| /************************************************************************* |
| * GLFW - An OpenGL library |
| * API version: 3.0 |
| * WWW: http://www.glfw.org/ |
| *------------------------------------------------------------------------ |
| * Copyright (c) 2002-2006 Marcus Geelnard |
| * Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| * |
| * This software is provided 'as-is', without any express or implied |
| * warranty. In no event will the authors be held liable for any damages |
| * arising from the use of this software. |
| * |
| * Permission is granted to anyone to use this software for any purpose, |
| * including commercial applications, and to alter it and redistribute it |
| * freely, subject to the following restrictions: |
| * |
| * 1. The origin of this software must not be misrepresented; you must not |
| * claim that you wrote the original software. If you use this software |
| * in a product, an acknowledgment in the product documentation would |
| * be appreciated but is not required. |
| * |
| * 2. Altered source versions must be plainly marked as such, and must not |
| * be misrepresented as being the original software. |
| * |
| * 3. This notice may not be removed or altered from any source |
| * distribution. |
| * |
| *************************************************************************/ |
| |
| #ifndef __glfw3_h__ |
| #define __glfw3_h__ |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| |
| /************************************************************************* |
| * Doxygen documentation |
| *************************************************************************/ |
| |
| /*! @mainpage notitle |
| * |
| * @section intro Introduction |
| * |
| * This is the reference documentation for the GLFW library. |
| */ |
| |
| /*! @defgroup clipboard Clipboard support |
| */ |
| /*! @defgroup error Error handling |
| */ |
| /*! @defgroup gamma Gamma ramp support |
| */ |
| /*! @defgroup init Initialization and version information |
| */ |
| /*! @defgroup input Input handling |
| */ |
| /*! @defgroup opengl OpenGL support |
| */ |
| /*! @defgroup time Time input |
| */ |
| /*! @defgroup window Window handling |
| * |
| * The primary purpose of GLFW is to provide a simple interface to OpenGL |
| * context creation and window management. GLFW supports multiple windows, |
| * which can be either a normal desktop window or a fullscreen window. |
| */ |
| /*! @defgroup monitor Monitor handling |
| */ |
| |
| |
| /************************************************************************* |
| * Global definitions |
| *************************************************************************/ |
| |
| /* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ |
| |
| /* Please report any probles that you find with your compiler, which may |
| * be solved in this section! There are several compilers that I have not |
| * been able to test this file with yet. |
| * |
| * First: If we are we on Windows, we want a single define for it (_WIN32) |
| * (Note: For Cygwin the compiler flag -mwin32 should be used, but to |
| * make sure that things run smoothly for Cygwin users, we add __CYGWIN__ |
| * to the list of "valid Win32 identifiers", which removes the need for |
| * -mwin32) |
| */ |
| #if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__)) |
| #define _WIN32 |
| #endif /* _WIN32 */ |
| |
| /* In order for extension support to be portable, we need to define an |
| * OpenGL function call method. We use the keyword APIENTRY, which is |
| * defined for Win32. (Note: Windows also needs this for <GL/gl.h>) |
| */ |
| #ifndef APIENTRY |
| #ifdef _WIN32 |
| #define APIENTRY __stdcall |
| #else |
| #define APIENTRY |
| #endif |
| #endif /* APIENTRY */ |
| |
| /* The following three defines are here solely to make some Windows-based |
| * <GL/gl.h> files happy. Theoretically we could include <windows.h>, but |
| * it has the major drawback of severely polluting our namespace. |
| */ |
| |
| /* Under Windows, we need WINGDIAPI defined */ |
| #if !defined(WINGDIAPI) && defined(_WIN32) |
| #if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__) |
| /* Microsoft Visual C++, Borland C++ Builder and Pelles C */ |
| #define WINGDIAPI __declspec(dllimport) |
| #elif defined(__LCC__) |
| /* LCC-Win32 */ |
| #define WINGDIAPI __stdcall |
| #else |
| /* Others (e.g. MinGW, Cygwin) */ |
| #define WINGDIAPI extern |
| #endif |
| #define GLFW_WINGDIAPI_DEFINED |
| #endif /* WINGDIAPI */ |
| |
| /* Some <GL/glu.h> files also need CALLBACK defined */ |
| #if !defined(CALLBACK) && defined(_WIN32) |
| #if defined(_MSC_VER) |
| /* Microsoft Visual C++ */ |
| #if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) |
| #define CALLBACK __stdcall |
| #else |
| #define CALLBACK |
| #endif |
| #else |
| /* Other Windows compilers */ |
| #define CALLBACK __stdcall |
| #endif |
| #define GLFW_CALLBACK_DEFINED |
| #endif /* CALLBACK */ |
| |
| /* Most <GL/glu.h> variants on Windows need wchar_t */ |
| #if defined(_WIN32) |
| #include <stddef.h> |
| #endif |
| |
| |
| /* ---------------- GLFW related system specific defines ----------------- */ |
| |
| #if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) |
| #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined" |
| #endif |
| |
| #if defined(_WIN32) && defined(_GLFW_BUILD_DLL) |
| |
| /* We are building a Win32 DLL */ |
| #define GLFWAPI __declspec(dllexport) |
| |
| #elif defined(_WIN32) && defined(GLFW_DLL) |
| |
| /* We are calling a Win32 DLL */ |
| #if defined(__LCC__) |
| #define GLFWAPI extern |
| #else |
| #define GLFWAPI __declspec(dllimport) |
| #endif |
| |
| #else |
| |
| /* We are either building/calling a static lib or we are non-win32 */ |
| #define GLFWAPI |
| |
| #endif |
| |
| /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ |
| |
| /* Include the chosen OpenGL header and, optionally, the GLU header. |
| */ |
| #if defined(__APPLE_CC__) |
| #if defined(GLFW_INCLUDE_GLCOREARB) |
| #include <OpenGL/gl3.h> |
| #else |
| #define GL_GLEXT_LEGACY |
| #include <OpenGL/gl.h> |
| #endif |
| #if defined(GLFW_INCLUDE_GLU) |
| #include <OpenGL/glu.h> |
| #endif |
| #else |
| #if defined(GLFW_INCLUDE_GLCOREARB) |
| #include <GL/glcorearb.h> |
| #else |
| #include <GL/gl.h> |
| #endif |
| #if defined(GLFW_INCLUDE_GLU) |
| #include <GL/glu.h> |
| #endif |
| #endif |
| |
| |
| /************************************************************************* |
| * GLFW version |
| *************************************************************************/ |
| |
| /*! @name GLFW version macros |
| * @{ */ |
| /*! @brief The major version number of the GLFW library. |
| * |
| * This is incremented when the API is changed in non-compatible ways. |
| * @ingroup init |
| */ |
| #define GLFW_VERSION_MAJOR 3 |
| /*! @brief The minor version number of the GLFW library. |
