \ | |
| FN(bufferSuballocationCalls) \ | |
| FN(framebufferCacheSize) \ | |
| FN(pendingSubmissionGarbageObjects) \ | |
| FN(graphicsDriverUniformsUpdated) | |
| #define ANGLE_VK_API_PERF_COUNTER_GROUPS_X(FN) \ | |
| FN(Command) \ | |
| FN(Submit) \ | |
| FN(Surface) \ | |
| FN(Wait) \ | |
| FN(Other) | |
| #define ANGLE_VK_API_PERF_COUNTER_TYPES_X(FN) \ | |
| FN(WallTimeNs) \ | |
| FN(Samples) | |
| #define ANGLE_VK_API_PERF_COUNTER_TYPES_WITH_PARAM_X(FN, PARAM) \ | |
| FN(WallTimeNs, PARAM) \ | |
| FN(Samples, PARAM) | |
| #define ANGLE_DECLARE_PERF_COUNTER(COUNTER) uint64_t COUNTER; | |
| struct VulkanPerfCounters | |
| { | |
| ANGLE_VK_PERF_COUNTERS_X(ANGLE_DECLARE_PERF_COUNTER) | |
| }; | |
| #undef ANGLE_DECLARE_PERF_COUNTER | |
| #define ANGLE_DECLARE_VK_API_PERF_COUNTER_ENUM(NAME) NAME, | |
| enum class VulkanApiPerfCounterGroup | |
| { | |
| ANGLE_VK_API_PERF_COUNTER_GROUPS_X(ANGLE_DECLARE_VK_API_PERF_COUNTER_ENUM) | |
| // EnumCount enables PackedEnums support. | |
| EnumCount | |
| }; | |
| enum class VulkanApiPerfCounterType | |
| { | |
| ANGLE_VK_API_PERF_COUNTER_TYPES_X(ANGLE_DECLARE_VK_API_PERF_COUNTER_ENUM) | |
| // EnumCount enables PackedEnums support. | |
| EnumCount | |
| }; | |
| #undef ANGLE_DECLARE_VK_API_PERF_COUNTER_ENUM | |
| std::string_view GetVulkanApiPerfCounterGroupName(VulkanApiPerfCounterGroup group); | |
| std::string_view GetVulkanApiPerfCounterTypeName(VulkanApiPerfCounterType type); | |
| std::string_view GetVulkanApiPerfCounterName(VulkanApiPerfCounterGroup group, | |
| VulkanApiPerfCounterType type); | |
| } // namespace angle | |
| template <typename T, size_t N> | |
| constexpr inline size_t ArraySize(T (&)[N]) | |
| { | |
| return N; | |
| } | |
| template <typename T, size_t N> | |
| constexpr inline size_t ArraySize(const std::array<T, N> &) | |
| { | |
| return N; | |
| } | |
| template <typename T> | |
| class WrappedArray final : angle::NonCopyable | |
| { | |
| public: | |
| constexpr WrappedArray() = default; | |
| constexpr WrappedArray(const T *data, size_t size) : mArray(data), mSize(size) {} | |
| WrappedArray(WrappedArray &&other) : WrappedArray() | |
| { | |
| std::swap(mArray, other.mArray); | |
| std::swap(mSize, other.mSize); | |
| } | |
| template <size_t N> | |
| constexpr WrappedArray(const T (&data)[N]) : mArray(&data[0]), mSize(N) | |
| {} | |
| ~WrappedArray() {} | |
| constexpr const T *get() const { return mArray; } | |
| constexpr size_t size() const { return mSize; } | |
| private: | |
| const T *mArray = nullptr; | |
| size_t mSize = 0; | |
| }; | |
| template <typename T> | |
| void SafeDelete(T *&resource) | |
| { | |
| delete resource; | |
| resource = nullptr; | |
| } | |
| template <typename T> | |
| void SafeDeleteContainer(T &resource) | |
| { | |
| for (auto &element : resource) | |
| { | |
| SafeDelete(element); | |
| } | |
| resource.clear(); | |
