| //======================================================================== |
| // GLFW - An OpenGL framework |
| // Platform: Win32/WGL |
| // API version: 3.0 |
| // WWW: http://www.glfw.org/ |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2002-2006 Marcus Geelnard |
| // Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #ifndef _platform_h_ |
| #define _platform_h_ |
| |
| |
| // We don't need all the fancy stuff |
| #define NOMINMAX |
| #define WIN32_LEAN_AND_MEAN |
| #define VC_EXTRALEAN |
| |
| #include <windows.h> |
| #include <mmsystem.h> |
| |
| #include "../../include/GL/wglext.h" |
| |
| |
| //======================================================================== |
| // Hack: Define things that some windows.h variants don't |
| //======================================================================== |
| |
| // Some old versions of w32api (used by MinGW and Cygwin) define |
| // WH_KEYBOARD_LL without typedef:ing KBDLLHOOKSTRUCT (!) |
| #if defined(__MINGW32__) || defined(__CYGWIN__) |
| #include <w32api.h> |
| #if defined(WH_KEYBOARD_LL) && (__W32API_MAJOR_VERSION == 1) && (__W32API_MINOR_VERSION <= 2) |
| #undef WH_KEYBOARD_LL |
| #endif |
| #endif |
| |
| //------------------------------------------------------------------------ |
| // ** NOTE ** If this gives you compiler errors and you are using MinGW |
| // (or Dev-C++), update to w32api version 1.3 or later: |
| // http://sourceforge.net/project/showfiles.php?group_id=2435 |
| //------------------------------------------------------------------------ |
| #ifndef WH_KEYBOARD_LL |
| #define WH_KEYBOARD_LL 13 |
| typedef struct tagKBDLLHOOKSTRUCT { |
| DWORD vkCode; |
| DWORD scanCode; |
| DWORD flags; |
| DWORD time; |
| DWORD dwExtraInfo; |
| } KBDLLHOOKSTRUCT, FAR *LPKBDLLHOOKSTRUCT, *PKBDLLHOOKSTRUCT; |
| #endif // WH_KEYBOARD_LL |
| |
| #ifndef LLKHF_ALTDOWN |
| #define LLKHF_ALTDOWN 0x00000020 |
| #endif |
| |
| #ifndef SPI_SETSCREENSAVERRUNNING |
| #define SPI_SETSCREENSAVERRUNNING 97 |
| #endif |
| #ifndef SPI_GETANIMATION |
| #define SPI_GETANIMATION 72 |
| #endif |
| #ifndef SPI_SETANIMATION |
| #define SPI_SETANIMATION 73 |
| #endif |
| #ifndef SPI_GETFOREGROUNDLOCKTIMEOUT |
| #define SPI_GETFOREGROUNDLOCKTIMEOUT 0x2000 |
| #endif |
| #ifndef SPI_SETFOREGROUNDLOCKTIMEOUT |
| #define SPI_SETFOREGROUNDLOCKTIMEOUT 0x2001 |
| #endif |
| |
| #ifndef CDS_FULLSCREEN |
| #define CDS_FULLSCREEN 4 |
| #endif |
| |
| #ifndef PFD_GENERIC_ACCELERATED |
| #define PFD_GENERIC_ACCELERATED 0x00001000 |
| #endif |
| #ifndef PFD_DEPTH_DONTCARE |
| #define PFD_DEPTH_DONTCARE 0x20000000 |
| #endif |
| |
| #ifndef ENUM_CURRENT_SETTINGS |
| #define ENUM_CURRENT_SETTINGS -1 |
| #endif |
| #ifndef ENUM_REGISTRY_SETTINGS |
| #define ENUM_REGISTRY_SETTINGS -2 |
| #endif |
| |
| #ifndef WM_MOUSEWHEEL |
| #define WM_MOUSEWHEEL 0x020A |
| #endif |
| #ifndef WHEEL_DELTA |
| #define WHEEL_DELTA 120 |
| #endif |
| #ifndef WM_MOUSEHWHEEL |
| #define WM_MOUSEHWHEEL 0x020E |
| #endif |
| |
| #ifndef WM_XBUTTONDOWN |
| #define WM_XBUTTONDOWN 0x020B |
| #endif |
| #ifndef WM_XBUTTONUP |
| #define WM_XBUTTONUP 0x020C |
| #endif |
| #ifndef XBUTTON1 |
| #define XBUTTON1 1 |
| #endif |
| #ifndef XBUTTON2 |
| #define XBUTTON2 2 |
| #endif |
| |
| |
| //======================================================================== |
| // DLLs that are loaded at glfwInit() |
| //======================================================================== |
| |
