| //======================================================================== |
| // GLFW 3.1 Win32 - www.glfw.org |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2002-2006 Marcus Geelnard |
| // Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #include "internal.h" |
| |
| #include <stdlib.h> |
| #include <malloc.h> |
| #include <windowsx.h> |
| #include <shellapi.h> |
| |
| #define _GLFW_KEY_INVALID -2 |
| |
| |
| // Updates the cursor clip rect |
| // |
| static void updateClipRect(_GLFWwindow* window) |
| { |
| RECT clipRect; |
| GetClientRect(window->win32.handle, &clipRect); |
| ClientToScreen(window->win32.handle, (POINT*) &clipRect.left); |
| ClientToScreen(window->win32.handle, (POINT*) &clipRect.right); |
| ClipCursor(&clipRect); |
| } |
| |
| // Hide the mouse cursor |
| // |
| static void hideCursor(_GLFWwindow* window) |
| { |
| POINT pos; |
| |
| ReleaseCapture(); |
| ClipCursor(NULL); |
| |
| if (window->win32.cursorHidden) |
| { |
| ShowCursor(TRUE); |
| window->win32.cursorHidden = GL_FALSE; |
| } |
| |
| if (GetCursorPos(&pos)) |
| { |
| if (WindowFromPoint(pos) == window->win32.handle) |
| SetCursor(NULL); |
| } |
| } |
| |
| // Disable the mouse cursor |
| // |
| static void disableCursor(_GLFWwindow* window) |
| { |
| if (!window->win32.cursorHidden) |
| { |
| ShowCursor(FALSE); |
| window->win32.cursorHidden = GL_TRUE; |
| } |
| |
| updateClipRect(window); |
| SetCapture(window->win32.handle); |
| } |
| |
| // Restores the mouse cursor |
| // |
| static void restoreCursor(_GLFWwindow* window) |
| { |
| POINT pos; |
| |
| ReleaseCapture(); |
| ClipCursor(NULL); |
| |
| if (window->win32.cursorHidden) |
| { |
| ShowCursor(TRUE); |
| window->win32.cursorHidden = GL_FALSE; |
| } |
| |
| if (GetCursorPos(&pos)) |
| { |
| if (WindowFromPoint(pos) == window->win32.handle) |
| { |
| if (window->cursor) |
| SetCursor(window->cursor->win32.handle); |
| else |
| SetCursor(LoadCursorW(NULL, IDC_ARROW)); |
| } |
| } |
| } |
| |
| // Retrieves and translates modifier keys |
| // |
| static int getKeyMods(void) |
| { |
| int mods = 0; |
| |
| if (GetKeyState(VK_SHIFT) & (1 << 31)) |
| mods |= GLFW_MOD_SHIFT; |
| if (GetKeyState(VK_CONTROL) & (1 << 31)) |
| mods |= GLFW_MOD_CONTROL; |
| if (GetKeyState(VK_MENU) & (1 << 31)) |
| mods |= GLFW_MOD_ALT; |
| if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & (1 << 31)) |
| mods |= GLFW_MOD_SUPER; |
| |
| return mods; |
| } |
| |
| // Retrieves and translates modifier keys |
| // |
| static int getAsyncKeyMods(void) |
| { |
| int mods = 0; |
| |
| if (GetAsyncKeyState(VK_SHIFT) & (1 << 31)) |
| mods |= GLFW_MOD_SHIFT; |
| if (GetAsyncKeyState(VK_CONTROL) & (1 << 31)) |
| mods |= GLFW_MOD_CONTROL; |
| if (GetAsyncKeyState(VK_MENU) & (1 << 31)) |
| mods |= GLFW_MOD_ALT; |
| if ((GetAsyncKeyState(VK_LWIN) | GetAsyncKeyState(VK_RWIN)) & (1 << 31)) |
| mods |= GLFW_MOD_SUPER; |
| |
| return mods; |
| } |
| |
| // Translates a Windows key to the corresponding GLFW key |
| // |
| static int translateKey(WPARAM wParam, LPARAM lParam) |
| { |
| // Check for numeric keypad keys |
| // NOTE: This way we always force "NumLock = ON", which is intentional since |
| // the returned key code should correspond to a physical location. |
| if ((HIWORD(lParam) & 0x100) == 0) |
| { |
| switch (MapVirtualKey(HIWORD(lParam) & 0xFF, 1)) |
| { |
| case VK_INSERT: return GLFW_KEY_KP_0; |
| case VK_END: return GLFW_KEY_KP_1; |
| case VK_DOWN: return GLFW_KEY_KP_2; |
| case VK_NEXT: return GLFW_KEY_KP_3; |
| case VK_LEFT: return GLFW_KEY_KP_4; |
| case VK_CLEAR: return GLFW_KEY_KP_5; |
| case VK_RIGHT: return GLFW_KEY_KP_6; |
| case VK_HOME: return GLFW_KEY_KP_7; |
| case VK_UP: return GLFW_KEY_KP_8; |
| case VK_PRIOR: return GLFW_KEY_KP_9; |
| case VK_DIVIDE: return GLFW_KEY_KP_DIVIDE; |
| case VK_MULTIPLY: return GLFW_KEY_KP_MULTIPLY; |
| case VK_SUBTRACT: return GLFW_KEY_KP_SUBTRACT; |
| case VK_ADD: return GLFW_KEY_KP_ADD; |
| case VK_DELETE: return GLFW_KEY_KP_DECIMAL; |
| default: break; |
| } |
| } |
| |
| switch (HIWORD(lParam) & 0xFF) |
| { |
| // handle printable chars except space in a language independent way, |
| // using scancodes rather than virtual keys |
| // as virtual keys are language dependent. |
| // Printable keys are mapped according to US layout. |
| |
| // Row 0: |
| case 0x29: return GLFW_KEY_GRAVE_ACCENT; |
| case 0x02: return GLFW_KEY_1; |
| case 0x03: return GLFW_KEY_2; |
| case 0x04: return GLFW_KEY_3; |
| case 0x05: return GLFW_KEY_4; |
| case 0x06: return GLFW_KEY_5; |