| } | |
| template <typename T> | |
| void SafeDeleteArray(T *&resource) | |
| { | |
| delete[] resource; | |
| resource = nullptr; | |
| } | |
| // Provide a less-than function for comparing structs | |
| // Note: struct memory must be initialized to zero, because of packing gaps | |
| template <typename T> | |
| inline bool StructLessThan(const T &a, const T &b) | |
| { | |
| // SAFETY: both `a` and `b` are the same compiler-deduced size. | |
| return ANGLE_UNSAFE_BUFFERS(memcmp(&a, &b, sizeof(T)) < 0); | |
| } | |
| // Provide a less-than function for comparing structs | |
| // Note: struct memory must be initialized to zero, because of packing gaps | |
| template <typename T> | |
| inline bool StructEquals(const T &a, const T &b) | |
| { | |
| // SAFETY: both `a` and `b` are the same compiler-deduced size. | |
| return ANGLE_UNSAFE_BUFFERS(memcmp(&a, &b, sizeof(T)) == 0); | |
| } | |
| template <typename T> | |
| inline void StructZero(T *obj) | |
| { | |
| // SAFETY: compiler-deduced size. | |
| ANGLE_UNSAFE_BUFFERS(memset(obj, 0, sizeof(T))); | |
| } | |
| template <typename T> | |
| inline void StructCopy(T *dst, const T &src) | |
| { | |
| // SAFETY: compiler-deduced size. | |
| ANGLE_UNSAFE_BUFFERS(memcpy(dst, &src, sizeof(T))); | |
| } | |
| template <typename T> | |
| inline bool IsMaskFlagSet(T mask, T flag) | |
| { | |
| // Handles multibit flags as well | |
| return (mask & flag) == flag; | |
| } | |
| std::string ArrayString(unsigned int i); | |
| // Indices are stored in vectors with the outermost index in the back. In the output of the function | |
| // the indices are reversed. | |
| std::string ArrayIndexString(const std::vector<unsigned int> &indices); | |
| inline std::string Str(int i) | |
| { | |
| std::stringstream strstr; | |
| strstr << i; | |
| return strstr.str(); | |
| } | |
| template <typename T> | |
| std::string ToString(const T &value) | |
| { | |
| std::ostringstream o; | |
| o << value; | |
| return o.str(); | |
| } | |
| inline bool IsLittleEndian() | |
| { | |
| constexpr uint32_t kEndiannessTest = 1; | |
| const bool isLittleEndian = *reinterpret_cast<const uint8_t *>(&kEndiannessTest) == 1; | |
| return isLittleEndian; | |
| } | |
| // Helper macro that casts to a bitfield type then verifies no bits were dropped. | |
| #define SetBitField(lhs, rhs) \ | |
| do \ | |
| { \ | |
| auto ANGLE_LOCAL_VAR = rhs; \ | |
| lhs = static_cast<typename std::decay<decltype(lhs)>::type>(ANGLE_LOCAL_VAR); \ | |
| ASSERT(static_cast<decltype(ANGLE_LOCAL_VAR)>(lhs) == ANGLE_LOCAL_VAR); \ | |
| } while (0) | |
| // snprintf is not defined with MSVC prior to to msvc14 | |
| #if defined(_MSC_VER) && _MSC_VER < 1900 | |
| # define snprintf _snprintf | |
| #endif | |
| // Standard 64-bit type enums (for internal use) | |
| #define GL_INT64 0x140E // Same as GL_INT64_ARB | |
