| //======================================================================== |
| // GLFW - An OpenGL library |
| // Platform: X11/GLX |
| // API version: 3.0 |
| // WWW: http://www.glfw.org/ |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2002-2006 Marcus Geelnard |
| // Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #include "internal.h" |
| |
| #include <string.h> |
| #include <stdlib.h> |
| |
| |
| // This is the only glXGetProcAddress variant not declared by glxext.h |
| void (*glXGetProcAddressEXT(const GLubyte* procName))(); |
| |
| |
| //======================================================================== |
| // Thread local storage attribute macro |
| //======================================================================== |
| #if defined(__GNUC__) |
| #define _GLFW_TLS __thread |
| #else |
| #define _GLFW_TLS |
| #endif |
| |
| |
| //======================================================================== |
| // The per-thread current context/window pointer |
| //======================================================================== |
| static _GLFW_TLS _GLFWwindow* _glfwCurrentWindow = NULL; |
| |
| |
| //======================================================================== |
| // Returns the specified attribute of the specified GLXFBConfig |
| // NOTE: Do not call this unless we have found GLX 1.3+ or GLX_SGIX_fbconfig |
| //======================================================================== |
| |
| static int getFBConfigAttrib(_GLFWwindow* window, GLXFBConfig fbconfig, int attrib) |
| { |
| int value; |
| |
| if (_glfwLibrary.GLX.SGIX_fbconfig) |
| { |
| _glfwLibrary.GLX.GetFBConfigAttribSGIX(_glfwLibrary.X11.display, |
| fbconfig, attrib, &value); |
| } |
| else |
| glXGetFBConfigAttrib(_glfwLibrary.X11.display, fbconfig, attrib, &value); |
| |
| return value; |
| } |
| |
| |
| //======================================================================== |
| // Return a list of available and usable framebuffer configs |
| //======================================================================== |
| |
| static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found) |
| { |
| GLXFBConfig* fbconfigs; |
| _GLFWfbconfig* result; |
| int i, count = 0; |
| const char* vendor; |
| GLboolean trustWindowBit = GL_TRUE; |
| |
| *found = 0; |
| |
| if (_glfwLibrary.GLX.majorVersion == 1 && _glfwLibrary.GLX.minorVersion < 3) |
| { |
| if (!_glfwLibrary.GLX.SGIX_fbconfig) |
| { |
| _glfwSetError(GLFW_OPENGL_UNAVAILABLE, |
| "GLX: GLXFBConfig support not found"); |
| return NULL; |
| } |
| } |
| |
| vendor = glXGetClientString(_glfwLibrary.X11.display, GLX_VENDOR); |
| |
| if (strcmp(vendor, "Chromium") == 0) |
| { |
| // This is a (hopefully temporary) workaround for Chromium (VirtualBox |
| // GL) not setting the window bit on any GLXFBConfigs |
| trustWindowBit = GL_FALSE; |
| } |
| |
| if (_glfwLibrary.GLX.SGIX_fbconfig) |
| { |
| fbconfigs = _glfwLibrary.GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display, |
| _glfwLibrary.X11.screen, |
| NULL, |
| &count); |
| if (!count) |
| { |
| _glfwSetError(GLFW_OPENGL_UNAVAILABLE, |
| "GLX: No GLXFBConfigs returned"); |
| return NULL; |
| } |
| } |
| else |
| { |
| fbconfigs = glXGetFBConfigs(_glfwLibrary.X11.display, |
| _glfwLibrary.X11.screen, |
| &count); |
| if (!count) |
| { |
| _glfwSetError(GLFW_OPENGL_UNAVAILABLE, |
| "GLX: No GLXFBConfigs returned"); |
| return NULL; |
| } |
| } |
| |
| result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count); |
| if (!result) |
| { |
| _glfwSetError(GLFW_OUT_OF_MEMORY, NULL); |
