| /************************************************************************* |
| * GLFW - An OpenGL library |
| * API version: 3.0 |
| * WWW: http://www.glfw.org/ |
| *------------------------------------------------------------------------ |
| * Copyright (c) 2002-2006 Marcus Geelnard |
| * Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| * |
| * This software is provided 'as-is', without any express or implied |
| * warranty. In no event will the authors be held liable for any damages |
| * arising from the use of this software. |
| * |
| * Permission is granted to anyone to use this software for any purpose, |
| * including commercial applications, and to alter it and redistribute it |
| * freely, subject to the following restrictions: |
| * |
| * 1. The origin of this software must not be misrepresented; you must not |
| * claim that you wrote the original software. If you use this software |
| * in a product, an acknowledgment in the product documentation would |
| * be appreciated but is not required. |
| * |
| * 2. Altered source versions must be plainly marked as such, and must not |
| * be misrepresented as being the original software. |
| * |
| * 3. This notice may not be removed or altered from any source |
| * distribution. |
| * |
| *************************************************************************/ |
| |
| #ifndef _glfw3_h_ |
| #define _glfw3_h_ |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| |
| /************************************************************************* |
| * Doxygen documentation |
| *************************************************************************/ |
| |
| /*! @defgroup clipboard Clipboard support |
| */ |
| /*! @defgroup context Context handling |
| */ |
| /*! @defgroup error Error handling |
| */ |
| /*! @defgroup gamma Gamma ramp support |
| */ |
| /*! @defgroup init Initialization and version information |
| */ |
| /*! @defgroup input Input handling |
| */ |
| /*! @defgroup monitor Monitor handling |
| */ |
| /*! @defgroup time Time input |
| */ |
| /*! @defgroup window Window handling |
| * |
| * This is the reference documentation for the window handling API, including |
| * creation, deletion and event polling. For more information, see the |
| * [article on window handling](@ref window). |
| */ |
| |
| |
| /************************************************************************* |
| * Global definitions |
| *************************************************************************/ |
| |
| /* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ |
| |
| /* Please report any problems that you find with your compiler, which may |
| * be solved in this section! There are several compilers that I have not |
| * been able to test this file with yet. |
| * |
| * First: If we are we on Windows, we want a single define for it (_WIN32) |
| * (Note: For Cygwin the compiler flag -mwin32 should be used, but to |
| * make sure that things run smoothly for Cygwin users, we add __CYGWIN__ |
| * to the list of "valid Win32 identifiers", which removes the need for |
| * -mwin32) |
| */ |
| #if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__)) |
| #define _WIN32 |
| #endif /* _WIN32 */ |
| |
| /* In order for extension support to be portable, we need to define an |
| * OpenGL function call method. We use the keyword APIENTRY, which is |
| * defined for Win32. (Note: Windows also needs this for <GL/gl.h>) |
| */ |
| #ifndef APIENTRY |
| #ifdef _WIN32 |
| #define APIENTRY __stdcall |
| #else |
| #define APIENTRY |
| #endif |
| #endif /* APIENTRY */ |
| |
| /* The following three defines are here solely to make some Windows-based |
| * <GL/gl.h> files happy. Theoretically we could include <windows.h>, but |
| * it has the major drawback of severely polluting our namespace. |
| */ |
| |
| /* Under Windows, we need WINGDIAPI defined */ |
| #if !defined(WINGDIAPI) && defined(_WIN32) |
| #if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__) |
| /* Microsoft Visual C++, Borland C++ Builder and Pelles C */ |
| #define WINGDIAPI __declspec(dllimport) |
| #elif defined(__LCC__) |
| /* LCC-Win32 */ |
| #define WINGDIAPI __stdcall |
| #else |
| /* Others (e.g. MinGW, Cygwin) */ |
| #define WINGDIAPI extern |
| #endif |
| #define GLFW_WINGDIAPI_DEFINED |
| #endif /* WINGDIAPI */ |
| |
| /* Some <GL/glu.h> files also need CALLBACK defined */ |
| #if !defined(CALLBACK) && defined(_WIN32) |
| #if defined(_MSC_VER) |
| /* Microsoft Visual C++ */ |
| #if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) |
| #define CALLBACK __stdcall |
| #else |
| #define CALLBACK |
| #endif |
| #else |
| /* Other Windows compilers */ |
| #define CALLBACK __stdcall |
| #endif |
| #define GLFW_CALLBACK_DEFINED |
| #endif /* CALLBACK */ |
| |
| /* Most <GL/glu.h> variants on Windows need wchar_t */ |
| #if defined(_WIN32) |
| #include <stddef.h> |
| #endif |
| |
| |
| /* ---------------- GLFW related system specific defines ----------------- */ |
| |
| #if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) |
| #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined" |
| #endif |
| |
| #if defined(_WIN32) && defined(_GLFW_BUILD_DLL) |
| |
| /* We are building a Win32 DLL */ |
| #define GLFWAPI __declspec(dllexport) |
| |
| #elif defined(_WIN32) && defined(GLFW_DLL) |
| |
| /* We are calling a Win32 DLL */ |
| #if defined(__LCC__) |
| #define GLFWAPI extern |
| #else |
| #define GLFWAPI __declspec(dllimport) |
| #endif |
| |
| #elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL) |
| |
| #define GLFWAPI __attribute__((visibility("default"))) |
| |
| #else |
| |
| /* We are either building/calling a static lib or we are non-win32 */ |
| #define GLFWAPI |
| |
| #endif |
| |
| /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ |
| |
| /* Include the chosen client API headers. |
| */ |
| #if defined(__APPLE_CC__) |
| #if defined(GLFW_INCLUDE_GLCOREARB) |
| #include <OpenGL/gl3.h> |
| #elif !defined(GLFW_INCLUDE_NONE) |
| #define GL_GLEXT_LEGACY |
| #include <OpenGL/gl.h> |
| #endif |
| #if defined(GLFW_INCLUDE_GLU) |
| #include <OpenGL/glu.h> |
| #endif |
| #else |
| #if defined(GLFW_INCLUDE_GLCOREARB) |
| #include <GL/glcorearb.h> |
| #elif defined(GLFW_INCLUDE_ES1) |
| #include <GLES/gl.h> |
| #elif defined(GLFW_INCLUDE_ES2) |
| #include <GLES2/gl2.h> |
| #elif defined(GLFW_INCLUDE_ES3) |
| #include <GLES3/gl3.h> |
| #elif !defined(GLFW_INCLUDE_NONE) |
| #include <GL/gl.h> |
| #endif |
| #if defined(GLFW_INCLUDE_GLU) |
| #include <GL/glu.h> |
| #endif |
| #endif |
| |
| |
| /************************************************************************* |
| * GLFW API tokens |
| *************************************************************************/ |
| |
| /*! @name GLFW version macros |
| * @{ */ |
| /*! @brief The major version number of the GLFW library. |
| * |
| * This is incremented when the API is changed in non-compatible ways. |
| * @ingroup init |
| */ |
| #define GLFW_VERSION_MAJOR 3 |
| /*! @brief The minor version number of the GLFW library. |
| * |
| * This is incremented when features are added to the API but it remains |
| * backward-compatible. |
| * @ingroup init |
| */ |
| #define GLFW_VERSION_MINOR 0 |
| /*! @brief The revision number of the GLFW library. |
| * |
| * This is incremented when a bug fix release is made that does not contain any |
| * API changes. |
| * @ingroup init |
| */ |
| #define GLFW_VERSION_REVISION 0 |
| /*! @} */ |
| |
| /*! @name Key and button actions |
| * @{ */ |
| /*! @brief The key or button was released. |
| * @ingroup input |
| */ |
| #define GLFW_RELEASE 0 |
| /*! @brief The key or button was pressed. |
| * @ingroup input |
| */ |
| #define GLFW_PRESS 1 |
| /*! @brief The key was held down until it repeated. |
| * @ingroup input |
| */ |
| #define GLFW_REPEAT 2 |
| /*! @} */ |
| |
| /*! @defgroup keys Keyboard keys |
| * |
| * These key codes are inspired by the *USB HID Usage Tables v1.12* (p. 53-60), |
| * but re-arranged to map to 7-bit ASCII for printable keys (function keys are |
| * put in the 256+ range). |
| * |
| * The naming of the key codes follow these rules: |
| * - The US keyboard layout is used |
| * - Names of printable alpha-numeric characters are used (e.g. "A", "R", |
| * "3", etc.) |
| * - For non-alphanumeric characters, Unicode:ish names are used (e.g. |
| * "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not |
| * correspond to the Unicode standard (usually for brevity) |
| * - Keys that lack a clear US mapping are named "WORLD_x" |
| * - For non-printable keys, custom names are used (e.g. "F4", |
| * "BACKSPACE", etc.) |
| * |
| * @ingroup input |
| * @{ |
| */ |
| |
| /* The unknown key */ |
| #define GLFW_KEY_UNKNOWN -1 |
| |
| /* Printable keys */ |
| #define GLFW_KEY_SPACE 32 |
| #define GLFW_KEY_APOSTROPHE 39 /* ' */ |
| #define GLFW_KEY_COMMA 44 /* , */ |
| #define GLFW_KEY_MINUS 45 /* - */ |
| #define GLFW_KEY_PERIOD 46 /* . */ |
| #define GLFW_KEY_SLASH 47 /* / */ |
| #define GLFW_KEY_0 48 |
| #define GLFW_KEY_1 49 |
| #define GLFW_KEY_2 50 |
| #define GLFW_KEY_3 51 |
| #define GLFW_KEY_4 52 |
| #define GLFW_KEY_5 53 |
| #define GLFW_KEY_6 54 |
| #define GLFW_KEY_7 55 |
| #define GLFW_KEY_8 56 |
| #define GLFW_KEY_9 57 |
| #define GLFW_KEY_SEMICOLON 59 /* ; */ |
| #define GLFW_KEY_EQUAL 61 /* = */ |
| #define GLFW_KEY_A 65 |
| #define GLFW_KEY_B 66 |
| #define GLFW_KEY_C 67 |
| #define GLFW_KEY_D 68 |
| #define GLFW_KEY_E 69 |
| #define GLFW_KEY_F 70 |
| #define GLFW_KEY_G 71 |
| #define GLFW_KEY_H 72 |
| #define GLFW_KEY_I 73 |
| #define GLFW_KEY_J 74 |
| #define GLFW_KEY_K 75 |
| #define GLFW_KEY_L 76 |
| #define GLFW_KEY_M 77 |
| #define GLFW_KEY_N 78 |
| #define GLFW_KEY_O 79 |
| #define GLFW_KEY_P 80 |
| #define GLFW_KEY_Q 81 |
| #define GLFW_KEY_R 82 |
| #define GLFW_KEY_S 83 |
| #define GLFW_KEY_T 84 |
| #define GLFW_KEY_U 85 |
| #define GLFW_KEY_V 86 |
| #define GLFW_KEY_W 87 |
| #define GLFW_KEY_X 88 |
| #define GLFW_KEY_Y 89 |