| #define GL_UNSIGNED_INT64 0x140F // Same as GL_UNSIGNED_INT64_ARB | |
| // Note: when adding internal formats, update IsAngleInternalFormat() so they aren't accidentally | |
| // accessible by the application. | |
| #define GL_A1RGB5_ANGLEX 0x6AC5 | |
| #define GL_BGRX8_ANGLEX 0x6ABA | |
| #define GL_BGR565_ANGLEX 0x6ABB | |
| #define GL_BGRA4_ANGLEX 0x6ABC | |
| #define GL_BGR5_A1_ANGLEX 0x6ABD | |
| #define GL_BGRA8_SRGB_ANGLEX 0x6AC0 | |
| #define GL_BGR10_A2_ANGLEX 0x6AF9 | |
| #define GL_BGRX8_SRGB_ANGLEX 0x6AFC | |
| // fake format for GL_ANGLE_rgbx_internal_format | |
| #define GL_RGBX8_SRGB_ANGLEX 0x6AFA | |
| #define GL_R10X6G10X6B10X6A10X6_UNORM_ANGLEX 0x6AFD | |
| // These are fake formats used to fit typeless D3D textures that can be bound to EGL pbuffers into | |
| // the format system (for extension EGL_ANGLE_d3d_texture_client_buffer): | |
| #define GL_RGBA8_TYPELESS_ANGLEX 0x6AC1 | |
| #define GL_RGBA8_TYPELESS_SRGB_ANGLEX 0x6AC2 | |
| #define GL_BGRA8_TYPELESS_ANGLEX 0x6AC3 | |
| #define GL_BGRA8_TYPELESS_SRGB_ANGLEX 0x6AC4 | |
| #define GL_R8_SSCALED_ANGLEX 0x6AC6 | |
| #define GL_RG8_SSCALED_ANGLEX 0x6AC7 | |
| #define GL_RGB8_SSCALED_ANGLEX 0x6AC8 | |
| #define GL_RGBA8_SSCALED_ANGLEX 0x6AC9 | |
| #define GL_R8_USCALED_ANGLEX 0x6ACA | |
| #define GL_RG8_USCALED_ANGLEX 0x6ACB | |
| #define GL_RGB8_USCALED_ANGLEX 0x6ACC | |
| #define GL_RGBA8_USCALED_ANGLEX 0x6ACD | |
| #define GL_R16_SSCALED_ANGLEX 0x6ACE | |
| #define GL_RG16_SSCALED_ANGLEX 0x6ACF | |
| #define GL_RGB16_SSCALED_ANGLEX 0x6AD0 | |
| #define GL_RGBA16_SSCALED_ANGLEX 0x6AD1 | |
| #define GL_R16_USCALED_ANGLEX 0x6AD2 | |
| #define GL_RG16_USCALED_ANGLEX 0x6AD3 | |
| #define GL_RGB16_USCALED_ANGLEX 0x6AD4 | |
| #define GL_RGBA16_USCALED_ANGLEX 0x6AD5 | |
| #define GL_R32_SSCALED_ANGLEX 0x6AD6 | |
| #define GL_RG32_SSCALED_ANGLEX 0x6AD7 | |
| #define GL_RGB32_SSCALED_ANGLEX 0x6AD8 | |
| #define GL_RGBA32_SSCALED_ANGLEX 0x6AD9 | |
| #define GL_R32_USCALED_ANGLEX 0x6ADA | |
| #define GL_RG32_USCALED_ANGLEX 0x6ADB | |
| #define GL_RGB32_USCALED_ANGLEX 0x6ADC | |
| #define GL_RGBA32_USCALED_ANGLEX 0x6ADD | |
| #define GL_R32_SNORM_ANGLEX 0x6ADE | |
| #define GL_RG32_SNORM_ANGLEX 0x6ADF | |
| #define GL_RGB32_SNORM_ANGLEX 0x6AE0 | |
| #define GL_RGBA32_SNORM_ANGLEX 0x6AE1 | |
| #define GL_R32_UNORM_ANGLEX 0x6AE2 | |
| #define GL_RG32_UNORM_ANGLEX 0x6AE3 | |
| #define GL_RGB32_UNORM_ANGLEX 0x6AE4 | |
| #define GL_RGBA32_UNORM_ANGLEX 0x6AE5 | |
| #define GL_R32_FIXED_ANGLEX 0x6AE6 | |
| #define GL_RG32_FIXED_ANGLEX 0x6AE7 | |
| #define GL_RGB32_FIXED_ANGLEX 0x6AE8 | |
| #define GL_RGBA32_FIXED_ANGLEX 0x6AE9 | |
| #define GL_RGB10_A2_SINT_ANGLEX 0x6AEA | |
| #define GL_RGB10_A2_SNORM_ANGLEX 0x6AEB | |
| #define GL_RGB10_A2_SSCALED_ANGLEX 0x6AEC | |
| #define GL_RGB10_A2_USCALED_ANGLEX 0x6AED | |
| // These are fake formats for OES_vertex_type_10_10_10_2 | |
| #define GL_A2_RGB10_UNORM_ANGLEX 0x6AEF | |
