| //======================================================================== |
| // GLFW - An OpenGL library |
| // Platform: X11/GLX |
| // API version: 3.0 |
| // WWW: http://www.glfw.org/ |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2002-2006 Marcus Geelnard |
| // Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #include "internal.h" |
| |
| #include <sys/select.h> |
| |
| #include <string.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| |
| // Action for EWMH client messages |
| #define _NET_WM_STATE_REMOVE 0 |
| #define _NET_WM_STATE_ADD 1 |
| #define _NET_WM_STATE_TOGGLE 2 |
| |
| // Additional mouse button names for XButtonEvent |
| #define Button6 6 |
| #define Button7 7 |
| |
| |
| //======================================================================== |
| // Translates an X Window key to internal coding |
| //======================================================================== |
| |
| static int translateKey(int keycode) |
| { |
| // Use the pre-filled LUT (see updateKeyCodeLUT() in x11_init.c) |
| if ((keycode >= 0) && (keycode < 256)) |
| return _glfwLibrary.X11.keyCodeLUT[keycode]; |
| else |
| return -1; |
| } |
| |
| |
| //======================================================================== |
| // Translates an X Window event to Unicode |
| //======================================================================== |
| |
| static int translateChar(XKeyEvent* event) |
| { |
| KeySym keysym; |
| |
| // Get X11 keysym |
| XLookupString(event, NULL, 0, &keysym, NULL); |
| |
| // Convert to Unicode (see x11_keysym2unicode.c) |
| return (int) _glfwKeySym2Unicode(keysym); |
| } |
| |
| |
| //======================================================================== |
| // Create the X11 window (and its colormap) |
| //======================================================================== |
| |
| static GLboolean createWindow(_GLFWwindow* window, |
| const _GLFWwndconfig* wndconfig) |
| { |
| unsigned long wamask; |
| XSetWindowAttributes wa; |
| XVisualInfo* visual = _glfwGetContextVisual(window); |
| |
| // Every window needs a colormap |
| // Create one based on the visual used by the current context |
| // TODO: Decouple this from context creation |
| |
| window->X11.colormap = XCreateColormap(_glfwLibrary.X11.display, |
| _glfwLibrary.X11.root, |
| visual->visual, |
| AllocNone); |
| |
| // Create the actual window |
| { |
| wamask = CWBorderPixel | CWColormap | CWEventMask; |
| |
| wa.colormap = window->X11.colormap; |
| wa.border_pixel = 0; |
| wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask | |
| PointerMotionMask | ButtonPressMask | ButtonReleaseMask | |
| ExposureMask | FocusChangeMask | VisibilityChangeMask | |
| EnterWindowMask | LeaveWindowMask; |
| |
| if (wndconfig->mode == GLFW_WINDOWED) |
| { |
| // The /only/ reason for setting the background pixel here is that |
| // otherwise our window won't get any decorations on systems using |
| // certain versions of Compiz on Intel hardware |
| wa.background_pixel = BlackPixel(_glfwLibrary.X11.display, |
| _glfwLibrary.X11.screen); |
| wamask |= CWBackPixel; |
| } |
| |
| window->X11.handle = XCreateWindow(_glfwLibrary.X11.display, |
| _glfwLibrary.X11.root, |
| wndconfig->positionX, wndconfig->positionY, |
| window->width, window->height, |
| 0, // Border width |
| visual->depth, // Color depth |
| InputOutput, |
| visual->visual, |
| wamask, |
| &wa); |
| |
| if (!window->X11.handle) |
| { |
| // TODO: Handle all the various error codes here and translate them |
| // to GLFW errors |
| |
| _glfwSetError(GLFW_PLATFORM_ERROR, "X11: Failed to create window"); |
| return GL_FALSE; |
| } |
| |
| // Request a window position to be set once the window is shown |
| // (see _glfwPlatformShowWindow) |
| window->X11.windowPosSet = GL_FALSE; |
| window->X11.positionX = wndconfig->positionX; |
| window->X11.positionY = wndconfig->positionY; |
| } |
| |
| if (window->mode == GLFW_FULLSCREEN && !_glfwLibrary.X11.hasEWMH) |
| { |
| // This is the butcher's way of removing window decorations |
| // Setting the override-redirect attribute on a window makes the window |
| // manager ignore the window completely (ICCCM, section 4) |
| // The good thing is that this makes undecorated fullscreen windows |
| // easy to do; the bad thing is that we have to do everything manually |