| #define GLFW_KEY_Z 90 |
| #define GLFW_KEY_LEFT_BRACKET 91 /* [ */ |
| #define GLFW_KEY_BACKSLASH 92 /* \ */ |
| #define GLFW_KEY_RIGHT_BRACKET 93 /* ] */ |
| #define GLFW_KEY_GRAVE_ACCENT 96 /* ` */ |
| #define GLFW_KEY_WORLD_1 161 /* non-US #1 */ |
| #define GLFW_KEY_WORLD_2 162 /* non-US #2 */ |
| |
| /* Function keys */ |
| #define GLFW_KEY_ESCAPE 256 |
| #define GLFW_KEY_ENTER 257 |
| #define GLFW_KEY_TAB 258 |
| #define GLFW_KEY_BACKSPACE 259 |
| #define GLFW_KEY_INSERT 260 |
| #define GLFW_KEY_DELETE 261 |
| #define GLFW_KEY_RIGHT 262 |
| #define GLFW_KEY_LEFT 263 |
| #define GLFW_KEY_DOWN 264 |
| #define GLFW_KEY_UP 265 |
| #define GLFW_KEY_PAGE_UP 266 |
| #define GLFW_KEY_PAGE_DOWN 267 |
| #define GLFW_KEY_HOME 268 |
| #define GLFW_KEY_END 269 |
| #define GLFW_KEY_CAPS_LOCK 280 |
| #define GLFW_KEY_SCROLL_LOCK 281 |
| #define GLFW_KEY_NUM_LOCK 282 |
| #define GLFW_KEY_PRINT_SCREEN 283 |
| #define GLFW_KEY_PAUSE 284 |
| #define GLFW_KEY_F1 290 |
| #define GLFW_KEY_F2 291 |
| #define GLFW_KEY_F3 292 |
| #define GLFW_KEY_F4 293 |
| #define GLFW_KEY_F5 294 |
| #define GLFW_KEY_F6 295 |
| #define GLFW_KEY_F7 296 |
| #define GLFW_KEY_F8 297 |
| #define GLFW_KEY_F9 298 |
| #define GLFW_KEY_F10 299 |
| #define GLFW_KEY_F11 300 |
| #define GLFW_KEY_F12 301 |
| #define GLFW_KEY_F13 302 |
| #define GLFW_KEY_F14 303 |
| #define GLFW_KEY_F15 304 |
| #define GLFW_KEY_F16 305 |
| #define GLFW_KEY_F17 306 |
| #define GLFW_KEY_F18 307 |
| #define GLFW_KEY_F19 308 |
| #define GLFW_KEY_F20 309 |
| #define GLFW_KEY_F21 310 |
| #define GLFW_KEY_F22 311 |
| #define GLFW_KEY_F23 312 |
| #define GLFW_KEY_F24 313 |
| #define GLFW_KEY_F25 314 |
| #define GLFW_KEY_KP_0 320 |
| #define GLFW_KEY_KP_1 321 |
| #define GLFW_KEY_KP_2 322 |
| #define GLFW_KEY_KP_3 323 |
| #define GLFW_KEY_KP_4 324 |
| #define GLFW_KEY_KP_5 325 |
| #define GLFW_KEY_KP_6 326 |
| #define GLFW_KEY_KP_7 327 |
| #define GLFW_KEY_KP_8 328 |
| #define GLFW_KEY_KP_9 329 |
| #define GLFW_KEY_KP_DECIMAL 330 |
| #define GLFW_KEY_KP_DIVIDE 331 |
| #define GLFW_KEY_KP_MULTIPLY 332 |
| #define GLFW_KEY_KP_SUBTRACT 333 |
| #define GLFW_KEY_KP_ADD 334 |
| #define GLFW_KEY_KP_ENTER 335 |
| #define GLFW_KEY_KP_EQUAL 336 |
| #define GLFW_KEY_LEFT_SHIFT 340 |
| #define GLFW_KEY_LEFT_CONTROL 341 |
| #define GLFW_KEY_LEFT_ALT 342 |
| #define GLFW_KEY_LEFT_SUPER 343 |
| #define GLFW_KEY_RIGHT_SHIFT 344 |
| #define GLFW_KEY_RIGHT_CONTROL 345 |
| #define GLFW_KEY_RIGHT_ALT 346 |
| #define GLFW_KEY_RIGHT_SUPER 347 |
| #define GLFW_KEY_MENU 348 |
| #define GLFW_KEY_LAST GLFW_KEY_MENU |
| |
| /*! @} */ |
| |
| /*! @defgroup mods Modifier key flags |
| * @ingroup input |
| * @{ */ |
| |
| /*! @brief If this bit is set one or more Shift keys were held down. |
| */ |
| #define GLFW_MOD_SHIFT 0x0001 |
| /*! @brief If this bit is set one or more Control keys were held down. |
| */ |
| #define GLFW_MOD_CONTROL 0x0002 |
| /*! @brief If this bit is set one or more Alt keys were held down. |
| */ |
| #define GLFW_MOD_ALT 0x0004 |
| /*! @brief If this bit is set one or more Super keys were held down. |
| */ |
| #define GLFW_MOD_SUPER 0x0008 |
| |
| /*! @} */ |
| |
| /*! @defgroup buttons Mouse buttons |
| * @ingroup input |
| * @{ */ |
| #define GLFW_MOUSE_BUTTON_1 0 |
| #define GLFW_MOUSE_BUTTON_2 1 |
| #define GLFW_MOUSE_BUTTON_3 2 |
| #define GLFW_MOUSE_BUTTON_4 3 |
| #define GLFW_MOUSE_BUTTON_5 4 |
| #define GLFW_MOUSE_BUTTON_6 5 |
| #define GLFW_MOUSE_BUTTON_7 6 |
| #define GLFW_MOUSE_BUTTON_8 7 |
| #define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8 |
| #define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1 |
| #define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2 |
| #define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 |
| /*! @} */ |
| |
| /*! @defgroup joysticks Joysticks |
| * @ingroup input |
| * @{ */ |
| #define GLFW_JOYSTICK_1 0 |
| #define GLFW_JOYSTICK_2 1 |
| #define GLFW_JOYSTICK_3 2 |
| #define GLFW_JOYSTICK_4 3 |
| #define GLFW_JOYSTICK_5 4 |
| #define GLFW_JOYSTICK_6 5 |
| #define GLFW_JOYSTICK_7 6 |
| #define GLFW_JOYSTICK_8 7 |
| #define GLFW_JOYSTICK_9 8 |
| #define GLFW_JOYSTICK_10 9 |
| #define GLFW_JOYSTICK_11 10 |
| #define GLFW_JOYSTICK_12 11 |
| #define GLFW_JOYSTICK_13 12 |
| #define GLFW_JOYSTICK_14 13 |
| #define GLFW_JOYSTICK_15 14 |
| #define GLFW_JOYSTICK_16 15 |
| #define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16 |
| /*! @} */ |
| |
| /*! @defgroup errors Error codes |
| * @ingroup error |
| * @{ */ |
| /*! @brief GLFW has not been initialized. |
| */ |
| #define GLFW_NOT_INITIALIZED 0x00010001 |
| /*! @brief No context is current for this thread. |
| */ |
| #define GLFW_NO_CURRENT_CONTEXT 0x00010002 |
| /*! @brief One of the enum parameters for the function was given an invalid |
| * enum. |
| */ |
| #define GLFW_INVALID_ENUM 0x00010003 |
| /*! @brief One of the parameters for the function was given an invalid value. |
| */ |
| #define GLFW_INVALID_VALUE 0x00010004 |
| /*! @brief A memory allocation failed. |
| */ |
| #define GLFW_OUT_OF_MEMORY 0x00010005 |
| /*! @brief GLFW could not find support for the requested client API on the |
| * system. |
| */ |
| #define GLFW_API_UNAVAILABLE 0x00010006 |
| /*! @brief The requested client API version is not available. |
| */ |
| #define GLFW_VERSION_UNAVAILABLE 0x00010007 |
| /*! @brief A platform-specific error occurred that does not match any of the |
| * more specific categories. |
| */ |
| #define GLFW_PLATFORM_ERROR 0x00010008 |
| /*! @brief The clipboard did not contain data in the requested format. |
| */ |
| #define GLFW_FORMAT_UNAVAILABLE 0x00010009 |
| /*! @} */ |
| |
| #define GLFW_FOCUSED 0x00020001 |
| #define GLFW_ICONIFIED 0x00020002 |
| #define GLFW_RESIZABLE 0x00020003 |
| #define GLFW_VISIBLE 0x00020004 |
| #define GLFW_DECORATED 0x00020005 |
| |
| #define GLFW_RED_BITS 0x00021001 |
| #define GLFW_GREEN_BITS 0x00021002 |
| #define GLFW_BLUE_BITS 0x00021003 |
| #define GLFW_ALPHA_BITS 0x00021004 |
| #define GLFW_DEPTH_BITS 0x00021005 |
| #define GLFW_STENCIL_BITS 0x00021006 |
| #define GLFW_ACCUM_RED_BITS 0x00021007 |
| #define GLFW_ACCUM_GREEN_BITS 0x00021008 |
| #define GLFW_ACCUM_BLUE_BITS 0x00021009 |
| #define GLFW_ACCUM_ALPHA_BITS 0x0002100A |
| #define GLFW_AUX_BUFFERS 0x0002100B |
| #define GLFW_STEREO 0x0002100C |
| #define GLFW_SAMPLES 0x0002100D |
| #define GLFW_SRGB_CAPABLE 0x0002100E |
| #define GLFW_REFRESH_RATE 0x0002100F |
| |
| #define GLFW_CLIENT_API 0x00022001 |
| #define GLFW_CONTEXT_VERSION_MAJOR 0x00022002 |
| #define GLFW_CONTEXT_VERSION_MINOR 0x00022003 |
| #define GLFW_CONTEXT_REVISION 0x00022004 |
| #define GLFW_CONTEXT_ROBUSTNESS 0x00022005 |
| #define GLFW_OPENGL_FORWARD_COMPAT 0x00022006 |
| #define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007 |
| #define GLFW_OPENGL_PROFILE 0x00022008 |
| |
| #define GLFW_OPENGL_API 0x00030001 |
| #define GLFW_OPENGL_ES_API 0x00030002 |
| |
| #define GLFW_NO_ROBUSTNESS 0 |
| #define GLFW_NO_RESET_NOTIFICATION 0x00031001 |
| #define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002 |
| |
| #define GLFW_OPENGL_ANY_PROFILE 0 |
| #define GLFW_OPENGL_CORE_PROFILE 0x00032001 |
| #define GLFW_OPENGL_COMPAT_PROFILE 0x00032002 |
| |
| #define GLFW_CURSOR 0x00033001 |
| #define GLFW_STICKY_KEYS 0x00033002 |
| #define GLFW_STICKY_MOUSE_BUTTONS 0x00033003 |
| |
| #define GLFW_CURSOR_NORMAL 0x00034001 |
| #define GLFW_CURSOR_HIDDEN 0x00034002 |
| #define GLFW_CURSOR_DISABLED 0x00034003 |
| |
| #define GLFW_CONNECTED 0x00040001 |
| #define GLFW_DISCONNECTED 0x00040002 |
| |
| |
| /************************************************************************* |
| * GLFW API types |
| *************************************************************************/ |
| |
| /*! @brief Client API function pointer type. |
| * |
| * Generic function pointer used for returning client API function pointers |
| * without forcing a cast from a regular pointer. |
| * |
| * @ingroup context |
| */ |
| typedef void (*GLFWglproc)(void); |
| |
| /*! @brief Opaque monitor object. |
| * |
| * Opaque monitor object. |
| * |
| * @ingroup monitor |
| */ |
| typedef struct GLFWmonitor GLFWmonitor; |
| |
| /*! @brief Opaque window object. |
| * |
| * Opaque window object. |
| * |
| * @ingroup window |
| */ |
| typedef struct GLFWwindow GLFWwindow; |
| |
| /*! @brief The function signature for error callbacks. |
| * |
| * This is the function signature for error callback functions. |
| * |
| * @param[in] error An [error code](@ref errors). |
| * @param[in] description A UTF-8 encoded string describing the error. |
| * |
| * @sa glfwSetErrorCallback |
| * |
| * @ingroup error |
| */ |
| typedef void (* GLFWerrorfun)(int,const char*); |
| |
| /*! @brief The function signature for window position callbacks. |
| * |
| * This is the function signature for window position callback functions. |
| * |
| * @param[in] window The window that the user moved. |
| * @param[in] xpos The new x-coordinate, in screen coordinates, of the |
| * upper-left corner of the client area of the window. |
| * @param[in] ypos The new y-coordinate, in screen coordinates, of the |
| * upper-left corner of the client area of the window. |
| * |
| * @sa glfwSetWindowPosCallback |
| * |
| * @ingroup window |
| */ |
| typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int); |
| |
| /*! @brief The function signature for window resize callbacks. |
| * |
| * This is the function signature for window size callback functions. |
| * |
| * @param[in] window The window that the user resized. |
| * @param[in] width The new width, in screen coordinates, of the window. |
| * @param[in] height The new height, in screen coordinates, of the window. |
| * |
| * @sa glfwSetWindowSizeCallback |
| * |
| * @ingroup window |
| */ |
| typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int); |
| |
| /*! @brief The function signature for window close callbacks. |
| * |
| * This is the function signature for window close callback functions. |