| #define GL_A2_RGB10_SNORM_ANGLEX 0x6AF0 | |
| #define GL_A2_RGB10_USCALED_ANGLEX 0x6AF1 | |
| #define GL_A2_RGB10_SSCALED_ANGLEX 0x6AF2 | |
| #define GL_X2_RGB10_UINT_ANGLEX 0x6AF3 | |
| #define GL_X2_RGB10_SINT_ANGLEX 0x6AF4 | |
| #define GL_X2_RGB10_USCALED_ANGLEX 0x6AF5 | |
| #define GL_X2_RGB10_SSCALED_ANGLEX 0x6AF6 | |
| #define GL_X2_RGB10_UNORM_ANGLEX 0x6AF7 | |
| #define GL_X2_RGB10_SNORM_ANGLEX 0x6AF8 | |
| #define ANGLE_CHECK_GL_ALLOC(context, result) \ | |
| ANGLE_CHECK(context, result, "Failed to allocate host memory.", GL_OUT_OF_MEMORY) | |
| #define ANGLE_CHECK_GL_MATH(context, result) \ | |
| ANGLE_CHECK(context, result, "Integer overflow.", GL_INVALID_OPERATION) | |
| #define ANGLE_GL_UNREACHABLE(context) \ | |
| UNREACHABLE(); \ | |
| ANGLE_CHECK(context, false, "Unreachable code.", GL_INVALID_OPERATION) | |
| #if defined(ANGLE_WITH_LSAN) | |
| # define ANGLE_SCOPED_DISABLE_LSAN() __lsan::ScopedDisabler lsanDisabler | |
| #else | |
| # define ANGLE_SCOPED_DISABLE_LSAN() | |
| #endif | |
| #if defined(ANGLE_WITH_MSAN) | |
| class MsanScopedDisableInterceptorChecks final : angle::NonCopyable | |
| { | |
| public: | |
| MsanScopedDisableInterceptorChecks() { __msan_scoped_disable_interceptor_checks(); } | |
| ~MsanScopedDisableInterceptorChecks() { __msan_scoped_enable_interceptor_checks(); } | |
| }; | |
| # define ANGLE_SCOPED_DISABLE_MSAN() \ | |
| MsanScopedDisableInterceptorChecks msanScopedDisableInterceptorChecks | |
| #else | |
| # define ANGLE_SCOPED_DISABLE_MSAN() | |
| #endif | |
| // The ANGLE_NO_SANITIZE_MEMORY macro suppresses MemorySanitizer checks for | |
| // use-of-uninitialized-data. It can be used to decorate functions with known | |
| // false positives. | |
| #ifdef __clang__ | |
| # define ANGLE_NO_SANITIZE_MEMORY __attribute__((no_sanitize_memory)) | |
| #else | |
| # define ANGLE_NO_SANITIZE_MEMORY | |
| #endif | |
| // Similar to the above, but for thread sanitization. | |
| #ifdef __clang__ | |
| # define ANGLE_NO_SANITIZE_THREAD __attribute__((no_sanitize_thread)) | |
| #else | |
| # define ANGLE_NO_SANITIZE_THREAD | |
| #endif | |
| // Similar to the above, but for cfi-icall. | |
| #ifdef __clang__ | |
| # define ANGLE_NO_SANITIZE_CFI_ICALL __attribute__((no_sanitize("cfi-icall"))) | |
| #else | |
| # define ANGLE_NO_SANITIZE_CFI_ICALL | |
| #endif | |
| // The below inlining code lifted from V8. | |
| #if defined(__clang__) || (defined(__GNUC__) && defined(__has_attribute)) | |
| # define ANGLE_HAS_ATTRIBUTE_ALWAYS_INLINE (__has_attribute(always_inline)) | |
| # define ANGLE_HAS___FORCEINLINE 0 | |
| #elif defined(_MSC_VER) | |
| # define ANGLE_HAS_ATTRIBUTE_ALWAYS_INLINE 0 | |
| # define ANGLE_HAS___FORCEINLINE 1 | |
| #else | |
| # define ANGLE_HAS_ATTRIBUTE_ALWAYS_INLINE 0 | |
| # define ANGLE_HAS___FORCEINLINE 0 | |
| #endif | |