| case 0x07: return GLFW_KEY_6; |
| case 0x08: return GLFW_KEY_7; |
| case 0x09: return GLFW_KEY_8; |
| case 0x0A: return GLFW_KEY_9; |
| case 0x0B: return GLFW_KEY_0; |
| case 0x0C: return GLFW_KEY_MINUS; |
| case 0x0D: return GLFW_KEY_EQUAL; |
| |
| // Row 1: |
| case 0x10: return GLFW_KEY_Q; |
| case 0x11: return GLFW_KEY_W; |
| case 0x12: return GLFW_KEY_E; |
| case 0x13: return GLFW_KEY_R; |
| case 0x14: return GLFW_KEY_T; |
| case 0x15: return GLFW_KEY_Y; |
| case 0x16: return GLFW_KEY_U; |
| case 0x17: return GLFW_KEY_I; |
| case 0x18: return GLFW_KEY_O; |
| case 0x19: return GLFW_KEY_P; |
| case 0x1A: return GLFW_KEY_LEFT_BRACKET; |
| case 0x1B: return GLFW_KEY_RIGHT_BRACKET; |
| // We do not map 0x2B as this is only on US - use vKeys for this to prevent confusion with 0x56 |
| |
| // Row 2: |
| case 0x1E: return GLFW_KEY_A; |
| case 0x1F: return GLFW_KEY_S; |
| case 0x20: return GLFW_KEY_D; |
| case 0x21: return GLFW_KEY_F; |
| case 0x22: return GLFW_KEY_G; |
| case 0x23: return GLFW_KEY_H; |
| case 0x24: return GLFW_KEY_J; |
| case 0x25: return GLFW_KEY_K; |
| case 0x26: return GLFW_KEY_L; |
| case 0x27: return GLFW_KEY_SEMICOLON; |
| case 0x28: return GLFW_KEY_APOSTROPHE; |
| |
| // Row 3: |
| case 0x2C: return GLFW_KEY_Z; |
| case 0x2D: return GLFW_KEY_X; |
| case 0x2E: return GLFW_KEY_C; |
| case 0x2F: return GLFW_KEY_V; |
| case 0x30: return GLFW_KEY_B; |
| case 0x31: return GLFW_KEY_N; |
| case 0x32: return GLFW_KEY_M; |
| case 0x33: return GLFW_KEY_COMMA; |
| case 0x34: return GLFW_KEY_PERIOD; |
| case 0x35: return GLFW_KEY_SLASH; |
| default: break; |
| } |
| |
| // Check which key was pressed or released |
| switch (wParam) |
| { |
| // The SHIFT keys require special handling |
| case VK_SHIFT: |
| { |
| // Compare scan code for this key with that of VK_RSHIFT in |
| // order to determine which shift key was pressed (left or |
| // right) |
| const DWORD scancode = MapVirtualKey(VK_RSHIFT, 0); |
| if ((DWORD) ((lParam & 0x01ff0000) >> 16) == scancode) |
| return GLFW_KEY_RIGHT_SHIFT; |
| |
| return GLFW_KEY_LEFT_SHIFT; |
| } |
| |
| // The CTRL keys require special handling |
| case VK_CONTROL: |
| { |
| MSG next; |
| DWORD time; |
| |
| // Is this an extended key (i.e. right key)? |
| if (lParam & 0x01000000) |
| return GLFW_KEY_RIGHT_CONTROL; |
| |
| // Here is a trick: "Alt Gr" sends LCTRL, then RALT. We only |
| // want the RALT message, so we try to see if the next message |
| // is a RALT message. In that case, this is a false LCTRL! |
| time = GetMessageTime(); |
| |
| if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE)) |
| { |
| if (next.message == WM_KEYDOWN || |
| next.message == WM_SYSKEYDOWN || |
| next.message == WM_KEYUP || |
| next.message == WM_SYSKEYUP) |
| { |
| if (next.wParam == VK_MENU && |
| (next.lParam & 0x01000000) && |
| next.time == time) |
| { |
| // Next message is a RALT down message, which |
| // means that this is not a proper LCTRL message |
| return _GLFW_KEY_INVALID; |
| } |
| } |
| } |
| |
| return GLFW_KEY_LEFT_CONTROL; |
| } |
| |
| // The ALT keys require special handling |
| case VK_MENU: |
| { |
| // Is this an extended key (i.e. right key)? |
| if (lParam & 0x01000000) |
| return GLFW_KEY_RIGHT_ALT; |
| |
| return GLFW_KEY_LEFT_ALT; |
| } |
| |
| // The ENTER keys require special handling |
| case VK_RETURN: |
| { |
| // Is this an extended key (i.e. right key)? |
| if (lParam & 0x01000000) |
| return GLFW_KEY_KP_ENTER; |
| |
| return GLFW_KEY_ENTER; |
| } |
| |
| // Funcion keys (non-printable keys) |
| case VK_ESCAPE: return GLFW_KEY_ESCAPE; |
| case VK_TAB: return GLFW_KEY_TAB; |
| case VK_BACK: return GLFW_KEY_BACKSPACE; |
| case VK_HOME: return GLFW_KEY_HOME; |
| case VK_END: return GLFW_KEY_END; |
| case VK_PRIOR: return GLFW_KEY_PAGE_UP; |
| case VK_NEXT: return GLFW_KEY_PAGE_DOWN; |
| case VK_INSERT: return GLFW_KEY_INSERT; |
| case VK_DELETE: return GLFW_KEY_DELETE; |
| case VK_LEFT: return GLFW_KEY_LEFT; |
| case VK_UP: return GLFW_KEY_UP; |
| case VK_RIGHT: return GLFW_KEY_RIGHT; |
| case VK_DOWN: return GLFW_KEY_DOWN; |
| case VK_F1: return GLFW_KEY_F1; |
| case VK_F2: return GLFW_KEY_F2; |
| case VK_F3: return GLFW_KEY_F3; |
| case VK_F4: return GLFW_KEY_F4; |
| case VK_F5: return GLFW_KEY_F5; |
| case VK_F6: return GLFW_KEY_F6; |
| case VK_F7: return GLFW_KEY_F7; |
| case VK_F8: return GLFW_KEY_F8; |
| case VK_F9: return GLFW_KEY_F9; |
| case VK_F10: return GLFW_KEY_F10; |
| case VK_F11: return GLFW_KEY_F11; |
| case VK_F12: return GLFW_KEY_F12; |
| case VK_F13: return GLFW_KEY_F13; |