| return NULL; |
| } |
| |
| for (i = 0; i < count; i++) |
| { |
| _GLFWfbconfig* f = result + *found; |
| |
| if (!getFBConfigAttrib(window, fbconfigs[i], GLX_DOUBLEBUFFER) || |
| !getFBConfigAttrib(window, fbconfigs[i], GLX_VISUAL_ID)) |
| { |
| // Only consider double-buffered GLXFBConfigs with associated visuals |
| continue; |
| } |
| |
| if (!(getFBConfigAttrib(window, |
| fbconfigs[i], |
| GLX_RENDER_TYPE) & GLX_RGBA_BIT)) |
| { |
| // Only consider RGBA GLXFBConfigs |
| continue; |
| } |
| |
| if (!(getFBConfigAttrib(window, fbconfigs[i], GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT)) |
| { |
| if (trustWindowBit) |
| { |
| // Only consider window GLXFBConfigs |
| continue; |
| } |
| } |
| |
| f->redBits = getFBConfigAttrib(window, fbconfigs[i], GLX_RED_SIZE); |
| f->greenBits = getFBConfigAttrib(window, fbconfigs[i], GLX_GREEN_SIZE); |
| f->blueBits = getFBConfigAttrib(window, fbconfigs[i], GLX_BLUE_SIZE); |
| |
| f->alphaBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ALPHA_SIZE); |
| f->depthBits = getFBConfigAttrib(window, fbconfigs[i], GLX_DEPTH_SIZE); |
| f->stencilBits = getFBConfigAttrib(window, fbconfigs[i], GLX_STENCIL_SIZE); |
| |
| f->accumRedBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_RED_SIZE); |
| f->accumGreenBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_GREEN_SIZE); |
| f->accumBlueBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_BLUE_SIZE); |
| f->accumAlphaBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_ALPHA_SIZE); |
| |
| f->auxBuffers = getFBConfigAttrib(window, fbconfigs[i], GLX_AUX_BUFFERS); |
| f->stereo = getFBConfigAttrib(window, fbconfigs[i], GLX_STEREO); |
| |
| if (_glfwLibrary.GLX.ARB_multisample) |
| f->samples = getFBConfigAttrib(window, fbconfigs[i], GLX_SAMPLES); |
| else |
| f->samples = 0; |
| |
| f->platformID = (GLFWintptr) getFBConfigAttrib(window, fbconfigs[i], GLX_FBCONFIG_ID); |
| |
| (*found)++; |
| } |
| |
| XFree(fbconfigs); |
| |
| return result; |
| } |
| |
| |
| //======================================================================== |
| // Error handler for BadMatch errors when requesting context with |
| // unavailable OpenGL versions using the GLX_ARB_create_context extension |
| //======================================================================== |
| |
| static int errorHandler(Display *display, XErrorEvent* event) |
| { |
| return 0; |
| } |
| |
| |
| //======================================================================== |
| // Create the actual OpenGL context |
| //======================================================================== |
| |
| #define setGLXattrib(attribs, index, attribName, attribValue) \ |
| attribs[index++] = attribName; \ |
| attribs[index++] = attribValue; |
| |
| static int createContext(_GLFWwindow* window, |
| const _GLFWwndconfig* wndconfig, |
| GLXFBConfigID fbconfigID) |
| { |
| int attribs[40]; |
| int dummy, index; |
| GLXFBConfig* fbconfig; |
| GLXContext share = NULL; |
| |
| if (wndconfig->share) |
| share = wndconfig->share->GLX.context; |
| |
| // Retrieve the previously selected GLXFBConfig |
| { |
| index = 0; |
| |
| setGLXattrib(attribs, index, GLX_FBCONFIG_ID, (int) fbconfigID); |
| setGLXattrib(attribs, index, None, None); |
| |
| if (_glfwLibrary.GLX.SGIX_fbconfig) |
| { |
| fbconfig = _glfwLibrary.GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display, |
| _glfwLibrary.X11.screen, |
| attribs, |
| &dummy); |
| } |
| else |
| { |
| fbconfig = glXChooseFBConfig(_glfwLibrary.X11.display, |
| _glfwLibrary.X11.screen, |
| attribs, |
| &dummy); |
| } |
| |