| #if defined(NDEBUG) && ANGLE_HAS_ATTRIBUTE_ALWAYS_INLINE | |
| # define ANGLE_INLINE inline __attribute__((always_inline)) | |
| #elif defined(NDEBUG) && ANGLE_HAS___FORCEINLINE | |
| # define ANGLE_INLINE __forceinline | |
| #else | |
| # define ANGLE_INLINE inline | |
| #endif | |
| #if defined(__clang__) || (defined(__GNUC__) && defined(__has_attribute)) | |
| # if __has_attribute(noinline) | |
| # define ANGLE_NOINLINE __attribute__((noinline)) | |
| # else | |
| # define ANGLE_NOINLINE | |
| # endif | |
| #elif defined(_MSC_VER) | |
| # define ANGLE_NOINLINE __declspec(noinline) | |
| #else | |
| # define ANGLE_NOINLINE | |
| #endif | |
| // Annotates a type as being suitable for passing in registers despite having a | |
| // non-trivial copy or move constructor or destructor. This requires the type | |
| // not be concerned about its address remaining constant, be safely usable after | |
| // copying its memory, and have a destructor that may be safely omitted on | |
| // moved-from instances; an example is `std::unique_ptr`. Unnecessary if the | |
| // copy/move constructor(s) and destructor are unconditionally trivial; likely | |
| // ineffective if the type is too large to be passed in one or two registers | |
| // with the target ABI. However, annotating a type this way will also cause | |
| // `IS_TRIVIALLY_RELOCATABLE()` to return true for that type, and so may be | |
| // desirable even for large types, if they are placed in containers that | |
| // optimize based on that check. | |
| // | |
| // NOTE: Use with caution; this has subtle effects on constructor/destructor | |
| // ordering. When used with types passed or returned by value, values may be | |
| // constructed in the source stack frame, passed in a register, and then used | |
| // and destroyed in the target stack frame. | |
| // | |
| // See also: | |
| // https://clang.llvm.org/docs/AttributeReference.html#trivial-abi | |
| // https://libcxx.llvm.org/docs/DesignDocs/UniquePtrTrivialAbi.html | |
| // | |
| // Usage: | |
| // ``` | |
| // // Instances of type `S` will be eligible to be passed in registers despite | |
| // // `S`'s nontrivial destructor. | |
| // struct ANGLE_TRIVIAL_ABI S { ~S(); } | |
| // ``` | |
| #if defined(__has_cpp_attribute) | |
| # if __has_cpp_attribute(clang::trivial_abi) | |
| # define ANGLE_TRIVIAL_ABI [[clang::trivial_abi]] | |
| # else | |
| # define ANGLE_TRIVIAL_ABI | |
| # endif | |
| #else | |
| # define ANGLE_TRIVIAL_ABI | |
| #endif | |
| // Annotates a class as a pointer-like type, so that the compiler can diagnose references left | |
| // dangling by a temporary owner. | |
| // | |
| // https://clang.llvm.org/docs/AttributeReference.html#pointer | |
| #if defined(__has_cpp_attribute) | |
| # if __has_cpp_attribute(gsl::Pointer) | |
| # define ANGLE_GSL_POINTER [[gsl::Pointer]] | |
| # else | |
| # define ANGLE_GSL_POINTER | |
| # endif | |