| * |
| * This is incremented when features are added to the API but it remains |
| * backward-compatible. |
| * @ingroup init |
| */ |
| #define GLFW_VERSION_MINOR 0 |
| /*! @brief The revision number of the GLFW library. |
| * |
| * This is incremented when a bug fix release is made that does not contain any |
| * API changes. |
| * @ingroup init |
| */ |
| #define GLFW_VERSION_REVISION 0 |
| /*! @} */ |
| |
| |
| /************************************************************************* |
| * Input handling definitions |
| *************************************************************************/ |
| |
| /*! @name Key and button actions |
| * @{ */ |
| /*! @brief The key or button was released. |
| * @ingroup input |
| */ |
| #define GLFW_RELEASE 0 |
| /*! @brief The key or button was pressed. |
| * @ingroup input |
| */ |
| #define GLFW_PRESS 1 |
| /*! @} */ |
| |
| /* Keyboard raw key codes. |
| * These key codes are inspired by the USB HID Usage Tables v1.12 (p. 53-60), |
| * but re-arranged to map to 7-bit ASCII for printable keys (function keys are |
| * put in the 256+ range). |
| * The naming of the key codes follow these rules: |
| * - The US keyboard layout is used. |
| * - Names of printable alpha-numeric characters are used (e.g. "A", "R", |
| * "3", etc). |
| * - For non-alphanumeric characters, Unicode:ish names are used (e.g. |
| * "COMMA", "LEFT_SQUARE_BRACKET", etc). Note that some names do not |
| * correspond to the Unicode standard (usually for brevity). |
| * - Keys that lack a clear US mapping are named "WORLD_x". |
| * - For non-printable keys, custom names are used (e.g. "F4", |
| * "BACKSPACE", etc). |
| */ |
| |
| /*! @defgroup keys Keyboard keys |
| * @ingroup input |
| * @{ |
| */ |
| |
| /* Printable keys */ |
| #define GLFW_KEY_SPACE 32 |
| #define GLFW_KEY_APOSTROPHE 39 /* ' */ |
| #define GLFW_KEY_COMMA 44 /* , */ |
| #define GLFW_KEY_MINUS 45 /* - */ |
| #define GLFW_KEY_PERIOD 46 /* . */ |
| #define GLFW_KEY_SLASH 47 /* / */ |
| #define GLFW_KEY_0 48 |
| #define GLFW_KEY_1 49 |
| #define GLFW_KEY_2 50 |
| #define GLFW_KEY_3 51 |
| #define GLFW_KEY_4 52 |
| #define GLFW_KEY_5 53 |
| #define GLFW_KEY_6 54 |
| #define GLFW_KEY_7 55 |
| #define GLFW_KEY_8 56 |
| #define GLFW_KEY_9 57 |
| #define GLFW_KEY_SEMICOLON 59 /* ; */ |
| #define GLFW_KEY_EQUAL 61 /* = */ |
| #define GLFW_KEY_A 65 |
| #define GLFW_KEY_B 66 |
| #define GLFW_KEY_C 67 |
| #define GLFW_KEY_D 68 |
| #define GLFW_KEY_E 69 |
| #define GLFW_KEY_F 70 |
| #define GLFW_KEY_G 71 |
| #define GLFW_KEY_H 72 |
| #define GLFW_KEY_I 73 |
| #define GLFW_KEY_J 74 |
| #define GLFW_KEY_K 75 |
| #define GLFW_KEY_L 76 |
| #define GLFW_KEY_M 77 |
| #define GLFW_KEY_N 78 |
| #define GLFW_KEY_O 79 |
| #define GLFW_KEY_P 80 |
| #define GLFW_KEY_Q 81 |
| #define GLFW_KEY_R 82 |
| #define GLFW_KEY_S 83 |
| #define GLFW_KEY_T 84 |
| #define GLFW_KEY_U 85 |
| #define GLFW_KEY_V 86 |
| #define GLFW_KEY_W 87 |
| #define GLFW_KEY_X 88 |
| #define GLFW_KEY_Y 89 |
| #define GLFW_KEY_Z 90 |
| #define GLFW_KEY_LEFT_BRACKET 91 /* [ */ |
| #define GLFW_KEY_BACKSLASH 92 /* \ */ |
| #define GLFW_KEY_RIGHT_BRACKET 93 /* ] */ |
| #define GLFW_KEY_GRAVE_ACCENT 96 /* ` */ |
| #define GLFW_KEY_WORLD_1 161 /* non-US #1 */ |
| #define GLFW_KEY_WORLD_2 162 /* non-US #2 */ |
| |
| /* Function keys */ |
| #define GLFW_KEY_ESCAPE 256 |
| #define GLFW_KEY_ENTER 257 |
| #define GLFW_KEY_TAB 258 |
| #define GLFW_KEY_BACKSPACE 259 |
| #define GLFW_KEY_INSERT 260 |
| #define GLFW_KEY_DELETE 261 |
| #define GLFW_KEY_RIGHT 262 |
| #define GLFW_KEY_LEFT 263 |
| #define GLFW_KEY_DOWN 264 |
| #define GLFW_KEY_UP 265 |
| #define GLFW_KEY_PAGE_UP 266 |
| #define GLFW_KEY_PAGE_DOWN 267 |
| #define GLFW_KEY_HOME 268 |
| #define GLFW_KEY_END 269 |
| #define GLFW_KEY_CAPS_LOCK 280 |
| #define GLFW_KEY_SCROLL_LOCK 281 |
| #define GLFW_KEY_NUM_LOCK 282 |
| #define GLFW_KEY_PRINT_SCREEN 283 |
| #define GLFW_KEY_PAUSE 284 |
| #define GLFW_KEY_F1 290 |
| #define GLFW_KEY_F2 291 |
| #define GLFW_KEY_F3 292 |
| #define GLFW_KEY_F4 293 |
| #define GLFW_KEY_F5 294 |
| #define GLFW_KEY_F6 295 |
| #define GLFW_KEY_F7 296 |
| #define GLFW_KEY_F8 297 |
| #define GLFW_KEY_F9 298 |
| #define GLFW_KEY_F10 299 |
| #define GLFW_KEY_F11 300 |
| #define GLFW_KEY_F12 301 |
| #define GLFW_KEY_F13 302 |
| #define GLFW_KEY_F14 303 |
| #define GLFW_KEY_F15 304 |
| #define GLFW_KEY_F16 305 |
| #define GLFW_KEY_F17 306 |
| #define GLFW_KEY_F18 307 |
| #define GLFW_KEY_F19 308 |
| #define GLFW_KEY_F20 309 |
| #define GLFW_KEY_F21 310 |
| #define GLFW_KEY_F22 311 |
| #define GLFW_KEY_F23 312 |
| #define GLFW_KEY_F24 313 |
| #define GLFW_KEY_F25 314 |
| #define GLFW_KEY_KP_0 320 |
| #define GLFW_KEY_KP_1 321 |
| #define GLFW_KEY_KP_2 322 |
| #define GLFW_KEY_KP_3 323 |
| #define GLFW_KEY_KP_4 324 |
| #define GLFW_KEY_KP_5 325 |
| #define GLFW_KEY_KP_6 326 |
| #define GLFW_KEY_KP_7 327 |
| #define GLFW_KEY_KP_8 328 |
| #define GLFW_KEY_KP_9 329 |
| #define GLFW_KEY_KP_DECIMAL 330 |
| #define GLFW_KEY_KP_DIVIDE 331 |
| #define GLFW_KEY_KP_MULTIPLY 332 |
| #define GLFW_KEY_KP_SUBTRACT 333 |
| #define GLFW_KEY_KP_ADD 334 |
| #define GLFW_KEY_KP_ENTER 335 |
| #define GLFW_KEY_KP_EQUAL 336 |
| #define GLFW_KEY_LEFT_SHIFT 340 |
| #define GLFW_KEY_LEFT_CONTROL 341 |
| #define GLFW_KEY_LEFT_ALT 342 |
| #define GLFW_KEY_LEFT_SUPER 343 |
| #define GLFW_KEY_RIGHT_SHIFT 344 |
| #define GLFW_KEY_RIGHT_CONTROL 345 |
| #define GLFW_KEY_RIGHT_ALT 346 |
| #define GLFW_KEY_RIGHT_SUPER 347 |
| #define GLFW_KEY_MENU 348 |
| #define GLFW_KEY_LAST GLFW_KEY_MENU |
| |
| /* GLFW 2.x key name aliases (deprecated) */ |
| #define GLFW_KEY_ESC GLFW_KEY_ESCAPE |
| #define GLFW_KEY_DEL GLFW_KEY_DELETE |
| #define GLFW_KEY_PAGEUP GLFW_KEY_PAGE_UP |
| #define GLFW_KEY_PAGEDOWN GLFW_KEY_PAGE_DOWN |
| #define GLFW_KEY_KP_NUM_LOCK GLFW_KEY_NUM_LOCK |
| #define GLFW_KEY_LCTRL GLFW_KEY_LEFT_CONTROL |
| #define GLFW_KEY_LSHIFT GLFW_KEY_LEFT_SHIFT |
| #define GLFW_KEY_LALT GLFW_KEY_LEFT_ALT |
| #define GLFW_KEY_LSUPER GLFW_KEY_LEFT_SUPER |
| #define GLFW_KEY_RCTRL GLFW_KEY_RIGHT_CONTROL |
| #define GLFW_KEY_RSHIFT GLFW_KEY_RIGHT_SHIFT |
| #define GLFW_KEY_RALT GLFW_KEY_RIGHT_ALT |
| #define GLFW_KEY_RSUPER GLFW_KEY_RIGHT_SUPER |
| |
| /*! @} */ |
| |
| /*! @defgroup buttons Mouse buttons |
| * @ingroup input |
| * @{ */ |
| #define GLFW_MOUSE_BUTTON_1 0 |
| #define GLFW_MOUSE_BUTTON_2 1 |
| #define GLFW_MOUSE_BUTTON_3 2 |
| #define GLFW_MOUSE_BUTTON_4 3 |
| #define GLFW_MOUSE_BUTTON_5 4 |
| #define GLFW_MOUSE_BUTTON_6 5 |
| #define GLFW_MOUSE_BUTTON_7 6 |
| #define GLFW_MOUSE_BUTTON_8 7 |
| #define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8 |
| #define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1 |
| #define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2 |
| #define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 |