| if (fbconfig == NULL) |
| { |
| _glfwSetError(GLFW_PLATFORM_ERROR, |
| "GLX: Failed to retrieve the selected GLXFBConfig"); |
| return GL_FALSE; |
| } |
| } |
| |
| // Retrieve the corresponding visual |
| if (_glfwLibrary.GLX.SGIX_fbconfig) |
| { |
| window->GLX.visual = _glfwLibrary.GLX.GetVisualFromFBConfigSGIX(_glfwLibrary.X11.display, |
| *fbconfig); |
| } |
| else |
| { |
| window->GLX.visual = glXGetVisualFromFBConfig(_glfwLibrary.X11.display, |
| *fbconfig); |
| } |
| |
| if (window->GLX.visual == NULL) |
| { |
| XFree(fbconfig); |
| |
| _glfwSetError(GLFW_PLATFORM_ERROR, |
| "GLX: Failed to retrieve visual for GLXFBConfig"); |
| return GL_FALSE; |
| } |
| |
| if (_glfwLibrary.GLX.ARB_create_context) |
| { |
| index = 0; |
| |
| if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0) |
| { |
| // Request an explicitly versioned context |
| |
| setGLXattrib(attribs, index, GLX_CONTEXT_MAJOR_VERSION_ARB, wndconfig->glMajor); |
| setGLXattrib(attribs, index, GLX_CONTEXT_MINOR_VERSION_ARB, wndconfig->glMinor); |
| } |
| |
| if (wndconfig->glForward || wndconfig->glDebug || wndconfig->glRobustness) |
| { |
| int flags = 0; |
| |
| if (wndconfig->glForward) |
| flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; |
| |
| if (wndconfig->glDebug) |
| flags |= GLX_CONTEXT_DEBUG_BIT_ARB; |
| |
| if (wndconfig->glRobustness) |
| flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB; |
| |
| setGLXattrib(attribs, index, GLX_CONTEXT_FLAGS_ARB, flags); |
| } |
| |
| if (wndconfig->glProfile) |
| { |
| int flags = 0; |
| |
| if (!_glfwLibrary.GLX.ARB_create_context_profile) |
| { |
| _glfwSetError(GLFW_VERSION_UNAVAILABLE, |
| "GLX: An OpenGL profile requested but " |
| "GLX_ARB_create_context_profile is unavailable"); |
| return GL_FALSE; |
| } |
| |
| if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE && |
| !_glfwLibrary.GLX.EXT_create_context_es2_profile) |
| { |
| _glfwSetError(GLFW_VERSION_UNAVAILABLE, |
| "GLX: OpenGL ES 2.x profile requested but " |
| "GLX_EXT_create_context_es2_profile is unavailable"); |
| return GL_FALSE; |
| } |
| |
| if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE) |
| flags = GLX_CONTEXT_CORE_PROFILE_BIT_ARB; |
| else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE) |
| flags = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; |
| else if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE) |
| flags = GLX_CONTEXT_ES2_PROFILE_BIT_EXT; |
| |
| setGLXattrib(attribs, index, GLX_CONTEXT_PROFILE_MASK_ARB, flags); |
| } |
| |
| if (wndconfig->glRobustness) |
| { |
| int strategy; |
| |
| if (!_glfwLibrary.GLX.ARB_create_context_robustness) |
| { |
| _glfwSetError(GLFW_VERSION_UNAVAILABLE, |
| "GLX: An OpenGL robustness strategy was " |
| "requested but GLX_ARB_create_context_robustness " |
| "is unavailable"); |
| return GL_FALSE; |
| } |
| |
| if (wndconfig->glRobustness == GLFW_OPENGL_NO_RESET_NOTIFICATION) |
| strategy = GLX_NO_RESET_NOTIFICATION_ARB; |
| else if (wndconfig->glRobustness == GLFW_OPENGL_LOSE_CONTEXT_ON_RESET) |
| strategy = GLX_LOSE_CONTEXT_ON_RESET_ARB; |
| |
| setGLXattrib(attribs, |
| index, |
| GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, |
| strategy); |
| } |
| |
| setGLXattrib(attribs, index, None, None); |
| |
| // This is the only place we set an Xlib error handler, and we only do |
| // it because glXCreateContextAttribsARB generates a BadMatch error if |
| // the requested OpenGL version is unavailable (instead of a civilized |
| // response like returning NULL) |
| XSetErrorHandler(errorHandler); |
| |
| window->GLX.context = |
