| //======================================================================== |
| // GLFW - An OpenGL library |
| // Platform: Any |
| // API version: 3.0 |
| // WWW: http://www.glfw.org/ |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2002-2006 Marcus Geelnard |
| // Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #include "internal.h" |
| |
| |
| //======================================================================== |
| // Enable and disable locked cursor mode |
| //======================================================================== |
| |
| static void enableMouseCursor(_GLFWwindow* window) |
| { |
| int centerPosX, centerPosY; |
| |
| if (_glfwLibrary.cursorLockWindow != window) |
| return; |
| |
| _glfwPlatformShowMouseCursor(window); |
| |
| centerPosX = window->width / 2; |
| centerPosY = window->height / 2; |
| |
| if (centerPosX != window->mousePosX || centerPosY != window->mousePosY) |
| { |
| _glfwPlatformSetMouseCursorPos(window, centerPosX, centerPosY); |
| |
| window->mousePosX = centerPosX; |
| window->mousePosY = centerPosY; |
| |
| if (_glfwLibrary.mousePosCallback) |
| { |
| _glfwLibrary.mousePosCallback(window, |
| window->mousePosX, |
| window->mousePosY); |
| } |
| } |
| |
| // From now on the mouse is unlocked |
| _glfwLibrary.cursorLockWindow = NULL; |
| } |
| |
| static void disableMouseCursor(_GLFWwindow* window) |
| { |
| if (_glfwLibrary.cursorLockWindow) |
| return; |
| |
| _glfwPlatformHideMouseCursor(window); |
| |
| // Move cursor to the middle of the window |
| _glfwPlatformSetMouseCursorPos(window, |
| window->width / 2, |
| window->height / 2); |
| |
| // From now on the mouse is locked |
| _glfwLibrary.cursorLockWindow = window; |
| } |
| |
| |
| //======================================================================== |
| // Enable and disable sticky keys mode |
| //======================================================================== |
| |
| static void enableStickyKeys(_GLFWwindow* window) |
| { |
| window->stickyKeys = GL_TRUE; |
| } |
| |
| static void disableStickyKeys(_GLFWwindow* window) |
| { |
| int i; |
| |
| window->stickyKeys = GL_FALSE; |
| |
| // Release all sticky keys |
| for (i = 0; i <= GLFW_KEY_LAST; i++) |
| { |
| if (window->key[i] == GLFW_STICK) |
| window->key[i] = GLFW_RELEASE; |
| } |
| } |
| |
| |
| //======================================================================== |
| // Enable and disable sticky mouse buttons mode |
| //======================================================================== |
| |
| static void enableStickyMouseButtons(_GLFWwindow* window) |
| { |
| window->stickyMouseButtons = GL_TRUE; |
| } |
| |
| static void disableStickyMouseButtons(_GLFWwindow* window) |
| { |
| int i; |
| |
| window->stickyMouseButtons = GL_FALSE; |
| |
| // Release all sticky mouse buttons |
| for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) |
| { |
| if (window->mouseButton[i] == GLFW_STICK) |
| window->mouseButton[i] = GLFW_RELEASE; |
| } |
| } |
| |
| |
| //======================================================================== |
| // Enable and disable system keys |
| //======================================================================== |
| |
| static void enableSystemKeys(_GLFWwindow* window) |
| { |
| if (!window->sysKeysDisabled) |
| return; |
| |
| _glfwPlatformEnableSystemKeys(window); |
| |
| // Indicate that system keys are no longer disabled |
| window->sysKeysDisabled = GL_FALSE; |
| } |
| |
| static void disableSystemKeys(_GLFWwindow* window) |
| { |
| if (window->sysKeysDisabled) |
| return; |
| |
| _glfwPlatformDisableSystemKeys(window); |
| |
| // Indicate that system keys are now disabled |
| window->sysKeysDisabled = GL_TRUE; |
| } |
| |
| |
| //======================================================================== |
| // Enable and disable key repeat |
| //======================================================================== |
| |
| static void enableKeyRepeat(_GLFWwindow* window) |
| { |
| window->keyRepeat = GL_TRUE; |
| } |
| |
| static void disableKeyRepeat(_GLFWwindow* window) |
| { |
| window->keyRepeat = GL_FALSE; |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW public API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| //======================================================================== |
| // Enable certain GLFW/window/system functions |
| //======================================================================== |
| |
| GLFWAPI void glfwEnable(GLFWwindow window, int token) |
| { |
| if (!_glfwInitialized) |
| { |
| _glfwSetError(GLFW_NOT_INITIALIZED, NULL); |
| return; |
| } |
| |
| switch (token) |
| { |
| case GLFW_MOUSE_CURSOR: |
| enableMouseCursor(window); |
| break; |
| case GLFW_STICKY_KEYS: |
| enableStickyKeys(window); |
| break; |
| case GLFW_STICKY_MOUSE_BUTTONS: |
| enableStickyMouseButtons(window); |
| break; |
| case GLFW_SYSTEM_KEYS: |
| enableSystemKeys(window); |
| break; |
| case GLFW_KEY_REPEAT: |
| enableKeyRepeat(window); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| |
| //======================================================================== |
| // Disable certain GLFW/window/system functions |
| //======================================================================== |
| |
| GLFWAPI void glfwDisable(GLFWwindow window, int token) |
| { |
| if (!_glfwInitialized) |
| { |
| _glfwSetError(GLFW_NOT_INITIALIZED, NULL); |
| return; |
| } |
| |
| switch (token) |
| { |
| case GLFW_MOUSE_CURSOR: |
| disableMouseCursor(window); |
| break; |
| case GLFW_STICKY_KEYS: |
| disableStickyKeys(window); |
| break; |
| case GLFW_STICKY_MOUSE_BUTTONS: |
| disableStickyMouseButtons(window); |
| break; |
| case GLFW_SYSTEM_KEYS: |
| disableSystemKeys(window); |
| break; |
| case GLFW_KEY_REPEAT: |
| disableKeyRepeat(window); |
| break; |
| default: |
| break; |
| } |
| } |
| |