| case VK_F14: return GLFW_KEY_F14; |
| case VK_F15: return GLFW_KEY_F15; |
| case VK_F16: return GLFW_KEY_F16; |
| case VK_F17: return GLFW_KEY_F17; |
| case VK_F18: return GLFW_KEY_F18; |
| case VK_F19: return GLFW_KEY_F19; |
| case VK_F20: return GLFW_KEY_F20; |
| case VK_F21: return GLFW_KEY_F21; |
| case VK_F22: return GLFW_KEY_F22; |
| case VK_F23: return GLFW_KEY_F23; |
| case VK_F24: return GLFW_KEY_F24; |
| case VK_NUMLOCK: return GLFW_KEY_NUM_LOCK; |
| case VK_CAPITAL: return GLFW_KEY_CAPS_LOCK; |
| case VK_SNAPSHOT: return GLFW_KEY_PRINT_SCREEN; |
| case VK_SCROLL: return GLFW_KEY_SCROLL_LOCK; |
| case VK_PAUSE: return GLFW_KEY_PAUSE; |
| case VK_LWIN: return GLFW_KEY_LEFT_SUPER; |
| case VK_RWIN: return GLFW_KEY_RIGHT_SUPER; |
| case VK_APPS: return GLFW_KEY_MENU; |
| |
| // Numeric keypad |
| case VK_NUMPAD0: return GLFW_KEY_KP_0; |
| case VK_NUMPAD1: return GLFW_KEY_KP_1; |
| case VK_NUMPAD2: return GLFW_KEY_KP_2; |
| case VK_NUMPAD3: return GLFW_KEY_KP_3; |
| case VK_NUMPAD4: return GLFW_KEY_KP_4; |
| case VK_NUMPAD5: return GLFW_KEY_KP_5; |
| case VK_NUMPAD6: return GLFW_KEY_KP_6; |
| case VK_NUMPAD7: return GLFW_KEY_KP_7; |
| case VK_NUMPAD8: return GLFW_KEY_KP_8; |
| case VK_NUMPAD9: return GLFW_KEY_KP_9; |
| case VK_DIVIDE: return GLFW_KEY_KP_DIVIDE; |
| case VK_MULTIPLY: return GLFW_KEY_KP_MULTIPLY; |
| case VK_SUBTRACT: return GLFW_KEY_KP_SUBTRACT; |
| case VK_ADD: return GLFW_KEY_KP_ADD; |
| case VK_DECIMAL: return GLFW_KEY_KP_DECIMAL; |
| |
| // Printable keys are mapped according to US layout |
| case VK_SPACE: return GLFW_KEY_SPACE; |
| case 0xDC: return GLFW_KEY_BACKSLASH; |
| case 0xDF: return GLFW_KEY_WORLD_1; |
| case 0xE2: return GLFW_KEY_WORLD_2; |
| default: break; |
| } |
| |
| // No matching translation was found |
| return GLFW_KEY_UNKNOWN; |
| } |
| |
| // Window callback function (handles window events) |
| // |
| static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
| WPARAM wParam, LPARAM lParam) |
| { |
| _GLFWwindow* window = (_GLFWwindow*) GetWindowLongPtrW(hWnd, 0); |
| |
| switch (uMsg) |
| { |
| case WM_NCCREATE: |
| { |
| CREATESTRUCTW* cs = (CREATESTRUCTW*) lParam; |
| SetWindowLongPtrW(hWnd, 0, (LONG_PTR) cs->lpCreateParams); |
| break; |
| } |
| |
| case WM_ACTIVATE: |
| { |
| // Window was (de)focused and/or (de)iconified |
| |
| BOOL focused = LOWORD(wParam) != WA_INACTIVE; |
| BOOL iconified = HIWORD(wParam) ? TRUE : FALSE; |
| |
| if (focused && iconified) |
| { |
| if (window->iconified && _glfw.focusedWindow != window) |
| { |
| // This is a workaround for window restoration using the |
| // Win+D hot key leading to windows being told they're |
| // focused and iconified and then never told they're |
| // restored |
| iconified = FALSE; |
| } |
| else |
| { |
| // This is a workaround for window iconification using the |
| // taskbar leading to windows being told they're focused and |
| // iconified and then never told they're defocused |
| focused = FALSE; |
| } |
| } |
| |
| if (!focused && _glfw.focusedWindow == window) |
| { |
| // The window was defocused (or iconified, see above) |
| |
| if (window->cursorMode != GLFW_CURSOR_NORMAL) |
| restoreCursor(window); |
| |
| if (window->monitor) |
| { |
| if (!iconified) |
| { |
| // Iconify the (on top, borderless, oddly positioned) |
| // window or the user will be annoyed |
| _glfwPlatformIconifyWindow(window); |
| } |
| |
| _glfwRestoreVideoMode(window->monitor); |
| } |
| } |
| else if (focused && _glfw.focusedWindow != window) |
| { |
| // The window was focused |
| |
| if (window->cursorMode != GLFW_CURSOR_NORMAL) |
| _glfwPlatformApplyCursorMode(window); |
| |
| if (window->monitor) |
| _glfwSetVideoMode(window->monitor, &window->videoMode); |
| } |
| |
| _glfwInputWindowFocus(window, focused); |
| _glfwInputWindowIconify(window, iconified); |
| return 0; |
| } |
| |
| case WM_ACTIVATEAPP: |
| { |
| if (!wParam && IsIconic(hWnd)) |
| { |
| // This is a workaround for full screen windows losing focus |
| // through Alt+Tab leading to windows being told they're |
| // unfocused and restored and then never told they're iconified |
| _glfwInputWindowIconify(window, GL_TRUE); |
| } |
| |
| return 0; |
| } |
| |
| case WM_SHOWWINDOW: |
| { |
| _glfwInputWindowVisibility(window, wParam ? GL_TRUE : GL_FALSE); |
| break; |
| } |
| |
| case WM_SYSCOMMAND: |
| { |
| switch (wParam & 0xfff0) |
| { |
| case SC_SCREENSAVE: |
| case SC_MONITORPOWER: |
| { |
| if (window->monitor) |
| { |
| // We are running in fullscreen mode, so disallow |