| * |
| * @param[in] window The window that the user attempted to close. |
| * |
| * @sa glfwSetWindowCloseCallback |
| * |
| * @ingroup window |
| */ |
| typedef void (* GLFWwindowclosefun)(GLFWwindow*); |
| |
| /*! @brief The function signature for window content refresh callbacks. |
| * |
| * This is the function signature for window refresh callback functions. |
| * |
| * @param[in] window The window whose content needs to be refreshed. |
| * |
| * @sa glfwSetWindowRefreshCallback |
| * |
| * @ingroup window |
| */ |
| typedef void (* GLFWwindowrefreshfun)(GLFWwindow*); |
| |
| /*! @brief The function signature for window focus/defocus callbacks. |
| * |
| * This is the function signature for window focus callback functions. |
| * |
| * @param[in] window The window that was focused or defocused. |
| * @param[in] focused `GL_TRUE` if the window was focused, or `GL_FALSE` if |
| * it was defocused. |
| * |
| * @sa glfwSetWindowFocusCallback |
| * |
| * @ingroup window |
| */ |
| typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int); |
| |
| /*! @brief The function signature for window iconify/restore callbacks. |
| * |
| * This is the function signature for window iconify/restore callback |
| * functions. |
| * |
| * @param[in] window The window that was iconified or restored. |
| * @param[in] iconified `GL_TRUE` if the window was iconified, or `GL_FALSE` |
| * if it was restored. |
| * |
| * @sa glfwSetWindowIconifyCallback |
| * |
| * @ingroup window |
| */ |
| typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int); |
| |
| /*! @brief The function signature for framebuffer resize callbacks. |
| * |
| * This is the function signature for framebuffer resize callback |
| * functions. |
| * |
| * @param[in] window The window whose framebuffer was resized. |
| * @param[in] width The new width, in pixels, of the framebuffer. |
| * @param[in] height The new height, in pixels, of the framebuffer. |
| * |
| * @sa glfwSetFramebufferSizeCallback |
| * |
| * @ingroup window |
| */ |
| typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int); |
| |
| /*! @brief The function signature for mouse button callbacks. |
| * |
| * This is the function signature for mouse button callback functions. |
| * |
| * @param[in] window The window that received the event. |
| * @param[in] button The [mouse button](@ref buttons) that was pressed or |
| * released. |
| * @param[in] action One of `GLFW_PRESS` or `GLFW_RELEASE`. |
| * @param[in] mods Bit field describing which [modifier keys](@ref mods) were |
| * held down. |
| * |
| * @sa glfwSetMouseButtonCallback |
| * |
| * @ingroup input |
| */ |
| typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int); |
| |
| /*! @brief The function signature for cursor position callbacks. |
| * |
| * This is the function signature for cursor position callback functions. |
| * |
| * @param[in] window The window that received the event. |
| * @param[in] xpos The new x-coordinate of the cursor. |
| * @param[in] ypos The new y-coordinate of the cursor. |
| * |
| * @sa glfwSetCursorPosCallback |
| * |
| * @ingroup input |
| */ |
| typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double); |
| |
| /*! @brief The function signature for cursor enter/leave callbacks. |
| * |
| * This is the function signature for cursor enter/leave callback functions. |
| * |
| * @param[in] window The window that received the event. |
| * @param[in] entered `GL_TRUE` if the cursor entered the window's client |
| * area, or `GL_FALSE` if it left it. |
| * |
| * @sa glfwSetCursorEnterCallback |
| * |
| * @ingroup input |
| */ |
| typedef void (* GLFWcursorenterfun)(GLFWwindow*,int); |
| |
| /*! @brief The function signature for scroll callbacks. |
| * |
| * This is the function signature for scroll callback functions. |
| * |
| * @param[in] window The window that received the event. |
| * @param[in] xoffset The scroll offset along the x-axis. |
| * @param[in] yoffset The scroll offset along the y-axis. |
| * |
| * @sa glfwSetScrollCallback |
| * |
| * @ingroup input |
| */ |
| typedef void (* GLFWscrollfun)(GLFWwindow*,double,double); |
| |
| /*! @brief The function signature for keyboard key callbacks. |
| * |
| * This is the function signature for keyboard key callback functions. |
| * |
| * @param[in] window The window that received the event. |
| * @param[in] key The [keyboard key](@ref keys) that was pressed or released. |
| * @param[in] scancode The system-specific scancode of the key. |
| * @param[in] action @ref GLFW_PRESS, @ref GLFW_RELEASE or @ref GLFW_REPEAT. |
| * @param[in] mods Bit field describing which [modifier keys](@ref mods) were |
| * held down. |
| * |
| * @sa glfwSetKeyCallback |
| * |
| * @ingroup input |
| */ |
| typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int); |
| |
| /*! @brief The function signature for Unicode character callbacks. |
| * |
| * This is the function signature for Unicode character callback functions. |
| * |
| * @param[in] window The window that received the event. |
| * @param[in] character The Unicode code point of the character. |
| * |
| * @sa glfwSetCharCallback |
| * |
| * @ingroup input |
| */ |
| typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int); |
| |
| /*! @brief The function signature for monitor configuration callbacks. |
| * |
| * This is the function signature for monitor configuration callback functions. |
| * |
| * @param[in] monitor The monitor that was connected or disconnected. |
| * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. |
| * |
| * @sa glfwSetMonitorCallback |
| * |
| * @ingroup monitor |
| */ |
| typedef void (* GLFWmonitorfun)(GLFWmonitor*,int); |
| |
| /*! @brief Video mode type. |
| * |
| * This describes a single video mode. |
| * |
| * @ingroup monitor |
| */ |
| typedef struct |
| { |
| /*! The width, in screen coordinates, of the video mode. |
| */ |
| int width; |
| /*! The height, in screen coordinates, of the video mode. |
| */ |
| int height; |
| /*! The bit depth of the red channel of the video mode. |
| */ |
| int redBits; |
| /*! The bit depth of the green channel of the video mode. |
| */ |
| int greenBits; |
| /*! The bit depth of the blue channel of the video mode. |
| */ |
| int blueBits; |
| /*! The refresh rate, in Hz, of the video mode. |
| */ |
| int refreshRate; |
| } GLFWvidmode; |
| |
| /*! @brief Gamma ramp. |
| * |
| * This describes the gamma ramp for a monitor. |
| * |
| * @sa glfwGetGammaRamp glfwSetGammaRamp |
| * |
| * @ingroup gamma |
| */ |
| typedef struct |
| { |
| /*! An array of value describing the response of the red channel. |
| */ |
| unsigned short* red; |
| /*! An array of value describing the response of the green channel. |
| */ |
| unsigned short* green; |
| /*! An array of value describing the response of the blue channel. |
| */ |
| unsigned short* blue; |
| /*! The number of elements in each array. |
| */ |
| unsigned int size; |
| } GLFWgammaramp; |
| |
| |
| /************************************************************************* |
| * GLFW API functions |
| *************************************************************************/ |
| |
| /*! @brief Initializes the GLFW library. |
| * |
| * This function initializes the GLFW library. Before most GLFW functions can |
| * be used, GLFW must be initialized, and before a program terminates GLFW |
| * should be terminated in order to free any resources allocated during or |
| * after initialization. |
| * |
| * If this function fails, it calls @ref glfwTerminate before returning. If it |
| * succeeds, you should call @ref glfwTerminate before the program exits. |
| * |
| * Additional calls to this function after successful initialization but before |
| * termination will succeed but will do nothing. |
| * |
| * @return `GL_TRUE` if successful, or `GL_FALSE` if an error occurred. |
| * |
| * @par New in GLFW 3 |
| * This function no longer registers @ref glfwTerminate with `atexit`. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @note This function may take several seconds to complete on some systems, |
| * while on other systems it may take only a fraction of a second to complete. |
| * |
| * @note **Mac OS X:** This function will change the current directory of the |
| * application to the `Contents/Resources` subdirectory of the application's |
| * bundle, if present. |
| * |
| * @sa glfwTerminate |
| * |
| * @ingroup init |
| */ |
| GLFWAPI int glfwInit(void); |
| |
| /*! @brief Terminates the GLFW library. |
| * |
| * This function destroys all remaining windows, frees any allocated resources |
| * and sets the library to an uninitialized state. Once this is called, you |
| * must again call @ref glfwInit successfully before you will be able to use |
| * most GLFW functions. |
| * |
| * If GLFW has been successfully initialized, this function should be called |
| * before the program exits. If initialization fails, there is no need to call |
| * this function, as it is called by @ref glfwInit before it returns failure. |
| * |
| * @remarks This function may be called before @ref glfwInit. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @warning No window's context may be current on another thread when this |
| * function is called. |
| * |
| * @sa glfwInit |
| * |
| * @ingroup init |
| */ |
| GLFWAPI void glfwTerminate(void); |
| |
| /*! @brief Retrieves the version of the GLFW library. |
| * |
| * This function retrieves the major, minor and revision numbers of the GLFW |
| * library. It is intended for when you are using GLFW as a shared library and |
| * want to ensure that you are using the minimum required version. |
| * |
| * @param[out] major Where to store the major version number, or `NULL`. |
| * @param[out] minor Where to store the minor version number, or `NULL`. |
| * @param[out] rev Where to store the revision number, or `NULL`. |
| * |
| * @remarks This function may be called before @ref glfwInit. |
| * |
