| //======================================================================== |
| // Window re-opener (open/close stress test) |
| // Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| // |
| // This test came about as the result of bug #1262773 |
| // |
| // It closes and re-opens the GLFW window every five seconds, alternating |
| // between windowed and full screen mode |
| // |
| // It also times and logs opening and closing actions and attempts to separate |
| // user initiated window closing from its own |
| // |
| //======================================================================== |
| |
| #include <GLFW/glfw3.h> |
| |
| #include <time.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| |
| static void error_callback(int error, const char* description) |
| { |
| fprintf(stderr, "Error: %s\n", description); |
| } |
| |
| static void framebuffer_size_callback(GLFWwindow* window, int width, int height) |
| { |
| glViewport(0, 0, width, height); |
| } |
| |
| static void window_close_callback(GLFWwindow* window) |
| { |
| printf("Close callback triggered\n"); |
| } |
| |
| static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) |
| { |
| if (action != GLFW_PRESS) |
| return; |
| |
| switch (key) |
| { |
| case GLFW_KEY_Q: |
| case GLFW_KEY_ESCAPE: |
| glfwSetWindowShouldClose(window, GL_TRUE); |
| break; |
| } |
| } |
| |
| static GLFWwindow* open_window(int width, int height, GLFWmonitor* monitor) |
| { |
| double base; |
| GLFWwindow* window; |
| |
| base = glfwGetTime(); |
| |
| window = glfwCreateWindow(width, height, "Window Re-opener", monitor, NULL); |
| if (!window) |
| return NULL; |
| |
| glfwMakeContextCurrent(window); |
| glfwSwapInterval(1); |
| |
| glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); |
| glfwSetWindowCloseCallback(window, window_close_callback); |
| glfwSetKeyCallback(window, key_callback); |
| |
| if (monitor) |
| { |
| printf("Opening full screen window on monitor %s took %0.3f seconds\n", |
| glfwGetMonitorName(monitor), |
| glfwGetTime() - base); |
| } |
| else |
| { |
| printf("Opening regular window took %0.3f seconds\n", |
| glfwGetTime() - base); |
| } |
| |
| return window; |
| } |
| |
| static void close_window(GLFWwindow* window) |
| { |
| double base = glfwGetTime(); |
| glfwDestroyWindow(window); |
| printf("Closing window took %0.3f seconds\n", glfwGetTime() - base); |
| } |
| |
| int main(int argc, char** argv) |
| { |
| int count = 0; |
| GLFWwindow* window; |
| |
| srand((unsigned int) time(NULL)); |
| |
| glfwSetErrorCallback(error_callback); |
| |
| if (!glfwInit()) |
| exit(EXIT_FAILURE); |
| |
| for (;;) |
| { |
| int width, height; |
| GLFWmonitor* monitor = NULL; |
| |
| if (count % 2 == 0) |
| { |
| int monitorCount; |
| GLFWmonitor** monitors = glfwGetMonitors(&monitorCount); |
| monitor = monitors[rand() % monitorCount]; |
| } |
| |
| if (monitor) |
| { |
| const GLFWvidmode* mode = glfwGetVideoMode(monitor); |
| width = mode->width; |
| height = mode->height; |
| } |
| else |
| { |
| width = 640; |
| height = 480; |
| } |
| |
| window = open_window(width, height, monitor); |
| if (!window) |
| { |
| glfwTerminate(); |
| exit(EXIT_FAILURE); |
| } |
| |
| glMatrixMode(GL_PROJECTION); |
| glOrtho(-1.f, 1.f, -1.f, 1.f, 1.f, -1.f); |
| glMatrixMode(GL_MODELVIEW); |
| |
| glfwSetTime(0.0); |
| |
| while (glfwGetTime() < 5.0) |
| { |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| glPushMatrix(); |
| glRotatef((GLfloat) glfwGetTime() * 100.f, 0.f, 0.f, 1.f); |
| glRectf(-0.5f, -0.5f, 1.f, 1.f); |
| glPopMatrix(); |
| |
| glfwSwapBuffers(window); |
| glfwPollEvents(); |
| |
| if (glfwWindowShouldClose(window)) |
| { |
| close_window(window); |
| printf("User closed window\n"); |
| |
| glfwTerminate(); |
| exit(EXIT_SUCCESS); |
| } |
| } |
| |
| printf("Closing window\n"); |
| close_window(window); |
| |
| count++; |
| } |
| |
| glfwTerminate(); |
| } |
| |