| // |
| // Copyright 2002 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // CollectVariables.h: Collect lists of shader interface variables based on the AST. |
| |
| #ifndef COMPILER_TRANSLATOR_COLLECTVARIABLES_H_ |
| #define COMPILER_TRANSLATOR_COLLECTVARIABLES_H_ |
| |
| #include <GLSLANG/ShaderLang.h> |
| |
| #include "compiler/translator/Common.h" |
| #include "compiler/translator/ExtensionBehavior.h" |
| |
| namespace sh |
| { |
| |
| class TIntermBlock; |
| class TSymbolTable; |
| class TVariable; |
| class NameMap; |
| |
| struct SelectedFields |
| { |
| TUnorderedMap<uint32_t, SelectedFields> subfields; |
| }; |
| |
| using SamplersStaticallyUsedWithTexelFetch = TUnorderedMap<const TVariable *, SelectedFields>; |
| |
| void CollectVariables( |
| TIntermBlock *root, |
| std::vector<ShaderVariable> *attributes, |
| std::vector<ShaderVariable> *outputVariables, |
| std::vector<ShaderVariable> *uniforms, |
| std::vector<ShaderVariable> *inputVaryings, |
| std::vector<ShaderVariable> *outputVaryings, |
| std::vector<ShaderVariable> *sharedVariables, |
| std::vector<InterfaceBlock> *uniformBlocks, |
| std::vector<InterfaceBlock> *shaderStorageBlocks, |
| ShHashFunction64 hashFunction, |
| NameMap *nameMap, |
| TSymbolTable *symbolTable, |
| GLenum shaderType, |
| const TExtensionBehavior &extensionBehavior, |
| bool transformFloatUniformToFP16, |
| const SamplersStaticallyUsedWithTexelFetch &samplersStaticallyUsedWithTexelFetch); |
| } // namespace sh |
| |
| #endif // COMPILER_TRANSLATOR_COLLECTVARIABLES_H_ |