| * @remarks This function may be called from any thread. |
| * |
| * @sa glfwGetVersionString |
| * |
| * @ingroup init |
| */ |
| GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev); |
| |
| /*! @brief Returns a string describing the compile-time configuration. |
| * |
| * This function returns a static string generated at compile-time according to |
| * which configuration macros were defined. This is intended for use when |
| * submitting bug reports, to allow developers to see which code paths are |
| * enabled in a binary. |
| * |
| * The format of the string is as follows: |
| * - The version of GLFW |
| * - The name of the window system API |
| * - The name of the context creation API |
| * - Any additional options or APIs |
| * |
| * For example, when compiling GLFW 3.0 with MinGW using the Win32 and WGL |
| * back ends, the version string may look something like this: |
| * |
| * 3.0.0 Win32 WGL MinGW |
| * |
| * @return The GLFW version string. |
| * |
| * @remarks This function may be called before @ref glfwInit. |
| * |
| * @remarks This function may be called from any thread. |
| * |
| * @sa glfwGetVersion |
| * |
| * @ingroup init |
| */ |
| GLFWAPI const char* glfwGetVersionString(void); |
| |
| /*! @brief Sets the error callback. |
| * |
| * This function sets the error callback, which is called with an error code |
| * and a human-readable description each time a GLFW error occurs. |
| * |
| * @param[in] cbfun The new callback, or `NULL` to remove the currently set |
| * callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @remarks This function may be called before @ref glfwInit. |
| * |
| * @note The error callback is called by the thread where the error was |
| * generated. If you are using GLFW from multiple threads, your error callback |
| * needs to be written accordingly. |
| * |
| * @note Because the description string provided to the callback may have been |
| * generated specifically for that error, it is not guaranteed to be valid |
| * after the callback has returned. If you wish to use it after that, you need |
| * to make your own copy of it before returning. |
| * |
| * @ingroup error |
| */ |
| GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun); |
| |
| /*! @brief Returns the currently connected monitors. |
| * |
| * This function returns an array of handles for all currently connected |
| * monitors. |
| * |
| * @param[out] count Where to store the size of the returned array. This is |
| * set to zero if an error occurred. |
| * @return An array of monitor handles, or `NULL` if an error occurred. |
| * |
| * @note The returned array is allocated and freed by GLFW. You should not |
| * free it yourself. |
| * |
| * @note The returned array is valid only until the monitor configuration |
| * changes. See @ref glfwSetMonitorCallback to receive notifications of |
| * configuration changes. |
| * |
| * @sa glfwGetPrimaryMonitor |
| * |
| * @ingroup monitor |
| */ |
| GLFWAPI GLFWmonitor** glfwGetMonitors(int* count); |
| |
| /*! @brief Returns the primary monitor. |
| * |
| * This function returns the primary monitor. This is usually the monitor |
| * where elements like the Windows task bar or the OS X menu bar is located. |
| * |
| * @return The primary monitor, or `NULL` if an error occurred. |
| * |
| * @sa glfwGetMonitors |
| * |
| * @ingroup monitor |
| */ |
| GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void); |
| |
| /*! @brief Returns the position of the monitor's viewport on the virtual screen. |
| * |
| * This function returns the position, in screen coordinates, of the upper-left |
| * corner of the specified monitor. |
| * |
| * @param[in] monitor The monitor to query. |
| * @param[out] xpos Where to store the monitor x-coordinate, or `NULL`. |
| * @param[out] ypos Where to store the monitor y-coordinate, or `NULL`. |
| * |
| * @ingroup monitor |
| */ |
| GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos); |
| |
| /*! @brief Returns the physical size of the monitor. |
| * |
| * This function returns the size, in millimetres, of the display area of the |
| * specified monitor. |
| * |
| * @param[in] monitor The monitor to query. |
| * @param[out] width Where to store the width, in mm, of the monitor's display |
| * area, or `NULL`. |
| * @param[out] height Where to store the height, in mm, of the monitor's |
| * display area, or `NULL`. |
| * |
| * @note Some operating systems do not provide accurate information, either |
| * because the monitor's EDID data is incorrect, or because the driver does not |
| * report it accurately. |
| * |
| * @ingroup monitor |
| */ |
| GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* width, int* height); |
| |
| /*! @brief Returns the name of the specified monitor. |
| * |
| * This function returns a human-readable name, encoded as UTF-8, of the |
| * specified monitor. |
| * |
| * @param[in] monitor The monitor to query. |
| * @return The UTF-8 encoded name of the monitor, or `NULL` if an error |
| * occurred. |
| * |
| * @note The returned string is allocated and freed by GLFW. You should not |
| * free it yourself. |
| * |
| * @ingroup monitor |
| */ |
| GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor); |
| |
| /*! @brief Sets the monitor configuration callback. |
| * |
| * This function sets the monitor configuration callback, or removes the |
| * currently set callback. This is called when a monitor is connected to or |
| * disconnected from the system. |
| * |
| * @param[in] cbfun The new callback, or `NULL` to remove the currently set |
| * callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @bug This callback is not yet called on monitor configuration changes. |
| * |
| * @ingroup monitor |
| */ |
| GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun); |
| |
| /*! @brief Returns the available video modes for the specified monitor. |
| * |
| * This function returns an array of all video modes supported by the specified |
| * monitor. The returned array is sorted in ascending order, first by color |
| * bit depth (the sum of all channel depths) and then by resolution area (the |
| * product of width and height). |
| * |
| * @param[in] monitor The monitor to query. |
| * @param[out] count Where to store the number of video modes in the returned |
| * array. This is set to zero if an error occurred. |
| * @return An array of video modes, or `NULL` if an error occurred. |
| * |
| * @note The returned array is allocated and freed by GLFW. You should not |
| * free it yourself. |
| * |
| * @note The returned array is valid only until this function is called again |
| * for the specified monitor. |
| * |
| * @sa glfwGetVideoMode |
| * |
| * @ingroup monitor |
| */ |
| GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count); |
| |
| /*! @brief Returns the current mode of the specified monitor. |
| * |
| * This function returns the current video mode of the specified monitor. If |
| * you are using a full screen window, the return value will therefore depend |
| * on whether it is focused. |
| * |
| * @param[in] monitor The monitor to query. |
| * @return The current mode of the monitor, or `NULL` if an error occurred. |
| * |
| * @note The returned struct is allocated and freed by GLFW. You should not |
| * free it yourself. |
| * |
| * @sa glfwGetVideoModes |
| * |
| * @ingroup monitor |
| */ |
| GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor); |
| |
| /*! @brief Generates a gamma ramp and sets it for the specified monitor. |
| * |
| * This function generates a 256-element gamma ramp from the specified exponent |
| * and then calls @ref glfwSetGamma with it. |
| * |
| * @param[in] monitor The monitor whose gamma ramp to set. |
| * @param[in] gamma The desired exponent. |
| * |
| * @ingroup gamma |
| */ |
| GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma); |
| |
| /*! @brief Retrieves the current gamma ramp for the specified monitor. |
| * |
| * This function retrieves the current gamma ramp of the specified monitor. |
| * |
| * @param[in] monitor The monitor to query. |
| * @return The current gamma ramp, or `NULL` if an error occurred. |
| * |
| * @note The value arrays of the returned ramp are allocated and freed by GLFW. |
| * You should not free them yourself. |
| * |
| * @ingroup gamma |
| */ |
| GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor); |
| |
| /*! @brief Sets the current gamma ramp for the specified monitor. |
| * |
| * This function sets the current gamma ramp for the specified monitor. |
| * |
| * @param[in] monitor The monitor whose gamma ramp to set. |
| * @param[in] ramp The gamma ramp to use. |
| * |
| * @note Gamma ramp sizes other than 256 are not supported by all hardware. |
| * |
| * @ingroup gamma |
| */ |
| GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp); |
| |
| /*! @brief Resets all window hints to their default values. |
| * |
| * This function resets all window hints to their |
| * [default values](@ref window_hints_values). |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @sa glfwWindowHint |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwDefaultWindowHints(void); |
| |
| /*! @brief Sets the specified window hint to the desired value. |
| * |
| * This function sets hints for the next call to @ref glfwCreateWindow. The |
| * hints, once set, retain their values until changed by a call to @ref |
| * glfwWindowHint or @ref glfwDefaultWindowHints, or until the library is |
| * terminated with @ref glfwTerminate. |
| * |
| * @param[in] target The [window hint](@ref window_hints) to set. |
| * @param[in] hint The new value of the window hint. |
| * |
| * @par New in GLFW 3 |
| * Hints are no longer reset to their default values on window creation. To |
| * set default hint values, use @ref glfwDefaultWindowHints. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @sa glfwDefaultWindowHints |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwWindowHint(int target, int hint); |