| /*! @} */ |
| |
| /*! @defgroup joysticks Joysticks |
| * @ingroup input |
| * @{ */ |
| #define GLFW_JOYSTICK_1 0 |
| #define GLFW_JOYSTICK_2 1 |
| #define GLFW_JOYSTICK_3 2 |
| #define GLFW_JOYSTICK_4 3 |
| #define GLFW_JOYSTICK_5 4 |
| #define GLFW_JOYSTICK_6 5 |
| #define GLFW_JOYSTICK_7 6 |
| #define GLFW_JOYSTICK_8 7 |
| #define GLFW_JOYSTICK_9 8 |
| #define GLFW_JOYSTICK_10 9 |
| #define GLFW_JOYSTICK_11 10 |
| #define GLFW_JOYSTICK_12 11 |
| #define GLFW_JOYSTICK_13 12 |
| #define GLFW_JOYSTICK_14 13 |
| #define GLFW_JOYSTICK_15 14 |
| #define GLFW_JOYSTICK_16 15 |
| #define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16 |
| /*! @} */ |
| |
| |
| /************************************************************************* |
| * Other definitions |
| *************************************************************************/ |
| |
| /*! @brief A regular, overlapped window. |
| * @ingroup window |
| */ |
| #define GLFW_WINDOWED 0x00010001 |
| /*! @brief A fullscreen window that may changed the monitor's resolution. |
| * @ingroup window |
| */ |
| #define GLFW_FULLSCREEN 0x00010002 |
| |
| /*! @defgroup paramhints Window parameters and hints |
| * @ingroup window |
| * @{ */ |
| |
| /*! @brief @c GL_TRUE if the window has focus, or @c GL_FALSE otherwise. |
| */ |
| #define GLFW_FOCUSED 0x00020001 |
| /*! @brief @c GL_TRUE if the window is iconified, or @c GL_FALSE otherwise. |
| */ |
| #define GLFW_ICONIFIED 0x00020002 |
| /*! @brief @c GL_TRUE if the window has been requested to close, or @c GL_FALSE |
| * otherwise. |
| */ |
| #define GLFW_CLOSE_REQUESTED 0x00020003 |
| /*! @brief The OpenGL API version revision. |
| */ |
| #define GLFW_OPENGL_REVISION 0x00020004 |
| |
| /*! @brief The bit depth of the red component of the color buffer. |
| */ |
| #define GLFW_RED_BITS 0x00021000 |
| /*! @brief The bit depth of the green component of the color buffer. |
| */ |
| #define GLFW_GREEN_BITS 0x00021001 |
| /*! @brief The bit depth of the blue component of the color buffer. |
| */ |
| #define GLFW_BLUE_BITS 0x00021002 |
| /*! @brief The bit depth of the alpha component of the color buffer. |
| */ |
| #define GLFW_ALPHA_BITS 0x00021003 |
| /*! @brief The bit depth of the depth buffer of the default framebuffer. |
| */ |
| #define GLFW_DEPTH_BITS 0x00021004 |
| /*! @brief The bit depth of the stencil buffer of the default framebuffer. |
| */ |
| #define GLFW_STENCIL_BITS 0x00021005 |
| /*! @brief The monitor refresh rate. |
| */ |
| #define GLFW_REFRESH_RATE 0x00021006 |
| /*! @brief The bit depth of the red component of the accumulation buffer. |
| */ |
| #define GLFW_ACCUM_RED_BITS 0x00021007 |
| /*! @brief The bit depth of the red component of the accumulation buffer. |
| */ |
| #define GLFW_ACCUM_GREEN_BITS 0x00021008 |
| /*! @brief The bit depth of the red component of the accumulation buffer. |
| */ |
| #define GLFW_ACCUM_BLUE_BITS 0x00021009 |
| /*! @brief The bit depth of the red component of the accumulation buffer. |
| */ |
| #define GLFW_ACCUM_ALPHA_BITS 0x0002100A |
| /*! @brief The number of auxiliary buffers. |
| */ |
| #define GLFW_AUX_BUFFERS 0x0002100B |
| /*! @brief @c GL_TRUE for stereo rendering, or @c GL_FALSE otherwise. |
| */ |
| #define GLFW_STEREO 0x0002100C |
| /*! @brief The number of samples used for default framebuffer multisampling. |
| */ |
| #define GLFW_FSAA_SAMPLES 0x0002100E |
| |
| /*! @brief The @link clients client API @endlink to create a context for. |
| */ |
| #define GLFW_CLIENT_API 0x00022000 |
| #define GLFW_OPENGL_VERSION_MAJOR 0x00022001 |
| #define GLFW_OPENGL_VERSION_MINOR 0x00022002 |
| #define GLFW_OPENGL_FORWARD_COMPAT 0x00022003 |
| #define GLFW_OPENGL_DEBUG_CONTEXT 0x00022004 |
| #define GLFW_OPENGL_PROFILE 0x00022005 |
| #define GLFW_OPENGL_ROBUSTNESS 0x00022006 |
| /*! @brief @c GL_TRUE if the window is resizable, or @c GL_FALSE otherwise. |
| */ |
| #define GLFW_RESIZABLE 0x00022007 |
| /*! @brief @c GL_TRUE if the window is visible, or @c GL_FALSE otherwise. |
| */ |
| #define GLFW_VISIBLE 0x00022008 |
| /*! @brief The x-coordinate, in pixels, of the upper-left corner of the |
| * client area of the window. |
| */ |
| #define GLFW_POSITION_X 0x00022009 |
| /*! @brief The y-coordinate, in pixels, of the upper-left corner of the |
| * client area of the window. |
| */ |
| #define GLFW_POSITION_Y 0x0002200A |
| |
| /*! @} */ |
| |
| /*! @name Client APIs |
| * @{ */ |
| /*! @brief The OpenGL API. |
| * @ingroup opengl |
| */ |
| #define GLFW_OPENGL_API 0x00000001 |
| /*! @brief The OpenGL ES API. |
| * @ingroup opengl |
| */ |
| #define GLFW_OPENGL_ES_API 0x00000002 |
| /*! @} */ |
| |
| /*! @name OpenGL robustness strategies |
| * @{ */ |
| /*! @brief No robustness strategy is used. |
| * |
| * This is the default. |
| * @ingroup opengl |
| */ |
| #define GLFW_OPENGL_NO_ROBUSTNESS 0x00000000 |
| /*! @brief |
| * @ingroup opengl |
| */ |
| #define GLFW_OPENGL_NO_RESET_NOTIFICATION 0x00000001 |
| /*! @brief |
| * @ingroup opengl |
| */ |
| #define GLFW_OPENGL_LOSE_CONTEXT_ON_RESET 0x00000002 |
| /*! @} */ |
| |
| /*! @name OpenGL profiles |
| * @{ */ |
| /*! @brief No OpenGL profile. |
| * @ingroup opengl |
| */ |
| #define GLFW_OPENGL_NO_PROFILE 0x00000000 |
| /*! @brief The OpenGL core profile. |
| * @ingroup opengl |
| */ |
| #define GLFW_OPENGL_CORE_PROFILE 0x00000001 |
| /*! @brief The OpenGL compatibility profile. |
| * @ingroup opengl |
| */ |
| #define GLFW_OPENGL_COMPAT_PROFILE 0x00000002 |
| /*! @} */ |
| |
| /*! @name Input modes |
| * @{ */ |
| /*! @brief The behaviour of the cursor. |
| * @ingroup input |
| */ |
| #define GLFW_CURSOR_MODE 0x00030001 |
| /*! @brief Whether the @ref glfwGetKey function uses sticky state. |
| * @ingroup input |
| */ |
| #define GLFW_STICKY_KEYS 0x00030002 |
| /*! @brief Whether the @ref glfwGetMouseButton function uses sticky state. |
| * @ingroup input |
| */ |
| #define GLFW_STICKY_MOUSE_BUTTONS 0x00030003 |
| /*! @} */ |
| |
| /*! @name Cursor modes |
| * @{ */ |
| /*! @brief The cursor is visible and behaves normally. |
| * @ingroup input |
| */ |
| #define GLFW_CURSOR_NORMAL 0x00040001 |
| /*! @brief The cursor is hidden when over the client area of the window. |
| * @ingroup input |
| */ |
| #define GLFW_CURSOR_HIDDEN 0x00040002 |
| /*! @brief The cursor is disabled and cursor movement is unbounded. |
| * @ingroup input |
| */ |
| #define GLFW_CURSOR_CAPTURED 0x00040003 |
| /*! @} */ |
| |
| /*! @name Joystick parameters |
| * @{ */ |
| /*! @brief @c GL_TRUE if the joystick is present, or @c GL_FALSE otherwise. |
| * @ingroup input |
| */ |
| #define GLFW_PRESENT 0x00050001 |
| /*! @brief The number of axes on the specified joystick, or zero if the joystick |
| * is not present. |
| * @ingroup input |
| */ |
| #define GLFW_AXES 0x00050002 |
| /*! @brief The number of buttons on the specified joystick, or zero if the |
