Camilla Berglund | 3249f81 | 2010-09-07 17:34:51 +0200 | [diff] [blame] | 1 | //======================================================================== |
| 2 | // GLFW - An OpenGL framework |
| 3 | // Platform: Any |
Camilla Berglund | 38b0ccb | 2010-09-07 17:41:26 +0200 | [diff] [blame^] | 4 | // API version: 3.0 |
Camilla Berglund | 3249f81 | 2010-09-07 17:34:51 +0200 | [diff] [blame] | 5 | // WWW: http://www.glfw.org/ |
| 6 | //------------------------------------------------------------------------ |
| 7 | // Copyright (c) 2002-2006 Marcus Geelnard |
| 8 | // Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| 9 | // |
| 10 | // This software is provided 'as-is', without any express or implied |
| 11 | // warranty. In no event will the authors be held liable for any damages |
| 12 | // arising from the use of this software. |
| 13 | // |
| 14 | // Permission is granted to anyone to use this software for any purpose, |
| 15 | // including commercial applications, and to alter it and redistribute it |
| 16 | // freely, subject to the following restrictions: |
| 17 | // |
| 18 | // 1. The origin of this software must not be misrepresented; you must not |
| 19 | // claim that you wrote the original software. If you use this software |
| 20 | // in a product, an acknowledgment in the product documentation would |
| 21 | // be appreciated but is not required. |
| 22 | // |
| 23 | // 2. Altered source versions must be plainly marked as such, and must not |
| 24 | // be misrepresented as being the original software. |
| 25 | // |
| 26 | // 3. This notice may not be removed or altered from any source |
| 27 | // distribution. |
| 28 | // |
| 29 | //======================================================================== |
| 30 | |
| 31 | #ifndef _internal_h_ |
| 32 | #define _internal_h_ |
| 33 | |
| 34 | //======================================================================== |
| 35 | // GLFWGLOBAL is a macro that places all global variables in the init.c |
| 36 | // module (all other modules reference global variables as 'extern') |
| 37 | //======================================================================== |
| 38 | |
| 39 | #if defined( _init_c_ ) |
| 40 | #define GLFWGLOBAL |
| 41 | #else |
| 42 | #define GLFWGLOBAL extern |
| 43 | #endif |
| 44 | |
| 45 | |
| 46 | //======================================================================== |
| 47 | // Input handling definitions |
| 48 | //======================================================================== |
| 49 | |
| 50 | // Internal key and button state/action definitions |
| 51 | #define GLFW_STICK 2 |
| 52 | |
| 53 | |
| 54 | //======================================================================== |
| 55 | // System independent include files |
| 56 | //======================================================================== |
| 57 | |
| 58 | #include <stdlib.h> |
| 59 | #include <string.h> |
| 60 | #include <stdio.h> |
| 61 | |
| 62 | |
| 63 | //------------------------------------------------------------------------ |
| 64 | // Window opening hints (set by glfwOpenWindowHint) |
| 65 | // A bucket of semi-random stuff bunched together for historical reasons |
| 66 | // This is used only by the platform independent code and only to store |
| 67 | // parameters passed to us by glfwOpenWindowHint |
| 68 | //------------------------------------------------------------------------ |
| 69 | typedef struct { |
| 70 | int refreshRate; |
| 71 | int accumRedBits; |
| 72 | int accumGreenBits; |
| 73 | int accumBlueBits; |
| 74 | int accumAlphaBits; |
| 75 | int auxBuffers; |
| 76 | int stereo; |
| 77 | int windowNoResize; |
| 78 | int samples; |
| 79 | int glMajor; |
| 80 | int glMinor; |
| 81 | int glForward; |
| 82 | int glDebug; |
| 83 | int glProfile; |
| 84 | } _GLFWhints; |
| 85 | |
| 86 | |
| 87 | //------------------------------------------------------------------------ |
| 88 | // Platform specific definitions goes in platform.h (which also includes |
| 89 | // glfw.h) |
| 90 | //------------------------------------------------------------------------ |
| 91 | |
| 92 | #include "platform.h" |
| 93 | |
| 94 | |
| 95 | //------------------------------------------------------------------------ |
| 96 | // Parameters relating to the creation of the context and window but not |
| 97 | // directly related to the properties of the framebuffer |
| 98 | // This is used to pass window and context creation parameters from the |
| 99 | // platform independent code to the platform specific code |
| 100 | //------------------------------------------------------------------------ |
| 101 | typedef struct { |
| 102 | int mode; |
| 103 | int refreshRate; |
| 104 | int windowNoResize; |
| 105 | int glMajor; |
| 106 | int glMinor; |
| 107 | int glForward; |
| 108 | int glDebug; |
| 109 | int glProfile; |