| |
| /*! @brief Creates a window and its associated context. |
| * |
| * This function creates a window and its associated context. Most of the |
| * options controlling how the window and its context should be created are |
| * specified through @ref glfwWindowHint. |
| * |
| * Successful creation does not change which context is current. Before you |
| * can use the newly created context, you need to make it current using @ref |
| * glfwMakeContextCurrent. |
| * |
| * Note that the created window and context may differ from what you requested, |
| * as not all parameters and hints are |
| * [hard constraints](@ref window_hints_hard). This includes the size of the |
| * window, especially for full screen windows. To retrieve the actual |
| * attributes of the created window and context, use queries like @ref |
| * glfwGetWindowAttrib and @ref glfwGetWindowSize. |
| * |
| * To create the window at a specific position, make it initially invisible |
| * using the `GLFW_VISIBLE` window hint, set its position and then show it. |
| * |
| * If a fullscreen window is active, the screensaver is prohibited from |
| * starting. |
| * |
| * @param[in] width The desired width, in screen coordinates, of the window. |
| * This must be greater than zero. |
| * @param[in] height The desired height, in screen coordinates, of the window. |
| * This must be greater than zero. |
| * @param[in] title The initial, UTF-8 encoded window title. |
| * @param[in] monitor The monitor to use for full screen mode, or `NULL` to use |
| * windowed mode. |
| * @param[in] share The window whose context to share resources with, or `NULL` |
| * to not share resources. |
| * @return The handle of the created window, or `NULL` if an error occurred. |
| * |
| * @remarks **Windows:** If the executable has an icon resource named |
| * `GLFW_ICON,` it will be set as the icon for the window. If no such icon is |
| * present, the `IDI_WINLOGO` icon will be used instead. |
| * |
| * @remarks **Mac OS X:** The GLFW window has no icon, as it is not a document |
| * window, but the dock icon will be the same as the application bundle's icon. |
| * Also, the first time a window is opened the menu bar is populated with |
| * common commands like Hide, Quit and About. The (minimal) about dialog uses |
| * information from the application's bundle. For more information on bundles, |
| * see the Bundle Programming Guide provided by Apple. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @sa glfwDestroyWindow |
| * |
| * @ingroup window |
| */ |
| GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share); |
| |
| /*! @brief Destroys the specified window and its context. |
| * |
| * This function destroys the specified window and its context. On calling |
| * this function, no further callbacks will be called for that window. |
| * |
| * @param[in] window The window to destroy. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @note This function may not be called from a callback. |
| * |
| * @note If the window's context is current on the main thread, it is |
| * detached before being destroyed. |
| * |
| * @warning The window's context must not be current on any other thread. |
| * |
| * @sa glfwCreateWindow |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwDestroyWindow(GLFWwindow* window); |
| |
| /*! @brief Checks the close flag of the specified window. |
| * |
| * This function returns the value of the close flag of the specified window. |
| * |
| * @param[in] window The window to query. |
| * @return The value of the close flag. |
| * |
| * @ingroup window |
| */ |
| GLFWAPI int glfwWindowShouldClose(GLFWwindow* window); |
| |
| /*! @brief Sets the close flag of the specified window. |
| * |
| * This function sets the value of the close flag of the specified window. |
| * This can be used to override the user's attempt to close the window, or |
| * to signal that it should be closed. |
| * |
| * @param[in] window The window whose flag to change. |
| * @param[in] value The new value. |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value); |
| |
| /*! @brief Sets the title of the specified window. |
| * |
| * This function sets the window title, encoded as UTF-8, of the specified |
| * window. |
| * |
| * @param[in] window The window whose title to change. |
| * @param[in] title The UTF-8 encoded window title. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title); |
| |
| /*! @brief Retrieves the position of the client area of the specified window. |
| * |
| * This function retrieves the position, in screen coordinates, of the |
| * upper-left corner of the client area of the specified window. |
| * |
| * @param[in] window The window to query. |
| * @param[out] xpos Where to store the x-coordinate of the upper-left corner of |
| * the client area, or `NULL`. |
| * @param[out] ypos Where to store the y-coordinate of the upper-left corner of |
| * the client area, or `NULL`. |
| * |
| * @sa glfwSetWindowPos |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos); |
| |
| /*! @brief Sets the position of the client area of the specified window. |
| * |
| * This function sets the position, in screen coordinates, of the upper-left |
| * corner of the client area of the window. |
| * |
| * If the specified window is a full screen window, this function does nothing. |
| * |
| * If you wish to set an initial window position you should create a hidden |
| * window (using @ref glfwWindowHint and `GLFW_VISIBLE`), set its position and |
| * then show it. |
| * |
| * @param[in] window The window to query. |
| * @param[in] xpos The x-coordinate of the upper-left corner of the client area. |
| * @param[in] ypos The y-coordinate of the upper-left corner of the client area. |
| * |
| * @note It is very rarely a good idea to move an already visible window, as it |
| * will confuse and annoy the user. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @note The window manager may put limits on what positions are allowed. |
| * |
| * @bug **X11:** Some window managers ignore the set position of hidden (i.e. |
| * unmapped) windows, instead placing them where it thinks is appropriate once |
| * they are shown. |
| * |
| * @sa glfwGetWindowPos |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos); |
| |
| /*! @brief Retrieves the size of the client area of the specified window. |
| * |
| * This function retrieves the size, in screen coordinates, of the client area |
| * of the specified window. |
| * |
| * @param[in] window The window whose size to retrieve. |
| * @param[out] width Where to store the width, in screen coordinates, of the |
| * client area, or `NULL`. |
| * @param[out] height Where to store the height, in screen coordinates, of the |
| * client area, or `NULL`. |
| * |
| * @sa glfwSetWindowSize |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height); |
| |
| /*! @brief Sets the size of the client area of the specified window. |
| * |
| * This function sets the size, in screen coordinates, of the client area of |
| * the specified window. |
| * |
| * For full screen windows, this function selects and switches to the resolution |
| * closest to the specified size, without affecting the window's context. As |
| * the context is unaffected, the bit depths of the framebuffer remain |
| * unchanged. |
| * |
| * @param[in] window The window to resize. |
| * @param[in] width The desired width of the specified window. |
| * @param[in] height The desired height of the specified window. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @note The window manager may put limits on what window sizes are allowed. |
| * |
| * @sa glfwGetWindowSize |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height); |
| |
| /*! @brief Retrieves the size of the framebuffer of the specified window. |
| * |
| * This function retrieves the size, in pixels, of the framebuffer of the |
| * specified window. |
| * |
| * @param[in] window The window whose framebuffer to query. |
| * @param[out] width Where to store the width, in pixels, of the framebuffer, |
| * or `NULL`. |
| * @param[out] height Where to store the height, in pixels, of the framebuffer, |
| * or `NULL`. |
| * |
| * @sa glfwSetFramebufferSizeCallback |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height); |
| |
| /*! @brief Iconifies the specified window. |
| * |
| * This function iconifies/minimizes the specified window, if it was previously |
| * restored. If it is a full screen window, the original monitor resolution is |
| * restored until the window is restored. If the window is already iconified, |
| * this function does nothing. |
| * |
| * @param[in] window The window to iconify. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @sa glfwRestoreWindow |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwIconifyWindow(GLFWwindow* window); |
| |
| /*! @brief Restores the specified window. |
| * |
| * This function restores the specified window, if it was previously |
| * iconified/minimized. If it is a full screen window, the resolution chosen |
| * for the window is restored on the selected monitor. If the window is |
| * already restored, this function does nothing. |
| * |
| * @param[in] window The window to restore. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @sa glfwIconifyWindow |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwRestoreWindow(GLFWwindow* window); |
| |
| /*! @brief Makes the specified window visible. |
| * |
| * This function makes the specified window visible, if it was previously |
| * hidden. If the window is already visible or is in full screen mode, this |
| * function does nothing. |
| * |
| * @param[in] window The window to make visible. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @sa glfwHideWindow |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwShowWindow(GLFWwindow* window); |
| |
| /*! @brief Hides the specified window. |
| * |