| * joystick is not present. |
| * @ingroup input |
| */ |
| #define GLFW_BUTTONS 0x00050003 |
| /*! @} */ |
| |
| /*! @defgroup errors Error codes |
| * @ingroup error |
| * @{ */ |
| /*! @brief No error has occurred. |
| */ |
| #define GLFW_NO_ERROR 0 |
| /*! @brief GLFW has not been initialized. |
| */ |
| #define GLFW_NOT_INITIALIZED 0x00070001 |
| /*! @brief No context is current for this thread. |
| */ |
| #define GLFW_NO_CURRENT_CONTEXT 0x00070002 |
| /*! @brief One of the enum parameters for the function was given an invalid |
| * enum. |
| */ |
| #define GLFW_INVALID_ENUM 0x00070003 |
| /*! @brief One of the parameters for the function was given an invalid value. |
| */ |
| #define GLFW_INVALID_VALUE 0x00070004 |
| /*! @brief A memory allocation failed. |
| */ |
| #define GLFW_OUT_OF_MEMORY 0x00070005 |
| /*! @brief GLFW could not find support for the requested client API on the |
| * system. |
| */ |
| #define GLFW_OPENGL_UNAVAILABLE 0x00070006 |
| /*! @brief The requested OpenGL or GLES version is not available. |
| */ |
| #define GLFW_VERSION_UNAVAILABLE 0x00070007 |
| /*! @brief A platform-specific error occurred that does not match any of the |
| * more specific categories. |
| */ |
| #define GLFW_PLATFORM_ERROR 0x00070008 |
| /*! @brief The clipboard did not contain data in the requested format. |
| */ |
| #define GLFW_FORMAT_UNAVAILABLE 0x00070009 |
| /*! @} */ |
| |
| /*! @brief The number of entries in the gamma ramp. |
| * @ingroup gamma |
| */ |
| #define GLFW_GAMMA_RAMP_SIZE 256 |
| |
| |
| /************************************************************************* |
| * Typedefs |
| *************************************************************************/ |
| |
| /*! @brief OpenGL function pointer type. |
| * @ingroup opengl |
| */ |
| typedef void (*GLFWglproc)(void); |
| |
| /*! @brief Window handle type. |
| * @ingroup window |
| */ |
| typedef void* GLFWwindow; |
| |
| /*! @brief The function signature for error callbacks. |
| * @param[in] error An @link errors error code @endlink. |
| * @param[in] description A UTF-8 encoded string describing the error. |
| * @ingroup error |
| */ |
| typedef void (* GLFWerrorfun)(int,const char*); |
| |
| /*! @brief The function signature for window resize callbacks. |
| * @param[in] window The window that the user resized. |
| * @param[in] width The new width, in pixels, of the window. |
| * @param[in] height The new height, in pixels, of the window. |
| * @ingroup window |
| */ |
| typedef void (* GLFWwindowsizefun)(GLFWwindow,int,int); |
| |
| /*! @brief The function signature for window close callbacks. |
| * @param[in] window The window that the user attempted to close. |
| * @return @c GL_TRUE to allow the window to be closed, or @c GL_FALSE to |
| * ignore the attempt. |
| * @ingroup window |
| */ |
| typedef int (* GLFWwindowclosefun)(GLFWwindow); |
| |
| /*! @brief The function signature for window content refresh callbacks. |
| * @param[in] window The window whose content needs to be refreshed. |
| * @ingroup window |
| */ |
| typedef void (* GLFWwindowrefreshfun)(GLFWwindow); |
| |
| /*! @brief The function signature for window focus/defocus callbacks. |
| * @param[in] window The window that was focused or defocused. |
| * @param[in] focused @c GL_TRUE if the window was focused, or @c GL_FALSE if |
| * it was defocused. |
| * @ingroup window |
| */ |
| typedef void (* GLFWwindowfocusfun)(GLFWwindow,int); |
| |
| /*! @brief The function signature for window iconfiy/restore callbacks. |
| * @param[in] window The window that was iconified or restored. |
| * @param[in] iconified @c GL_TRUE if the window was iconified, or @c GL_FALSE |
| * if it was restored. |
| * @ingroup window |
| */ |
| typedef void (* GLFWwindowiconifyfun)(GLFWwindow,int); |
| |
| /*! @brief The function signature for mouse button callbacks. |
| * @param[in] window The window that received the event. |
| * @param[in] button The @link buttons mouse button @endlink that was pressed |
| * or released. |
| * @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE. |
| * @ingroup input |
| */ |
| typedef void (* GLFWmousebuttonfun)(GLFWwindow,int,int); |
| |
| /*! @brief The function signature for cursor position callbacks. |
| * @param[in] window The window that received the event. |
| * @param[in] x The new x-coordinate of the cursor. |
| * @param[in] y The new y-coordinate of the cursor. |
| * @ingroup input |
| */ |
| typedef void (* GLFWcursorposfun)(GLFWwindow,int,int); |
| |
| /*! @brief The function signature for cursor enter/exit callbacks. |
| * @param[in] window The window that received the event. |
| * @param[in] entered @c GL_TRUE if the cursor entered the window's client |
| * area, or @c GL_FALSE if it left it. |
| * @ingroup input |
| */ |
| typedef void (* GLFWcursorenterfun)(GLFWwindow,int); |
| |
| /*! @brief The function signature for scroll callbacks. |
| * @param[in] window The window that received the event. |
| * @param[in] x The scroll offset along the x-axis. |
| * @param[in] y The scroll offset along the y-axis. |
| * @ingroup input |
| */ |
| typedef void (* GLFWscrollfun)(GLFWwindow,double,double); |
| |
| /*! @brief The function signature for keyboard key callbacks. |
| * @param[in] window The window that received the event. |
| * @param[in] key The @link keys keyboard key @endlink that was pressed or |
| * released. |
| * @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE. |
| * @ingroup input |
| */ |
| typedef void (* GLFWkeyfun)(GLFWwindow,int,int); |
| |
| /*! @brief The function signature for Unicode character callbacks. |
| * @param[in] window The window that received the event. |
| * @param[in] character The Unicode code point of the character. |
| * @ingroup input |
| */ |
| typedef void (* GLFWcharfun)(GLFWwindow,int); |
| |
| /* @brief Video mode type. |
| * @ingroup monitor |
| */ |
| typedef struct |
| { |
| int width; |
| int height; |
| int redBits; |
| int blueBits; |
| int greenBits; |
| } GLFWvidmode; |
| |
| /*! @brief Gamma ramp. |
| * @ingroup gamma |
| */ |
| typedef struct |
| { |
| unsigned short red[GLFW_GAMMA_RAMP_SIZE]; |
| unsigned short green[GLFW_GAMMA_RAMP_SIZE]; |
| unsigned short blue[GLFW_GAMMA_RAMP_SIZE]; |
| } GLFWgammaramp; |
| |
| |
| /************************************************************************* |
| * Prototypes |
| *************************************************************************/ |
| |
| /*! @brief Initializes the GLFW library. |
| * |
| * Before most GLFW functions can be used, GLFW must be initialized, and before |
| * a program terminates GLFW should be terminated in order to free allocated |
| * resources, memory, etc. |
| * |
| * @return @c GL_TRUE if successful, or @c GL_FALSE if an error occurred. |
| * @ingroup init |
| * |
