Made glfwSetCursorPos fail silently if lacking focus.
diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h
index 4b55ddf..ce96882 100644
--- a/include/GL/glfw3.h
+++ b/include/GL/glfw3.h
@@ -674,12 +674,9 @@
  *  more specific categories.
  */
 #define GLFW_PLATFORM_ERROR       0x00070008
-/*! @brief The specified window needed to be focused for the call to succeed.
- */
-#define GLFW_WINDOW_NOT_FOCUSED   0x00070009
 /*! @brief The clipboard did not contain data in the requested format.
  */
-#define GLFW_FORMAT_UNAVAILABLE   0x0007000A
+#define GLFW_FORMAT_UNAVAILABLE   0x00070009
 /*! @} */
 
 /*! @brief The number of entries in the gamma ramp.
diff --git a/src/init.c b/src/init.c
index fd7d583..e0a919c 100644
--- a/src/init.c
+++ b/src/init.c
@@ -228,8 +228,6 @@
             return "The requested OpenGL version is unavailable";
         case GLFW_PLATFORM_ERROR:
             return "A platform-specific error occurred";
-        case GLFW_WINDOW_NOT_FOCUSED:
-            return "The specified window is not focused";
         case GLFW_FORMAT_UNAVAILABLE:
             return "The requested format is unavailable";
     }
diff --git a/src/input.c b/src/input.c
index 787103a..2a07750 100644
--- a/src/input.c
+++ b/src/input.c
@@ -408,10 +408,7 @@
     }
 
     if (_glfwLibrary.focusedWindow != window)
-    {
-        _glfwSetError(GLFW_WINDOW_NOT_FOCUSED, NULL);
         return;
-    }
 
     // Don't do anything if the cursor position did not change
     if (xpos == window->cursorPosX && ypos == window->cursorPosY)