| _glfwLibrary.GLX.CreateContextAttribsARB(_glfwLibrary.X11.display, |
| *fbconfig, |
| share, |
| True, |
| attribs); |
| |
| // We are done, so unset the error handler again (see above) |
| XSetErrorHandler(NULL); |
| } |
| else |
| { |
| if (_glfwLibrary.GLX.SGIX_fbconfig) |
| { |
| window->GLX.context = |
| _glfwLibrary.GLX.CreateContextWithConfigSGIX(_glfwLibrary.X11.display, |
| *fbconfig, |
| GLX_RGBA_TYPE, |
| share, |
| True); |
| } |
| else |
| { |
| window->GLX.context = glXCreateNewContext(_glfwLibrary.X11.display, |
| *fbconfig, |
| GLX_RGBA_TYPE, |
| share, |
| True); |
| } |
| } |
| |
| XFree(fbconfig); |
| |
| if (window->GLX.context == NULL) |
| { |
| // TODO: Handle all the various error codes here |
| |
| _glfwSetError(GLFW_PLATFORM_ERROR, |
| "GLX: Failed to create OpenGL context"); |
| return GL_FALSE; |
| } |
| |
| return GL_TRUE; |
| } |
| |
| #undef setGLXattrib |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW internal API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| //======================================================================== |
| // Initialize GLX |
| //======================================================================== |
| |
| int _glfwInitOpenGL(void) |
| { |
| #ifdef _GLFW_DLOPEN_LIBGL |
| int i; |
| char* libGL_names[ ] = |
| { |
| "libGL.so", |
| "libGL.so.1", |
| "/usr/lib/libGL.so", |
| "/usr/lib/libGL.so.1", |
| NULL |
| }; |
| |
| for (i = 0; libGL_names[i] != NULL; i++) |
| { |
| _glfwLibrary.GLX.libGL = dlopen(libGL_names[i], RTLD_LAZY | RTLD_GLOBAL); |
| if (_glfwLibrary.GLX.libGL) |
| break; |
| } |
| |
| if (!_glfwLibrary.GLX.libGL) |
| { |
| _glfwSetError(GLFW_PLATFORM_ERROR, "GLX: Failed to find libGL"); |
| return GL_FALSE; |
| } |
| #endif |
| |
| // Check if GLX is supported on this display |
| if (!glXQueryExtension(_glfwLibrary.X11.display, NULL, NULL)) |
| { |
| _glfwSetError(GLFW_OPENGL_UNAVAILABLE, "GLX: GLX support not found"); |
| return GL_FALSE; |
| } |
| |
| if (!glXQueryVersion(_glfwLibrary.X11.display, |
| &_glfwLibrary.GLX.majorVersion, |
| &_glfwLibrary.GLX.minorVersion)) |
| { |
| _glfwSetError(GLFW_OPENGL_UNAVAILABLE, |
| "GLX: Failed to query GLX version"); |
| return GL_FALSE; |
| } |
| |
| if (_glfwPlatformExtensionSupported("GLX_EXT_swap_control")) |
| { |
| _glfwLibrary.GLX.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) |
| _glfwPlatformGetProcAddress("glXSwapIntervalEXT"); |
| |
| if (_glfwLibrary.GLX.SwapIntervalEXT) |
| _glfwLibrary.GLX.EXT_swap_control = GL_TRUE; |
| } |
| |
| if (_glfwPlatformExtensionSupported("GLX_SGI_swap_control")) |
| { |
| _glfwLibrary.GLX.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) |
| _glfwPlatformGetProcAddress("glXSwapIntervalSGI"); |
| |
| if (_glfwLibrary.GLX.SwapIntervalSGI) |
| _glfwLibrary.GLX.SGI_swap_control = GL_TRUE; |
| } |
| |
| if (_glfwPlatformExtensionSupported("GLX_MESA_swap_control")) |
| { |
| _glfwLibrary.GLX.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) |
| _glfwPlatformGetProcAddress("glXSwapIntervalMESA"); |
| |
| if (_glfwLibrary.GLX.SwapIntervalMESA) |
| _glfwLibrary.GLX.MESA_swap_control = GL_TRUE; |
| } |
| |
| if (_glfwPlatformExtensionSupported("GLX_SGIX_fbconfig")) |
| { |
| _glfwLibrary.GLX.GetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC) |
| _glfwPlatformGetProcAddress("glXGetFBConfigAttribSGIX"); |
| _glfwLibrary.GLX.ChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC) |
| _glfwPlatformGetProcAddress("glXChooseFBConfigSGIX"); |
| _glfwLibrary.GLX.CreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) |