| * @remarks Additional calls to this function after successful initialization |
| * but before termination will succeed but will do nothing. |
| * |
| * @note This function may take several seconds to complete on some systems, |
| * while on other systems it may take only a fraction of a second to complete. |
| * |
| * @note On Mac OS X, this function will change the current directory of the |
| * application to the @c Contents/Resources subdirectory of the application's |
| * bundle, if present. |
| * |
| * @sa glfwTerminate |
| */ |
| GLFWAPI int glfwInit(void); |
| |
| /*! @brief Terminates the GLFW library. |
| * @ingroup init |
| * |
| * @remarks This function may be called before @ref glfwInit. |
| * |
| * @note This function closes all GLFW windows. |
| * |
| * @note This function should be called before the program exits. |
| * |
| * @warning No window's context may be current on another thread when this |
| * function is called. |
| * |
| * @sa glfwInit |
| */ |
| GLFWAPI void glfwTerminate(void); |
| |
| /*! @brief Retrieves the version of the GLFW library. |
| * @param[out] major Where to store the major version number, or @c NULL. |
| * @param[out] minor Where to store the minor version number, or @c NULL. |
| * @param[out] rev Where to store the revision number, or @c NULL. |
| * @ingroup init |
| * |
| * @remarks This function may be called before @ref glfwInit. |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @sa glfwGetVersionString |
| */ |
| GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev); |
| |
| /*! @brief Returns the version string of the GLFW library. |
| * |
| * The version string contains information about what compile-time options were |
| * enabled when the library was built. |
| * |
| * @return The GLFW version string. |
| * @ingroup init |
| * |
| * @remarks This function may be called before @ref glfwInit. |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @sa glfwGetVersion |
| */ |
| GLFWAPI const char* glfwGetVersionString(void); |
| |
| /*! @brief Retrieves the latest error. |
| * @return The latest @link errors error code @endlink. |
| * @ingroup error |
| * |
| * @remarks This function may be called before @ref glfwInit. |
| */ |
| GLFWAPI int glfwGetError(void); |
| |
| /*! @brief Retrieves a generic, human readable description of the specified error. |
| * @param[in] error The @link errors error code @endlink to be described. |
| * @return A UTF-8 encoded string describing the error. |
| * @ingroup error |
| * |
| * @remarks This function may be called before @ref glfwInit. |
| * |
| * @remarks This function may be called from secondary threads. |
| */ |
| GLFWAPI const char* glfwErrorString(int error); |
| |
| /*! @brief Sets the error callback. |
| * @param[in] cbfun The new callback, or @c NULL to remove the currently set |
| * callback. |
| * @ingroup error |
| * |
| * @remarks This function may be called before @ref glfwInit. |
| * |
| * @remarks The error callback is the preferred error retrieval mechanism, as |
| * it may be provided with a more specific error description than the generic |
| * one returned by @ref glfwErrorString. |
| * |
| * @note Because the description string provided to the callback may have been |
| * generated specifically for that error, it is not guaranteed to be valid |
| * after the callback has returned. If you wish to use it after that, you need |
| * to make your own copy of it before returning. |
| */ |
| GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun); |
| |
| /*! @ingroup monitor |
| */ |
| GLFWAPI GLFWvidmode* glfwGetVideoModes(int* count); |
| |
| /*! @ingroup monitor |
| */ |
| GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode); |
| |
| /*! @brief Sets the system gamma ramp to one generated from the specified |
| * exponent. |
| * @param[in] The desired exponent. |
| * @ingroup gamma |
| */ |
| GLFWAPI void glfwSetGamma(float gamma); |
| |
| /*! @brief Retrieves the current system gamma ramp. |
| * @param[out] ramp Where to store the gamma ramp. |
| * @ingroup gamma |
| */ |
| GLFWAPI void glfwGetGammaRamp(GLFWgammaramp* ramp); |
| |
| /*! @brief Sets the system gamma ramp to the one specified. |
| * @param[in] ramp The gamma ramp to use. |
| * @ingroup gamma |
| */ |
| GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp); |
| |
| /*! @brief Resets all window hints to their default values |
| * |
| * The @ref GLFW_RED_BITS, @ref GLFW_GREEN_BITS, @ref GLFW_BLUE_BITS, @ref |
| * GLFW_ALPHA_BITS and @ref GLFW_STENCIL_BITS hints are set to 8. |
| * |
| * The @ref GLFW_DEPTH_BITS hint is set to 24. |
| * |
| * The @ref GLFW_VISIBLE and @ref GLFW_RESIZABLE hints are set to 1. |
| * |
| * The @ref GLFW_CLIENT_API hint is set to @ref GLFW_OPENGL_API. |
| * |
| * The @ref GLFW_OPENGL_VERSION_MAJOR and @ref GLFW_OPENGL_VERSION_MINOR hints |
| * are set to 1 and 0, respectively. |
| * |
| * All other hints are set to 0. |
| * |
| * @ingroup window |
| * |
| * @sa glfwWindowHint |
| */ |
| GLFWAPI void glfwDefaultWindowHints(void); |
| |
| /*! @brief Sets the specified window hint to the desired value. |
| * @param[in] target The window hint to set. |
| * @param[in] target The new value of the window hint. |
| * @ingroup window |
| * |
| * The @ref GLFW_RED_BITS, @ref GLFW_GREEN_BITS, @ref GLFW_BLUE_BITS, @ref |
| * GLFW_ALPHA_BITS, @ref GLFW_DEPTH_BITS and @ref GLFW_STENCIL_BITS hints |
| * specify the desired bit depths of the various components of the default |
| * framebuffer. |
| * |
| * The @ref GLFW_REFRESH_RATE hint specifies the desired monitor refresh rate |
| * for fullscreen windows. |
| * |
| * The @ref GLFW_ACCUM_RED_BITS, @ref GLFW_ACCUM_GREEN_BITS, @ref |
| * GLFW_ACCUM_BLUE_BITS and @ref GLFW_ACCUM_ALPHA_BITS hints specify the |
| * desired bit depths of the various components of the accumulation buffer. |
| * |
| * The @ref GLFW_AUX_BUFFERS hint specifies the desired number of auxiliary |
| * buffers. |
| * |
| * The @ref GLFW_STEREO hint specifies whether to use stereoscopic rendering. |
| * This is a hard constraint. |
| * |
| * The @ref GLFW_FSAA_SAMPLES hint specifies the desired number of samples to |
| * use for multisampling. |
| * |
| * The @ref GLFW_CLIENT_API hint specifies which client API to create the |
| * context for. Possible values are @ref GLFW_OPENGL_API and @ref |
| * GLFW_OPENGL_ES_API. This is a hard constraint. |
| * |
| * The @ref GLFW_OPENGL_VERSION_MAJOR and @ref GLFW_OPENGL_VERSION_MINOR hints |
| * specify the OpenGL version that the created context must be compatible with. |
| * |
| * These hints are @em not hard constraints, as they don't have to match |
| * exactly, but @ref glfwCreateWindow will still fail if the resulting OpenGL |
| * version is less than the one requested with hints. It is therefore |
| * perfectly safe to use the default of version 1.0 for legacy code and you |