| * This function hides the specified window, if it was previously visible. If |
| * the window is already hidden or is in full screen mode, this function does |
| * nothing. |
| * |
| * @param[in] window The window to hide. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @sa glfwShowWindow |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwHideWindow(GLFWwindow* window); |
| |
| /*! @brief Returns the monitor that the window uses for full screen mode. |
| * |
| * This function returns the handle of the monitor that the specified window is |
| * in full screen on. |
| * |
| * @param[in] window The window to query. |
| * @return The monitor, or `NULL` if the window is in windowed mode. |
| * |
| * @ingroup window |
| */ |
| GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window); |
| |
| /*! @brief Returns an attribute of the specified window. |
| * |
| * This function returns an attribute of the specified window. There are many |
| * attributes, some related to the window and others to its context. |
| * |
| * @param[in] window The window to query. |
| * @param[in] attrib The [window attribute](@ref window_attribs) whose value to |
| * return. |
| * @return The value of the attribute, or zero if an error occurred. |
| * |
| * @ingroup window |
| */ |
| GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib); |
| |
| /*! @brief Sets the user pointer of the specified window. |
| * |
| * This function sets the user-defined pointer of the specified window. The |
| * current value is retained until the window is destroyed. The initial value |
| * is `NULL`. |
| * |
| * @param[in] window The window whose pointer to set. |
| * @param[in] pointer The new value. |
| * |
| * @sa glfwGetWindowUserPointer |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer); |
| |
| /*! @brief Returns the user pointer of the specified window. |
| * |
| * This function returns the current value of the user-defined pointer of the |
| * specified window. The initial value is `NULL`. |
| * |
| * @param[in] window The window whose pointer to return. |
| * |
| * @sa glfwSetWindowUserPointer |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window); |
| |
| /*! @brief Sets the position callback for the specified window. |
| * |
| * This function sets the position callback of the specified window, which is |
| * called when the window is moved. The callback is provided with the screen |
| * position of the upper-left corner of the client area of the window. |
| * |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or `NULL` to remove the currently set |
| * callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @ingroup window |
| */ |
| GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun); |
| |
| /*! @brief Sets the size callback for the specified window. |
| * |
| * This function sets the size callback of the specified window, which is |
| * called when the window is resized. The callback is provided with the size, |
| * in screen coordinates, of the client area of the window. |
| * |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or `NULL` to remove the currently set |
| * callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @ingroup window |
| */ |
| GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun cbfun); |
| |
| /*! @brief Sets the close callback for the specified window. |
| * |
| * This function sets the close callback of the specified window, which is |
| * called when the user attempts to close the window, for example by clicking |
| * the close widget in the title bar. |
| * |
| * The close flag is set before this callback is called, but you can modify it |
| * at any time with @ref glfwSetWindowShouldClose. |
| * |
| * The close callback is not triggered by @ref glfwDestroyWindow. |
| * |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or `NULL` to remove the currently set |
| * callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @remarks **Mac OS X:** Selecting Quit from the application menu will |
| * trigger the close callback for all windows. |
| * |
| * @ingroup window |
| */ |
| GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun cbfun); |
| |
| /*! @brief Sets the refresh callback for the specified window. |
| * |
| * This function sets the refresh callback of the specified window, which is |
| * called when the client area of the window needs to be redrawn, for example |
| * if the window has been exposed after having been covered by another window. |
| * |
| * On compositing window systems such as Aero, Compiz or Aqua, where the window |
| * contents are saved off-screen, this callback may be called only very |
| * infrequently or never at all. |
| * |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or `NULL` to remove the currently set |
| * callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @note On compositing window systems such as Aero, Compiz or Aqua, where the |
| * window contents are saved off-screen, this callback may be called only very |
| * infrequently or never at all. |
| * |
| * @ingroup window |
| */ |
| GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshfun cbfun); |
| |
| /*! @brief Sets the focus callback for the specified window. |
| * |
| * This function sets the focus callback of the specified window, which is |
| * called when the window gains or loses focus. |
| * |
| * After the focus callback is called for a window that lost focus, synthetic |
| * key and mouse button release events will be generated for all such that had |
| * been pressed. For more information, see @ref glfwSetKeyCallback and @ref |
| * glfwSetMouseButtonCallback. |
| * |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or `NULL` to remove the currently set |
| * callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @ingroup window |
| */ |
| GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun cbfun); |
| |
| /*! @brief Sets the iconify callback for the specified window. |
| * |
| * This function sets the iconification callback of the specified window, which |
| * is called when the window is iconified or restored. |
| * |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or `NULL` to remove the currently set |
| * callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @ingroup window |
| */ |
| GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun cbfun); |
| |
| /*! @brief Sets the framebuffer resize callback for the specified window. |
| * |
| * This function sets the framebuffer resize callback of the specified window, |
| * which is called when the framebuffer of the specified window is resized. |
| * |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or `NULL` to remove the currently set |
| * callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @ingroup window |
| */ |
| GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window, GLFWframebuffersizefun cbfun); |
| |
| /*! @brief Processes all pending events. |
| * |
| * This function processes only those events that have already been received |
| * and then returns immediately. Processing events will cause the window and |
| * input callbacks associated with those events to be called. |
| * |
| * This function is not required for joystick input to work. |
| * |
| * @par New in GLFW 3 |
| * This function is no longer called by @ref glfwSwapBuffers. You need to call |
| * it or @ref glfwWaitEvents yourself. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @note This function may not be called from a callback. |
| * |
| * @note On some platforms, certain callbacks may be called outside of a call |
| * to one of the event processing functions. |
| * |
| * @sa glfwWaitEvents |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwPollEvents(void); |
| |
| /*! @brief Waits until events are pending and processes them. |
| * |
| * This function puts the calling thread to sleep until at least one event has |
| * been received. Once one or more events have been recevied, it behaves as if |
| * @ref glfwPollEvents was called, i.e. the events are processed and the |
| * function then returns immediately. Processing events will cause the window |
| * and input callbacks associated with those events to be called. |
| * |
| * Since not all events are associated with callbacks, this function may return |
| * without a callback having been called even if you are monitoring all |
| * callbacks. |
| * |
| * This function is not required for joystick input to work. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @note This function may not be called from a callback. |
| * |
| * @note On some platforms, certain callbacks may be called outside of a call |
| * to one of the event processing functions. |
| * |
| * @sa glfwPollEvents |
| * |
| * @ingroup window |
| */ |
| GLFWAPI void glfwWaitEvents(void); |
| |
| /*! @brief Returns the value of an input option for the specified window. |
| * |
| * @param[in] window The window to query. |
| * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or |
| * `GLFW_STICKY_MOUSE_BUTTONS`. |
| * |
| * @sa glfwSetInputMode |
| * |
| * @ingroup input |
| */ |
| GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode); |
| |
| /*! @brief Sets an input option for the specified window. |
| * @param[in] window The window whose input mode to set. |
| * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or |
| * `GLFW_STICKY_MOUSE_BUTTONS`. |
| * @param[in] value The new value of the specified input mode. |
| * |
| * If `mode` is `GLFW_CURSOR`, the value must be one of the supported input |
| * modes: |
| * - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally. |
| * - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client |
| * area of the window. |
| * - `GLFW_CURSOR_DISABLED` disables the cursor and removes any limitations on |
| * cursor movement. |
| * |
| * If `mode` is `GLFW_STICKY_KEYS`, the value must be either `GL_TRUE` to |
| * enable sticky keys, or `GL_FALSE` to disable it. If sticky keys are |