| // gdi32.dll function pointer typedefs |
| #ifndef _GLFW_NO_DLOAD_GDI32 |
| typedef int (WINAPI * CHOOSEPIXELFORMAT_T) (HDC,CONST PIXELFORMATDESCRIPTOR*); |
| typedef int (WINAPI * DESCRIBEPIXELFORMAT_T) (HDC,int,UINT,LPPIXELFORMATDESCRIPTOR); |
| typedef int (WINAPI * GETPIXELFORMAT_T) (HDC); |
| typedef BOOL (WINAPI * SETPIXELFORMAT_T) (HDC,int,const PIXELFORMATDESCRIPTOR*); |
| typedef BOOL (WINAPI * SWAPBUFFERS_T) (HDC); |
| typedef BOOL (WINAPI * GETDEVICEGAMMARAMP_T) (HDC,PVOID); |
| typedef BOOL (WINAPI * SETDEVICEGAMMARAMP_T) (HDC,PVOID); |
| #endif // _GLFW_NO_DLOAD_GDI32 |
| |
| // winmm.dll function pointer typedefs |
| #ifndef _GLFW_NO_DLOAD_WINMM |
| typedef MMRESULT (WINAPI * JOYGETDEVCAPSA_T) (UINT,LPJOYCAPSA,UINT); |
| typedef MMRESULT (WINAPI * JOYGETPOS_T) (UINT,LPJOYINFO); |
| typedef MMRESULT (WINAPI * JOYGETPOSEX_T) (UINT,LPJOYINFOEX); |
| typedef DWORD (WINAPI * TIMEGETTIME_T) (void); |
| #endif // _GLFW_NO_DLOAD_WINMM |
| |
| |
| // gdi32.dll shortcuts |
| #ifndef _GLFW_NO_DLOAD_GDI32 |
| #define _glfw_ChoosePixelFormat _glfwLibrary.Win32.gdi.ChoosePixelFormat |
| #define _glfw_DescribePixelFormat _glfwLibrary.Win32.gdi.DescribePixelFormat |
| #define _glfw_GetPixelFormat _glfwLibrary.Win32.gdi.GetPixelFormat |
| #define _glfw_SetPixelFormat _glfwLibrary.Win32.gdi.SetPixelFormat |
| #define _glfw_SwapBuffers _glfwLibrary.Win32.gdi.SwapBuffers |
| #define _glfw_GetDeviceGammaRamp _glfwLibrary.Win32.gdi.GetDeviceGammaRamp |
| #define _glfw_SetDeviceGammaRamp _glfwLibrary.Win32.gdi.SetDeviceGammaRamp |
| #else |
| #define _glfw_ChoosePixelFormat ChoosePixelFormat |
| #define _glfw_DescribePixelFormat DescribePixelFormat |
| #define _glfw_GetPixelFormat GetPixelFormat |
| #define _glfw_SetPixelFormat SetPixelFormat |
| #define _glfw_SwapBuffers SwapBuffers |
| #define _glfw_GetDeviceGammaRamp GetDeviceGammaRamp |
| #define _glfw_SetDeviceGammaRamp SetDeviceGammaRamp |
| #endif // _GLFW_NO_DLOAD_GDI32 |
| |
| // winmm.dll shortcuts |
| #ifndef _GLFW_NO_DLOAD_WINMM |
| #define _glfw_joyGetDevCaps _glfwLibrary.Win32.winmm.joyGetDevCapsA |
| #define _glfw_joyGetPos _glfwLibrary.Win32.winmm.joyGetPos |
| #define _glfw_joyGetPosEx _glfwLibrary.Win32.winmm.joyGetPosEx |
| #define _glfw_timeGetTime _glfwLibrary.Win32.winmm.timeGetTime |
| #else |
| #define _glfw_joyGetDevCaps joyGetDevCapsA |
| #define _glfw_joyGetPos joyGetPos |
| #define _glfw_joyGetPosEx joyGetPosEx |
| #define _glfw_timeGetTime timeGetTime |
| #endif // _GLFW_NO_DLOAD_WINMM |
| |
| |
| // We use versioned window class names in order not to cause conflicts |
| // between applications using different versions of GLFW |
| #define _GLFW_WNDCLASSNAME "GLFW30" |
| |
| |
| #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 Win32 |
| #define _GLFW_PLATFORM_LIBRARY_STATE _GLFWlibraryWin32 Win32 |
| #define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL WGL |
| |
| |
| //======================================================================== |
| // GLFW platform specific types |
| //======================================================================== |
| |
| //------------------------------------------------------------------------ |
| // Pointer length integer |
| //------------------------------------------------------------------------ |
| typedef INT_PTR GLFWintptr; |
| |
| |
| //------------------------------------------------------------------------ |
| // Platform-specific OpenGL context structure |