| // and some things (like iconify/restore) won't work at all, as those |
| // are tasks usually performed by the window manager |
| |
| XSetWindowAttributes attributes; |
| attributes.override_redirect = True; |
| XChangeWindowAttributes(_glfwLibrary.X11.display, |
| window->X11.handle, |
| CWOverrideRedirect, |
| &attributes); |
| |
| window->X11.overrideRedirect = GL_TRUE; |
| } |
| |
| // Find or create the protocol atom for window close notifications |
| _glfwLibrary.X11.wmDeleteWindow = XInternAtom(_glfwLibrary.X11.display, |
| "WM_DELETE_WINDOW", |
| False); |
| |
| // Declare the WM protocols supported by GLFW |
| { |
| int count = 0; |
| Atom protocols[2]; |
| |
| // The WM_DELETE_WINDOW ICCCM protocol |
| // Basic window close notification protocol |
| if (_glfwLibrary.X11.wmDeleteWindow != None) |
| protocols[count++] = _glfwLibrary.X11.wmDeleteWindow; |
| |
| // The _NET_WM_PING EWMH protocol |
| // Tells the WM to ping the GLFW window and flag the application as |
| // unresponsive if the WM doesn't get a reply within a few seconds |
| if (_glfwLibrary.X11.wmPing != None) |
| protocols[count++] = _glfwLibrary.X11.wmPing; |
| |
| if (count > 0) |
| { |
| XSetWMProtocols(_glfwLibrary.X11.display, window->X11.handle, |
| protocols, count); |
| } |
| } |
| |
| // Set ICCCM WM_HINTS property |
| { |
| XWMHints* hints = XAllocWMHints(); |
| if (!hints) |
| { |
| _glfwSetError(GLFW_OUT_OF_MEMORY, |
| "X11: Failed to allocate WM hints"); |
| return GL_FALSE; |
| } |
| |
| hints->flags = StateHint; |
| hints->initial_state = NormalState; |
| |
| XSetWMHints(_glfwLibrary.X11.display, window->X11.handle, hints); |
| XFree(hints); |
| } |
| |
| // Set ICCCM WM_NORMAL_HINTS property (even if no parts are set) |
| { |
| XSizeHints* hints = XAllocSizeHints(); |
| if (!hints) |
| { |
| _glfwSetError(GLFW_OUT_OF_MEMORY, |
| "X11: Failed to allocate size hints"); |
| return GL_FALSE; |
| } |
| |
| hints->flags = 0; |
| |
| if (!wndconfig->resizable) |
| { |
| hints->flags |= (PMinSize | PMaxSize); |
| hints->min_width = hints->max_width = window->width; |
| hints->min_height = hints->max_height = window->height; |
| } |
| |
| XSetWMNormalHints(_glfwLibrary.X11.display, window->X11.handle, hints); |
| XFree(hints); |
| } |
| |
| _glfwPlatformSetWindowTitle(window, wndconfig->title); |
| |
| return GL_TRUE; |
| } |
| |
| |
| //======================================================================== |
| // Hide cursor |
| //======================================================================== |
| |
| static void hideCursor(_GLFWwindow* window) |
| { |
| // Un-grab cursor (in windowed mode only; in fullscreen mode we still |
| // want the cursor grabbed in order to confine the cursor to the window |
| // area) |
| if (window->X11.cursorGrabbed && window->mode == GLFW_WINDOWED) |
| { |
| XUngrabPointer(_glfwLibrary.X11.display, CurrentTime); |
| window->X11.cursorGrabbed = GL_FALSE; |
| } |
| |
| if (!window->X11.cursorHidden) |
| { |
| XDefineCursor(_glfwLibrary.X11.display, |
| window->X11.handle, |
| _glfwLibrary.X11.cursor); |
| window->X11.cursorHidden = GL_TRUE; |
| } |
| } |
| |
| |
| //======================================================================== |
| // Capture cursor |
| //======================================================================== |
| |
| static void captureCursor(_GLFWwindow* window) |
| { |
| hideCursor(window); |
| |
| if (!window->X11.cursorGrabbed) |
| { |
| if (XGrabPointer(_glfwLibrary.X11.display, window->X11.handle, True, |
| ButtonPressMask | ButtonReleaseMask | |
| PointerMotionMask, GrabModeAsync, GrabModeAsync, |
| window->X11.handle, None, CurrentTime) == |
| GrabSuccess) |
| { |
| window->X11.cursorGrabbed = GL_TRUE; |
| window->X11.cursorCentered = GL_FALSE; |
| } |
| } |
| } |
| |
| |
| //======================================================================== |
| // Show cursor |
| //======================================================================== |
| |
| static void showCursor(_GLFWwindow* window) |
| { |
| // Un-grab cursor (in windowed mode only; in fullscreen mode we still |
| // want the cursor grabbed in order to confine the cursor to the window |
| // area) |
| if (window->X11.cursorGrabbed && window->mode == GLFW_WINDOWED) |
| { |
| XUngrabPointer(_glfwLibrary.X11.display, CurrentTime); |
| window->X11.cursorGrabbed = GL_FALSE; |