| * will still get backwards-compatible contexts of version 3.0 and above when |
| * available. |
| * |
| * The @ref GLFW_OPENGL_FORWARD_COMPAT hint specifies whether the OpenGL |
| * context should be forward-compatible. This is a hard constraint. |
| * |
| * The @ref GLFW_OPENGL_DEBUG_CONTEXT hint specifies whether to create a debug |
| * OpenGL context. |
| * |
| * The @ref GLFW_OPENGL_PROFILE hint specifies which OpenGL profile to create |
| * the context for. Possible values are @ref GLFW_OPENGL_NO_PROFILE, @ref |
| * GLFW_OPENGL_CORE_PROFILE and @ref GLFW_OPENGL_COMPAT_PROFILE. This is |
| * a hard constraint. |
| * |
| * The @ref GLFW_OPENGL_ROBUSTNESS hint specifies the robustness strategy to be |
| * used by the OpenGL context. |
| * |
| * The @ref GLFW_RESIZABLE hint specifies whether the window will be resizable |
| * by the user. This hint is ignored for fullscreen windows. |
| * |
| * The @ref GLFW_VISIBLE hint specifies whether the window will be initially |
| * visible. This hint is ignored for fullscreen windows. |
| * |
| * The @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y hints specify the initial |
| * position of the window. These hints are ignored for fullscreen windows. |
| * |
| * Some window hints are hard constraints. These must match the available |
| * capabilities @em exactly for window and context creation to succeed. Hints |
| * that are not hard constraints are matched as closely as possible, but the |
| * resulting window and context may differ from what these hints requested. |
| * |
| * The following window hints are hard constraints: |
| * @arg @ref GLFW_STEREO |
| * @arg @ref GLFW_CLIENT_API |
| * @arg @ref GLFW_OPENGL_FORWARD_COMPAT |
| * @arg @ref GLFW_OPENGL_PROFILE |
| * |
| * @sa glfwDefaultWindowHints |
| */ |
| GLFWAPI void glfwWindowHint(int target, int hint); |
| |
| /*! @brief Creates a window and its associated context. |
| * |
| * @param[in] width The desired width, in pixels, of the window. This must be |
| * greater than zero. |
| * @param[in] height The desired height, in pixels, of the window. This must |
| * be greater than zero. |
| * @param[in] mode One of @ref GLFW_WINDOWED or @ref GLFW_FULLSCREEN. |
| * @param[in] title The initial, UTF-8 encoded window title. |
| * @param[in] share The window whose context to share resources with, or @c |
| * NULL to not share resources. |
| * @return The handle of the created window, or @c NULL if an error occurred. |
| * @ingroup window |
| * |
| * @remarks Most of the options for how the window and its context should be |
| * created are specified via the @ref glfwWindowHint function. |
| * |
| * @remarks This function does not change which context is current. Before you |
| * can use the newly created context, you need to make it current using @ref |
| * glfwMakeContextCurrent. |
| * |
| * @remarks For fullscreen windows the initial cursor mode is @ref |
| * GLFW_CURSOR_CAPTURED and the screensaver is prohibited from starting. For |
| * regular windows the initial cursor mode is @ref GLFW_CURSOR_NORMAL and the |
| * screensaver is allowed to start. |
| * |
| * @remarks In order to determine the actual properties of an opened window, |
| * use @ref glfwGetWindowParam and @ref glfwGetWindowSize. |
| * |
| * @remarks On Microsoft Windows, if the executable has an icon resource named |
| * @c GLFW_ICON, it will be set as the icon for the window. If no such icon is |
| * present, the @c IDI_WINLOGO icon will be used instead. |
| * |
| * @remarks On Mac OS X the GLFW window has no icon, but programs using GLFW |
| * will use the application bundle's icon. Also, the first time a window is |
| * opened the menu bar is populated with common commands like Hide, Quit and |
| * About. The (minimal) about dialog uses information from the application's |
| * bundle. For more information on bundles, see the Bundle Programming Guide |
| * provided by Apple. |
| * |
| * @sa glfwDestroyWindow |
| */ |
| GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, int mode, const char* title, GLFWwindow share); |
| |
| /*! @brief Destroys the specified window and its context. |
| * @param[in] window The window to destroy. |
| * @ingroup window |
| * |
| * @note If the window's context is current on the main thread, it is |
| * detached before being destroyed. |
| * |
| * @warning The window's context must not be current on any other thread. |
| * |
| * @sa glfwCreateWindow |
| */ |
| GLFWAPI void glfwDestroyWindow(GLFWwindow window); |
| |
| /*! @brief Sets the title of the specified window. |
| * @param[in] window The window whose title to change. |
| * @param[in] title The UTF-8 encoded window title. |
| * @ingroup window |
| */ |
| GLFWAPI void glfwSetWindowTitle(GLFWwindow window, const char* title); |
| |
| /*! @brief Retrieves the size of the client area of the specified window. |
| * @param[in] window The window whose size to retrieve. |
| * @param[out] width The width of the client area. |
| * @param[out] height The height of the client area. |
| * @ingroup window |
| * |
| * @sa glfwSetWindowSize |
| */ |
| GLFWAPI void glfwGetWindowSize(GLFWwindow window, int* width, int* height); |
| |
| /*! @brief Sets the size of the client area of the specified window. |
| * @param[in] window The window to resize. |
| * @param[in] width The desired width of the specified window. |
| * @param[in] height The desired height of the specified window. |
| * @ingroup window |
| * |
| * @note The window manager may put limits on what window sizes are allowed. |
| * |
| * @note For fullscreen windows, this function selects and switches to the |
| * resolution closest to the specified size, without destroying the window's |
| * context. |
| * |
| * @sa glfwGetWindowSize |
| */ |
| GLFWAPI void glfwSetWindowSize(GLFWwindow window, int width, int height); |
| |
| /*! @brief Iconifies the specified window. |
| * @param[in] window The window to iconify. |
| * @ingroup window |
| * |
| * @remarks If the window is already iconified, this function does nothing. |
| * |
| * @sa glfwRestoreWindow |
| */ |
| GLFWAPI void glfwIconifyWindow(GLFWwindow window); |
| |
| /*! @brief Restores the specified window. |
| * @param[in] window The window to restore. |
| * @ingroup window |
| * |
| * @remarks If the window is already restored, this function does nothing. |
| * |
| * @sa glfwIconifyWindow |
| */ |
| GLFWAPI void glfwRestoreWindow(GLFWwindow window); |
| |
| /*! @brief Makes the specified window visible. |
| * @param[in] window The window to make visible. |
| * @ingroup window |
| * |
| * @remarks If the window is already visible, this function does nothing. |
| * |
| * @sa glfwHideWindow |
| */ |
| GLFWAPI void glfwShowWindow(GLFWwindow window); |
| |
| /*! @brief Hides the specified window. |
| * @param[in] window The window to hide. |
