| //======================================================================== |
| // Fullscreen window (un)focus test |
| // Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| // |
| // This test is used to test window activation and iconfication for |
| // fullscreen windows with a video mode differing from the current mode |
| // |
| //======================================================================== |
| |
| #include <GL/glfw3.h> |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| |
| static GLboolean running = GL_TRUE; |
| |
| static void window_focus_callback(GLFWwindow window, int activated) |
| { |
| printf("%0.3f: Window %s\n", |
| glfwGetTime(), |
| activated ? "activated" : "deactivated"); |
| } |
| |
| static void window_key_callback(GLFWwindow window, int key, int action) |
| { |
| if (action != GLFW_PRESS) |
| return; |
| |
| switch (key) |
| { |
| case GLFW_KEY_ESCAPE: |
| { |
| printf("%0.3f: User pressed Escape\n", glfwGetTime()); |
| running = GL_FALSE; |
| break; |
| } |
| |
| case GLFW_KEY_SPACE: |
| { |
| printf("%0.3f: User pressed Space\n", glfwGetTime()); |
| glfwIconifyWindow(window); |
| break; |
| } |
| } |
| } |
| |
| static int window_close_callback(GLFWwindow window) |
| { |
| printf("%0.3f: User closed window\n", glfwGetTime()); |
| running = GL_FALSE; |
| return GL_TRUE; |
| } |
| |
| int main(void) |
| { |
| GLFWwindow window; |
| |
| if (!glfwInit()) |
| { |
| fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError())); |
| exit(EXIT_FAILURE); |
| } |
| |
| window = glfwCreateWindow(640, 480, GLFW_FULLSCREEN, "Fullscreen focus", NULL); |
| if (!window) |
| { |
| glfwTerminate(); |
| |
| fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError())); |
| exit(EXIT_FAILURE); |
| } |
| |
| glfwMakeContextCurrent(window); |
| glfwSwapInterval(1); |
| |
| glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_NORMAL); |
| |
| glfwSetWindowFocusCallback(window_focus_callback); |
| glfwSetKeyCallback(window_key_callback); |
| glfwSetWindowCloseCallback(window_close_callback); |
| |
| while (running) |
| { |
| glClear(GL_COLOR_BUFFER_BIT); |
| glfwSwapBuffers(window); |
| glfwWaitEvents(); |
| } |
| |
| glfwTerminate(); |
| exit(EXIT_SUCCESS); |
| } |
| |