| //------------------------------------------------------------------------ |
| typedef struct _GLFWcontextWGL |
| { |
| // Platform specific window resources |
| HDC DC; // Private GDI device context |
| HGLRC context; // Permanent rendering context |
| |
| // Platform specific extensions (context specific) |
| PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT; |
| PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB; |
| PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT; |
| PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB; |
| PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; |
| GLboolean has_WGL_EXT_swap_control; |
| GLboolean has_WGL_ARB_multisample; |
| GLboolean has_WGL_ARB_pixel_format; |
| GLboolean has_WGL_ARB_create_context; |
| GLboolean has_WGL_ARB_create_context_profile; |
| GLboolean has_WGL_EXT_create_context_es2_profile; |
| } _GLFWcontextWGL; |
| |
| |
| //------------------------------------------------------------------------ |
| // Platform-specific window structure |
| //------------------------------------------------------------------------ |
| typedef struct _GLFWwindowWin32 |
| { |
| // Platform specific window resources |
| HWND handle; // Window handle |
| DWORD dwStyle; // Window styles used for window creation |
| DWORD dwExStyle; // --"-- |
| |
| // Various platform specific internal variables |
| int desiredRefreshRate; // Desired vertical monitor refresh rate |
| GLboolean mouseMoved; |
| int oldMouseX, oldMouseY; |
| } _GLFWwindowWin32; |
| |
| |
| //------------------------------------------------------------------------ |
| // Platform-specific library global data |
| //------------------------------------------------------------------------ |
| typedef struct _GLFWlibraryWin32 |
| { |
| HINSTANCE instance; // Instance of the application |
| ATOM classAtom; // Window class atom |
| HHOOK keyboardHook; // Keyboard hook handle |
| DWORD foregroundLockTimeout; |
| |
| // Default monitor |
| struct { |
| GLboolean modeChanged; |
| int width; |
| int height; |
| int bitsPerPixel; |
| int refreshRate; |
| } monitor; |
| |
| // Timer data |
| struct { |
| GLboolean hasPerformanceCounter; |
| double resolution; |
| unsigned int t0_32; |
| __int64 t0_64; |
| } timer; |
| |
| #ifndef _GLFW_NO_DLOAD_GDI32 |
| // gdi32.dll |
| struct { |
| HINSTANCE instance; |
| CHOOSEPIXELFORMAT_T ChoosePixelFormat; |
| DESCRIBEPIXELFORMAT_T DescribePixelFormat; |
| GETPIXELFORMAT_T GetPixelFormat; |
| SETPIXELFORMAT_T SetPixelFormat; |
| SWAPBUFFERS_T SwapBuffers; |
| GETDEVICEGAMMARAMP_T GetDeviceGammaRamp; |
| SETDEVICEGAMMARAMP_T SetDeviceGammaRamp; |
| } gdi; |
| #endif // _GLFW_NO_DLOAD_GDI32 |
| |
| #ifndef _GLFW_NO_DLOAD_WINMM |
| // winmm.dll |
| struct { |
| HINSTANCE instance; |
| JOYGETDEVCAPSA_T joyGetDevCapsA; |
| JOYGETPOS_T joyGetPos; |
| JOYGETPOSEX_T joyGetPosEx; |
| TIMEGETTIME_T timeGetTime; |
| } winmm; |
| #endif // _GLFW_NO_DLOAD_WINMM |
| |
| } _GLFWlibraryWin32; |
| |
| |
| //======================================================================== |
| // Prototypes for platform specific internal functions |
| //======================================================================== |
| |
| // Time |
| void _glfwInitTimer(void); |
| |
| // Fullscreen support |
| void _glfwSetVideoMode(int* width, int* height, |
| int* bpp, int* refreshRate, |
| GLboolean exactBPP); |
| void _glfwRestoreVideoMode(void); |
| |
| |
| #endif // _platform_h_ |