| * @ingroup window |
| * |
| * @remarks If the window is already hidden, this function does nothing. |
| * |
| * @sa glfwShowWindow |
| */ |
| GLFWAPI void glfwHideWindow(GLFWwindow window); |
| |
| /*! @brief Returns a property of the specified window. |
| * @ingroup window |
| */ |
| GLFWAPI int glfwGetWindowParam(GLFWwindow window, int param); |
| |
| /*! @brief Sets the user pointer of the specified window. |
| * @param[in] window The window whose pointer to set. |
| * @param[in] pointer The new value. |
| * @ingroup window |
| * |
| * @sa glfwGetWindowUserPointer |
| */ |
| GLFWAPI void glfwSetWindowUserPointer(GLFWwindow window, void* pointer); |
| |
| /*! @brief Returns the user pointer of the specified window. |
| * @param[in] window The window whose pointer to return. |
| * @ingroup window |
| * |
| * @sa glfwSetWindowUserPointer |
| */ |
| GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow window); |
| |
| /*! @brief Sets the size callback for the specified window. |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or @c NULL to remove the currently set |
| * callback. |
| * @ingroup window |
| */ |
| GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfun); |
| |
| /*! @brief Sets the close callback for the specified window. |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or @c NULL to remove the currently set |
| * callback. |
| * @ingroup window |
| */ |
| GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow window, GLFWwindowclosefun cbfun); |
| |
| /*! @brief Sets the refresh callback for the specified window. |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or @c NULL to remove the currently set |
| * callback. |
| * @ingroup window |
| */ |
| GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow window, GLFWwindowrefreshfun cbfun); |
| |
| /*! @brief Sets the focus callback for the specified window. |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or @c NULL to remove the currently set |
| * callback. |
| * @ingroup window |
| */ |
| GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cbfun); |
| |
| /*! @brief Sets the iconify callback for the specified window. |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or @c NULL to remove the currently set |
| * callback. |
| * @ingroup window |
| */ |
| GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow window, GLFWwindowiconifyfun cbfun); |
| |
| /*! @brief Processes all pending events. |
| * @ingroup window |
| * |
| * @sa glfwWaitEvents |
| */ |
| GLFWAPI void glfwPollEvents(void); |
| |
| /*! @brief Waits until events are pending and processes them. |
| * @ingroup window |
| * |
| * @sa glfwPollEvents |
| */ |
| GLFWAPI void glfwWaitEvents(void); |
| |
| /*! @brief Returns the value of an input option for the specified window. |
| * @param[in] window The window to query. |
| * @param[in] mode One of the following: |
| * @arg @ref GLFW_CURSOR_MODE Sets the cursor mode. |
| * @arg @ref GLFW_STICKY_KEYS Sets whether sticky keys are enabled. |
| * @arg @ref GLFW_STICKY_MOUSE_BUTTONS Sets whether sticky mouse buttons are enabled. |
| * @ingroup input |
| * |
| * @sa glfwSetInputMode |
| */ |
| GLFWAPI int glfwGetInputMode(GLFWwindow window, int mode); |
| |
| /*! @brief Sets an input option for the specified window. |
| * @param[in] mode One of the following: |
| * @arg @ref GLFW_CURSOR_MODE Sets the cursor mode. |
| * @arg @ref GLFW_STICKY_KEYS Sets whether sticky keys are enabled. |
| * @arg @ref GLFW_STICKY_MOUSE_BUTTONS Sets whether sticky mouse buttons are enabled. |
| * @ingroup input |
| * |
| * @sa glfwGetInputMode |
| */ |
| GLFWAPI void glfwSetInputMode(GLFWwindow window, int mode, int value); |
| |
| /*! @brief Returns the last reported state of a keyboard key for the specified |
| * window. |
| * @param[in] window The desired window. |
| * @param[in] key The desired @link keys keyboard key @endlink. |
| * @return @ref GLFW_PRESS or @ref GLFW_RELEASE. |
| * @ingroup input |
| */ |
| GLFWAPI int glfwGetKey(GLFWwindow window, int key); |
| |
| /*! @brief Returns the last reported state of a mouse button for the specified |
| * window. |
| * @param[in] window The desired window. |
| * @param[in] key The desired @link buttons mouse buttons @endlink. |
| * @return @ref GLFW_PRESS or @ref GLFW_RELEASE. |
| * @ingroup input |
| */ |
| GLFWAPI int glfwGetMouseButton(GLFWwindow window, int button); |
| |
| /*! @brief Retrieves the last reported cursor position, relative to the client |
| * area of the window. |
| * @param[in] window The desired window. |
| * @param[out] xpos The cursor x-coordinate, relative to the left edge of the |
| * client area, or @c NULL. |
| * @param[out] ypos The cursor y-coordinate, relative to the to top edge of the |
| * client area, or @c NULL. |
| * @ingroup input |
| * |
| * @sa glfwSetCursorPos |
| */ |
| GLFWAPI void glfwGetCursorPos(GLFWwindow window, int* xpos, int* ypos); |
| |
| /*! @brief Sets the position of the cursor, relative to the client area of the window. |
| * @param[in] window The desired window. |
| * @param[in] xpos The desired x-coordinate, relative to the left edge of the |
| * client area, or @c NULL. |
| * @param[in] ypos The desired y-coordinate, relative to the top edge of the |
| * client area, or @c NULL. |
| * @ingroup input |
| * |
| * @note The specified window must be focused. |
| * |
| * @sa glfwGetCursorPos |
| */ |
| GLFWAPI void glfwSetCursorPos(GLFWwindow window, int xpos, int ypos); |
| |
| /*! @ingroup input |
| */ |
| GLFWAPI void glfwGetScrollOffset(GLFWwindow window, double* xoffset, double* yoffset); |
| |
| /*! @brief Sets the key callback. |
| * @param[in] cbfun The new key callback, or @c NULL to remove the currently |
| * set callback. |
| * @ingroup input |
| * |
| * @note The key callback deals with physical keys, with @link keys tokens |
| * @endlink named after their use on the standard US keyboard layout. If you |
| * want to input text, use the Unicode character callback instead. |
| */ |
| GLFWAPI void glfwSetKeyCallback(GLFWwindow window, GLFWkeyfun cbfun); |
| |
| /*! @brief Sets the Unicode character callback. |
| * @param[in] cbfun The new Unicode character callback, or @c NULL to remove |
| * the currently set callback. |
| * @ingroup input |
| * |
| * @note The Unicode character callback is for text input. If you want to know |
| * whether a specific key was pressed or released, use the key callback. |
| */ |
| GLFWAPI void glfwSetCharCallback(GLFWwindow window, GLFWcharfun cbfun); |
| |
| /*! @brief Sets the mouse button callback. |
| * @param[in] cbfun The new mouse button callback, or @c NULL to remove the |
| * currently set callback. |
| * @ingroup input |
| */ |
| GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow window, GLFWmousebuttonfun cbfun); |
| |
| /*! @brief Sets the cursor position callback. |
