| |
| link_libraries(glfw) |
| |
| include_directories("${GLFW_SOURCE_DIR}/deps") |
| |
| if (MATH_LIBRARY) |
| link_libraries("${MATH_LIBRARY}") |
| endif() |
| |
| # Workaround for the MS CRT deprecating parts of the standard library |
| if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC") |
| add_definitions(-D_CRT_SECURE_NO_WARNINGS) |
| endif() |
| |
| if (WIN32) |
| set(ICON glfw.rc) |
| elseif (APPLE) |
| set(ICON glfw.icns) |
| endif() |
| |
| set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h") |
| set(GLAD_GLES2 "${GLFW_SOURCE_DIR}/deps/glad/gles2.h") |
| set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" |
| "${GLFW_SOURCE_DIR}/deps/getopt.c") |
| set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" |
| "${GLFW_SOURCE_DIR}/deps/tinycthread.c") |
| |
| add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD_GL}) |
| add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD_GL}) |
| add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD_GL}) |
| add_executable(offscreen offscreen.c ${ICON} ${GLAD_GL}) |
| add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD_GL}) |
| add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL}) |
| add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL}) |
| add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL}) |
| add_executable(triangle-opengles WIN32 MACOSX_BUNDLE triangle-opengles.c ${ICON} ${GLAD_GLES2}) |
| add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL}) |
| add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${ICON} ${GLAD_GL}) |
| |
| target_link_libraries(particles Threads::Threads) |
| if (RT_LIBRARY) |
| target_link_libraries(particles "${RT_LIBRARY}") |
| endif() |
| |
| set(GUI_ONLY_BINARIES boing gears heightmap particles sharing splitview |
| triangle-opengl triangle-opengles wave windows) |
| set(CONSOLE_BINARIES offscreen) |
| |
| set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES |
| C_STANDARD 99 |
| FOLDER "GLFW3/Examples") |
| |
| if (MSVC) |
| # Tell MSVC to use main instead of WinMain |
| set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES |
| LINK_FLAGS "/ENTRY:mainCRTStartup") |
| elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC") |
| # Tell Clang using MS CRT to use main instead of WinMain |
| set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES |
| LINK_FLAGS "-Wl,/entry:mainCRTStartup") |
| endif() |
| |
| if (APPLE) |
| set_target_properties(boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing") |
| set_target_properties(gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears") |
| set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap") |
| set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles") |
| set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing") |
| set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle") |
| set_target_properties(triangle-opengles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL ES Triangle") |
| set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView") |
| set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave") |
| set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows") |
| |
| set_source_files_properties(glfw.icns PROPERTIES |
| MACOSX_PACKAGE_LOCATION "Resources") |
| set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES |
| MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} |
| MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION} |
| MACOSX_BUNDLE_ICON_FILE glfw.icns |
| MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/Info.plist.in") |
| endif() |
| |