| * enabled, a key press will ensure that @ref glfwGetKey returns @ref |
| * GLFW_PRESS the next time it is called even if the key had been released |
| * before the call. This is useful when you are only interested in whether |
| * keys have been pressed but not when or in which order. |
| * |
| * If `mode` is `GLFW_STICKY_MOUSE_BUTTONS`, the value must be either `GL_TRUE` |
| * to enable sticky mouse buttons, or `GL_FALSE` to disable it. If sticky |
| * mouse buttons are enabled, a mouse button press will ensure that @ref |
| * glfwGetMouseButton returns @ref GLFW_PRESS the next time it is called even |
| * if the mouse button had been released before the call. This is useful when |
| * you are only interested in whether mouse buttons have been pressed but not |
| * when or in which order. |
| * |
| * @sa glfwGetInputMode |
| * |
| * @ingroup input |
| */ |
| GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value); |
| |
| /*! @brief Returns the last reported state of a keyboard key for the specified |
| * window. |
| * |
| * This function returns the last state reported for the specified key to the |
| * specified window. The returned state is one of `GLFW_PRESS` or |
| * `GLFW_RELEASE`. The higher-level state `GLFW_REPEAT` is only reported to |
| * the key callback. |
| * |
| * If the `GLFW_STICKY_KEYS` input mode is enabled, this function returns |
| * `GLFW_PRESS` the first time you call this function after a key has been |
| * pressed, even if the key has already been released. |
| * |
| * The key functions deal with physical keys, with [key tokens](@ref keys) |
| * named after their use on the standard US keyboard layout. If you want to |
| * input text, use the Unicode character callback instead. |
| * |
| * @param[in] window The desired window. |
| * @param[in] key The desired [keyboard key](@ref keys). |
| * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. |
| * |
| * @note `GLFW_KEY_UNKNOWN` is not a valid key for this function. |
| * |
| * @ingroup input |
| */ |
| GLFWAPI int glfwGetKey(GLFWwindow* window, int key); |
| |
| /*! @brief Returns the last reported state of a mouse button for the specified |
| * window. |
| * |
| * This function returns the last state reported for the specified mouse button |
| * to the specified window. |
| * |
| * If the `GLFW_STICKY_MOUSE_BUTTONS` input mode is enabled, this function |
| * returns `GLFW_PRESS` the first time you call this function after a mouse |
| * button has been pressed, even if the mouse button has already been released. |
| * |
| * @param[in] window The desired window. |
| * @param[in] button The desired [mouse button](@ref buttons). |
| * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. |
| * |
| * @ingroup input |
| */ |
| GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button); |
| |
| /*! @brief Retrieves the last reported cursor position, relative to the client |
| * area of the window. |
| * |
| * This function returns the last reported position of the cursor to the |
| * specified window. |
| * |
| * If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor |
| * position is unbounded and limited only by the minimum and maximum values of |
| * a `double`. |
| * |
| * The coordinate can be converted to their integer equivalents with the |
| * `floor` function. Casting directly to an integer type works for positive |
| * coordinates, but fails for negative ones. |
| * |
| * @param[in] window The desired window. |
| * @param[out] xpos Where to store the cursor x-coordinate, relative to the |
| * left edge of the client area, or `NULL`. |
| * @param[out] ypos Where to store the cursor y-coordinate, relative to the to |
| * top edge of the client area, or `NULL`. |
| * |
| * @sa glfwSetCursorPos |
| * |
| * @ingroup input |
| */ |
| GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos); |
| |
| /*! @brief Sets the position of the cursor, relative to the client area of the window. |
| * |
| * This function sets the position of the cursor. The specified window must be |
| * focused. If the window does not have focus when this function is called, it |
| * fails silently. |
| * |
| * If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor |
| * position is unbounded and limited only by the minimum and maximum values of |
| * a `double`. |
| * |
| * @param[in] window The desired window. |
| * @param[in] xpos The desired x-coordinate, relative to the left edge of the |
| * client area, or `NULL`. |
| * @param[in] ypos The desired y-coordinate, relative to the top edge of the |
| * client area, or `NULL`. |
| * |
| * @sa glfwGetCursorPos |
| * |
| * @ingroup input |
| */ |
| GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos); |
| |
| /*! @brief Sets the key callback. |
| * |
| * This function sets the key callback of the specific window, which is called |
| * when a key is pressed, repeated or released. |
| * |
| * The key functions deal with physical keys, with layout independent |
| * [key tokens](@ref keys) named after their values in the standard US keyboard |
| * layout. If you want to input text, use the |
| * [character callback](@ref glfwSetCharCallback) instead. |
| * |
| * When a window loses focus, it will generate synthetic key release events |
| * for all pressed keys. You can tell these events from user-generated events |
| * by the fact that the synthetic ones are generated after the window has lost |
| * focus, i.e. `GLFW_FOCUSED` will be false and the focus callback will have |
| * already been called. |
| * |
| * The scancode of a key is specific to that platform or sometimes even to that |
| * machine. Scancodes are intended to allow users to bind keys that don't have |
| * a GLFW key token. Such keys have `key` set to `GLFW_KEY_UNKNOWN`, their |
| * state is not saved and so it cannot be retrieved with @ref glfwGetKey. |
| * |
| * Sometimes GLFW needs to generate synthetic key events, in which case the |
| * scancode may be zero. |
| * |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new key callback, or `NULL` to remove the currently |
| * set callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @ingroup input |
| */ |
| GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun); |
| |
| /*! @brief Sets the Unicode character callback. |
| * |
| * This function sets the character callback of the specific window, which is |
| * called when a Unicode character is input. |
| * |
| * The character callback is intended for text input. If you want to know |
| * whether a specific key was pressed or released, use the |
| * [key callback](@ref glfwSetKeyCallback) instead. |
| * |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or `NULL` to remove the currently set |
| * callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @ingroup input |
| */ |
| GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun); |
| |
| /*! @brief Sets the mouse button callback. |
| * |
| * This function sets the mouse button callback of the specified window, which |
| * is called when a mouse button is pressed or released. |
| * |
| * When a window loses focus, it will generate synthetic mouse button release |
| * events for all pressed mouse buttons. You can tell these events from |
| * user-generated events by the fact that the synthetic ones are generated |
| * after the window has lost focus, i.e. `GLFW_FOCUSED` will be false and the |
| * focus callback will have already been called. |
| * |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or `NULL` to remove the currently set |
| * callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @ingroup input |
| */ |
| GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun); |
| |
| /*! @brief Sets the cursor position callback. |
| * |
| * This function sets the cursor position callback of the specified window, |
| * which is called when the cursor is moved. The callback is provided with the |
| * position relative to the upper-left corner of the client area of the window. |
| * |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or `NULL` to remove the currently set |
| * callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @ingroup input |
| */ |
| GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun cbfun); |
| |
| /*! @brief Sets the cursor enter/exit callback. |
| * |
| * This function sets the cursor boundary crossing callback of the specified |
| * window, which is called when the cursor enters or leaves the client area of |
| * the window. |
| * |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new callback, or `NULL` to remove the currently set |
| * callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @ingroup input |
| */ |
| GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun cbfun); |
| |
| /*! @brief Sets the scroll callback. |
| * |
| * This function sets the scroll callback of the specified window, which is |
| * called when a scrolling device is used, such as a mouse wheel or scrolling |
| * area of a touchpad. |
| * |
| * The scroll callback receives all scrolling input, like that from a mouse |
| * wheel or a touchpad scrolling area. |
| * |
| * @param[in] window The window whose callback to set. |
| * @param[in] cbfun The new scroll callback, or `NULL` to remove the currently |
| * set callback. |
| * @return The previously set callback, or `NULL` if no callback was set or an |
| * error occurred. |
| * |
| * @ingroup input |
| */ |
| GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun cbfun); |
| |
| /*! @brief Returns whether the specified joystick is present. |
| * |
| * This function returns whether the specified joystick is present. |
| * |
| * @param[in] joy The joystick to query. |
| * @return `GL_TRUE` if the joystick is present, or `GL_FALSE` otherwise. |
| * |
| * @ingroup input |
| */ |
| GLFWAPI int glfwJoystickPresent(int joy); |
| |
| /*! @brief Returns the values of all axes of the specified joystick. |
| * |
| * This function returns the values of all axes of the specified joystick. |