| } |
| |
| // Show cursor |
| if (window->X11.cursorHidden) |
| { |
| XUndefineCursor(_glfwLibrary.X11.display, window->X11.handle); |
| window->X11.cursorHidden = GL_FALSE; |
| } |
| } |
| |
| |
| //======================================================================== |
| // Enter fullscreen mode |
| //======================================================================== |
| |
| static void enterFullscreenMode(_GLFWwindow* window) |
| { |
| if (!_glfwLibrary.X11.saver.changed) |
| { |
| // Remember old screen saver settings |
| XGetScreenSaver(_glfwLibrary.X11.display, |
| &_glfwLibrary.X11.saver.timeout, |
| &_glfwLibrary.X11.saver.interval, |
| &_glfwLibrary.X11.saver.blanking, |
| &_glfwLibrary.X11.saver.exposure); |
| |
| // Disable screen saver |
| XSetScreenSaver(_glfwLibrary.X11.display, 0, 0, DontPreferBlanking, |
| DefaultExposures); |
| |
| _glfwLibrary.X11.saver.changed = GL_TRUE; |
| } |
| |
| _glfwSetVideoMode(&window->width, &window->height, |
| &window->refreshRate); |
| |
| if (_glfwLibrary.X11.hasEWMH && |
| _glfwLibrary.X11.wmState != None && |
| _glfwLibrary.X11.wmStateFullscreen != None) |
| { |
| if (_glfwLibrary.X11.wmActiveWindow != None) |
| { |
| // Ask the window manager to raise and focus the GLFW window |
| // Only focused windows with the _NET_WM_STATE_FULLSCREEN state end |
| // up on top of all other windows ("Stacking order" in EWMH spec) |
| |
| XEvent event; |
| memset(&event, 0, sizeof(event)); |
| |
| event.type = ClientMessage; |
| event.xclient.window = window->X11.handle; |
| event.xclient.format = 32; // Data is 32-bit longs |
| event.xclient.message_type = _glfwLibrary.X11.wmActiveWindow; |
| event.xclient.data.l[0] = 1; // Sender is a normal application |
| event.xclient.data.l[1] = 0; // We don't really know the timestamp |
| |
| XSendEvent(_glfwLibrary.X11.display, |
| _glfwLibrary.X11.root, |
| False, |
| SubstructureNotifyMask | SubstructureRedirectMask, |
| &event); |
| } |
| |
| // Ask the window manager to make the GLFW window a fullscreen window |
| // Fullscreen windows are undecorated and, when focused, are kept |
| // on top of all other windows |
| |
| XEvent event; |
| memset(&event, 0, sizeof(event)); |
| |
| event.type = ClientMessage; |
| event.xclient.window = window->X11.handle; |
| event.xclient.format = 32; // Data is 32-bit longs |
| event.xclient.message_type = _glfwLibrary.X11.wmState; |
| event.xclient.data.l[0] = _NET_WM_STATE_ADD; |
| event.xclient.data.l[1] = _glfwLibrary.X11.wmStateFullscreen; |
| event.xclient.data.l[2] = 0; // No secondary property |
| event.xclient.data.l[3] = 1; // Sender is a normal application |
| |
| XSendEvent(_glfwLibrary.X11.display, |
| _glfwLibrary.X11.root, |
| False, |
| SubstructureNotifyMask | SubstructureRedirectMask, |
| &event); |
| } |
| else if (window->X11.overrideRedirect) |
| { |
| // In override-redirect mode we have divorced ourselves from the |
| // window manager, so we need to do everything manually |
| |
| XRaiseWindow(_glfwLibrary.X11.display, window->X11.handle); |
| XSetInputFocus(_glfwLibrary.X11.display, window->X11.handle, |
| RevertToParent, CurrentTime); |
| XMoveWindow(_glfwLibrary.X11.display, window->X11.handle, 0, 0); |
| XResizeWindow(_glfwLibrary.X11.display, window->X11.handle, |
| window->width, window->height); |
| } |
| |
| // HACK: Try to get window inside viewport (for virtual displays) by moving |
| // the cursor to the upper left corner (and then to the center) |
| // This hack should be harmless on saner systems as well |
| XWarpPointer(_glfwLibrary.X11.display, None, window->X11.handle, 0,0,0,0, 0,0); |
| XWarpPointer(_glfwLibrary.X11.display, None, window->X11.handle, 0,0,0,0, |
| window->width / 2, window->height / 2); |
| } |
| |
| |
| //======================================================================== |
| // Leave fullscreen mode |
| //======================================================================== |
| |
| static void leaveFullscreenMode(_GLFWwindow* window) |
| { |
| _glfwRestoreVideoMode(); |
| |
| if (_glfwLibrary.X11.saver.changed) |
| { |
| // Restore old screen saver settings |
| XSetScreenSaver(_glfwLibrary.X11.display, |
| _glfwLibrary.X11.saver.timeout, |
| _glfwLibrary.X11.saver.interval, |
| _glfwLibrary.X11.saver.blanking, |
| _glfwLibrary.X11.saver.exposure); |
| |
| _glfwLibrary.X11.saver.changed = GL_FALSE; |