| // screen saver and screen blanking |
| return 0; |
| } |
| else |
| break; |
| } |
| |
| // User trying to access application menu using ALT? |
| case SC_KEYMENU: |
| return 0; |
| } |
| break; |
| } |
| |
| case WM_CLOSE: |
| { |
| _glfwInputWindowCloseRequest(window); |
| return 0; |
| } |
| |
| case WM_KEYDOWN: |
| case WM_SYSKEYDOWN: |
| { |
| const int scancode = (lParam >> 16) & 0x1ff; |
| const int key = translateKey(wParam, lParam); |
| if (key == _GLFW_KEY_INVALID) |
| break; |
| |
| _glfwInputKey(window, key, scancode, GLFW_PRESS, getKeyMods()); |
| break; |
| } |
| |
| case WM_CHAR: |
| case WM_SYSCHAR: |
| { |
| _glfwInputChar(window, (unsigned int) wParam); |
| return 0; |
| } |
| |
| case WM_UNICHAR: |
| { |
| // This message is not sent by Windows, but is sent by some |
| // third-party input method engines |
| |
| if (wParam == UNICODE_NOCHAR) |
| { |
| // Returning TRUE here announces support for this message |
| return TRUE; |
| } |
| |
| _glfwInputChar(window, (unsigned int) wParam); |
| return FALSE; |
| } |
| |
| case WM_KEYUP: |
| case WM_SYSKEYUP: |
| { |
| const int mods = getKeyMods(); |
| const int scancode = (lParam >> 16) & 0x1ff; |
| const int key = translateKey(wParam, lParam); |
| if (key == _GLFW_KEY_INVALID) |
| break; |
| |
| if (wParam == VK_SHIFT) |
| { |
| // Release both Shift keys on Shift up event, as only one event |
| // is sent even if both keys are released |
| _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, GLFW_RELEASE, mods); |
| _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, GLFW_RELEASE, mods); |
| } |
| else if (wParam == VK_SNAPSHOT) |
| { |
| // Key down is not reported for the print screen key |
| _glfwInputKey(window, key, scancode, GLFW_PRESS, mods); |
| _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods); |
| } |
| else |
| _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods); |
| |
| break; |
| } |
| |
| case WM_LBUTTONDOWN: |
| case WM_RBUTTONDOWN: |
| case WM_MBUTTONDOWN: |
| case WM_XBUTTONDOWN: |
| { |
| const int mods = getKeyMods(); |
| |
| SetCapture(hWnd); |
| |
| if (uMsg == WM_LBUTTONDOWN) |
| _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, mods); |
| else if (uMsg == WM_RBUTTONDOWN) |
| _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS, mods); |
| else if (uMsg == WM_MBUTTONDOWN) |
| _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS, mods); |
| else |
| { |
| if (HIWORD(wParam) == XBUTTON1) |
| _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_PRESS, mods); |
| else if (HIWORD(wParam) == XBUTTON2) |
| _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_PRESS, mods); |
| |
| return TRUE; |
| } |
| |
| return 0; |
| } |
| |
| case WM_LBUTTONUP: |
| case WM_RBUTTONUP: |
| case WM_MBUTTONUP: |
| case WM_XBUTTONUP: |
| { |
| const int mods = getKeyMods(); |
| |
| ReleaseCapture(); |
| |
| if (uMsg == WM_LBUTTONUP) |
| _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_RELEASE, mods); |
| else if (uMsg == WM_RBUTTONUP) |
| _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_RELEASE, mods); |
| else if (uMsg == WM_MBUTTONUP) |
| _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_RELEASE, mods); |
| else |
| { |
| if (HIWORD(wParam) == XBUTTON1) |
| _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_RELEASE, mods); |
| else if (HIWORD(wParam) == XBUTTON2) |
| _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_RELEASE, mods); |
| |
| return TRUE; |
| } |
| |
| return 0; |
| } |
| |
| case WM_MOUSEMOVE: |
| { |
| const int newCursorX = GET_X_LPARAM(lParam); |
| const int newCursorY = GET_Y_LPARAM(lParam); |
| |
| if (newCursorX != window->win32.oldCursorX || |
| newCursorY != window->win32.oldCursorY) |
| { |
| int x, y; |
| |
| if (window->cursorMode == GLFW_CURSOR_DISABLED) |
| { |
| if (_glfw.focusedWindow != window) |
| return 0; |
| |
| x = newCursorX - window->win32.oldCursorX; |
| y = newCursorY - window->win32.oldCursorY; |
| } |
| else |
| { |
| x = newCursorX; |
| y = newCursorY; |
| } |
| |
| window->win32.oldCursorX = newCursorX; |
| window->win32.oldCursorY = newCursorY; |
| window->win32.cursorCentered = GL_FALSE; |
| |
| _glfwInputCursorMotion(window, x, y); |
| } |
| |
| if (!window->win32.cursorInside) |
| { |
| TRACKMOUSEEVENT tme; |
| ZeroMemory(&tme, sizeof(tme)); |
| tme.cbSize = sizeof(tme); |
| tme.dwFlags = TME_LEAVE; |
| tme.hwndTrack = window->win32.handle; |
| TrackMouseEvent(&tme); |
| |
| window->win32.cursorInside = GL_TRUE; |
| _glfwInputCursorEnter(window, GL_TRUE); |
