| /************************************************************************* |
| * GLFW 3.3 - www.glfw.org |
| * A library for OpenGL, window and input |
| *------------------------------------------------------------------------ |
| * Copyright (c) 2002-2006 Marcus Geelnard |
| * Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org> |
| * |
| * This software is provided 'as-is', without any express or implied |
| * warranty. In no event will the authors be held liable for any damages |
| * arising from the use of this software. |
| * |
| * Permission is granted to anyone to use this software for any purpose, |
| * including commercial applications, and to alter it and redistribute it |
| * freely, subject to the following restrictions: |
| * |
| * 1. The origin of this software must not be misrepresented; you must not |
| * claim that you wrote the original software. If you use this software |
| * in a product, an acknowledgment in the product documentation would |
| * be appreciated but is not required. |
| * |
| * 2. Altered source versions must be plainly marked as such, and must not |
| * be misrepresented as being the original software. |
| * |
| * 3. This notice may not be removed or altered from any source |
| * distribution. |
| * |
| *************************************************************************/ |
| |
| #ifndef _glfw3_native_h_ |
| #define _glfw3_native_h_ |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| |
| /************************************************************************* |
| * Doxygen documentation |
| *************************************************************************/ |
| |
| /*! @file glfw3native.h |
| * @brief The header of the native access functions. |
| * |
| * This is the header file of the native access functions. See @ref native for |
| * more information. |
| */ |
| /*! @defgroup native Native access |
| * @brief Functions related to accessing native handles. |
| * |
| * **By using the native access functions you assert that you know what you're |
| * doing and how to fix problems caused by using them. If you don't, you |
| * shouldn't be using them.** |
| * |
| * Before the inclusion of @ref glfw3native.h, you may define zero or more |
| * window system API macro and zero or more context creation API macros. |
| * |
| * The chosen backends must match those the library was compiled for. Failure |
| * to do this will cause a link-time error. |
| * |
| * The available window API macros are: |
| * * `GLFW_EXPOSE_NATIVE_WIN32` |
| * * `GLFW_EXPOSE_NATIVE_COCOA` |
| * * `GLFW_EXPOSE_NATIVE_X11` |
| * * `GLFW_EXPOSE_NATIVE_WAYLAND` |
| * |
| * The available context API macros are: |
| * * `GLFW_EXPOSE_NATIVE_WGL` |
| * * `GLFW_EXPOSE_NATIVE_NSGL` |
| * * `GLFW_EXPOSE_NATIVE_GLX` |
| * * `GLFW_EXPOSE_NATIVE_EGL` |
| * * `GLFW_EXPOSE_NATIVE_OSMESA` |
| * |
| * These macros select which of the native access functions that are declared |
| * and which platform-specific headers to include. It is then up your (by |
| * definition platform-specific) code to handle which of these should be |
| * defined. |
| * |
| * If you do not want the platform-specific headers to be included, define |
| * `GLFW_NATIVE_INCLUDE_NONE` before including the @ref glfw3native.h header. |
| * |
| * @code |
| * #define GLFW_EXPOSE_NATIVE_WIN32 |
| * #define GLFW_EXPOSE_NATIVE_WGL |
| * #define GLFW_NATIVE_INCLUDE_NONE |
| * #include <GLFW/glfw3native.h> |
| * @endcode |
| */ |
| |
| |
| /************************************************************************* |
| * System headers and types |
| *************************************************************************/ |
| |
| #if !defined(GLFW_NATIVE_INCLUDE_NONE) |
| |
| #if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL) |
| /* This is a workaround for the fact that glfw3.h needs to export APIENTRY (for |
| * example to allow applications to correctly declare a GL_KHR_debug callback) |
| * but windows.h assumes no one will define APIENTRY before it does |
| */ |
| #if defined(GLFW_APIENTRY_DEFINED) |
| #undef APIENTRY |
| #undef GLFW_APIENTRY_DEFINED |
| #endif |
| #include <windows.h> |
| #endif |
| |
| #if defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL) |
| #if defined(__OBJC__) |
| #import <Cocoa/Cocoa.h> |
| #else |
| #include <ApplicationServices/ApplicationServices.h> |
| #include <objc/objc.h> |
| #endif |
| #endif |
| |
| #if defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX) |
| #include <X11/Xlib.h> |
| #include <X11/extensions/Xrandr.h> |
| #endif |
| |
| #if defined(GLFW_EXPOSE_NATIVE_WAYLAND) |
| #include <wayland-client.h> |
| #endif |
| |
| #if defined(GLFW_EXPOSE_NATIVE_WGL) |
| /* WGL is declared by windows.h */ |
| #endif |
| #if defined(GLFW_EXPOSE_NATIVE_NSGL) |
| /* NSGL is declared by Cocoa.h */ |
| #endif |
| #if defined(GLFW_EXPOSE_NATIVE_GLX) |
| /* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by |
| * default it also acts as an OpenGL header |
| * However, glx.h will include gl.h, which will define it unconditionally |
| */ |
| #if defined(GLFW_GLAPIENTRY_DEFINED) |
| #undef GLAPIENTRY |
| #undef GLFW_GLAPIENTRY_DEFINED |
| #endif |
| #include <GL/glx.h> |
| #endif |
| #if defined(GLFW_EXPOSE_NATIVE_EGL) |
| #include <EGL/egl.h> |
| #endif |
| #if defined(GLFW_EXPOSE_NATIVE_OSMESA) |
| /* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by |