| } |
| |
| if (_glfwLibrary.X11.hasEWMH && |
| _glfwLibrary.X11.wmState != None && |
| _glfwLibrary.X11.wmStateFullscreen != None) |
| { |
| // Ask the window manager to make the GLFW window a normal window |
| // Normal windows usually have frames and other decorations |
| |
| XEvent event; |
| memset(&event, 0, sizeof(event)); |
| |
| event.type = ClientMessage; |
| event.xclient.window = window->X11.handle; |
| event.xclient.format = 32; // Data is 32-bit longs |
| event.xclient.message_type = _glfwLibrary.X11.wmState; |
| event.xclient.data.l[0] = _NET_WM_STATE_REMOVE; |
| event.xclient.data.l[1] = _glfwLibrary.X11.wmStateFullscreen; |
| event.xclient.data.l[2] = 0; // No secondary property |
| event.xclient.data.l[3] = 1; // Sender is a normal application |
| |
| XSendEvent(_glfwLibrary.X11.display, |
| _glfwLibrary.X11.root, |
| False, |
| SubstructureNotifyMask | SubstructureRedirectMask, |
| &event); |
| } |
| } |
| |
| |
| //======================================================================== |
| // Return the GLFW window corresponding to the specified X11 window |
| //======================================================================== |
| |
| static _GLFWwindow* findWindow(Window handle) |
| { |
| _GLFWwindow* window; |
| |
| for (window = _glfwLibrary.windowListHead; window; window = window->next) |
| { |
| if (window->X11.handle == handle) |
| return window; |
| } |
| |
| return NULL; |
| } |
| |
| |
| //======================================================================== |
| // Process the specified X event |
| //======================================================================== |
| |
| static void processEvent(XEvent *event) |
| { |
| _GLFWwindow* window; |
| |
| switch (event->type) |
| { |
| case KeyPress: |
| { |
| // A keyboard key was pressed |
| window = findWindow(event->xkey.window); |
| if (window == NULL) |
| return; |
| |
| _glfwInputKey(window, translateKey(event->xkey.keycode), GLFW_PRESS); |
| _glfwInputChar(window, translateChar(&event->xkey)); |
| break; |
| } |
| |
| case KeyRelease: |
| { |
| // A keyboard key was released |
| window = findWindow(event->xkey.window); |
| if (window == NULL) |
| return; |
| |
| // Do not report key releases for key repeats. For key repeats we |
| // will get KeyRelease/KeyPress pairs with similar or identical |
| // time stamps. User selected key repeat filtering is handled in |
| // _glfwInputKey/_glfwInputChar. |
| if (XEventsQueued(_glfwLibrary.X11.display, QueuedAfterReading)) |
| { |
| XEvent nextEvent; |
| XPeekEvent(_glfwLibrary.X11.display, &nextEvent); |
| |
| if (nextEvent.type == KeyPress && |
| nextEvent.xkey.window == event->xkey.window && |
| nextEvent.xkey.keycode == event->xkey.keycode) |
| { |
| // This last check is a hack to work around key repeats |
| // leaking through due to some sort of time drift |
| // Toshiyuki Takahashi can press a button 16 times per |
| // second so it's fairly safe to assume that no human is |
| // pressing the key 50 times per second (value is ms) |
| if ((nextEvent.xkey.time - event->xkey.time) < 20) |
| { |
| // Do not report anything for this event |
| break; |
| } |
| } |
| } |
| |
| _glfwInputKey(window, translateKey(event->xkey.keycode), GLFW_RELEASE); |
| break; |
| } |
| |
| case ButtonPress: |
| { |
| // A mouse button was pressed or a scrolling event occurred |
| window = findWindow(event->xbutton.window); |
| if (window == NULL) |
| return; |
| |
| if (event->xbutton.button == Button1) |
| _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS); |
| else if (event->xbutton.button == Button2) |
| _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS); |
| else if (event->xbutton.button == Button3) |
| _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS); |
| |
| // XFree86 3.3.2 and later translates mouse wheel up/down into |
| // mouse button 4 & 5 presses |
| else if (event->xbutton.button == Button4) |
| _glfwInputScroll(window, 0.0, 1.0); |
| else if (event->xbutton.button == Button5) |
| _glfwInputScroll(window, 0.0, -1.0); |
| |
| else if (event->xbutton.button == Button6) |
| _glfwInputScroll(window, -1.0, 0.0); |
| else if (event->xbutton.button == Button7) |
| _glfwInputScroll(window, 1.0, 0.0); |
| |
| break; |
| } |
| |
| case ButtonRelease: |
| { |
| // A mouse button was released |
| window = findWindow(event->xbutton.window); |
