| //======================================================================== |
| // GLFW - An OpenGL library |
| // Platform: Win32/WGL |
| // API version: 3.0 |
| // WWW: http://www.glfw.org/ |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2002-2006 Marcus Geelnard |
| // Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #include "internal.h" |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW platform API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| //======================================================================== |
| // Make the OpenGL context associated with the specified window current |
| //======================================================================== |
| |
| void _glfwPlatformMakeContextCurrent(_GLFWwindow* window) |
| { |
| if (window) |
| wglMakeCurrent(window->WGL.DC, window->WGL.context); |
| else |
| wglMakeCurrent(NULL, NULL); |
| } |
| |
| |
| //======================================================================== |
| // Swap buffers (double-buffering) |
| //======================================================================== |
| |
| void _glfwPlatformSwapBuffers(void) |
| { |
| _GLFWwindow* window = _glfwLibrary.currentWindow; |
| |
| _glfw_SwapBuffers(window->WGL.DC); |
| } |
| |
| |
| //======================================================================== |
| // Set double buffering swap interval |
| //======================================================================== |
| |
| void _glfwPlatformSwapInterval(int interval) |
| { |
| _GLFWwindow* window = _glfwLibrary.currentWindow; |
| |
| if (window->WGL.EXT_swap_control) |
| window->WGL.SwapIntervalEXT(interval); |
| } |
| |
| |
| //======================================================================== |
| // Check if the current context supports the specified WGL extension |
| //======================================================================== |
| |
| int _glfwPlatformExtensionSupported(const char* extension) |
| { |
| const GLubyte* extensions; |
| |
| _GLFWwindow* window = _glfwLibrary.currentWindow; |
| |
| if (window->WGL.GetExtensionsStringEXT != NULL) |
| { |
| extensions = (GLubyte*) window->WGL.GetExtensionsStringEXT(); |
| if (extensions != NULL) |
| { |
| if (_glfwStringInExtensionString(extension, extensions)) |
| return GL_TRUE; |
| } |
| } |
| |
| if (window->WGL.GetExtensionsStringARB != NULL) |
| { |
| extensions = (GLubyte*) window->WGL.GetExtensionsStringARB(window->WGL.DC); |
| if (extensions != NULL) |
| { |
| if (_glfwStringInExtensionString(extension, extensions)) |
| return GL_TRUE; |
| } |
| } |
| |
| return GL_FALSE; |
| } |
| |
| |
| //======================================================================== |
| // Get the function pointer to an OpenGL function |
| //======================================================================== |
| |
| void* _glfwPlatformGetProcAddress(const char* procname) |
| { |
| return (void*) wglGetProcAddress(procname); |
| } |
| |
| |
| //======================================================================== |
| // Copies the specified OpenGL state categories from src to dst |
| //======================================================================== |
| |
| void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long mask) |
| { |
| if (!wglCopyContext(src->WGL.context, dst->WGL.context, mask)) |
| { |
| _glfwSetError(GLFW_PLATFORM_ERROR, |
| "Win32/WGL: Failed to copy OpenGL context attributes"); |
| } |
| } |
| |