| * default it also acts as an OpenGL header |
| * However, osmesa.h will include gl.h, which will define it unconditionally |
| */ |
| #if defined(GLFW_GLAPIENTRY_DEFINED) |
| #undef GLAPIENTRY |
| #undef GLFW_GLAPIENTRY_DEFINED |
| #endif |
| #include <GL/osmesa.h> |
| #endif |
| |
| #endif /*GLFW_NATIVE_INCLUDE_NONE*/ |
| |
| |
| /************************************************************************* |
| * Functions |
| *************************************************************************/ |
| |
| #if defined(GLFW_EXPOSE_NATIVE_WIN32) |
| /*! @brief Returns the adapter device name of the specified monitor. |
| * |
| * @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`) |
| * of the specified monitor, or `NULL` if an [error](@ref error_handling) |
| * occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.1. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor); |
| |
| /*! @brief Returns the display device name of the specified monitor. |
| * |
| * @return The UTF-8 encoded display device name (for example |
| * `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.1. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor); |
| |
| /*! @brief Returns the `HWND` of the specified window. |
| * |
| * @return The `HWND` of the specified window, or `NULL` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. |
| * |
| * @remark The `HDC` associated with the window can be queried with the |
| * [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc) |
| * function. |
| * @code |
| * HDC dc = GetDC(glfwGetWin32Window(window)); |
| * @endcode |
| * This DC is private and does not need to be released. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.0. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); |
| #endif |
| |
| #if defined(GLFW_EXPOSE_NATIVE_WGL) |
| /*! @brief Returns the `HGLRC` of the specified window. |
| * |
| * @return The `HGLRC` of the specified window, or `NULL` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref |
| * GLFW_NOT_INITIALIZED. |
| * |
| * @remark The `HDC` associated with the window can be queried with the |
| * [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc) |
| * function. |
| * @code |
| * HDC dc = GetDC(glfwGetWin32Window(window)); |
| * @endcode |
| * This DC is private and does not need to be released. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.0. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); |
| #endif |
| |
| #if defined(GLFW_EXPOSE_NATIVE_COCOA) |
| /*! @brief Returns the `CGDirectDisplayID` of the specified monitor. |
| * |
| * @return The `CGDirectDisplayID` of the specified monitor, or |
| * `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.1. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor); |
| |
| /*! @brief Returns the `NSWindow` of the specified window. |
| * |
| * @return The `NSWindow` of the specified window, or `nil` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.0. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); |
| #endif |
| |
| #if defined(GLFW_EXPOSE_NATIVE_NSGL) |
| /*! @brief Returns the `NSOpenGLContext` of the specified window. |
| * |
| * @return The `NSOpenGLContext` of the specified window, or `nil` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref |
| * GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.0. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); |
| #endif |
| |
| #if defined(GLFW_EXPOSE_NATIVE_X11) |
| /*! @brief Returns the `Display` used by GLFW. |
| * |
| * @return The `Display` used by GLFW, or `NULL` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.0. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI Display* glfwGetX11Display(void); |
| |
| /*! @brief Returns the `RRCrtc` of the specified monitor. |
| * |
| * @return The `RRCrtc` of the specified monitor, or `None` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.1. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor); |
| |
| /*! @brief Returns the `RROutput` of the specified monitor. |
| * |
| * @return The `RROutput` of the specified monitor, or `None` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.1. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor); |
| |
| /*! @brief Returns the `Window` of the specified window. |
| * |
| * @return The `Window` of the specified window, or `None` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.0. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI Window glfwGetX11Window(GLFWwindow* window); |
| |
| /*! @brief Sets the current primary selection to the specified string. |
| * |
| * @param[in] string A UTF-8 encoded string. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref |
| * GLFW_PLATFORM_ERROR. |
| * |
| * @pointer_lifetime The specified string is copied before this function |
| * returns. |
| * |
| * @thread_safety This function must only be called from the main thread. |
| * |
| * @sa @ref clipboard |
| * @sa glfwGetX11SelectionString |
| * @sa glfwSetClipboardString |
| * |
| * @since Added in version 3.3. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI void glfwSetX11SelectionString(const char* string); |
| |
| /*! @brief Returns the contents of the current primary selection as a string. |
| * |
| * If the selection is empty or if its contents cannot be converted, `NULL` |
| * is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated. |
| * |
| * @return The contents of the selection as a UTF-8 encoded string, or `NULL` |