| if (window == NULL) |
| return; |
| |
| if (event->xbutton.button == Button1) |
| { |
| _glfwInputMouseClick(window, |
| GLFW_MOUSE_BUTTON_LEFT, |
| GLFW_RELEASE); |
| } |
| else if (event->xbutton.button == Button2) |
| { |
| _glfwInputMouseClick(window, |
| GLFW_MOUSE_BUTTON_MIDDLE, |
| GLFW_RELEASE); |
| } |
| else if (event->xbutton.button == Button3) |
| { |
| _glfwInputMouseClick(window, |
| GLFW_MOUSE_BUTTON_RIGHT, |
| GLFW_RELEASE); |
| } |
| break; |
| } |
| |
| case EnterNotify: |
| { |
| // The cursor entered the window |
| window = findWindow(event->xcrossing.window); |
| if (window == NULL) |
| return; |
| |
| if (window->cursorMode == GLFW_CURSOR_HIDDEN) |
| hideCursor(window); |
| |
| _glfwInputCursorEnter(window, GL_TRUE); |
| break; |
| } |
| |
| case LeaveNotify: |
| { |
| // The cursor left the window |
| window = findWindow(event->xcrossing.window); |
| if (window == NULL) |
| return; |
| |
| if (window->cursorMode == GLFW_CURSOR_HIDDEN) |
| showCursor(window); |
| |
| _glfwInputCursorEnter(window, GL_FALSE); |
| break; |
| } |
| |
| case MotionNotify: |
| { |
| // The cursor was moved |
| window = findWindow(event->xmotion.window); |
| if (window == NULL) |
| return; |
| |
| if (event->xmotion.x != window->X11.cursorPosX || |
| event->xmotion.y != window->X11.cursorPosY) |
| { |
| // The cursor was moved by something other than GLFW |
| |
| int x, y; |
| |
| if (window->cursorMode == GLFW_CURSOR_CAPTURED) |
| { |
| if (_glfwLibrary.focusedWindow != window) |
| break; |
| |
| x = event->xmotion.x - window->X11.cursorPosX; |
| y = event->xmotion.y - window->X11.cursorPosY; |
| } |
| else |
| { |
| x = event->xmotion.x; |
| y = event->xmotion.y; |
| } |
| |
| window->X11.cursorPosX = event->xmotion.x; |
| window->X11.cursorPosY = event->xmotion.y; |
| window->X11.cursorCentered = GL_FALSE; |
| |
| _glfwInputCursorMotion(window, x, y); |
| } |
| |
| break; |
| } |
| |
| case ConfigureNotify: |
| { |
| // The window configuration changed somehow |
| window = findWindow(event->xconfigure.window); |
| if (window == NULL) |
| return; |
| |
| _glfwInputWindowSize(window, |
| event->xconfigure.width, |
| event->xconfigure.height); |
| |
| _glfwInputWindowPos(window, |
| event->xconfigure.x, |
| event->xconfigure.y); |
| |
| break; |
| } |
| |
| case ClientMessage: |
| { |
| // Custom client message, probably from the window manager |
| window = findWindow(event->xclient.window); |
| if (window == NULL) |
| return; |
| |
| if ((Atom) event->xclient.data.l[0] == _glfwLibrary.X11.wmDeleteWindow) |
| { |
| // The window manager was asked to close the window, for example by |
| // the user pressing a 'close' window decoration button |
| |
| _glfwInputWindowCloseRequest(window); |
| } |
| else if (_glfwLibrary.X11.wmPing != None && |
| (Atom) event->xclient.data.l[0] == _glfwLibrary.X11.wmPing) |
| { |
| // The window manager is pinging the application to ensure it's |
| // still responding to events |
| |
| event->xclient.window = _glfwLibrary.X11.root; |
| XSendEvent(_glfwLibrary.X11.display, |
| event->xclient.window, |
| False, |
| SubstructureNotifyMask | SubstructureRedirectMask, |
| event); |
| } |
| |
| break; |
| } |
| |
| case MapNotify: |
| { |
| // The window was mapped |
| window = findWindow(event->xmap.window); |
| if (window == NULL) |
| return; |
| |
| _glfwInputWindowVisibility(window, GL_TRUE); |
| _glfwInputWindowIconify(window, GL_FALSE); |
| break; |
| } |
| |
| case UnmapNotify: |
| { |
| // The window was unmapped |
| window = findWindow(event->xmap.window); |
| if (window == NULL) |
| return; |
| |
| _glfwInputWindowVisibility(window, GL_FALSE); |
| _glfwInputWindowIconify(window, GL_TRUE); |
| break; |
| } |
| |
| case FocusIn: |
| { |
| // The window gained focus |
| window = findWindow(event->xfocus.window); |
| if (window == NULL) |
| return; |
| |
| _glfwInputWindowFocus(window, GL_TRUE); |
| |
| if (window->cursorMode == GLFW_CURSOR_CAPTURED) |
| captureCursor(window); |
| |
| break; |
| } |
| |
| case FocusOut: |
| { |
| // The window lost focus |
| window = findWindow(event->xfocus.window); |
| if (window == NULL) |
| return; |
| |
| _glfwInputWindowFocus(window, GL_FALSE); |
| |
| if (window->cursorMode == GLFW_CURSOR_CAPTURED) |
| showCursor(window); |
| |
| break; |
| } |
| |
| case Expose: |
| { |