| } |
| |
| return 0; |
| } |
| |
| case WM_MOUSELEAVE: |
| { |
| window->win32.cursorInside = GL_FALSE; |
| _glfwInputCursorEnter(window, GL_FALSE); |
| return 0; |
| } |
| |
| case WM_MOUSEWHEEL: |
| { |
| _glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA); |
| return 0; |
| } |
| |
| case WM_MOUSEHWHEEL: |
| { |
| // This message is only sent on Windows Vista and later |
| _glfwInputScroll(window, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA, 0.0); |
| return 0; |
| } |
| |
| case WM_SIZE: |
| { |
| if (_glfw.focusedWindow == window) |
| { |
| if (window->cursorMode == GLFW_CURSOR_DISABLED) |
| updateClipRect(window); |
| } |
| |
| _glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam)); |
| _glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam)); |
| return 0; |
| } |
| |
| case WM_MOVE: |
| { |
| if (_glfw.focusedWindow == window) |
| { |
| if (window->cursorMode == GLFW_CURSOR_DISABLED) |
| updateClipRect(window); |
| } |
| |
| // NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as |
| // those macros do not handle negative window positions correctly |
| _glfwInputWindowPos(window, |
| GET_X_LPARAM(lParam), |
| GET_Y_LPARAM(lParam)); |
| return 0; |
| } |
| |
| case WM_PAINT: |
| { |
| _glfwInputWindowDamage(window); |
| break; |
| } |
| |
| case WM_ERASEBKGND: |
| { |
| return TRUE; |
| } |
| |
| case WM_SETCURSOR: |
| { |
| if (_glfw.focusedWindow == window && LOWORD(lParam) == HTCLIENT) |
| { |
| if (window->cursorMode == GLFW_CURSOR_HIDDEN || |
| window->cursorMode == GLFW_CURSOR_DISABLED) |
| { |
| SetCursor(NULL); |
| return TRUE; |
| } |
| else if (window->cursor) |
| { |
| SetCursor(window->cursor->win32.handle); |
| return TRUE; |
| } |
| } |
| |
| break; |
| } |
| |
| case WM_DEVICECHANGE: |
| { |
| if (DBT_DEVNODES_CHANGED == wParam) |
| { |
| _glfwInputMonitorChange(); |
| return TRUE; |
| } |
| break; |
| } |
| |
| case WM_DWMCOMPOSITIONCHANGED: |
| { |
| if (_glfwIsCompositionEnabled()) |
| { |
| _GLFWwindow* previous = _glfwPlatformGetCurrentContext(); |
| _glfwPlatformMakeContextCurrent(window); |
| _glfwPlatformSwapInterval(0); |
| _glfwPlatformMakeContextCurrent(previous); |
| } |
| |
| // TODO: Restore vsync if compositing was disabled |
| break; |
| } |
| |
| case WM_DROPFILES: |
| { |
| HDROP hDrop = (HDROP) wParam; |
| POINT pt; |
| int i; |
| |
| const int count = DragQueryFileW(hDrop, 0xffffffff, NULL, 0); |
| char** names = calloc(count, sizeof(char*)); |
| |
| // Move the mouse to the position of the drop |
| DragQueryPoint(hDrop, &pt); |
| _glfwInputCursorMotion(window, pt.x, pt.y); |
| |
| for (i = 0; i < count; i++) |
| { |
| const UINT length = DragQueryFileW(hDrop, i, NULL, 0); |
| WCHAR* buffer = calloc(length + 1, sizeof(WCHAR)); |
| |
| DragQueryFileW(hDrop, i, buffer, length + 1); |
| names[i] = _glfwCreateUTF8FromWideString(buffer); |
| |
| free(buffer); |
| } |
| |
| _glfwInputDrop(window, count, (const char**) names); |
| |
| for (i = 0; i < count; i++) |
| free(names[i]); |
| free(names); |
| |
| DragFinish(hDrop); |
| return 0; |
| } |
| } |
| |
| return DefWindowProc(hWnd, uMsg, wParam, lParam); |
| } |
| |
| // Translate client window size to full window size (including window borders) |
| // |
| static void getFullWindowSize(_GLFWwindow* window, |
| int clientWidth, int clientHeight, |
| int* fullWidth, int* fullHeight) |
| { |
| RECT rect = { 0, 0, clientWidth, clientHeight }; |
| AdjustWindowRectEx(&rect, window->win32.dwStyle, |
| FALSE, window->win32.dwExStyle); |
| *fullWidth = rect.right - rect.left; |
| *fullHeight = rect.bottom - rect.top; |
| } |
| |
| // Registers the GLFW window class |
| // |
| static ATOM registerWindowClass(void) |
| { |
| WNDCLASSW wc; |
| ATOM classAtom; |
| |
| // Set window class parameters |
| wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; |
| wc.lpfnWndProc = (WNDPROC) windowProc; |
| wc.cbClsExtra = 0; // No extra class data |
| wc.cbWndExtra = sizeof(void*) + sizeof(int); // Make room for one pointer |
| wc.hInstance = GetModuleHandleW(NULL); |
| wc.hCursor = LoadCursorW(NULL, IDC_ARROW); |
| wc.hbrBackground = NULL; // No background |
| wc.lpszMenuName = NULL; // No menu |
| wc.lpszClassName = _GLFW_WNDCLASSNAME; |
| |
| // Load user-provided icon if available |
| wc.hIcon = LoadIconW(GetModuleHandleW(NULL), L"GLFW_ICON"); |
| if (!wc.hIcon) |
| { |
| // No user-provided icon found, load default icon |
| wc.hIcon = LoadIconW(NULL, IDI_WINLOGO); |
| } |
| |
| classAtom = RegisterClassW(&wc); |
| if (!classAtom) |