| * @param[in] cbfun The new cursor position callback, or @c NULL to remove the |
| * currently set callback. |
| * @ingroup input |
| */ |
| GLFWAPI void glfwSetCursorPosCallback(GLFWwindow window, GLFWcursorposfun cbfun); |
| |
| /*! @brief Sets the cursor enter/exit callback. |
| * @param[in] cbfun The new cursor enter/exit callback, or @c NULL to remove |
| * the currently set callback. |
| * @ingroup input |
| */ |
| GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow window, GLFWcursorenterfun cbfun); |
| |
| /*! @brief Sets the scroll callback. |
| * @param[in] cbfun The new scroll callback, or @c NULL to remove the currently |
| * set callback. |
| * @ingroup input |
| * |
| * @note This receives all scrolling input, like that from a mouse wheel or |
| * a touchpad scrolling area. |
| */ |
| GLFWAPI void glfwSetScrollCallback(GLFWwindow window, GLFWscrollfun cbfun); |
| |
| /*! @brief Returns a property of the specified joystick. |
| * @param[in] joy The joystick to query. |
| * @param[in] param The property whose value to return. |
| * @return The specified joystick's current value, or zero if the joystick is |
| * not present. |
| * @ingroup input |
| */ |
| GLFWAPI int glfwGetJoystickParam(int joy, int param); |
| |
| /*! @brief Returns the values of axes of the specified joystick. |
| * @param[in] joy The joystick to query. |
| * @param[out] axes The array to hold the values. |
| * @param[in] numaxes The size of the provided array. |
| * @return The number of values written to @p axes. |
| * @ingroup input |
| */ |
| GLFWAPI int glfwGetJoystickAxes(int joy, float* axes, int numaxes); |
| |
| /*! @brief Returns the values of buttons of the specified joystick. |
| * @param[in] joy The joystick to query. |
| * @param[out] buttons The array to hold the values. |
| * @param[in] numbuttons The size of the provided array. |
| * @return The number of values written to @p buttons. |
| * @ingroup input |
| */ |
| GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons); |
| |
| /*! @brief Sets the clipboard to the specified string. |
| * @param[in] window The window that will own the clipboard contents. |
| * @param[in] string A UTF-8 encoded string. |
| * @ingroup clipboard |
| * |
| * @sa glfwGetClipboardString |
| */ |
| GLFWAPI void glfwSetClipboardString(GLFWwindow window, const char* string); |
| |
| /*! @brief Retrieves the contents of the clipboard as a string. |
| * @param[in] window The window that will request the clipboard contents. |
| * @return The contents of the clipboard as a UTF-8 encoded string, or @c NULL |
| * if that format was unavailable. |
| * @ingroup clipboard |
| * |
| * @note The returned string is valid only until the next call to @ref |
| * glfwGetClipboardString or @ref glfwSetClipboardString. |
| * |
| * @sa glfwSetClipboardString |
| */ |
| GLFWAPI const char* glfwGetClipboardString(GLFWwindow window); |
| |
| /*! @brief Retrieves the current value of the GLFW timer. |
| * @return The current value, in seconds. |
| * @ingroup time |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @remarks Unless the timer has been set using @ref glfwSetTime, the timer |
| * measures time elapsed since GLFW was initialized. |
| * |
| * @note The resolution of the timer is system dependent. |
| */ |
| GLFWAPI double glfwGetTime(void); |
| |
| /*! @brief Sets the GLFW timer. |
| * @param[in] time The new value, in seconds. |
| * @ingroup time |
| * |
| * @note The resolution of the timer is system dependent. |
| */ |
| GLFWAPI void glfwSetTime(double time); |
| |
| /*! @brief Makes the context of the specified window current for this thread. |
| * @param[in] window The window whose context to make current, or @c NULL to |
| * detach the current context. |
| * @ingroup opengl |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @note A context may only be current for a single thread at a time. |
| * |
| * @sa glfwGetCurrentContext |
| */ |
| GLFWAPI void glfwMakeContextCurrent(GLFWwindow window); |
| |
| /*! @brief Returns the window whose context is current on this thread. |
| * @return The window whose context is current, or @c NULL if no window's |
| * context is current. |
| * @ingroup opengl |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @sa glfwMakeContextCurrent |
| */ |
| GLFWAPI GLFWwindow glfwGetCurrentContext(void); |
| |
| /*! @brief Swaps the front and back buffers of the specified window. |
| * @param[in] The window whose buffers to swap. |
| * @ingroup opengl |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @sa glfwSwapInterval |
| */ |
| GLFWAPI void glfwSwapBuffers(GLFWwindow window); |
| |
| /*! @brief Sets the swap interval for the current context. |
| * @param[in] interval The minimum number of video frame periods to wait for |
| * until the buffers are swapped by @ref glfwSwapBuffers. |
| * @ingroup opengl |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @sa glfwSwapBuffers |
| */ |
| GLFWAPI void glfwSwapInterval(int interval); |
| |
| /*! @brief Checks whether the specified extension is available. |
| * @param[in] extension The ASCII encoded name of the extension. |
| * @return @c GL_TRUE if the extension is available, or @c FALSE otherwise. |
| * @ingroup opengl |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @note This function checks not only the client API extension string, but |
| * also any platform-specific context creation API extension strings. |
| */ |
| GLFWAPI int glfwExtensionSupported(const char* extension); |
| |
| /*! @brief Returns the address of the specified client API function for the |
| * current context. |
| * @param[in] procname The ASCII encoded name of the function. |
| * @return The address of the function, or @c NULL if the function is |
| * unavailable. |
| * @ingroup opengl |
| * |
| * @remarks This function may be called from secondary threads. |
| */ |
| GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname); |
| |
| /*! @brief Copies the desired parts of the state of one window's context to another. |
| * @ingroup opengl |
| * |
| * @remarks This function may be called from secondary threads. |
| */ |
| GLFWAPI void glfwCopyContext(GLFWwindow src, GLFWwindow dst, unsigned long mask); |
| |
| |
| /************************************************************************* |
| * Global definition cleanup |
| *************************************************************************/ |
| |
| /* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ |
| |
| #ifdef GLFW_WINGDIAPI_DEFINED |
| #undef WINGDIAPI |
| #undef GLFW_WINGDIAPI_DEFINED |
| #endif |
| |
| #ifdef GLFW_CALLBACK_DEFINED |
| #undef CALLBACK |
| #undef GLFW_CALLBACK_DEFINED |
| #endif |
| |
| /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ |
| |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* __glfw3_h__ */ |
| |