| // The window's contents was damaged |
| window = findWindow(event->xexpose.window); |
| if (window == NULL) |
| return; |
| |
| _glfwInputWindowDamage(window); |
| break; |
| } |
| |
| case SelectionClear: |
| { |
| // The ownership of the selection was lost |
| |
| free(_glfwLibrary.X11.selection.string); |
| _glfwLibrary.X11.selection.string = NULL; |
| break; |
| } |
| |
| case SelectionNotify: |
| { |
| // The selection conversion status is available |
| |
| XSelectionEvent* request = &event->xselection; |
| |
| if (_glfwReadSelection(request)) |
| _glfwLibrary.X11.selection.status = _GLFW_CONVERSION_SUCCEEDED; |
| else |
| _glfwLibrary.X11.selection.status = _GLFW_CONVERSION_FAILED; |
| |
| break; |
| } |
| |
| case SelectionRequest: |
| { |
| // The contents of the selection was requested |
| |
| XSelectionRequestEvent* request = &event->xselectionrequest; |
| |
| XEvent response; |
| memset(&response, 0, sizeof(response)); |
| |
| response.xselection.property = _glfwWriteSelection(request); |
| response.xselection.type = SelectionNotify; |
| response.xselection.display = request->display; |
| response.xselection.requestor = request->requestor; |
| response.xselection.selection = request->selection; |
| response.xselection.target = request->target; |
| response.xselection.time = request->time; |
| |
| XSendEvent(_glfwLibrary.X11.display, |
| request->requestor, |
| False, 0, &response); |
| break; |
| } |
| |
| case DestroyNotify: |
| return; |
| |
| default: |
| { |
| #if defined(_GLFW_HAS_XRANDR) |
| switch (event->type - _glfwLibrary.X11.RandR.eventBase) |
| { |
| case RRScreenChangeNotify: |
| { |
| XRRUpdateConfiguration(event); |
| break; |
| } |
| } |
| #endif /*_GLFW_HAS_XRANDR*/ |
| break; |
| } |
| } |
| } |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW platform API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| //======================================================================== |
| // Here is where the window is created, and |
| // the OpenGL rendering context is created |
| //======================================================================== |
| |
| int _glfwPlatformCreateWindow(_GLFWwindow* window, |
| const _GLFWwndconfig* wndconfig, |
| const _GLFWfbconfig* fbconfig) |
| { |
| window->refreshRate = wndconfig->refreshRate; |
| |
| if (!_glfwCreateContext(window, wndconfig, fbconfig)) |
| return GL_FALSE; |
| |
| if (!createWindow(window, wndconfig)) |
| return GL_FALSE; |
| |
| if (wndconfig->mode == GLFW_FULLSCREEN) |
| { |
| #if defined(_GLFW_HAS_XRANDR) |
| // Request screen change notifications |
| if (_glfwLibrary.X11.RandR.available) |
| { |
| XRRSelectInput(_glfwLibrary.X11.display, |
| window->X11.handle, |
| RRScreenChangeNotifyMask); |
| } |
| #endif /*_GLFW_HAS_XRANDR*/ |
| |
| _glfwPlatformShowWindow(window); |
| enterFullscreenMode(window); |
| } |
| |
| // Retrieve and set initial cursor position |
| { |
| Window cursorWindow, cursorRoot; |
| int windowX, windowY, rootX, rootY; |
| unsigned int mask; |
| |
| XQueryPointer(_glfwLibrary.X11.display, |
| window->X11.handle, |
| &cursorRoot, |
| &cursorWindow, |
| &rootX, &rootY, |
| &windowX, &windowY, |
| &mask); |
| |
| // TODO: Probably check for some corner cases here. |
| |
| window->cursorPosX = windowX; |
| window->cursorPosY = windowY; |
| } |
| |
| return GL_TRUE; |
| } |
| |
| |
| //======================================================================== |
| // Properly kill the window/video display |
| //======================================================================== |
| |
| void _glfwPlatformDestroyWindow(_GLFWwindow* window) |
| { |
| if (window->mode == GLFW_FULLSCREEN) |
| leaveFullscreenMode(window); |
| |
| _glfwDestroyContext(window); |
| |
| if (window->X11.handle) |
| { |
| XUnmapWindow(_glfwLibrary.X11.display, window->X11.handle); |
| XDestroyWindow(_glfwLibrary.X11.display, window->X11.handle); |
| window->X11.handle = (Window) 0; |
| } |
| |
| if (window->X11.colormap) |
| { |
| XFreeColormap(_glfwLibrary.X11.display, window->X11.colormap); |
| window->X11.colormap = (Colormap) 0; |
| } |
| } |
| |
| |
| //======================================================================== |
| // Set the window title |
| //======================================================================== |
| |
| void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) |