| { |
| _glfwInputError(GLFW_PLATFORM_ERROR, |
| "Win32: Failed to register window class"); |
| return 0; |
| } |
| |
| return classAtom; |
| } |
| |
| // Creates the GLFW window and rendering context |
| // |
| static int createWindow(_GLFWwindow* window, |
| const _GLFWwndconfig* wndconfig, |
| const _GLFWctxconfig* ctxconfig, |
| const _GLFWfbconfig* fbconfig) |
| { |
| int xpos, ypos, fullWidth, fullHeight; |
| WCHAR* wideTitle; |
| |
| window->win32.dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; |
| window->win32.dwExStyle = WS_EX_APPWINDOW; |
| |
| if (window->monitor) |
| { |
| window->win32.dwStyle |= WS_POPUP; |
| |
| _glfwPlatformGetMonitorPos(wndconfig->monitor, &xpos, &ypos); |
| fullWidth = wndconfig->width; |
| fullHeight = wndconfig->height; |
| } |
| else |
| { |
| if (wndconfig->decorated) |
| { |
| window->win32.dwStyle |= WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX; |
| |
| if (wndconfig->resizable) |
| { |
| window->win32.dwStyle |= WS_MAXIMIZEBOX | WS_SIZEBOX; |
| window->win32.dwExStyle |= WS_EX_WINDOWEDGE; |
| } |
| } |
| else |
| window->win32.dwStyle |= WS_POPUP; |
| |
| xpos = CW_USEDEFAULT; |
| ypos = CW_USEDEFAULT; |
| |
| getFullWindowSize(window, |
| wndconfig->width, wndconfig->height, |
| &fullWidth, &fullHeight); |
| } |
| |
| wideTitle = _glfwCreateWideStringFromUTF8(wndconfig->title); |
| if (!wideTitle) |
| { |
| _glfwInputError(GLFW_PLATFORM_ERROR, |
| "Win32: Failed to convert title to wide string"); |
| return GL_FALSE; |
| } |
| |
| window->win32.handle = CreateWindowExW(window->win32.dwExStyle, |
| _GLFW_WNDCLASSNAME, |
| wideTitle, |
| window->win32.dwStyle, |
| xpos, ypos, |
| fullWidth, fullHeight, |
| NULL, // No parent window |
| NULL, // No window menu |
| GetModuleHandleW(NULL), |
| window); // Pass object to WM_CREATE |
| |
| free(wideTitle); |
| |
| if (!window->win32.handle) |
| { |
| _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window"); |
| return GL_FALSE; |
| } |
| |
| if (_glfw_ChangeWindowMessageFilterEx) |
| { |
| _glfw_ChangeWindowMessageFilterEx(window->win32.handle, |
| WM_DROPFILES, MSGFLT_ALLOW, NULL); |
| _glfw_ChangeWindowMessageFilterEx(window->win32.handle, |
| WM_COPYDATA, MSGFLT_ALLOW, NULL); |
| _glfw_ChangeWindowMessageFilterEx(window->win32.handle, |
| WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL); |
| } |
| |
| DragAcceptFiles(window->win32.handle, TRUE); |
| |
| if (!_glfwCreateContext(window, ctxconfig, fbconfig)) |
| return GL_FALSE; |
| |
| return GL_TRUE; |
| } |
| |
| // Destroys the GLFW window and rendering context |
| // |
| static void destroyWindow(_GLFWwindow* window) |
| { |
| _glfwDestroyContext(window); |
| |
| if (window->win32.handle) |
| { |
| DestroyWindow(window->win32.handle); |
| window->win32.handle = NULL; |
| } |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW platform API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| int _glfwPlatformCreateWindow(_GLFWwindow* window, |
| const _GLFWwndconfig* wndconfig, |
| const _GLFWctxconfig* ctxconfig, |
| const _GLFWfbconfig* fbconfig) |
| { |
| int status; |
| |
| if (!_glfw.win32.classAtom) |
| { |
| _glfw.win32.classAtom = registerWindowClass(); |
| if (!_glfw.win32.classAtom) |
| return GL_FALSE; |
| } |
| |
| if (!createWindow(window, wndconfig, ctxconfig, fbconfig)) |
| return GL_FALSE; |
| |
| status = _glfwAnalyzeContext(window, ctxconfig, fbconfig); |
| |
| if (status == _GLFW_RECREATION_IMPOSSIBLE) |
| return GL_FALSE; |
| |
| if (status == _GLFW_RECREATION_REQUIRED) |
| { |
| // Some window hints require us to re-create the context using WGL |
| // extensions retrieved through the current context, as we cannot check |
| // for WGL extensions or retrieve WGL entry points before we have a |
| // current context (actually until we have implicitly loaded the ICD) |
| |
| // Yes, this is strange, and yes, this is the proper way on Win32 |
| |
| // As Windows only allows you to set the pixel format once for a |
| // window, we need to destroy the current window and create a new one |
| // to be able to use the new pixel format |
| |
| // Technically, it may be possible to keep the old window around if |
| // we're just creating an OpenGL 3.0+ context with the same pixel |
| // format, but it's not worth the added code complexity |
| |
| // First we clear the current context (the one we just created) |
| // This is usually done by glfwDestroyWindow, but as we're not doing |
| // full GLFW window destruction, it's duplicated here |
| _glfwPlatformMakeContextCurrent(NULL); |