| #else | |
| # define ANGLE_GSL_POINTER | |
| #endif | |
| #if defined(__clang__) || (defined(__GNUC__) && defined(__has_attribute)) | |
| # if __has_attribute(format) | |
| # define ANGLE_FORMAT_PRINTF(fmt, args) __attribute__((format(__printf__, fmt, args))) | |
| # else | |
| # define ANGLE_FORMAT_PRINTF(fmt, args) | |
| # endif | |
| #else | |
| # define ANGLE_FORMAT_PRINTF(fmt, args) | |
| #endif | |
| #if defined(__clang__) || (defined(__GNUC__) && defined(__has_attribute)) | |
| # define ANGLE_HAS_ATTRIBUTE_CONSTRUCTOR (__has_attribute(constructor)) | |
| # define ANGLE_HAS_ATTRIBUTE_DESTRUCTOR (__has_attribute(destructor)) | |
| #else | |
| # define ANGLE_HAS_ATTRIBUTE_CONSTRUCTOR 0 | |
| # define ANGLE_HAS_ATTRIBUTE_DESTRUCTOR 0 | |
| #endif | |
| #if ANGLE_HAS_ATTRIBUTE_CONSTRUCTOR | |
| # define ANGLE_CONSTRUCTOR __attribute__((constructor)) | |
| #endif | |
| #if ANGLE_HAS_ATTRIBUTE_DESTRUCTOR | |
| # define ANGLE_DESTRUCTOR __attribute__((destructor)) | |
| #endif | |
| ANGLE_FORMAT_PRINTF(1, 0) | |
| size_t FormatStringIntoVector(const char *fmt, va_list vararg, std::vector<char> &buffer); | |
| // Format messes up the # inside the macro. | |
| // clang-format off | |
| #ifndef ANGLE_STRINGIFY | |
| # define ANGLE_STRINGIFY(x) #x | |
| #endif | |
| // clang-format on | |
| #ifndef ANGLE_MACRO_STRINGIFY | |
| # define ANGLE_MACRO_STRINGIFY(x) ANGLE_STRINGIFY(x) | |
| #endif | |
| // The ANGLE_MAYBE_UNUSED_PRIVATE_FIELD can be used to hint 'unused private field' | |
| // instead of 'maybe_unused' attribute for the compatibility with GCC because | |
| // GCC doesn't have '-Wno-unused-private-field' whereas Clang has. | |
| #if defined(__clang__) || defined(_MSC_VER) | |
| # define ANGLE_MAYBE_UNUSED_PRIVATE_FIELD [[maybe_unused]] | |
| #else | |
| # define ANGLE_MAYBE_UNUSED_PRIVATE_FIELD | |
| #endif | |
| #if __has_cpp_attribute(clang::require_constant_initialization) | |
| # define ANGLE_REQUIRE_CONSTANT_INIT [[clang::require_constant_initialization]] | |
| #else | |
| # define ANGLE_REQUIRE_CONSTANT_INIT | |
| #endif // __has_cpp_attribute(require_constant_initialization) | |
| // Compiler configs. | |
| inline bool IsASan() | |
| { | |
| #if defined(ANGLE_WITH_ASAN) | |
| return true; | |
| #else | |
| return false; | |
| #endif // defined(ANGLE_WITH_ASAN) | |
| } | |
| inline bool IsMSan() | |
| { | |
| #if defined(ANGLE_WITH_MSAN) | |
| return true; | |
| #else | |
| return false; | |
| #endif // defined(ANGLE_WITH_MSAN) | |
| } | |
| inline bool IsTSan() | |
| { | |
| #if defined(ANGLE_WITH_TSAN) | |
| return true; | |
| #else | |
| return false; | |
| #endif // defined(ANGLE_WITH_TSAN) | |
| } | |
| inline bool IsUBSan() | |
| { | |
| #if defined(ANGLE_WITH_UBSAN) | |
| return true; | |
| #else | |
| return false; | |
| #endif // defined(ANGLE_WITH_UBSAN) | |
| } | |
| #endif // COMMON_ANGLEUTILS_H_ |