| { |
| Atom type = XInternAtom(_glfwLibrary.X11.display, "UTF8_STRING", False); |
| |
| #if defined(X_HAVE_UTF8_STRING) |
| Xutf8SetWMProperties(_glfwLibrary.X11.display, |
| window->X11.handle, |
| title, title, |
| NULL, 0, |
| NULL, NULL, NULL); |
| #else |
| // This may be a slightly better fallback than using XStoreName and |
| // XSetIconName, which always store their arguments using STRING |
| XmbSetWMProperties(_glfwLibrary.X11.display, |
| window->X11.handle, |
| title, title, |
| NULL, 0, |
| NULL, NULL, NULL); |
| #endif |
| |
| if (_glfwLibrary.X11.wmName != None) |
| { |
| XChangeProperty(_glfwLibrary.X11.display, window->X11.handle, |
| _glfwLibrary.X11.wmName, type, 8, |
| PropModeReplace, |
| (unsigned char*) title, strlen(title)); |
| } |
| |
| if (_glfwLibrary.X11.wmIconName != None) |
| { |
| XChangeProperty(_glfwLibrary.X11.display, window->X11.handle, |
| _glfwLibrary.X11.wmIconName, type, 8, |
| PropModeReplace, |
| (unsigned char*) title, strlen(title)); |
| } |
| } |
| |
| |
| //======================================================================== |
| // Set the window size |
| //======================================================================== |
| |
| void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) |
| { |
| int mode = 0, rate, sizeChanged = GL_FALSE; |
| |
| rate = window->refreshRate; |
| |
| if (window->mode == GLFW_FULLSCREEN) |
| { |
| // Get the closest matching video mode for the specified window size |
| mode = _glfwGetClosestVideoMode(&width, &height, &rate); |
| } |
| |
| if (!window->resizable) |
| { |
| // Update window size restrictions to match new window size |
| |
| XSizeHints* hints = XAllocSizeHints(); |
| |
| hints->flags |= (PMinSize | PMaxSize); |
| hints->min_width = hints->max_width = width; |
| hints->min_height = hints->max_height = height; |
| |
| XSetWMNormalHints(_glfwLibrary.X11.display, window->X11.handle, hints); |
| XFree(hints); |
| } |
| |
| // Change window size before changing fullscreen mode? |
| if (window->mode == GLFW_FULLSCREEN && (width > window->width)) |
| { |
| XResizeWindow(_glfwLibrary.X11.display, window->X11.handle, width, height); |
| sizeChanged = GL_TRUE; |
| } |
| |
| if (window->mode == GLFW_FULLSCREEN) |
| { |
| // Change video mode, keeping current refresh rate |
| _glfwSetVideoModeMODE(mode, window->refreshRate); |
| } |
| |
| // Set window size (if not already changed) |
| if (!sizeChanged) |
| XResizeWindow(_glfwLibrary.X11.display, window->X11.handle, width, height); |
| } |
| |
| |
| //======================================================================== |
| // Window iconification |
| //======================================================================== |
| |
| void _glfwPlatformIconifyWindow(_GLFWwindow* window) |
| { |
| if (window->X11.overrideRedirect) |
| { |
| // Override-redirect windows cannot be iconified or restored, as those |
| // tasks are performed by the window manager |
| return; |
| } |
| |
| XIconifyWindow(_glfwLibrary.X11.display, |
| window->X11.handle, |
| _glfwLibrary.X11.screen); |
| } |
| |
| |
| //======================================================================== |
| // Window un-iconification |
| //======================================================================== |
| |
| void _glfwPlatformRestoreWindow(_GLFWwindow* window) |
| { |
| if (window->X11.overrideRedirect) |
| { |
| // Override-redirect windows cannot be iconified or restored, as those |
| // tasks are performed by the window manager |
| return; |
| } |
| |
| XMapWindow(_glfwLibrary.X11.display, window->X11.handle); |
| } |
| |
| |
| //======================================================================== |
| // Show window |
| //======================================================================== |
| |
| void _glfwPlatformShowWindow(_GLFWwindow* window) |
| { |
| XMapRaised(_glfwLibrary.X11.display, window->X11.handle); |
| XFlush(_glfwLibrary.X11.display); |
| |
| // Set the window position the first time the window is shown |
| // Note: XMoveWindow has no effect before the window has been mapped. |
| if (!window->X11.windowPosSet) |
| { |
| XMoveWindow(_glfwLibrary.X11.display, window->X11.handle, |
| window->X11.positionX, window->X11.positionY); |
| window->X11.windowPosSet = GL_TRUE; |
| } |
| } |
| |
| |
| //======================================================================== |