| |
| // Next destroy the Win32 window and WGL context (without resetting or |
| // destroying the GLFW window object) |
| destroyWindow(window); |
| |
| // ...and then create them again, this time with better APIs |
| if (!createWindow(window, wndconfig, ctxconfig, fbconfig)) |
| return GL_FALSE; |
| } |
| |
| if (window->monitor) |
| { |
| if (!_glfwSetVideoMode(window->monitor, &window->videoMode)) |
| return GL_FALSE; |
| |
| // Place the window above all topmost windows |
| _glfwPlatformShowWindow(window); |
| SetWindowPos(window->win32.handle, HWND_TOPMOST, 0,0,0,0, |
| SWP_NOMOVE | SWP_NOSIZE); |
| } |
| |
| return GL_TRUE; |
| } |
| |
| void _glfwPlatformDestroyWindow(_GLFWwindow* window) |
| { |
| destroyWindow(window); |
| |
| if (window->monitor) |
| _glfwRestoreVideoMode(window->monitor); |
| } |
| |
| void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) |
| { |
| WCHAR* wideTitle = _glfwCreateWideStringFromUTF8(title); |
| if (!wideTitle) |
| { |
| _glfwInputError(GLFW_PLATFORM_ERROR, |
| "Win32: Failed to convert title to wide string"); |
| return; |
| } |
| |
| SetWindowTextW(window->win32.handle, wideTitle); |
| free(wideTitle); |
| } |
| |
| void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) |
| { |
| POINT pos = { 0, 0 }; |
| ClientToScreen(window->win32.handle, &pos); |
| |
| if (xpos) |
| *xpos = pos.x; |
| if (ypos) |
| *ypos = pos.y; |
| } |
| |
| void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) |
| { |
| RECT rect = { xpos, ypos, xpos, ypos }; |
| AdjustWindowRectEx(&rect, window->win32.dwStyle, |
| FALSE, window->win32.dwExStyle); |
| SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0, |
| SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE); |
| } |
| |
| void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) |
| { |
| RECT area; |
| GetClientRect(window->win32.handle, &area); |
| |
| if (width) |
| *width = area.right; |
| if (height) |
| *height = area.bottom; |
| } |
| |
| void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) |
| { |
| if (window->monitor) |
| { |
| GLFWvidmode mode; |
| _glfwSetVideoMode(window->monitor, &window->videoMode); |
| _glfwPlatformGetVideoMode(window->monitor, &mode); |
| |
| SetWindowPos(window->win32.handle, HWND_TOP, |
| 0, 0, mode.width, mode.height, |
| SWP_NOMOVE); |
| } |
| else |
| { |
| int fullWidth, fullHeight; |
| getFullWindowSize(window, width, height, &fullWidth, &fullHeight); |
| |
| SetWindowPos(window->win32.handle, HWND_TOP, |
| 0, 0, fullWidth, fullHeight, |
| SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); |
| } |
| } |
| |
| void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) |
| { |
| _glfwPlatformGetWindowSize(window, width, height); |
| } |
| |
| void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, |
| int* left, int* top, |
| int* right, int* bottom) |
| { |
| RECT rect; |
| int width, height; |
| |
| _glfwPlatformGetWindowSize(window, &width, &height); |
| SetRect(&rect, 0, 0, width, height); |
| AdjustWindowRectEx(&rect, window->win32.dwStyle, |
| FALSE, window->win32.dwExStyle); |
| |
| if (left) |
| *left = -rect.left; |
| if (top) |
| *top = -rect.top; |
| if (right) |
| *right = rect.right - width; |
| if (bottom) |
| *bottom = rect.bottom - height; |
| } |
| |
| void _glfwPlatformIconifyWindow(_GLFWwindow* window) |
| { |
| ShowWindow(window->win32.handle, SW_MINIMIZE); |
| } |
| |
| void _glfwPlatformRestoreWindow(_GLFWwindow* window) |
| { |
| ShowWindow(window->win32.handle, SW_RESTORE); |
| } |
| |
| void _glfwPlatformShowWindow(_GLFWwindow* window) |
| { |
| ShowWindow(window->win32.handle, SW_SHOW); |
| BringWindowToTop(window->win32.handle); |
| SetForegroundWindow(window->win32.handle); |
| SetFocus(window->win32.handle); |
| } |
| |
| void _glfwPlatformHideWindow(_GLFWwindow* window) |
| { |
| ShowWindow(window->win32.handle, SW_HIDE); |
| } |
| |
| void _glfwPlatformPollEvents(void) |
| { |
| MSG msg; |
| _GLFWwindow* window; |
| |
| while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) |
| { |
| if (msg.message == WM_QUIT) |
| { |
| // Treat WM_QUIT as a close on all windows |
| |
| window = _glfw.windowListHead; |
| while (window) |
| { |
| _glfwInputWindowCloseRequest(window); |
| window = window->next; |
| } |
| } |
| else |
| { |
| TranslateMessage(&msg); |
| DispatchMessageW(&msg); |
| } |
| } |
| |
| window = _glfw.focusedWindow; |
| if (window) |
| { |
| // LSHIFT/RSHIFT fixup (keys tend to "stick" without this fix) |
