| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // validationES32.h: |
| // Inlined validation functions for OpenGL ES 3.2 entry points. |
| |
| #ifndef LIBANGLE_VALIDATION_ES32_H_ |
| #define LIBANGLE_VALIDATION_ES32_H_ |
| |
| #include "libANGLE/ErrorStrings.h" |
| #include "libANGLE/validationES32_autogen.h" |
| |
| namespace gl |
| { |
| |
| void RecordVersionErrorES1Or32(const Context *context, angle::EntryPoint entryPoint); |
| void RecordVersionErrorES32(const Context *context, angle::EntryPoint entryPoint); |
| |
| } // namespace gl |
| |
| #endif // LIBANGLE_VALIDATION_ES32_H_ |