| // Hide window |
| //======================================================================== |
| |
| void _glfwPlatformHideWindow(_GLFWwindow* window) |
| { |
| XUnmapWindow(_glfwLibrary.X11.display, window->X11.handle); |
| XFlush(_glfwLibrary.X11.display); |
| } |
| |
| |
| //======================================================================== |
| // Read back framebuffer parameters from the context |
| //======================================================================== |
| |
| void _glfwPlatformRefreshWindowParams(_GLFWwindow* window) |
| { |
| // Retrieve refresh rate if possible |
| if (_glfwLibrary.X11.RandR.available) |
| { |
| #if defined(_GLFW_HAS_XRANDR) |
| XRRScreenConfiguration* sc; |
| |
| sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root); |
| window->refreshRate = XRRConfigCurrentRate(sc); |
| XRRFreeScreenConfigInfo(sc); |
| #endif /*_GLFW_HAS_XRANDR*/ |
| } |
| else if (_glfwLibrary.X11.VidMode.available) |
| { |
| #if defined(_GLFW_HAS_XF86VIDMODE) |
| XF86VidModeModeLine modeline; |
| int dotclock; |
| float pixels_per_second, pixels_per_frame; |
| |
| // Use the XF86VidMode extension to get current video mode |
| XF86VidModeGetModeLine(_glfwLibrary.X11.display, |
| _glfwLibrary.X11.screen, |
| &dotclock, &modeline); |
| pixels_per_second = 1000.0f * (float) dotclock; |
| pixels_per_frame = (float) modeline.htotal * modeline.vtotal; |
| window->refreshRate = (int) (pixels_per_second / pixels_per_frame + 0.5); |
| #endif /*_GLFW_HAS_XF86VIDMODE*/ |
| } |
| else |
| { |
| // Zero means unknown according to the GLFW spec |
| window->refreshRate = 0; |
| } |
| } |
| |
| |
| //======================================================================== |
| // Poll for new window and input events |
| //======================================================================== |
| |
| void _glfwPlatformPollEvents(void) |
| { |
| XEvent event; |
| |
| while (XCheckMaskEvent(_glfwLibrary.X11.display, ~0, &event) || |
| XCheckTypedEvent(_glfwLibrary.X11.display, ClientMessage, &event)) |
| { |
| processEvent(&event); |
| } |
| |
| // Check whether the cursor has moved inside an focused window that has |
| // captured the cursor (because then it needs to be re-centered) |
| |
| _GLFWwindow* window; |
| window = _glfwLibrary.focusedWindow; |
| if (window) |
| { |
| if (window->cursorMode == GLFW_CURSOR_CAPTURED && |
| !window->X11.cursorCentered) |
| { |
| _glfwPlatformSetCursorPos(window, |
| window->width / 2, |
| window->height / 2); |
| window->X11.cursorCentered = GL_TRUE; |
| |
| // NOTE: This is a temporary fix. It works as long as you use |
| // offsets accumulated over the course of a frame, instead of |
| // performing the necessary actions per callback call. |
| XFlush( _glfwLibrary.X11.display ); |
| } |
| } |
| } |
| |
| |
| //======================================================================== |
| // Wait for new window and input events |
| //======================================================================== |
| |
| void _glfwPlatformWaitEvents(void) |
| { |
| int fd; |
| fd_set fds; |
| |
| fd = ConnectionNumber(_glfwLibrary.X11.display); |
| |
| FD_ZERO(&fds); |
| FD_SET(fd, &fds); |
| |
| XFlush(_glfwLibrary.X11.display); |
| |
| if (select(fd + 1, &fds, NULL, NULL, NULL) > 0) |
| _glfwPlatformPollEvents(); |
| } |
| |
| |
| //======================================================================== |
| // Set physical cursor position |
| //======================================================================== |
| |
| void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y) |
| { |
| // Store the new position so it can be recognized later |
| window->X11.cursorPosX = x; |
| window->X11.cursorPosY = y; |
| |
| XWarpPointer(_glfwLibrary.X11.display, None, window->X11.handle, 0,0,0,0, x, y); |
| } |
| |
| |
| //======================================================================== |
| // Set physical cursor mode |
| //======================================================================== |
| |
| void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) |
| { |
| switch (mode) |
| { |
| case GLFW_CURSOR_NORMAL: |
| showCursor(window); |
| break; |
| case GLFW_CURSOR_HIDDEN: |
| hideCursor(window); |
| break; |
| case GLFW_CURSOR_CAPTURED: |
| captureCursor(window); |
| break; |
| } |
| } |
| |