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//========================================================================
// GLFW 3.2 EGLDevice - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
///////////////////////////////////////////////////////////////////////////
//////// GLFW platform API /////////////
///////////////////////////////////////////////////////////////////////////
int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
int n;
_GLFWmonitor* monitor;
EGLAttrib layerAttribs[] = { EGL_NONE, EGL_NONE, EGL_NONE };
EGLint streamAttribs[] = { EGL_STREAM_FIFO_LENGTH_KHR,
window->egldevice.fifo, EGL_NONE };
EGLint surfaceAttribs[] = { EGL_WIDTH, 0, EGL_HEIGHT, 0, EGL_NONE };
if (window->monitor)
monitor = window->monitor;
else
monitor = _glfw.monitors[0];
window->egldevice.xsurfsize = wndconfig->width;
window->egldevice.ysurfsize = wndconfig->height;
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
return GLFW_FALSE;
// Get the layer for this crtc/plane
layerAttribs[0] = EGL_DRM_CRTC_EXT;
layerAttribs[1] = (EGLAttrib)monitor->egldevice.crtcId;
if (!_glfw.egldevice.eglGetOutputLayersEXT(_glfw.egl.display, layerAttribs,
&window->egldevice.eglLayer,
1, &n) || !n)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Unable to obtain EGLOutputLayer");
return GLFW_FALSE;
}
// Create a stream and connect to the output
window->egldevice.eglStream =
_glfw.egldevice.eglCreateStreamKHR(_glfw.egl.display, streamAttribs);
if (window->egldevice.eglStream == EGL_NO_STREAM_KHR)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Unable to create stream (error 0x%x)",
eglGetError());
return GLFW_FALSE;
}
if (!_glfw.egldevice.eglStreamConsumerOutputEXT(_glfw.egl.display,
window->egldevice.eglStream,
window->egldevice.eglLayer))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Unable to connect stream (error 0x%x)",
eglGetError());
return GLFW_FALSE;
}
// Create a surface to feed the stream
surfaceAttribs[1] = window->egldevice.xsurfsize;
surfaceAttribs[3] = window->egldevice.ysurfsize;
window->context.egl.surface =
_glfw.egldevice.eglCreateStreamProducerSurfaceKHR(_glfw.egl.display,
window->context.egl.config,
window->egldevice.eglStream,
surfaceAttribs);
if (window->context.egl.surface == EGL_NO_SURFACE)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Unable to create rendering"
" surface (error 0x%x)", eglGetError());
return GLFW_FALSE;
}
return GLFW_TRUE;
}
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{
if (window->context.client != GLFW_NO_API)
window->context.destroy(window);
if (window->egldevice.eglStream != EGL_NO_STREAM_KHR)
{
_glfw.egldevice.eglDestroyStreamKHR(_glfw.egl.display,
window->egldevice.eglStream);
}
}
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowTitle is not supported");
}
void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
int count, const GLFWimage* images)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowIcon is not supported");
}
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
{
if (xpos)
*xpos = window->egldevice.xoffset;
if (ypos)
*ypos = window->egldevice.yoffset;
}
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
{
window->egldevice.xoffset = xpos;
window->egldevice.yoffset = ypos;
drmModeRes* res_info;
_GLFWmonitor* monitor;
if (window->monitor)
monitor = window->monitor;
else
monitor = _glfw.monitors[0];
res_info = drmModeGetResources(_glfw.egldevice.drmFd);
if (drmModeSetCrtc(_glfw.egldevice.drmFd,
res_info->crtcs[monitor->egldevice.crtcIndex],
-1, window->egldevice.xoffset, window->egldevice.yoffset,
&res_info->connectors[monitor->egldevice.crtcIndex], 1, NULL))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Setting window pos failed");
}
drmModeFreeResources(res_info);
}
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
{
if (width)
*width = window->egldevice.xsurfsize;
if (height)
*height = window->egldevice.ysurfsize;
}
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowSize not implemented");
}
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
int minwidth, int minheight,
int maxwidth, int maxheight)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowSizeLimits not implemented");
}
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowAspectRatio not implemented");
}
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
{
_glfwPlatformGetWindowSize(window, width, height);
}
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
int* left, int* top,
int* right, int* bottom)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetWindowFrameSize not implemented");
}
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformIconifyWindow not implemented");
}
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformRestoreWindow not implemented");
}
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformMaximizeWindow not implemented");
}
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowResizable not implemented");
}
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowDecorated not implemented");
}
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowFloating not implemented");
}
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformRequestWindowAttention not implemented");
}
void _glfwPlatformShowWindow(_GLFWwindow* window)
{
return;
}
void _glfwPlatformUnhideWindow(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformUnhideWindow not implemented");
}
void _glfwPlatformHideWindow(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformHideWindow not implemented");
}
void _glfwPlatformFocusWindow(_GLFWwindow* window)
{
return;
}
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
_GLFWmonitor* monitor,
int xpos, int ypos,
int width, int height,
int refreshRate)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowMonitor not implemented");
}
int _glfwPlatformWindowFocused(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformWindowFocused not implemented");
return GLFW_FALSE;
}
int _glfwPlatformWindowIconified(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformWindowIconified not implemented");
return GLFW_FALSE;
}
int _glfwPlatformWindowVisible(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformWindowVisible not implemented");
return GLFW_FALSE;
}
int _glfwPlatformWindowMaximized(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformWindowMaximized not implemented");
return 0;
}
void _glfwPlatformPollEvents(void)
{
return;
}
void _glfwPlatformWaitEvents(void)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformWaitEvents not supported");
}
void _glfwPlatformWaitEventsTimeout(double timeout)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformWaitEventsTimeout not supported");
}
void _glfwPlatformPostEmptyEvent(void)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformPostEmptyEvent not supported");
}
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetCursorPos not supported");
}
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetCursorPos not supported");
}
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetCursorMode not supported");
}
const char* _glfwPlatformGetKeyName(int key, int scancode)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetKeyName not supported");
return NULL;
}
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
const GLFWimage* image,
int xhot, int yhot)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformCreateCursor not supported");
return GLFW_FALSE;
}
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformCreateStandardCursor not supported");
return GLFW_FALSE;
}
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
{
return;
}
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetCursor not supported");
}
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetClipboardString not supported");
}
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetClipboardString not supported");
return NULL;
}
const char* _glfwPlatformGetScancodeName(int scancode)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetScancodeName not supported");
return "";
}
int _glfwPlatformGetKeyScancode(int key)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetKeyScancode not supported");
return -1;
}
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetRequiredInstanceExtensions not supported");
}
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
VkPhysicalDevice device,
uint32_t queuefamily)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetPhysicalDevicePresentationSupport not supported");
return 0;
}
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
_GLFWwindow* window,
const VkAllocationCallbacks* allocator,
VkSurfaceKHR* surface)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformCreateWindowSurface not supported");
return (VkResult)NULL;
}