| /************************************************************************* |
| * GLFW - An OpenGL library |
| * API version: 3.0 |
| * WWW: http://www.glfw.org/ |
| *------------------------------------------------------------------------ |
| * Copyright (c) 2002-2006 Marcus Geelnard |
| * Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| * |
| * This software is provided 'as-is', without any express or implied |
| * warranty. In no event will the authors be held liable for any damages |
| * arising from the use of this software. |
| * |
| * Permission is granted to anyone to use this software for any purpose, |
| * including commercial applications, and to alter it and redistribute it |
| * freely, subject to the following restrictions: |
| * |
| * 1. The origin of this software must not be misrepresented; you must not |
| * claim that you wrote the original software. If you use this software |
| * in a product, an acknowledgment in the product documentation would |
| * be appreciated but is not required. |
| * |
| * 2. Altered source versions must be plainly marked as such, and must not |
| * be misrepresented as being the original software. |
| * |
| * 3. This notice may not be removed or altered from any source |
| * distribution. |
| * |
| *************************************************************************/ |
| |
| #ifndef __glfw3_platform_h__ |
| #define __glfw3_platform_h__ |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| |
| /************************************************************************* |
| * System headers and types |
| *************************************************************************/ |
| |
| #if defined(GLFW_EXPOSE_NATIVE_WIN32_WGL) |
| |
| /* We are building for Win32 and WGL */ |
| #include <windows.h> |
| |
| #elif defined(GLFW_EXPOSE_NATIVE_COCOA_NSGL) |
| |
| /* We are building for Cocoa and NSOpenGL */ |
| #if defined(__OBJC__) |
| #import <Cocoa/Cocoa.h> |
| #else |
| typedef void* id; |
| #endif |
| |
| #elif defined(GLFW_EXPOSE_NATIVE_X11_GLX) |
| |
| /* We are building for X11 and GLX */ |
| #include <X11/Xlib.h> |
| |
| #else |
| |
| #error "No platform specified" |
| |
| #endif |
| |
| |
| /************************************************************************* |
| * Functions |
| *************************************************************************/ |
| |
| #if defined(GLFW_EXPOSE_NATIVE_WIN32_WGL) |
| |
| GLFWAPI HWND glfwGetWin32Window(GLFWwindow window); |
| GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow window); |
| |
| #elif defined(GLFW_EXPOSE_NATIVE_COCOA_NSGL) |
| |
| GLFWAPI id glfwGetCocoaWindow(GLFWwindow window); |
| GLFWAPI id glfwGetNSGLContext(GLFWwindow window); |
| |
| #elif defined(GLFW_EXPOSE_NATIVE_X11_GLX) |
| |
| GLFWAPI Display* glfwGetX11Display(void); |
| |
| GLFWAPI Window glfwGetX11Window(GLFWwindow window); |
| GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow window); |
| |
| #endif |
| |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* __glfw3_platform_h__ */ |
| |