blob: e688eef9d75c517d04e78e46e795c16d67ad7ec1 [file] [edit]
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayVk.h:
// Defines the class interface for DisplayVk, implementing DisplayImpl.
//
#ifndef LIBANGLE_RENDERER_VULKAN_DISPLAYVK_H_
#define LIBANGLE_RENDERER_VULKAN_DISPLAYVK_H_
#include "common/MemoryBuffer.h"
#include "libANGLE/renderer/DisplayImpl.h"
#include "libANGLE/renderer/vulkan/vk_cache_utils.h"
#include "libANGLE/renderer/vulkan/vk_utils.h"
namespace rx
{
class ThreadSafeDisplayVk : public ThreadSafeDisplayImpl, public vk::ErrorContext
{
public:
ThreadSafeDisplayVk(vk::Renderer *renderer) : vk::ErrorContext(renderer) {}
~ThreadSafeDisplayVk() override = default;
bool testDeviceLost() override;
egl::Error restoreLostDevice(const egl::ThreadSafeDisplay *display) override;
EGLSyncImpl *createSync() override;
void handleError(VkResult result,
const char *file,
const char *function,
unsigned int line) override;
};
class DisplayVk : public DisplayImpl, public vk::GlobalOps, public ThreadSafeDisplayVk
{
public:
DisplayVk(const egl::DisplayState &state);
~DisplayVk() override;
egl::Error initialize(egl::Display *display) override;
void terminate() override;
egl::Error makeCurrent(egl::Display *display,
egl::Surface *drawSurface,
egl::Surface *readSurface,
gl::Context *context) override;
std::string getRendererDescription() override;
std::string getVendorString() override;
std::string getVersionString(bool includeFullVersion) override;
vk::Renderer *getRenderer() const { return mRenderer; }
DeviceImpl *createDevice() override;
egl::Error waitClient(const gl::Context *context) override;
egl::Error waitNative(const gl::Context *context, EGLint engine) override;
SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
EGLNativeWindowType window,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
NativePixmapType nativePixmap,
const egl::AttributeMap &attribs) override;
ImageImpl *createImage(const egl::ImageState &state,
const gl::Context *context,
EGLenum target,
const egl::AttributeMap &attribs) override;
ContextImpl *createContext(const gl::State &state,
gl::ErrorSet *errorSet,
const egl::Config *configuration,
const gl::Context *shareContext,
const egl::AttributeMap &attribs) override;
StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType,
const egl::AttributeMap &attribs) override;
gl::Version getMaxSupportedESVersion() const override;
gl::Version getMaxConformantESVersion() const override;
egl::Error validateImageClientBuffer(const gl::Context *context,
EGLenum target,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) const override;
ExternalImageSiblingImpl *createExternalImageSibling(const gl::Context *context,
EGLenum target,
EGLClientBuffer buffer,
const egl::AttributeMap &attribs) override;
virtual const char *getWSIExtension() const = 0;
virtual const char *getWSILayer() const;
// Determine if a config with given formats and sample counts is supported. This callback may
// modify the config to add or remove platform specific attributes such as nativeVisualID. If
// the config is not supported by the window system, it removes the EGL_WINDOW_BIT from
// surfaceType, which would still allow the config to be used for pbuffers.
virtual void checkConfigSupport(egl::Config *config) = 0;
angle::ScratchBuffer *getScratchBuffer() { return &mScratchBuffer; }
void initializeFrontendFeatures(angle::FrontendFeatures *features) const override;
void populateFeatureList(angle::FeatureList *features) override;
ShareGroupImpl *createShareGroup(const egl::ShareGroupState &state) override;
bool isConfigFormatSupported(VkFormat format) const;
bool isSurfaceFormatColorspacePairSupported(VkSurfaceKHR surface,
VkFormat format,
VkColorSpaceKHR colorspace) const;
void lockVulkanQueue() override;
void unlockVulkanQueue() override;
egl::Error querySupportedCompressionRates(const egl::Config *configuration,
const egl::AttributeMap &attributes,
EGLint *rates,
EGLint rate_size,
EGLint *num_rates) const override;
ThreadSafeDisplayImpl *getThreadSafeDisplayImpl() override { return this; }
protected:
void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
private:
virtual SurfaceImpl *createWindowSurfaceVk(const egl::SurfaceState &state,
EGLNativeWindowType window) = 0;
void generateCaps(egl::Caps *outCaps) const override;
virtual angle::Result waitNativeImpl();
bool isColorspaceSupported(VkColorSpaceKHR colorspace) const;
void initSupportedSurfaceFormatColorspaces();
// vk::GlobalOps
void putBlob(const angle::BlobCacheKey &key, const angle::MemoryBuffer &value) override;
bool getBlob(const angle::BlobCacheKey &key, angle::BlobCacheValue *valueOut) override;
std::shared_ptr<angle::WaitableEvent> postMultiThreadWorkerTask(
const std::shared_ptr<angle::Closure> &task) override;
void notifyDeviceLost() override;
GlobalOps::Api getFrontendApi() const override { return GlobalOps::Api::Egl; }
angle::ScratchBuffer mScratchBuffer;
// Map of supported colorspace and associated surface format set.
angle::HashMap<VkColorSpaceKHR, std::unordered_set<VkFormat>> mSupportedColorspaceFormatsMap;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_VULKAN_DISPLAYVK_H_