| // This is the only async event handling in GLFW, but it solves some |
| // nasty problems |
| { |
| const int mods = getAsyncKeyMods(); |
| |
| // Get current state of left and right shift keys |
| const int lshiftDown = (GetAsyncKeyState(VK_LSHIFT) >> 15) & 1; |
| const int rshiftDown = (GetAsyncKeyState(VK_RSHIFT) >> 15) & 1; |
| |
| // See if this differs from our belief of what has happened |
| // (we only have to check for lost key up events) |
| if (!lshiftDown && window->key[GLFW_KEY_LEFT_SHIFT] == 1) |
| _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, 0, GLFW_RELEASE, mods); |
| |
| if (!rshiftDown && window->key[GLFW_KEY_RIGHT_SHIFT] == 1) |
| _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, 0, GLFW_RELEASE, mods); |
| } |
| |
| // Did the cursor move in an focused window that has disabled the cursor |
| if (window->cursorMode == GLFW_CURSOR_DISABLED && |
| !window->win32.cursorCentered) |
| { |
| int width, height; |
| _glfwPlatformGetWindowSize(window, &width, &height); |
| _glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0); |
| window->win32.cursorCentered = GL_TRUE; |
| } |
| } |
| } |
| |
| void _glfwPlatformWaitEvents(void) |
| { |
| WaitMessage(); |
| |
| _glfwPlatformPollEvents(); |
| } |
| |
| void _glfwPlatformPostEmptyEvent(void) |
| { |
| _GLFWwindow* window = _glfw.windowListHead; |
| PostMessage(window->win32.handle, WM_NULL, 0, 0); |
| } |
| |
| void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos) |
| { |
| POINT pos = { (int) xpos, (int) ypos }; |
| ClientToScreen(window->win32.handle, &pos); |
| SetCursorPos(pos.x, pos.y); |
| |
| window->win32.oldCursorX = (int) xpos; |
| window->win32.oldCursorY = (int) ypos; |
| } |
| |
| void _glfwPlatformApplyCursorMode(_GLFWwindow* window) |
| { |
| switch (window->cursorMode) |
| { |
| case GLFW_CURSOR_NORMAL: |
| restoreCursor(window); |
| break; |
| case GLFW_CURSOR_HIDDEN: |
| hideCursor(window); |
| break; |
| case GLFW_CURSOR_DISABLED: |
| disableCursor(window); |
| break; |
| } |
| } |
| |
| int _glfwPlatformCreateCursor(_GLFWcursor* cursor, |
| const GLFWimage* image, |
| int xhot, int yhot) |
| { |
| HDC dc; |
| HBITMAP bitmap, mask; |
| BITMAPV5HEADER bi; |
| ICONINFO ii; |
| DWORD* target = 0; |
| BYTE* source = (BYTE*) image->pixels; |
| int i; |
| |
| ZeroMemory(&bi, sizeof(bi)); |
| bi.bV5Size = sizeof(BITMAPV5HEADER); |
| bi.bV5Width = image->width; |
| bi.bV5Height = -image->height; |
| bi.bV5Planes = 1; |
| bi.bV5BitCount = 32; |
| bi.bV5Compression = BI_BITFIELDS; |
| bi.bV5RedMask = 0x00ff0000; |
| bi.bV5GreenMask = 0x0000ff00; |
| bi.bV5BlueMask = 0x000000ff; |
| bi.bV5AlphaMask = 0xff000000; |
| |
| dc = GetDC(NULL); |
| bitmap = CreateDIBSection(dc, (BITMAPINFO*) &bi, DIB_RGB_COLORS, |
| (void**) &target, NULL, (DWORD) 0); |
| ReleaseDC(NULL, dc); |
| |
| if (!bitmap) |
| return GL_FALSE; |
| |
| mask = CreateBitmap(image->width, image->height, 1, 1, NULL); |
| if (!mask) |
| { |
| DeleteObject(bitmap); |
| return GL_FALSE; |
| } |
| |
| for (i = 0; i < image->width * image->height; i++, target++, source += 4) |
| { |
| *target = (source[3] << 24) | |
| (source[0] << 16) | |
| (source[1] << 8) | |
| source[2]; |
| } |
| |
| ZeroMemory(&ii, sizeof(ii)); |
| ii.fIcon = FALSE; |
| ii.xHotspot = xhot; |
| ii.yHotspot = yhot; |
| ii.hbmMask = mask; |
| ii.hbmColor = bitmap; |
| |
| cursor->win32.handle = (HCURSOR) CreateIconIndirect(&ii); |
| |
| DeleteObject(bitmap); |
| DeleteObject(mask); |
| |
| if (!cursor->win32.handle) |
| return GL_FALSE; |
| |
| return GL_TRUE; |
| } |
| |
| void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) |
| { |
| if (cursor->win32.handle) |
| DestroyIcon((HICON) cursor->win32.handle); |
| } |
| |
| void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) |
| { |
| // It should be guaranteed that the cursor is not being used by this window if |
| // the following condition is not met. That way it should be safe to destroy the |
| // cursor after calling glfwSetCursor(window, NULL) on all windows using the cursor. |
| |
| if (window->cursorMode == GLFW_CURSOR_NORMAL && _glfw.focusedWindow == window && |
| window->win32.cursorInside) |
| { |
| if (cursor) |
| SetCursor(cursor->win32.handle); |
| else |
| SetCursor(LoadCursorW(NULL, IDC_ARROW)); |
| } |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW native API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle) |
| { |
| _GLFWwindow* window = (_GLFWwindow*) handle; |
| _GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| return window->win32.handle; |
| } |
| |