Add missing errors section for glfwGetGamepadName The reference documentation for glfwGetGamepadName lacked the possible errors section. Closes #2007 (cherry picked from commit c19f36b28d255d280d39446f09f36f441318138e)
diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h index 1da50d2..6f8f94f 100644 --- a/include/GLFW/glfw3.h +++ b/include/GLFW/glfw3.h
@@ -5227,6 +5227,8 @@ * joystick is not present, does not have a mapping or an * [error](@ref error_handling) occurred. * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref GLFW_INVALID_ENUM. + * * @pointer_lifetime The returned string is allocated and freed by GLFW. You * should not free it yourself. It is valid until the specified joystick is * disconnected, the gamepad mappings are updated or the library is terminated.