| * |
| * @param[in] joy The joystick to query. |
| * @param[out] count Where to store the size of the returned array. This is |
| * set to zero if an error occurred. |
| * @return An array of axis values, or `NULL` if the joystick is not present. |
| * |
| * @note The returned array is allocated and freed by GLFW. You should not |
| * free it yourself. |
| * |
| * @note The returned array is valid only until the next call to @ref |
| * glfwGetJoystickAxes for that joystick. |
| * |
| * @ingroup input |
| */ |
| GLFWAPI const float* glfwGetJoystickAxes(int joy, int* count); |
| |
| /*! @brief Returns the values of all buttons of the specified joystick. |
| * |
| * This function returns the values of all buttons of the specified joystick. |
| * |
| * @param[in] joy The joystick to query. |
| * @param[out] count Where to store the size of the returned array. This is |
| * set to zero if an error occurred. |
| * @return An array of axis values, or `NULL` if the joystick is not present. |
| * |
| * @note The returned array is allocated and freed by GLFW. You should not |
| * free it yourself. |
| * |
| * @note The returned array is valid only until the next call to @ref |
| * glfwGetJoystickButtons for that joystick. |
| * |
| * @ingroup input |
| */ |
| GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count); |
| |
| /*! @brief Returns the name of the specified joystick. |
| * |
| * This function returns the name, encoded as UTF-8, of the specified joystick. |
| * |
| * @param[in] joy The joystick to query. |
| * @return The UTF-8 encoded name of the joystick, or `NULL` if the joystick |
| * is not present. |
| * |
| * @note The returned string is allocated and freed by GLFW. You should not |
| * free it yourself. |
| * |
| * @note The returned string is valid only until the next call to @ref |
| * glfwGetJoystickName for that joystick. |
| * |
| * @ingroup input |
| */ |
| GLFWAPI const char* glfwGetJoystickName(int joy); |
| |
| /*! @brief Sets the clipboard to the specified string. |
| * |
| * This function sets the system clipboard to the specified, UTF-8 encoded |
| * string. The string is copied before returning, so you don't have to retain |
| * it afterwards. |
| * |
| * @param[in] window The window that will own the clipboard contents. |
| * @param[in] string A UTF-8 encoded string. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @sa glfwGetClipboardString |
| * |
| * @ingroup clipboard |
| */ |
| GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string); |
| |
| /*! @brief Retrieves the contents of the clipboard as a string. |
| * |
| * This function returns the contents of the system clipboard, if it contains |
| * or is convertible to a UTF-8 encoded string. |
| * |
| * @param[in] window The window that will request the clipboard contents. |
| * @return The contents of the clipboard as a UTF-8 encoded string, or `NULL` |
| * if an error occurred. |
| * |
| * @note This function may only be called from the main thread. |
| * |
| * @note The returned string is allocated and freed by GLFW. You should not |
| * free it yourself. |
| * |
| * @note The returned string is valid only until the next call to @ref |
| * glfwGetClipboardString or @ref glfwSetClipboardString. |
| * |
| * @sa glfwSetClipboardString |
| * |
| * @ingroup clipboard |
| */ |
| GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window); |
| |
| /*! @brief Returns the value of the GLFW timer. |
| * |
| * This function returns the value of the GLFW timer. Unless the timer has |
| * been set using @ref glfwSetTime, the timer measures time elapsed since GLFW |
| * was initialized. |
| * |
| * @return The current value, in seconds, or zero if an error occurred. |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @note The resolution of the timer is system dependent, but is usually on the |
| * order of a few micro- or nanoseconds. It uses the highest-resolution |
| * monotonic time source on each supported platform. |
| * |
| * @ingroup time |
| */ |
| GLFWAPI double glfwGetTime(void); |
| |
| /*! @brief Sets the GLFW timer. |
| * |
| * This function sets the value of the GLFW timer. It then continues to count |
| * up from that value. |
| * |
| * @param[in] time The new value, in seconds. |
| * |
| * @note The resolution of the timer is system dependent, but is usually on the |
| * order of a few micro- or nanoseconds. It uses the highest-resolution |
| * monotonic time source on each supported platform. |
| * |
| * @ingroup time |
| */ |
| GLFWAPI void glfwSetTime(double time); |
| |
| /*! @brief Makes the context of the specified window current for the calling |
| * thread. |
| * |
| * This function makes the context of the specified window current on the |
| * calling thread. A context can only be made current on a single thread at |
| * a time and each thread can have only a single current context at a time. |
| * |
| * @param[in] window The window whose context to make current, or `NULL` to |
| * detach the current context. |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @sa glfwGetCurrentContext |
| * |
| * @ingroup context |
| */ |
| GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window); |
| |
| /*! @brief Returns the window whose context is current on the calling thread. |
| * |
| * This function returns the window whose context is current on the calling |
| * thread. |
| * |
| * @return The window whose context is current, or `NULL` if no window's |
| * context is current. |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @sa glfwMakeContextCurrent |
| * |
| * @ingroup context |
| */ |
| GLFWAPI GLFWwindow* glfwGetCurrentContext(void); |
| |
| /*! @brief Swaps the front and back buffers of the specified window. |
| * |
| * This function swaps the front and back buffers of the specified window. If |
| * the swap interval is greater than zero, the GPU driver waits the specified |
| * number of screen updates before swapping the buffers. |
| * |
| * @param[in] window The window whose buffers to swap. |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @par New in GLFW 3 |
| * This function no longer calls @ref glfwPollEvents. You need to call it or |
| * @ref glfwWaitEvents yourself. |
| * |
| * @sa glfwSwapInterval |
| * |
| * @ingroup context |
| */ |
| GLFWAPI void glfwSwapBuffers(GLFWwindow* window); |
| |
| /*! @brief Sets the swap interval for the current context. |
| * |
| * This function sets the swap interval for the current context, i.e. the |
| * number of screen updates to wait before swapping the buffers of a window and |
| * returning from @ref glfwSwapBuffers. This is sometimes called 'vertical |
| * synchronization', 'vertical retrace synchronization' or 'vsync'. |
| * |
| * Contexts that support either of the `WGL_EXT_swap_control_tear` and |
| * `GLX_EXT_swap_control_tear` extensions also accept negative swap intervals, |
| * which allow the driver to swap even if a frame arrives a little bit late. |
| * You can check for the presence of these extensions using @ref |
| * glfwExtensionSupported. For more information about swap tearing, see the |
| * extension specifications. |
| * |
| * @param[in] interval The minimum number of screen updates to wait for |
| * until the buffers are swapped by @ref glfwSwapBuffers. |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @note Some GPU drivers do not honor the requested swap interval, either |
| * because of user settings that override the request or due to bugs in the |
| * driver. |
| * |
| * @sa glfwSwapBuffers |
| * |
| * @ingroup context |
| */ |
| GLFWAPI void glfwSwapInterval(int interval); |
| |
| /*! @brief Returns whether the specified extension is available. |
| * |
| * This function returns whether the specified |
| * [OpenGL or context creation API extension](@ref context_glext) is supported |
| * by the current context. For example, on Windows both the OpenGL and WGL |
| * extension strings are checked. |
| * |
| * @param[in] extension The ASCII encoded name of the extension. |
| * @return `GL_TRUE` if the extension is available, or `GL_FALSE` otherwise. |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @note As this functions searches one or more extension strings on each call, |
| * it is recommended that you cache its results if it's going to be used |
| * frequently. The extension strings will not change during the lifetime of |
| * a context, so there is no danger in doing this. |
| * |
| * @ingroup context |
| */ |
| GLFWAPI int glfwExtensionSupported(const char* extension); |
| |
| /*! @brief Returns the address of the specified function for the current |
| * context. |
| * |
| * This function returns the address of the specified |
| * [client API or extension function](@ref context_glext), if it is supported |
| * by the current context. |
| * |
| * @param[in] procname The ASCII encoded name of the function. |
| * @return The address of the function, or `NULL` if the function is |
| * unavailable. |
| * |
| * @remarks This function may be called from secondary threads. |
| * |
| * @note The addresses of these functions are not guaranteed to be the same for |
| * all contexts, especially if they use different client APIs or even different |
| * context creation hints. |
| * |
| * @ingroup context |
| */ |
| GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname); |
| |
| |
| /************************************************************************* |
| * Global definition cleanup |
| *************************************************************************/ |
| |
| /* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ |
| |
| #ifdef GLFW_WINGDIAPI_DEFINED |
| #undef WINGDIAPI |
| #undef GLFW_WINGDIAPI_DEFINED |
| #endif |
| |
| #ifdef GLFW_CALLBACK_DEFINED |
| #undef CALLBACK |
| #undef GLFW_CALLBACK_DEFINED |
| #endif |
| |
| /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ |
| |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* _glfw3_h_ */ |
| |