| _glfwPlatformGetProcAddress("glXCreateContextWithConfigSGIX"); |
| _glfwLibrary.GLX.GetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) |
| _glfwPlatformGetProcAddress("glXGetVisualFromFBConfigSGIX"); |
| |
| if (_glfwLibrary.GLX.GetFBConfigAttribSGIX && |
| _glfwLibrary.GLX.ChooseFBConfigSGIX && |
| _glfwLibrary.GLX.CreateContextWithConfigSGIX && |
| _glfwLibrary.GLX.GetVisualFromFBConfigSGIX) |
| { |
| _glfwLibrary.GLX.SGIX_fbconfig = GL_TRUE; |
| } |
| } |
| |
| if (_glfwPlatformExtensionSupported("GLX_ARB_multisample")) |
| _glfwLibrary.GLX.ARB_multisample = GL_TRUE; |
| |
| if (_glfwPlatformExtensionSupported("GLX_ARB_create_context")) |
| { |
| _glfwLibrary.GLX.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) |
| _glfwPlatformGetProcAddress("glXCreateContextAttribsARB"); |
| |
| if (_glfwLibrary.GLX.CreateContextAttribsARB) |
| _glfwLibrary.GLX.ARB_create_context = GL_TRUE; |
| } |
| |
| if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_robustness")) |
| _glfwLibrary.GLX.ARB_create_context_robustness = GL_TRUE; |
| |
| if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_profile")) |
| _glfwLibrary.GLX.ARB_create_context_profile = GL_TRUE; |
| |
| if (_glfwPlatformExtensionSupported("GLX_EXT_create_context_es2_profile")) |
| _glfwLibrary.GLX.EXT_create_context_es2_profile = GL_TRUE; |
| |
| return GL_TRUE; |
| } |
| |
| |
| //======================================================================== |
| // Terminate GLX |
| //======================================================================== |
| |
| void _glfwTerminateOpenGL(void) |
| { |
| // Unload libGL.so if necessary |
| #ifdef _GLFW_DLOPEN_LIBGL |
| if (_glfwLibrary.GLX.libGL != NULL) |
| { |
| dlclose(_glfwLibrary.GLX.libGL); |
| _glfwLibrary.GLX.libGL = NULL; |
| } |
| #endif |
| } |
| |
| |
| //======================================================================== |
| // Prepare for creation of the OpenGL context |
| //======================================================================== |
| |
| int _glfwCreateContext(_GLFWwindow* window, |
| const _GLFWwndconfig* wndconfig, |
| const _GLFWfbconfig* fbconfig) |
| { |
| _GLFWfbconfig closest; |
| |
| // Choose the best available fbconfig |
| { |
| unsigned int fbcount; |
| _GLFWfbconfig* fbconfigs; |
| const _GLFWfbconfig* result; |
| |
| fbconfigs = getFBConfigs(window, &fbcount); |
| if (!fbconfigs) |
| return GL_FALSE; |
| |
| result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount); |
| if (!result) |
| { |
| _glfwSetError(GLFW_PLATFORM_ERROR, |
| "GLX: No GLXFBConfig matched the criteria"); |
| |
| free(fbconfigs); |
| return GL_FALSE; |
| } |
| |
| closest = *result; |
| free(fbconfigs); |
| } |
| |
| return createContext(window, wndconfig, closest.platformID); |
| } |
| |
| |
| //======================================================================== |
| // Destroy the OpenGL context |
| //======================================================================== |
| |
| void _glfwDestroyContext(_GLFWwindow* window) |
| { |
| if (window->GLX.visual) |
| { |
| XFree(window->GLX.visual); |
| window->GLX.visual = NULL; |
| } |
| |
| if (window->GLX.context) |
| { |
| // Release and destroy the context |
| glXMakeCurrent(_glfwLibrary.X11.display, None, NULL); |
| glXDestroyContext(_glfwLibrary.X11.display, window->GLX.context); |
| window->GLX.context = NULL; |
| } |
| } |
| |
| |
| //======================================================================== |
| // Return the X visual associated with the specified context |
| //======================================================================== |