| 110 | } _GLFWwndconfig; |
| 111 | |
| 112 | |
| 113 | //------------------------------------------------------------------------ |
| 114 | // Framebuffer configuration descriptor, i.e. buffers and their sizes |
| 115 | // Also a platform specific ID used to map back to the actual backend APIs |
| 116 | // This is used to pass framebuffer parameters from the platform independent |
| 117 | // code to the platform specific code, and also to enumerate and select |
| 118 | // available framebuffer configurations |
| 119 | //------------------------------------------------------------------------ |
| 120 | typedef struct { |
| 121 | int redBits; |
| 122 | int greenBits; |
| 123 | int blueBits; |
| 124 | int alphaBits; |
| 125 | int depthBits; |
| 126 | int stencilBits; |
| 127 | int accumRedBits; |
| 128 | int accumGreenBits; |
| 129 | int accumBlueBits; |
| 130 | int accumAlphaBits; |
| 131 | int auxBuffers; |
| 132 | int stereo; |
| 133 | int samples; |
| 134 | GLFWintptr platformID; |
| 135 | } _GLFWfbconfig; |
| 136 | |
| 137 | |
| 138 | //======================================================================== |
| 139 | // System independent global variables (GLFW internals) |
| 140 | //======================================================================== |
| 141 | |
| 142 | // Flag indicating if GLFW has been initialized |
| 143 | #if defined( _init_c_ ) |
| 144 | int _glfwInitialized = 0; |
| 145 | #else |
| 146 | GLFWGLOBAL int _glfwInitialized; |
| 147 | #endif |
| 148 | |
| 149 | |
| 150 | //======================================================================== |
| 151 | // Prototypes for platform specific implementation functions |
| 152 | //======================================================================== |
| 153 | |
| 154 | // Init/terminate |
| 155 | int _glfwPlatformInit( void ); |
| 156 | int _glfwPlatformTerminate( void ); |
| 157 | |
| 158 | // Enable/Disable |
| 159 | void _glfwPlatformEnableSystemKeys( void ); |
| 160 | void _glfwPlatformDisableSystemKeys( void ); |
| 161 | |
| 162 | // Fullscreen |
| 163 | int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount ); |
| 164 | void _glfwPlatformGetDesktopMode( GLFWvidmode *mode ); |
| 165 | |
| 166 | // OpenGL extensions |
| 167 | int _glfwPlatformExtensionSupported( const char *extension ); |
| 168 | void * _glfwPlatformGetProcAddress( const char *procname ); |
| 169 | |
| 170 | // Joystick |
| 171 | int _glfwPlatformGetJoystickParam( int joy, int param ); |
| 172 | int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes ); |
| 173 | int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons ); |
| 174 | |
| 175 | // Time |
| 176 | double _glfwPlatformGetTime( void ); |
| 177 | void _glfwPlatformSetTime( double time ); |
| 178 | |
| 179 | // Window management |
| 180 | int _glfwPlatformOpenWindow( int width, int height, const _GLFWwndconfig *wndconfig, const _GLFWfbconfig *fbconfig ); |
| 181 | void _glfwPlatformCloseWindow( void ); |
| 182 | void _glfwPlatformSetWindowTitle( const char *title ); |
| 183 | void _glfwPlatformSetWindowSize( int width, int height ); |
| 184 | void _glfwPlatformSetWindowPos( int x, int y ); |
| 185 | void _glfwPlatformIconifyWindow( void ); |
| 186 | void _glfwPlatformRestoreWindow( void ); |
| 187 | void _glfwPlatformSwapBuffers( void ); |
| 188 | void _glfwPlatformSwapInterval( int interval ); |
| 189 | void _glfwPlatformRefreshWindowParams( void ); |
| 190 | void _glfwPlatformPollEvents( void ); |
| 191 | void _glfwPlatformWaitEvents( void ); |
| 192 | void _glfwPlatformHideMouseCursor( void ); |
| 193 | void _glfwPlatformShowMouseCursor( void ); |
| 194 | void _glfwPlatformSetMouseCursorPos( int x, int y ); |
| 195 | |
| 196 | |
| 197 | //======================================================================== |
| 198 | // Prototypes for platform independent internal functions |
| 199 | //======================================================================== |
| 200 | |
| 201 | // Window management (window.c) |
| 202 | void _glfwClearWindowHints( void ); |
| 203 | |
| 204 | // Input handling (window.c) |
| 205 | void _glfwClearInput( void ); |
| 206 | void _glfwInputDeactivation( void ); |
| 207 | void _glfwInputKey( int key, int action ); |
| 208 | void _glfwInputChar( int character, int action ); |
| 209 | void _glfwInputMouseClick( int button, int action ); |
| 210 | |
| 211 | // OpenGL extensions (glext.c) |
| 212 | void _glfwParseGLVersion( int *major, int *minor, int *rev ); |
| 213 | int _glfwStringInExtensionString( const char *string, const GLubyte *extensions ); |
| 214 | |
| 215 | // Framebuffer configs |
| 216 | const _GLFWfbconfig *_glfwChooseFBConfig( const _GLFWfbconfig *desired, |
| 217 | const _GLFWfbconfig *alternatives, |
| 218 | unsigned int count ); |
| 219 | |
| 220 | |
| 221 | #endif // _internal_h_ |