| |
| link_libraries(glfw) |
| |
| include_directories("${GLFW_SOURCE_DIR}/deps") |
| |
| if (MATH_LIBRARY) |
| link_libraries("${MATH_LIBRARY}") |
| endif() |
| |
| # Workaround for the MS CRT deprecating parts of the standard library |
| if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC") |
| add_definitions(-D_CRT_SECURE_NO_WARNINGS) |
| endif() |
| |
| set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h") |
| set(GLAD_VULKAN "${GLFW_SOURCE_DIR}/deps/glad/vulkan.h") |
| set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" |
| "${GLFW_SOURCE_DIR}/deps/getopt.c") |
| set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" |
| "${GLFW_SOURCE_DIR}/deps/tinycthread.c") |
| |
| add_executable(allocator allocator.c ${GLAD_GL}) |
| add_executable(clipboard clipboard.c ${GETOPT} ${GLAD_GL}) |
| add_executable(events events.c ${GETOPT} ${GLAD_GL}) |
| add_executable(msaa msaa.c ${GETOPT} ${GLAD_GL}) |
| add_executable(glfwinfo glfwinfo.c ${GETOPT} ${GLAD_GL} ${GLAD_VULKAN}) |
| add_executable(iconify iconify.c ${GETOPT} ${GLAD_GL}) |
| add_executable(monitors monitors.c ${GETOPT} ${GLAD_GL}) |
| add_executable(reopen reopen.c ${GLAD_GL}) |
| add_executable(cursor cursor.c ${GLAD_GL}) |
| |
| add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD_GL}) |
| add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD_GL}) |
| add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD_GL}) |
| add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD_GL}) |
| add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD_GL}) |
| add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL}) |
| add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL}) |
| add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL}) |
| add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL}) |
| add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN}) |
| add_executable(window WIN32 MACOSX_BUNDLE window.c ${GLAD_GL}) |
| |
| target_link_libraries(empty Threads::Threads) |
| target_link_libraries(threads Threads::Threads) |
| if (RT_LIBRARY) |
| target_link_libraries(empty "${RT_LIBRARY}") |
| target_link_libraries(threads "${RT_LIBRARY}") |
| endif() |
| |
| set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks tearing threads |
| timeout title triangle-vulkan window) |
| set(CONSOLE_BINARIES allocator clipboard events msaa glfwinfo iconify monitors |
| reopen cursor) |
| |
| set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES |
| C_STANDARD 99 |
| FOLDER "GLFW3/Tests") |
| |
| if (MSVC) |
| # Tell MSVC to use main instead of WinMain |
| set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES |
| LINK_FLAGS "/ENTRY:mainCRTStartup") |
| elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC") |
| # Tell Clang using MS CRT to use main instead of WinMain |
| set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES |
| LINK_FLAGS "-Wl,/entry:mainCRTStartup") |
| endif() |
| |
| if (APPLE) |
| set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event") |
| set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma") |
| set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag") |
| set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks") |
| set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing") |
| set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads") |
| set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout") |
| set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title") |
| set_target_properties(window PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Window") |
| |
| set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES |
| MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} |
| MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION} |
| MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/Info.plist.in") |
| endif() |
| |