blob: d817bc998935de189e2e931b1725e869d360ff40 [file] [log] [blame] [edit]
//
// Copyright 2024 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// WindowSurfaceVkWin32.cpp:
// Defines the class interface for WindowSurfaceWgpuWin32, implementing WindowSurfaceWgpu.
//
#include "libANGLE/renderer/wgpu/win32/WindowSurfaceWgpuWin32.h"
#include "libANGLE/Display.h"
#include "libANGLE/renderer/wgpu/DisplayWgpu.h"
#include "libANGLE/renderer/wgpu/wgpu_utils.h"
namespace rx
{
WindowSurfaceWgpuWin32::WindowSurfaceWgpuWin32(const egl::SurfaceState &surfaceState,
EGLNativeWindowType window)
: WindowSurfaceWgpu(surfaceState, window)
{}
angle::Result WindowSurfaceWgpuWin32::createWgpuSurface(const egl::Display *display,
webgpu::SurfaceHandle *outSurface)
{
DisplayWgpu *displayWgpu = webgpu::GetImpl(display);
const DawnProcTable *wgpu = displayWgpu->getProcs();
webgpu::InstanceHandle instance = displayWgpu->getInstance();
WGPUSurfaceSourceWindowsHWND hwndDesc = WGPU_SURFACE_SOURCE_WINDOWS_HWND_INIT;
hwndDesc.hinstance = GetModuleHandle(nullptr);
hwndDesc.hwnd = getNativeWindow();
WGPUSurfaceDescriptor surfaceDesc = WGPU_SURFACE_DESCRIPTOR_INIT;
surfaceDesc.nextInChain = &hwndDesc.chain;
webgpu::SurfaceHandle surface = webgpu::SurfaceHandle::Acquire(
wgpu, wgpu->instanceCreateSurface(instance.get(), &surfaceDesc));
*outSurface = surface;
return angle::Result::Continue;
}
angle::Result WindowSurfaceWgpuWin32::getCurrentWindowSize(const egl::Display *display,
gl::Extents *outSize)
{
RECT rect;
if (!GetClientRect(getNativeWindow(), &rect))
{
// TODO: generate a proper error + msg
return angle::Result::Stop;
}
*outSize = gl::Extents(rect.right - rect.left, rect.bottom - rect.top, 1);
return angle::Result::Continue;
}
WindowSurfaceWgpu *CreateWgpuWindowSurface(const egl::SurfaceState &surfaceState,
EGLNativeWindowType window)
{
return new WindowSurfaceWgpuWin32(surfaceState, window);
}
} // namespace rx