| //======================================================================== |
| // GLFW 3.5 Win32 - www.glfw.org |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #define GLFW_WIN32_JOYSTICK_STATE _GLFWjoystickWin32 win32; |
| #define GLFW_WIN32_LIBRARY_JOYSTICK_STATE |
| |
| // Joystick element (axis, button or slider) |
| // |
| typedef struct _GLFWjoyobjectWin32 |
| { |
| int offset; |
| int type; |
| } _GLFWjoyobjectWin32; |
| |
| // Win32-specific per-joystick data |
| // |
| typedef struct _GLFWjoystickWin32 |
| { |
| _GLFWjoyobjectWin32* objects; |
| int objectCount; |
| IDirectInputDevice8W* device; |
| DWORD index; |
| GUID guid; |
| } _GLFWjoystickWin32; |
| |
| void _glfwDetectJoystickConnectionWin32(void); |
| void _glfwDetectJoystickDisconnectionWin32(void); |
| |