| //======================================================================== |
| // GLFW - An OpenGL library |
| // Platform: Cocoa |
| // API version: 3.0 |
| // WWW: http://www.glfw.org/ |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #include "internal.h" |
| |
| #include <limits.h> |
| #include <string.h> |
| |
| #include <ApplicationServices/ApplicationServices.h> |
| |
| |
| //************************************************************************ |
| //**** GLFW internal functions **** |
| //************************************************************************ |
| |
| //======================================================================== |
| // Save the original gamma ramp so that it can be restored later |
| //======================================================================== |
| |
| void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp) |
| { |
| uint32_t sampleCount; |
| int i; |
| CGGammaValue red[GLFW_GAMMA_RAMP_SIZE]; |
| CGGammaValue green[GLFW_GAMMA_RAMP_SIZE]; |
| CGGammaValue blue[GLFW_GAMMA_RAMP_SIZE]; |
| |
| // For now, don't support anything that is not GLFW_GAMMA_RAMP_SIZE |
| if (_glfwLibrary.originalRampSize != GLFW_GAMMA_RAMP_SIZE) |
| return; |
| |
| CGGetDisplayTransferByTable(CGMainDisplayID(), GLFW_GAMMA_RAMP_SIZE, red, green, blue, |
| &sampleCount); |
| |
| for (i = 0; i < GLFW_GAMMA_RAMP_SIZE; i++) |
| { |
| ramp->red[i] = red[i] * 65535; |
| ramp->green[i] = green[i] * 65535; |
| ramp->blue[i] = blue[i] * 65535; |
| } |
| } |
| |
| |
| //======================================================================== |
| // Make the specified gamma ramp current |
| //======================================================================== |
| |
| void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp) |
| { |
| int i; |
| int size = GLFW_GAMMA_RAMP_SIZE; |
| CGGammaValue red[GLFW_GAMMA_RAMP_SIZE]; |
| CGGammaValue green[GLFW_GAMMA_RAMP_SIZE]; |
| CGGammaValue blue[GLFW_GAMMA_RAMP_SIZE]; |
| |
| // For now, don't support anything that is not GLFW_GAMMA_RAMP_SIZE |
| if (_glfwLibrary.originalRampSize != GLFW_GAMMA_RAMP_SIZE) |
| return; |
| |
| // Convert to float & take the difference of the original gamma and |
| // the linear function. |
| for (i = 0; i < size; i++) |
| { |
| red[i] = ramp->red[i] / 65535.f; |
| green[i] = ramp->green[i] / 65535.f; |
| blue[i] = ramp->blue[i] / 65535.f; |
| } |
| |
| CGSetDisplayTransferByTable(CGMainDisplayID(), GLFW_GAMMA_RAMP_SIZE, red, green, blue); |
| } |
| |