| /*! |
| |
| @page monitor Monitor guide |
| |
| @tableofcontents |
| |
| This guide introduces the monitor related functions of GLFW. There are also |
| guides for the other areas of GLFW. |
| |
| - @ref intro |
| - @ref window |
| - @ref context |
| - @ref input |
| |
| To see how GLFW views your monitor setup and its available video modes, run the |
| `modes` test program. |
| |
| |
| @section monitor_objects Monitor objects |
| |
| A monitor object represents a currently connected monitor and is represented as |
| a pointer to the [opaque](https://en.wikipedia.org/wiki/Opaque_data_type) type |
| @ref GLFWmonitor. Monitor objects cannot be created or destroyed by the |
| application and retain their addresses until the monitors they represent are |
| disconnected or until the library is [terminated](@ref intro_init_terminate). |
| |
| Each monitor has a current video mode, a list of supported video modes, |
| a virtual position, a human-readable name, an estimated physical size and |
| a gamma ramp. One of the monitors is the primary monitor. |
| |
| The virtual position of a monitor is in screen coordinates and, together with |
| the current video mode, describes the viewports that the connected monitors |
| provide into the virtual desktop that spans them. |
| |
| |
| @subsection monitor_monitors Retrieving monitors |
| |
| The primary monitor is returned by @ref glfwGetPrimaryMonitor. It is the user's |
| preferred monitor and is usually the one with global UI elements like task bar |
| or menu bar. |
| |
| @code |
| GLFWmonitor* primary = glfwGetPrimaryMonitor(); |
| @endcode |
| |
| You can retrieve all currently connected monitors with @ref glfwGetMonitors. |
| See the reference documentation for the lifetime of the returned array. |
| |
| @code |
| int count; |
| GLFWmonitor** monitors = glfwGetMonitors(&count); |
| @endcode |
| |
| The primary monitor is always the first monitor in the returned array, but other |
| monitors may be moved to a different index when a monitor is connected or |
| disconnected. |
| |
| |
| @subsection monitor_event Monitor configuration changes |
| |
| If you wish to be notified when a monitor is connected or disconnected, set |
| a monitor callback. |
| |
| @code |
| glfwSetMonitorCallback(monitor_callback); |
| @endcode |
| |
| The callback function receives the handle for the monitor that has been |
| connected or disconnected and a monitor action. |
| |
| @code |
| void monitor_callback(GLFWmonitor* monitor, int event) |
| { |
| } |
| @endcode |
| |
| The action is one of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. |
| |
| |
| @section monitor_properties Monitor properties |
| |
| Each monitor has a current video mode, a list of supported video modes, |
| a virtual position, a human-readable name, an estimated physical size and |
| a gamma ramp. |
| |
| |
| @subsection monitor_modes Video modes |
| |
| Although GLFW generally does a good job at selecting a suitable video |
| mode for you when you open a full screen window, it is sometimes useful to |
| know exactly which modes are available on a certain system. For example, |
| you may want to present the user with a list of video modes to select |
| from. |
| |
| To get a list of supported video modes, you can use the function @ref |
| glfwGetVideoModes. See the reference documentation for the lifetime of the |
| returned array. |
| |
| @code |
| int count; |
| GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); |
| @endcode |
| |
| To get the current video mode of a monitor call @ref glfwGetVideoMode. See the |
| reference documentation for the lifetime of the returned structure. |
| |
| @code |
| const GLFWvidmode* mode = glfwGetVideoMode(monitor); |
| @endcode |
| |
| |
| @subsection monitor_size Physical size |
| |
| The physical size in millimetres of a monitor, or an estimation of it, can be |
| retrieved with @ref glfwGetMonitorPhysicalSize. This has no relation to its |
| current _resolution_, i.e. the width and height of its current |
| [video mode](@ref monitor_modes). |
| |
| @code |
| int widthMM, heightMM; |
| glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM); |
| @endcode |
| |
| This can, for example, be used together with the current video mode to calculate |
| the DPI of a monitor. |
| |
| @code |
| const double dpi = mode->width / (widthMM / 25.4); |
| @endcode |
| |
| |
| @subsection monitor_pos Virtual position |
| |
| The position of the monitor on the virtual desktop, in screen coordinates, can |
| be retrieved with @ref glfwGetMonitorPos. |
| |
| @code |
| int xpos, ypos; |
| glfwGetMonitorPos(monitor, &xpos, &ypos); |
| @endcode |
| |
| |
| @subsection monitor_name Human-readable name |
| |
| The human-readable, UTF-8 encoded name of a monitor is returned by @ref |
| glfwGetMonitorName. See the reference documentation for the lifetime of the |
| returned string. |
| |
| @code |
| const char* name = glfwGetMonitorName(monitor); |
| @endcode |
| |
| Monitor names are not guaranteed to be unique. Two monitors of the same model |
| and make may have the same name. Only the monitor handle is guaranteed to be |
| unique, and only until that monitor is disconnected. |
| |
| |
| @subsection monitor_gamma Gamma ramp |
| |
| The gamma ramp of a monitor can be set with @ref glfwSetGammaRamp, which accepts |
| a monitor handle and a pointer to a @ref GLFWgammaramp structure. |
| |
| @code |
| GLFWgammaramp ramp; |
| unsigned short red[256], green[256], blue[256]; |
| |
| ramp.size = 256; |
| ramp.red = red; |
| ramp.green = green; |
| ramp.blue = blue; |
| |
| for (i = 0; i < ramp.size; i++) |
| { |
| // Fill out gamma ramp arrays as desired |
| } |
| |
| glfwSetGammaRamp(monitor, &ramp); |
| @endcode |
| |
| The gamma ramp data is copied before the function returns, so there is no need |
| to keep it around once the ramp has been set. |
| |
| @note It is recommended to use gamma ramps of size 256, as that is the size |
| supported by all graphics cards on all platforms. |
| |
| The current gamma ramp for a monitor is returned by @ref glfwGetGammaRamp. See |
| the reference documentation for the lifetime of the returned structure. |
| |
| @code |
| const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor); |
| @endcode |
| |
| If you wish to set a regular gamma ramp, you can have GLFW calculate it for you |
| from the desired exponent with @ref glfwSetGamma, which in turn calls @ref |
| glfwSetGammaRamp with the resulting ramp. |
| |
| @code |
| glfwSetGamma(monitor, 1.0); |
| @endcode |
| |
| */ |