| //======================================================================== |
| // GLFW - An OpenGL framework |
| // Platform: Win32/WGL |
| // API version: 3.0 |
| // WWW: http://www.glfw.org/ |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2002-2006 Marcus Geelnard |
| // Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #include "internal.h" |
| |
| |
| //************************************************************************ |
| //**** GLFW internal functions **** |
| //************************************************************************ |
| |
| //======================================================================== |
| // _glfwInitTimer() - Initialise timer |
| //======================================================================== |
| |
| void _glfwInitTimer( void ) |
| { |
| __int64 freq; |
| |
| // Check if we have a performance counter |
| if( QueryPerformanceFrequency( (LARGE_INTEGER *)&freq ) ) |
| { |
| // Performance counter is available => use it! |
| _glfwLibrary.Timer.HasPerformanceCounter = GL_TRUE; |
| |
| // Counter resolution is 1 / counter frequency |
| _glfwLibrary.Timer.Resolution = 1.0 / (double)freq; |
| |
| // Set start time for timer |
| QueryPerformanceCounter( (LARGE_INTEGER *)&_glfwLibrary.Timer.t0_64 ); |
| } |
| else |
| { |
| // No performace counter available => use the tick counter |
| _glfwLibrary.Timer.HasPerformanceCounter = GL_FALSE; |
| |
| // Counter resolution is 1 ms |
| _glfwLibrary.Timer.Resolution = 0.001; |
| |
| // Set start time for timer |
| _glfwLibrary.Timer.t0_32 = _glfw_timeGetTime(); |
| } |
| } |
| |
| |
| //************************************************************************ |
| //**** Platform implementation functions **** |
| //************************************************************************ |
| |
| //======================================================================== |
| // Return timer value in seconds |
| //======================================================================== |
| |
| double _glfwPlatformGetTime( void ) |
| { |
| double t; |
| __int64 t_64; |
| |
| if( _glfwLibrary.Timer.HasPerformanceCounter ) |
| { |
| QueryPerformanceCounter( (LARGE_INTEGER *)&t_64 ); |
| t = (double)(t_64 - _glfwLibrary.Timer.t0_64); |
| } |
| else |
| { |
| t = (double)(_glfw_timeGetTime() - _glfwLibrary.Timer.t0_32); |
| } |
| |
| // Calculate the current time in seconds |
| return t * _glfwLibrary.Timer.Resolution; |
| } |
| |
| |
| //======================================================================== |
| // Set timer value in seconds |
| //======================================================================== |
| |
| void _glfwPlatformSetTime( double t ) |
| { |
| __int64 t_64; |
| |
| if( _glfwLibrary.Timer.HasPerformanceCounter ) |
| { |
| QueryPerformanceCounter( (LARGE_INTEGER *)&t_64 ); |
| _glfwLibrary.Timer.t0_64 = t_64 - (__int64)(t/_glfwLibrary.Timer.Resolution); |
| } |
| else |
| { |
| _glfwLibrary.Timer.t0_32 = _glfw_timeGetTime() - (int)(t*1000.0); |
| } |
| } |
| |