| * if an [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref |
| * GLFW_PLATFORM_ERROR. |
| * |
| * @pointer_lifetime The returned string is allocated and freed by GLFW. You |
| * should not free it yourself. It is valid until the next call to @ref |
| * glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the |
| * library is terminated. |
| * |
| * @thread_safety This function must only be called from the main thread. |
| * |
| * @sa @ref clipboard |
| * @sa glfwSetX11SelectionString |
| * @sa glfwGetClipboardString |
| * |
| * @since Added in version 3.3. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI const char* glfwGetX11SelectionString(void); |
| #endif |
| |
| #if defined(GLFW_EXPOSE_NATIVE_GLX) |
| /*! @brief Returns the `GLXContext` of the specified window. |
| * |
| * @return The `GLXContext` of the specified window, or `NULL` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref |
| * GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.0. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); |
| |
| /*! @brief Returns the `GLXWindow` of the specified window. |
| * |
| * @return The `GLXWindow` of the specified window, or `None` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref |
| * GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.2. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window); |
| #endif |
| |
| #if defined(GLFW_EXPOSE_NATIVE_WAYLAND) |
| /*! @brief Returns the `struct wl_display*` used by GLFW. |
| * |
| * @return The `struct wl_display*` used by GLFW, or `NULL` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.2. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI struct wl_display* glfwGetWaylandDisplay(void); |
| |
| /*! @brief Returns the `struct wl_output*` of the specified monitor. |
| * |
| * @return The `struct wl_output*` of the specified monitor, or `NULL` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.2. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor); |
| |
| /*! @brief Returns the main `struct wl_surface*` of the specified window. |
| * |
| * @return The main `struct wl_surface*` of the specified window, or `NULL` if |
| * an [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.2. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window); |
| #endif |
| |
| #if defined(GLFW_EXPOSE_NATIVE_EGL) |
| /*! @brief Returns the `EGLDisplay` used by GLFW. |
| * |
| * @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. |
| * |
| * @remark Because EGL is initialized on demand, this function will return |
| * `EGL_NO_DISPLAY` until the first context has been created via EGL. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.0. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI EGLDisplay glfwGetEGLDisplay(void); |
| |
| /*! @brief Returns the `EGLContext` of the specified window. |
| * |
| * @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref |
| * GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.0. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); |
| |
| /*! @brief Returns the `EGLSurface` of the specified window. |
| * |
| * @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref |
| * GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.0. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); |
| #endif |
| |
| #if defined(GLFW_EXPOSE_NATIVE_OSMESA) |
| /*! @brief Retrieves the color buffer associated with the specified window. |
| * |
| * @param[in] window The window whose color buffer to retrieve. |
| * @param[out] width Where to store the width of the color buffer, or `NULL`. |
| * @param[out] height Where to store the height of the color buffer, or `NULL`. |
| * @param[out] format Where to store the OSMesa pixel format of the color |
| * buffer, or `NULL`. |
| * @param[out] buffer Where to store the address of the color buffer, or |
| * `NULL`. |
| * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref |
| * GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.3. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer); |
| |
| /*! @brief Retrieves the depth buffer associated with the specified window. |
| * |
| * @param[in] window The window whose depth buffer to retrieve. |
| * @param[out] width Where to store the width of the depth buffer, or `NULL`. |
| * @param[out] height Where to store the height of the depth buffer, or `NULL`. |
| * @param[out] bytesPerValue Where to store the number of bytes per depth |
| * buffer element, or `NULL`. |
| * @param[out] buffer Where to store the address of the depth buffer, or |
| * `NULL`. |
| * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref |
| * GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.3. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer); |
| |
| /*! @brief Returns the `OSMesaContext` of the specified window. |
| * |
| * @return The `OSMesaContext` of the specified window, or `NULL` if an |
| * [error](@ref error_handling) occurred. |
| * |
| * @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref |
| * GLFW_NOT_INITIALIZED. |
| * |
| * @thread_safety This function may be called from any thread. Access is not |
| * synchronized. |
| * |
| * @since Added in version 3.3. |
| * |
| * @ingroup native |
| */ |
| GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window); |
| #endif |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* _glfw3_native_h_ */ |
| |