| |
| XVisualInfo* _glfwGetContextVisual(_GLFWwindow* window) |
| { |
| return window->GLX.visual; |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW platform API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| //======================================================================== |
| // Make the OpenGL context associated with the specified window current |
| //======================================================================== |
| |
| void _glfwPlatformMakeContextCurrent(_GLFWwindow* window) |
| { |
| if (window) |
| { |
| glXMakeCurrent(_glfwLibrary.X11.display, |
| window->X11.handle, |
| window->GLX.context); |
| } |
| else |
| glXMakeCurrent(_glfwLibrary.X11.display, None, NULL); |
| |
| _glfwCurrentWindow = window; |
| } |
| |
| |
| //======================================================================== |
| // Return the window object whose context is current |
| //======================================================================== |
| |
| _GLFWwindow* _glfwPlatformGetCurrentContext(void) |
| { |
| return _glfwCurrentWindow; |
| } |
| |
| |
| //======================================================================== |
| // Swap OpenGL buffers |
| //======================================================================== |
| |
| void _glfwPlatformSwapBuffers(_GLFWwindow* window) |
| { |
| glXSwapBuffers(_glfwLibrary.X11.display, window->X11.handle); |
| } |
| |
| |
| //======================================================================== |
| // Set double buffering swap interval |
| //======================================================================== |
| |
| void _glfwPlatformSwapInterval(int interval) |
| { |
| _GLFWwindow* window = _glfwCurrentWindow; |
| |
| if (_glfwLibrary.GLX.EXT_swap_control) |
| { |
| _glfwLibrary.GLX.SwapIntervalEXT(_glfwLibrary.X11.display, |
| window->X11.handle, |
| interval); |
| } |
| else if (_glfwLibrary.GLX.MESA_swap_control) |
| _glfwLibrary.GLX.SwapIntervalMESA(interval); |
| else if (_glfwLibrary.GLX.SGI_swap_control) |
| { |
| if (interval > 0) |
| _glfwLibrary.GLX.SwapIntervalSGI(interval); |
| } |
| } |
| |
| |
| //======================================================================== |
| // Check if an OpenGL extension is available at runtime |
| //======================================================================== |
| |
| int _glfwPlatformExtensionSupported(const char* extension) |
| { |
| const GLubyte* extensions; |
| |
| // Get list of GLX extensions |
| extensions = (const GLubyte*) glXQueryExtensionsString(_glfwLibrary.X11.display, |
| _glfwLibrary.X11.screen); |
| if (extensions != NULL) |
| { |
| if (_glfwStringInExtensionString(extension, extensions)) |
| return GL_TRUE; |
| } |
| |
| return GL_FALSE; |
| } |
| |
| |
| //======================================================================== |
| // Get the function pointer to an OpenGL function |
| //======================================================================== |
| |
| GLFWglproc _glfwPlatformGetProcAddress(const char* procname) |
| { |
| return _glfw_glXGetProcAddress((const GLubyte*) procname); |
| } |
| |
| |
| //======================================================================== |
| // Copies the specified OpenGL state categories from src to dst |
| //======================================================================== |
| |
| void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long mask) |
| { |
| glXCopyContext(_glfwLibrary.X11.display, |
| src->GLX.context, |
| dst->GLX.context, |
| mask); |
| } |
| |